World of Warcraft Suffers More Downtime
_xeno_ writes "World of Warcraft has received many awards for being one of the best games released in 2004. Unfortunately, the game is still suffering from downtime. Over this weekend, twenty different servers went offline several times - enough for Penny Arcade to revoke their 2004 Game of the Year status from the game. As Tycho puts it, "...we loved the game and had faith that any hitches in the experience would be ground down before release. This has not been borne out."" Relatedly, Voodoo Extreme is reporting that the Korean release of World of Warcraft should be happening today.
God damn, I'm so sick of seeing Penny Arcade links in Slashdot stories. Yes, I am a huge fan of Penny Arcade. I've got pretty much all their strips since two years ago saved on my hard drive, I even used to subscribe for their monthly get-interesting-stuff thing. But come on, they write a fucking webcomic . Cool as they are, and as incredible as their webcomic is, this does not make their comments about anything some kind of news-worthy announcement. People who already care about what Gabe and Tycho have to say will have already read it. People who don't aren't likely to be swayed just because they pulled a game from their fictional awards "show." Gah, and now I'm posting meta-comments on Slashdot. LAME.
Al Qaeda has ninjas!
--I can't post on the forums - login server down
--I emailed tech support about a problem and posted on the forums (when I could get on them) over a month ago - no reply from blizzard
Not surprising Blizzard has "stopped production" and told retailers to hold the games. It's damage control. They have already pissed off 500k people and want to make sure they have noobs to replace all the players who will jump ship as soon as the next game comes out.
Shut, you Alliance pig!
Actually, yes I have done stress testing. I spent some time on the performance and automation teams as part of my role as software engineer. I've written automation scripts for doing exactly what I laid out. Blizzard has it even easier than I did. They know every aspect of their system. They don't rely on 3rd party applications as part of their system. Not to mention the fact that Blizzard had half a million people as part of their beta, and your defense of that is ridiculous in and of itself. If we had that many people in our betas, we wouldn't worry about performance testing ourselves, because we would have an army to do it for us.
I'm really sick of people acting like they know what they're talking about, because you obviously don't. I've spent enough time working with software systems, systems programming, and enterprise system development to confidently come back and smack you down after such a ridiculous comment. Do yourself a favor and include yourself in that 99% of the population, because you either don't know what you're talking about with regard to stress testing, or you really are stupid.