Game Software Sales Reach $7.3B in 2004
A press release from the Entertainment Software Association reveals the growing popularity of the gaming industry, as sales reach into the 7 Billion US Dollars arena. From the article: "In 2004, video games flew off the shelves as eight titles were sold per second per day throughout the year, evidence of the continuing vast popularity of games among consumers of all ages. This industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter."
In 2004, video games flew off the shelves as eight titles were sold per second per day throughout the year, evidence of the continuing vast popularity of games among consumers of all ages. This industry remains strong and poised for renewed double digit growth over the next five years as we enter a new cycle of video game console launches. The future could not be brighter.
If that is true, which I am not disputing, then why are game companies always bitching about not making enough money?
Video game elitism. Who would have thunk it? Can someone who plays games be a false gamer? And who really identifies themselves as a gamer, let alone a true gamer? Not anyone that has much to brag about I would guess. Do you often find yourself in conversation saying, "Dude, you may be a gamer, but you aren't a true gamer."
And this is coming from someone who plays games all day...
The way they wrote it it makes me think it's increasing. Acceleration is measured in distance/timeunit/timeunit.
Bugs are just features that have been fixed.