Starcraft Ghost Update
GamesIndustry.biz has an interview up with Blizzard creative director Chris Metzen and VP of business operations Paul Sams, where they discuss the status of the Starcraft Ghost title. From the article: "Basically the status of that is that we've kind of gone back and reassessed certain of the elements of the game that we felt needed to be refined. I think E3 was a big influence to us - we looked at other products that were in that genre, and felt as if we were quite competitive in many ways, but maybe there were some other things that we weren't getting to where we needed to go."
"Basically the status of that is that we've kind of gone back and reassessed certain of the elements of the game that we felt needed to be refined. I think E3 was a big influence to us - we looked at other products that were in that genre, and felt as if we were quite competitive in many ways, but maybe there were some other things that we weren't getting to where we needed to go."
Like getting to your WoW servers?
Of all the Universal Constants, here's one I know: Nice guys finish last
We waited to see what cool new things others were doing that we could stuff in our game. Because, while we are Blizzard and make solid games, we usually don't break new ground.
No sig for you!!
A lot of companies, and fans and the press know, Blizzard doesn't release products until Blizzard believes they're done.
And hey, if it turns out to be crap, we just unrelease it, right?
Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
The development team has an unstated desire to compete with Duke Nukem: Forever's development cycle. Teasing people with little updates seems to be part of the plan. Am I the only person who doesnt care to hear about a game until its out?
...JUST RELEASE THE FREAKING GAME ALREADY!
Not that I'll buy it -- I'm still pissed at Vivendi over the bnetd debacle. Cocksuckers. (Nice to see all you WarCraft III and WoW players stuck to your principles on _that_ one.)
Ed R.Zahurak
You know, oblivion keeps looking better every day.
http://www.penny-arcade.com/view.php3?date=2002-09 -20&res=l
http://www.penny-arcade.com/view.php3?date=2004-06 -23
I find it interesting to compare the movie industry and game industry. Movie studios are generally able to predict the date of a release as soon as production begins. Dates do change, but this is rare. But in the game industry, it's rare when a game publisher is actually doesn't change the date. Is it that there are more people involved? No. Money? No. Are games just more complicated to make than a movie? I can't see why. So what is it about games that makes it so difficult for publishers
Why is it that the best studios are the ones who often claim the mantra "when it's done" as their release date? It seems to me that a truly great studio ought to not only craft great games, but do them in a timely manner. I don't think this would bother me so much, except that in every E3 they imply and act as if the game is coming out that year. They're taking advantage of the press and fans, and eating their cake too: they get to put out whenever _they_ feel like it. Seems like a raw deal for us.
Someone needs to kick the game industry in their pants and tell them to shape up and act like, oh you know, every other professional industry.
Even if completely irrelevant for loyal Slashdotters.
Because we are still boycotting Blizzard, right? Just checking.
Sincerely,
Pan Tarhei Hosé, PhD.
"Homo sum et cogito ergo odi profanum vulgus et libido."
The "relevant" part about Ghost is 1 question, and it's in the post. Fairly useless post if you want to know anything about Ghost. I have to say that she looks better in Gabe's drawings, too.
As far as another 3rd person stealth action game on the console...YAWWWWWWWWWWWWWWWN.
Seriously...what could this game possibly do that would be markedly different than other games out there? Have you infiltrate Zerg bases? Whoopty doo. If it comes out, maybe I'll care at that point, until then, I file all Ghost news along with the Duke Nukem Forever news.
Netjak.com independent reviews of domestic & import video ga
Inspired by E3?
E3 was in May last year, is this article old?
From the article, about WoW:
That's one of the other things that I think is interesting about this product. It's really the only MMO that has an extremely long history, where there are millions and millions of people that are already dedicated to that franchise. They're already tied into the storylines, the characters and what have you, and as a result of that we think that we have a built in audience that is going to be interested in checking it out.
Uhm, I don't suppose you've ever heard of Star Wars Galaxies? There are, apparantly, people who are just a tiny bit attached to this "Star Wars" franchise as well. And that made it such a great game, too...
And, y'know, while on that subject...isn't talking about Warcraft in terms of its grand plot about on the same level as talking about the original Doom that way? I've played the games since the first one, and I haven't gotten much more out of the plot other than "Orcs kill humans, and then humans kill orcs." Admittedly, that may be because I filtered most of it out, but I still hardly think it's a crowning achievement that people are extremely attached to, character-wise or plot-wise...
hot foreign sheep.
Do STDs make unprotected sex with prostitutes any less fun?
-tid242
With a few exceptions, secrecy is deeply incompatible with democracy and with science. --Carl Sagan
Blizzard likes money! LOL! Where do they come up with this stuff?!?!?!?!?
Quoting Paul Sams:
"That's one of the other things that I think is interesting about this product. It's really the only MMO that has an extremely long history, where there are millions and millions of people that are already dedicated to that franchise. They're already tied into the storylines, the characters and what have you, and as a result of that we think that we have a built in audience that is going to be interested in checking it out."
Umm, hello, McFly?!? How about a little game called ULTIMA ONLINE? Perhaps you've heard of it.
Sheesh.
Bruce
That was friggen classic. Did all the Blizzard fluffers get the mod points today?
Nothing to see here. Move along.
I'm hoping this will continue the SC storyline in a decent way. I do have some doubts though, since a lot of the people that developed Starcraft and Brood War are now long gone. I'll just have to wait and see.
I say just let them take their time, and do what they want. However, just don't tell us about it until you are almost done.
"When was the last time you saw a "bugged" movie? "
Lots of movies have bugs...
Even this one..
It happens all the time!
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
Patch 1.12 is coming out 'soon' now.
It has some interesting new features, like mini-map ping (like Warcraft3) and some alterations to current ladder maps (Lost Temple included.
Check Blizzard's main page for more details.
Pretty neat they are still supporting this game.
1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
You do realize Blizzard gave over the majority of control in making this game to a studio, right?
This game will be just like C&C renegade. Cute for a few minutes, because you see all the buildings you built in the first game but from first person perspective! And they're huge and they look really cool! Then you play the game a bit and it's pedestrian and there's nothing new. Some players might dig out an old copy of Starcraft and play that.
What they really need to do is make the Starcraft 2 we're all waiting for. How big was Starcraft? It was *huge* for its time. How much does the games biz like to rehash old popular titles to scrape a bit more cash out of the general public? Loads! (See DooM3, HL2).
I feel like a need a tinfoil hat. Why isn't there a Starcraft sequel in an age of sequels? Something is not right.
I am government man, come from the government. The government has sent me. -- G.I.R.
Pie charts are easiest to read if you put the shares in order from largest to smallest starting at the 12:00 position. The current pie chart for market share by MMOG is ordered by chronological order and while useful for the relative contribution chart, is rotten for a pie chart.