Creativity in Game Sequels
The New York Times (reg. required) has a look at two sequels that manage to recapture some creativity from the original games. Resident Evil 4 and Mercenaries aren't just knock off money makers, a refreshing note in a rehash heavy industry. From the article: "Capcom's invigorating leap into 2005 includes tossing out what had been the basic premise of the series, which centered around a manmade virus that destroyed Raccoon City."
see nintendo games over the last 20 years. Pumping out sequel after sequel but never resting on their laurels. It is not sequels that characterise stagnation in the industry, but tarting up old games, you hear me EA?
"all through my house i set up traps, it seems like the rats have a map, so now i feed the rats crack" - Donald D
GTA3, Dune 2, Mechwarrior 2, Star Control 2 come to mind as more innovative than their predecessors.
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Your error is that you assume that the first version was created in complete isolation, with no similarity to any other game (creatio ex nihilo, seeing as you're fond of latin). There are many ways that the first version of just about any game is related to previous games. Yes, a sequel is related to the previous version, but that relation can be quite small and superficial. It can easily be smaller than the connection of the first game to other, technically unrelated, games.
Alone in the Dark may have been one of the first survival games to have come out (I played that game on the PC), but it came out at a time when the gaming population was small compared to the overal population.
Resident Evil 1 came out in the Playstation era, with a much larger number of gamers. The game came at the right time, and it won the mindshare.
There is a difference between who came first and who was able to get "on the map." Invention history has shown that being first does not always get you remembered.
Since when is Mercenaries a sequel? The article calls it Pandemic Studios' follow up to "its innovative strategy game Full Spectrum Warrior." Since when is a "follow-up" game a sequel? And what makes this a "follow-up", other than being developed by the same studio? Is Full Spectrum Warrior a follow-up to Pandemic's earlier games like Clone Wars or Triple Play Does that mean Full Spectrum Warrior is a sequel to a baseball title? By that rationale, id's Doom 3 is a sequel to their previous title Quake 3 Arena. Does this seem silly to anybody else?
Metroid Prime is the most radically changed sequel I can think of, except possibly Mario 64.