Windows Longhorn to make Graphics Cards more Important
Renegade334 writes "The Inquirer has a story about MS Longhorn and its need for better than entry level graphics cards. This is due to the WGF (Windows Graphics Foundation) which will merge 2D and 3D graphics operations in one, and 3D menus and interfaces that require atleast Shader 2.0 compliant cards. Supposedly it will really affect the performance of the new Microsoft OS." This has been noted before in the system requirements for Longhorn, but it would seem the full impact is slowly being realized.
Mac OS X uses the graphics card heavily for much of its interfaces. All Macs sport at least a Radeon 9200 (Mobility in the iBook G4), and Apple takes advantage of those cards in plenty of apps... note the multi-person video chat layout & details in iChat AV, or the compositing
;)
That's not a knock on Windows - just an aside, really. The consumer graphics of PCs have been steadily improving, and there's little reason to not make use of that power. The only problems could be in the low-end motherboards offering cheap integrated video. Inevitably, some people are left out in the cold. Time to start moving to nForce or Radeon IGP, PCChips!
I wonder if they'll have a cool Genie effect for minimizing...
That what was all this school was for... to teach us how to solve our own problems. -- janeowit
Will be low-end by the time it actually gets released.
I really fail to see how this will be useful, and help productivity. Personally, i dont think an operating system needs to be that fancy. Just like those who use the console now, "back in my day, we had to use 2d interfaces"
You can get a card today for ~80 bucks that fit the bill. Even PCI models, if you're that far out of the loop. By the time longhorn is released, they'll be commonplace.
Frankly, I can't wait to see this. All that GPU power of my 9800 is basically being wasted 99.99999999% of the time right now.
I don't need no instructions to know how to rock!!!!
Honestly, do we NEED a 3d-accelerated interface? I'm sorry, but the "cute" factor vanish rapidly, and if it's gonna cost me a 200$ video card, I'll pass my turn. So basically, we will be required to buy a 3d card if we want to upgrade past Windows XP?
Anyone else think that Nvidia and ATI might have lobbied aggressively for this? I can't justify this... if it was an option, sure, no problem, but a necessity...
Eureka Science News - automatically updated
Am I one of the only ones who prefers usability, stability, and performance... to eye candy?
I'd rather it work on an old ATI Rage PRO.
Why?
Simply because that means good performance for modern computing. If the minimum is "latest and greatest"... Ugh.
Nor do I like the idea of upgrading hardware around my OS. If anything I want to upgrade because I need it for my job. Not because of some 3D glitter covered start menu.
Call me crazy... but performance is much more important.
Why doesn't Microsoft invest this effort in security?
If they said getting a new more powerful computer would make me more secure (perhaps some integrated trojan detection... integrated tightly)... yea, I could see that being beneficial.
But do I really need to get new hardware... for eye candy?
Come on Microsoft. Less is more.
How is this different from Apples Quartz Extreame or soon to be realeased Core Image? Its not. It the natural evolution of things. While naysayers will shout "idont need this" and " Its not productive" , When you have several CPU Intensive apps open and running, wouldn't it be nice to know that your otherwise unused gpu is taking care of your windowing?
Just plunk down $500 for a Minimac.
Quartz Extreme makes good use of the graphic hardware of any Mac. Many applications use this to their advantage.
There exists no way of exchanging information without making judgments. --Bene Gesserit Axiom
Yeah, a Radeon 9200 costs what, 36 dollars according to pricewatch.
THOSE BASTARDS!
I'm sure lots of people will switch to linux to save that 44 bucks. Even though they'll probably have to buy new wireless cards, modems, or whatever other miscellaneous hardware linux doesn't support.
I don't need no instructions to know how to rock!!!!
Well, eye candy may or may not be bad in OSX - if I had the money to waste, I'd get a Mac and dual boot with Linux. As far as KDE goes, you may be able to turn this "eye candy" off, and KDE isn't forced on you if you just want to use Linux.
-insert a witty something-
It is called 'progress' and it is not necessarily bad. You can keep your green on black Hercules graphics adaptor, but I'll go for the modern colour, thanks.
Oh well, what the hell...
Slightly OT, but something that would also help to boost performance in Windows Server would be a mode in which the Graphical environment/window server is never even loaded, similar to unix/linux command line mode.
An afterthought to an earlier post.... did anyone notice we're fretting over an artice from The Inquirer???
