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Creativity in Game Sequels

The New York Times (reg. required) has a look at two sequels that manage to recapture some creativity from the original games. Resident Evil 4 and Mercenaries aren't just knock off money makers, a refreshing note in a rehash heavy industry. From the article: "Capcom's invigorating leap into 2005 includes tossing out what had been the basic premise of the series, which centered around a manmade virus that destroyed Raccoon City."

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  1. AITD? Res Evil? Bah! by snuf23 · · Score: 2, Funny
    How about Haunted Freaking House for survival horror? Published in 1981! A game so freaking scary they were going to call it "Nightmare Manor" but that was just TOO scary!!

    Don't believe me? Check out the EVIL bat: spooky screen shots! (possibly not safe for work, kids or elderly with weak hearts).

    --
    Sometimes my arms bend back.