Doukutsu Monogatari Translated into English
Yosho writes "Doukutsu Monogatari, a freeware platformer for Windows by the Japanese Studio Pixel, has been translated into English. The game has been making a lot of waves in the freeware gaming circles recently, and for good reason; it's quite fun, and it's comparable to commercial games in length and depth."
According to the author of the game, it's also available for the Mac.
Taking guns away from the 99% gives the 1% 100% of the power.
A game without fancy 3d graphics, where the player's skill and imagination are key? I'm pretty sure that's illegal.
comparable to commercial games in length and depth.
does that mean it 4 hours long, no real character development, and buggy as hell . . . ?
I'm guessing you either haven't actually played an NES, or you didn't look past the game's title screen. Its graphics are certainly retro by today's standards, but they are far above what an NES is capable of, and some of the later bosses and graphical effects would've been difficult to do on an SNES.
But, if you're not willing to judge the game for its gameplay rather than its graphics, by all means, go back to Doom 3.
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Anyone tried?
Analogies don't equal equalities, they are merely somewhat analogous.
Far be it from me to judge a book by its cover but judge I will. The graphics are not all bad, some of it seems really good, but is this really a "platformer"? Some of it looks like an RPG with lists of items you have and occasional reminders of the Zelda series on the NES/Famicom.
Anyone play it yet? Is it too RPGish or are we looking at a regular "fun" platformer without tedious RPG elements?
Small potatoes make the steak look bigger.
I mean, "Doukutsu Monogatari" is just two words. Buy a dictionary, people!
~~~~~ BigLig2? You mean there's another one of me?
I think the biggest problem with the state of OS gaming is that there are too many programmers and not enough of everybody else. Sure, you can develop a great game engine, but you still need graphics, map design, music, plot, writing, etc., and it seems as though the types of people who are proficient at that sort of work aren't really attracted to open source.
Also, it should be noted that although Doukutsu was developed by "Studio" Pixel, it's a one-man show -- the guy who goes by Pixel developed the entire game by himself.
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contains all the archives in zip format and the installer patch.
n glish-installer.html
http://www.ngi.it/download-3416-cave-story-1055-e
Hack your mind out of its sandbox.
Try this game too: http://hp.vector.co.jp/authors/VA022293/FreeSoft/I kachan.html
It's similar to Doukutsu Monogatari, with a very fun gravity based gameplay, you can only rotate and propel yourself.
It would be great if they translated this too.