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Doukutsu Monogatari Translated into English

Yosho writes "Doukutsu Monogatari, a freeware platformer for Windows by the Japanese Studio Pixel, has been translated into English. The game has been making a lot of waves in the freeware gaming circles recently, and for good reason; it's quite fun, and it's comparable to commercial games in length and depth."

11 of 48 comments (clear)

  1. Available for the Mac too... by XxtraLarGe · · Score: 4, Informative

    According to the author of the game, it's also available for the Mac.

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  2. Not allowed! by fm6 · · Score: 4, Funny

    A game without fancy 3d graphics, where the player's skill and imagination are key? I'm pretty sure that's illegal.

  3. huh? by turbopunk · · Score: 5, Funny

    comparable to commercial games in length and depth.

    does that mean it 4 hours long, no real character development, and buggy as hell . . . ?

  4. Re:no offense but by Yosho · · Score: 4, Insightful

    I'm guessing you either haven't actually played an NES, or you didn't look past the game's title screen. Its graphics are certainly retro by today's standards, but they are far above what an NES is capable of, and some of the later bosses and graphical effects would've been difficult to do on an SNES.

    But, if you're not willing to judge the game for its gameplay rather than its graphics, by all means, go back to Doom 3.

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  5. Any luck with wine? by arose · · Score: 3, Interesting

    Anyone tried?

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  6. Ick! by The-Bus · · Score: 2, Insightful

    Far be it from me to judge a book by its cover but judge I will. The graphics are not all bad, some of it seems really good, but is this really a "platformer"? Some of it looks like an RPG with lists of items you have and occasional reminders of the Zelda series on the NES/Famicom.

    Anyone play it yet? Is it too RPGish or are we looking at a regular "fun" platformer without tedious RPG elements?

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    1. Re:Ick! by Yosho · · Score: 4, Insightful

      Don't judge it by the graphics -- the screenshots don't do it justice, really.

      There are a few RPGish elements, but not too many; no more than any of the older Metroid or more recent Castlevania games.

      Personally, I played through the game three times in a row after I first discovered it. I can't remember the last time I felt like playing a game again right after finishing it. ;-)

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  7. How hard can it be? by biglig2 · · Score: 3, Funny

    I mean, "Doukutsu Monogatari" is just two words. Buy a dictionary, people!

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  8. Re:Definately a good sign by Yosho · · Score: 2, Interesting

    I think the biggest problem with the state of OS gaming is that there are too many programmers and not enough of everybody else. Sure, you can develop a great game engine, but you still need graphics, map design, music, plot, writing, etc., and it seems as though the types of people who are proficient at that sort of work aren't really attracted to open source.

    Also, it should be noted that although Doukutsu was developed by "Studio" Pixel, it's a one-man show -- the guy who goes by Pixel developed the entire game by himself.

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  9. mirror on NGI by zr-rifle · · Score: 2, Informative

    contains all the archives in zip format and the installer patch.

    http://www.ngi.it/download-3416-cave-story-1055-en glish-installer.html

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  10. Try Ikachan by the same authors by xDCDx · · Score: 2, Interesting

    Try this game too: http://hp.vector.co.jp/authors/VA022293/FreeSoft/I kachan.html

    It's similar to Doukutsu Monogatari, with a very fun gravity based gameplay, you can only rotate and propel yourself.

    It would be great if they translated this too.