Maybe eventually someone will have a 3d UI that is significantly easier to use than 2d, and is even really necessary for some apps.
I mean, who would have thought that graphics would make email so much easier? But it does.
For now, I have to laugh at the fact that NT people have to reboot to use the "recovery console", which is barely multitasking, if at all!
So, I don't worry that it will be pointless, or that it will waste cycles. Think about the speed of Firefox vs the speed of Links. Eventually the speed will be tuned and I will have some apps that I can't live without the 3d.
For now, my concern is that there be an easy fallback. With Linux, it's CTRL+ALT+F1. Windows already has 2d in the kernel.
I suspect there won't be a fallback at all!
Don't thank God, thank a doctor!
This is a very good thing, if only because it will force developers to think in terms of arbitrary units (like "inches on the screen") as opposed to hard-coding pixel dimensions into their software*. Recent high-resolution monitors have exposed painful problems of hard-coded pixel interfaces - like text that becomes virtually unreadable at 3840x2160.
As a side benefit, this move towards a more vector-oriented display architecture means anti-aliasing will be easy to perform. Imagine dragging a window around with sub-pixel precision, and having the window contents and edges anti-aliased with a high-quality filter.
Not to knock Apple, but from what I have heard, Microsoft's implementation goes further in making the graphics API completely resolution-independent.
* and if you still want to use bitmaps for certain things, go right ahead, just let the graphics card re-size them to the appropriate pixel dimensions with high-quality filtering.
I'm a computer animaton/FX guy and I need every little bit of speed out of my GPU... in many cases my GPU ends up holding me back, not my CPU. I don't really need menus and windows to be taking video RAM either.
I wish MS would work to make computers cheaper and more a part of everybody's life instead of trying to make companies spend $1000 to upgrade each system so they can continue to use Office (on top of the already unbelievable MS Office tax.)
-Derick
will sell a ton of Mac Minis in two years. When people realize they can't run the latest and greatest, they will have to buy a new machine to keep up with the Joneses.
Given the creeping resource requirements of Longhorn, you'll need something relatively powerful to run it. Powerful usually means big and loud. The mini suports quartz extreme with it's 32MB Radeon, but $500.00 mass-manufactured PCs definitely don't, Buy a new $500.00 PC today and you'll get shared DRAM video memory, unsuitable for Longhorn's graphics model.
When Longhorn finally ships, you get to spend money and time upgrading your video card and buying more RAM - or you can just buy a new machine ready to run, virus-free, and which requires only an upfront investment in a keyboard and mouse. Everyone has a TV - and the Mac mini connects to a TV out of the box.
And do you really think even a midrange PC today will be capable of running any decent video editing app in Longhorn?
Now remember, these people already have monitors, keyboards, and mice. The mini comes with none of these. Just replace your old, decrepit PC with a Mac mini.
Apple is introducing this new idea and expression of the home computer now, because it gives them time to gradually inform the market, generate buzz, and work up to a similar condition to what we se with the iPod today.
They will learn from this first, good product, and make something even better. The iMac was the first example of this thinking; iPod was the most successful. Start with only the best ideas and build upon them. Kill the bad ideas quickly. Drop the size, drop the cost. Apple is innovating at hyperspeed, catching up for years lost wandering in the wilderness.
If you're going to spend $500.00 on a new machine so you can run a new OS, what's to keep you from geting one of these Mac Mini things anyway? Especially when you can just hook it to the TV, put it in Simple Finder, and give one to granny for e-mailing pictures of her fancy dog to her friends with fancy dogs?
Just my two cents. Everyone's in the PC business has been secretly that afraid Apple would do this for years now. Now they're left to squeeze their margins even further, remaining at the sole mercy of Microsoft - who appear to be displaying an incredible ability to screw up nearly everything they've touched over the past couple of years.
Perhaps MS press are confusing UI with OS. The OS is the kernel etc, the UI should make optional use of the graphics cards. Why windows requires a graphics card is beyond me, to an extend OpenBSD can be installed and configured over a serial port, without the requirement of any graphics card beyond what the BIOS will allow the system to boot with. Longhorn is likely to become "long list of requirements". A UI that //requires// highend graphics is likely to be a bad UI.
Consider a vital system that looses it's graphics hardware through natural hardware failure and then refuses to load the OS because of a graphics card requirement, sheesh, I won't be running anything important in those conditions.
Why UNIX?