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Creativity in Game Sequels

The New York Times (reg. required) has a look at two sequels that manage to recapture some creativity from the original games. Resident Evil 4 and Mercenaries aren't just knock off money makers, a refreshing note in a rehash heavy industry. From the article: "Capcom's invigorating leap into 2005 includes tossing out what had been the basic premise of the series, which centered around a manmade virus that destroyed Raccoon City."

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  1. Reg-free link by Pan+T.+Hose · · Score: 1, Offtopic

    Why does Slashdot always post those annoying "reg. required" links? Not everyone is willing to give up privacy, waste time and get spam just to read a stupid article. Here's a Google News link. Enjoy.

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."