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Bot for CS: Source to be Released

quan74 writes "The folks at Valve have announced that "The official Counter-Strike Bot will be released for Counter-Strike: Source on Monday (January 17th)." This is great news for those of us that have been anxiously awaiting the feature." The new CS bots have been enhanced with some improved pathing, a better understanding of the foibles of grenades, and a more human-like attention system. Details on the bots available on the forums.

5 of 71 comments (clear)

  1. Cheaters by Quill_28 · · Score: 3, Interesting

    So I just got Half-Life 2 and played a little CS: Source over the weekend.

    How common are cheaters?

    And how do you know.

    For instance, I died early in a round and follow one of the players with a high score. I noticed he head shot someone even though it looked to me like he was off.

    The other person(who had the highest score) said he is sick of cheaters and left soon after.

    Later I followed the "cheater" and he wasn't doing so good, missing plenty of people.

    And I have also been accused of cheating though I never have?

    1. Re:Cheaters by lemkepf · · Score: 5, Interesting

      That is the question that may never be answered. "How good of a score do you have to have to be considered a cheater?"

      I know for a fact i've been accused of a cheater and by most accounts I suck. I have noticed that i play in spurts. One round i'll be 4-15, the next i'll be 15-1. Sometimes it depends on your teammates, or the lack of teamwork on the other side. The type of weapon (auto-snipers...) or the map itself.

      I play on a group of servers that usually brings in high quality gamers and you rugularliy see 20-2 scores. (and my 4-15...) I have to say though that not one of them is a cheater.

      And about the "headshot and it didn't even look close..." issue; CS:S has some bad hit boxes and will dole out random headshots. It sucks, i know. From compiling some stats on those servers it's usually 1 in 4 kills is a headshot. Also, it could be lag that you made it look like he was way off, but in reality could be right on.

      Oh yea, and cheaters aren't that prominent. Stay away from non-admined servers. Usually when there is an active community around the server they have admins in there cleaning out the cheaters. Also, People just like to complain... "He is 20-1, he must be a h@x0r" when in reality he's just that damm good.

    2. Re:Cheaters by lemkepf · · Score: 2, Interesting

      HardGaming
      HardFought.org
      Just to warn you thought... these are pretty high caliber servers.

  2. Marvelous by ASkGNet · · Score: 2, Interesting

    Valve has finally created an AI that passes the Turing test.

    Is it just me, or the agitated fanbase doesn't know the difference between non-deterministic state machines (which is essentially what these bots are) and AI?

  3. Re:Bad news for cheaters by AlexMax2742 · · Score: 2, Interesting

    No, then they'll blame things on the bots.

    "Holy shit, no huuman player could have gotten that headshot, the bots must have been cheating!!!11111"

    Honestly, bots can't really compare to a good true online experience, especially in team based games. Howeveer, like you said, they're probably the next best thing.

    I wonder if the behavior of the bots will change based on radio communication. "Team, fall back", "Roger That" That might be an intuitive way to 'control' your teammates without having to go through a seporate bot commands menu.

    But in the name of all that is holy, I hope that bots are only for local servers and not playable on the internet. Or if they do, have a 'hasbots' dmflag that one can filter out. I can't tell you how many times I found a server that was playing my favorite Q3A map only to find out that it was filled with bots.

    --
    I'm the guy with the unpopular opinion