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World of Warcraft Suffers More Downtime

_xeno_ writes "World of Warcraft has received many awards for being one of the best games released in 2004. Unfortunately, the game is still suffering from downtime. Over this weekend, twenty different servers went offline several times - enough for Penny Arcade to revoke their 2004 Game of the Year status from the game. As Tycho puts it, "...we loved the game and had faith that any hitches in the experience would be ground down before release. This has not been borne out."" Relatedly, Voodoo Extreme is reporting that the Korean release of World of Warcraft should be happening today.

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  1. As usual, players fail to learn from history by UziBeatle · · Score: 0, Troll



    Okay, I'm no PC gaming spring chicken. 48 years old and been around the block twice when it comes to computer games. Recent related experience: I was with DAOC from near the start of their launch, Blizzards Diablo2 as well. Was a fewl and bought Never Winter Nights at release..etc. (all the above bought at release)

    What sage advice do I have for all the whining crybabys out there that can't seem to learn from experience? Allow me to beat it into your thick crybaby skulls.

    Item one.: When it comes to massive online games in particular, NEVER buy the game until it has been out for AT LEAST six months. Period. THis also applies to games that are not massive online items. Any game released these days usually has a patch/fix cycle during first six months AT LEAST, other sad cases take up to ayear to get 'right', if ever. Major Added bonus. TIred of paying 50-70 bux up front for games? WAIT. I picked up Morrowind for 10 bux just a few weeks back.

    Item two: As it relates to Blizzard history directly. Blizzard had a similar problem with the release of Diablo2. THe game was unplayble more or less for the first six months of release, until Blizzard fixed the servers. (Yes I'm refering to closed server realm play not the games some random
    gaming jackass hosted on his/her PC>)

    Item THree: Any online game of noteworthy populatrity will have launch problems Problems to be expected with the launch of WoW were written all over the wall. I propose to you that anyone with any gaming experience at all that did not understand that going into the agreement with Blizzard at the outset is a profound idiot. Period. Blame yourself not Blizzard. Sit back and wait for them to fix it, they will I'm sure... er.. yeah ,... sure they will.

    Item 4: Meanwhile while all you are testing it and paying Blizzards bill and paying for their $80,000+ (ha) cars I'll enjoy offline gaming and consider buying WoW or maybe EQ2 sometime this summer. More likely, I'll wait until next fall. By then I expect both will have some shakedown things squared away and the games can be properly evaluated. As a added bonus I would expect the shelf price to drop by then. See, I'm one of the ones that concluded it was a ripoff to pay 50 bux plus up front for any online game that required a monthly service fee to enjoy it. If the games in question still cost that much by summer-fall of this year I simply won't buy them. No whining needed.

    Bottome line, if your one of the whiner crybabys
    STFU and buck up. Cancel the account or STFU. Wait till they fix it and come back or STFU.

    Cheerio, I hope I offended some of you. Have a nice day ..

    --
    Something between the lines jumps out and bites your arm off. Soltan Gris / London