PSP to Launch with Five Online Titles
When the PSP launches in the states, it will be accompanied by five online enabled titles, according to GamesIndustry.biz. Gamers will be able to challenge friends in short range ad-hoc games, but will also be able to compete against other PSP owners via an 'infrastructure' mode. From the article: "What this means, in effect, is that players will be able to connect to wireless hot spots - either at home or in wi-fi enabled public locations - and play games across the net in this manner."
Don't new systems require a killer app at launch?
Sure you can play against thousands online, but how does it rate skill to match you in a game. Starcraft did it right with the chess rating system, nothing else comes close. With a chess rating system, you're matched with people of your skill level and you're ranked accordingly. The good rise to the top, while the unskilled strain to get better. Warcraft 3 failed to have a good rating system, but instead had one where you constantly 'leveled' and had less to do with how skilled you are, and more to do with how many games you played. Halo 2 has a leveling system much the same way, but its arguably harder to rate fragfest because you could encourage campers who don't want to die in order to preserve their rating. But with straight up head to head competitive games, I haven't seen anything close to the plain old chess rating system... well tournament systems are good too.
Without a good rating system, random punks think they're the best at a game when they really haven't experienced playing against the best. Strategies don't evolve as fast as they do in a good chess rated system. Some games aren't deep and don't have a lot of strategies so they don't want to see their shallowness come to bare. But games that have deep strategies or try to have deep strategy should use a good rating system. As you advance in your rating, you come to witness new strategies which you can learn to beat or assimilate into your own bag of tricks. When you play an online game that doesn't have a good ladder/tournament mode, you never get to see the fully evolved version of combat. You may see someone do something strong here or there, but you don't get to experience strong play consistantly to know what is competitive and what is plain cheese(cheese being a strategy thats really powerful, but easily countered by a good player).
God spoke to me.
I really wanted to see THUG listed :(
Now people can be caught cursing at cheaters in public.
:(
What??? You know it's true. If any one of you have played a good game online, you know that eventually they all get overrun with cheats and makes it next to impossible to get a good game in.
Karma: Chameleon (mostly due to the fact that you come and go).
would anyone mind posting which 5? cant access that site from where I'm at
Jump!!!
Jump, Jump!!!!
The PSP really is looking quite tempting now. Thing is, I know it's expensive and I know I probably wouldn't use it much. I don't really have space in my life for a handheld any more, since I moved and brought my commute down from 90 minutes to less than 30. My GBA was bought 2 years ago on a whim and has probably had less than 24 hours play time since then.
But god damn it if the PSP doesn't look nice. The thought of being able to show off by pulling out what's basically a miniature PS2, with that lovely big screen on the front is far too nice to resist. I'm sure the DS is ok, but it doesn't really grab me at all. Damn you Sony and your sleek, pretty and eminently I-want-to-own-one-able gadgets.
Does the DS do this?
xlink kai supports psp lan games over the internet. Need For Speed Underground Rivals Ridge Racer AI Series GO AI Series Mahjong AI Series Shogi Ape Escape Academics Armored Core - Formula Front Darkstalkers Chronicle - The Chaos Tower Dokodemo Issho Lumines Mahjong Fight Club Mahjong Taikai Minna No Golf Puyo Pop Fever Ren-Goku - The Tower of Purgatory and its rather simple to set up. just need windows/linux/mac running the xlink engine and a wireless reciever.
Killer App.
:)
I love my DS, but it's taking quite some time for devs to ramp up development and figure out what to do with all those new controls. The PSP is gorgeous and does standard games well. Add online via wifi, now you've got a hit. All they need is decent support. I'll keep both my PSP and the DS, but I think the PSP is going to be my favorite for the next year or so, provided the battery lasts that long.
-- I have fans? Wow.
Since the PSP does not support single disc multiplayer, they had to come out with online play quickly to ensure that a person who bought a game like Twisted Metal would be able to play multiplayer. Otherwise any multiplayer oriented game would be next to worthless as the game library gets larger.
Is it just me, or does anybody else read PSP as Paint Shop Pro?
'I am become Shiva, destroyer of worlds'
Last year it emerged that Sony had plans to create a unified PlayStation Portable online service which would allow customers to pay a single subscription fee to access PSP services from any of a wide range of commercial wireless hotspots, but no further details have emerged since.
Yay, a subscription!
I'm not saying Starcraft is bad, I'm just saying that strategy games with different types of units for each side is inheritly flawed due to balance issues. What I'm trying to say is that for a game to be truely a matter of skill is for it to have both sides be carbon copy of one another. Go to any RTS game with 'unique' units for each side and in all of those games a certain side will be preferred and most likely be the side most likely to win.
Course this does not necessarily end up being a good game which is why you do not see this more often. Symmetrical maps? Gamers would NEVER allow it! Few weapons/weapon options? Developers would get flamed! Un-unique sides? PRODUCERS would never let the game see the light of day! The list of opponents goes on. (Course this also means that Counter-Strike is an unfairly competitive game since the defending team generally recieves terrain advantages which can make/break a match.)