Atari Profits Down, Closing Two Studios
Gamespot has the word that Atari has reported a drop in profits for the third quarter. Earnings were down roughly $30 million compared to the same period last year. As a result, they are closing the company's Santa Monica and Beverly, MA studios. From the article: "In an e-mail sent to employees shortly before today's earnings call with analysts, new Atari CEO and president Jim Capparro outlined his plan to 'move Marketing and the coordination of Product Development and Production to New York, where those functions will be in close proximity to our center of operations.'"
Atari History Recap
1971 Nolan Bushnell designed the first commercial arcade video game called "Computer Space", but it was not a big success.
1972 Atari Inc. was founded by Nolan Bushnell from a $250 investment. Pong arcade game becomes a smash hit.
1976 Atari Inc. was sold by Bushnell to Warner Inc. for $28 million.
1980 Atari Inc. posted record sales, $2 billion profits annually. Atari occupied 80 offices in Sunnyvale, California.
1983 Decline of video games and irresponsible spending by Atari Inc. resulted in record losses ($536 million, up to $2 million daily).
1984 Warner divided Atari Inc. to Atari Games (arcade games), and Atari Corporation (Home division). Atari Corp. was sold to Jack Tramiel.
1985 Atari Corp. released Atari ST home computer.
1989 Atari Corp. released Atari Lynx, the world's first color hand-held video game system.
1993 Atari Games became Time-Warner Interactive.
1993 Atari Corp. released Atari Jaguar, the world's first 64-bit home video game system.
1996 Time-Warner Interactive (Atari Games) was sold to WMS.
1996 Atari Corp. merged with JTS Corporation.
1998 Atari Corp. software and hardware rights were sold to Hasbro Inc. for only 5 million dollars.
I hope it doesnt affect the release of any of their titles. Dragonshard ive been waiting on for a while.
"God of Rock, thank you for this chance to kick ass. "
It's sad to see what is going on with Atari (fond memories of playing the Atari 5200...) but seriously, what games have they put out recently that constitutes them to be able to do well? The games they list as their top sellers is not like any of them were anything close to the best thing ever. The classic games, while great to have, where's the new stuff? Roller Coaster Tycoon 3 was the only name that I really recognized as something that I know people enjoy.
Their profits are going to continue dropping as long as they keep putting out mediocre games. I don't see how closing 2 studios will help them make better games. Hopefully whatever projects those two offices were working on are not going to be something that is missed.
The revenue and profit decrease was a result of delaying one game, until its ready and not rushing it to market as happened in the past. It seems to be a sign of the new management trying a new way and build the brand name, instead of just trying to maximaze short term profits.
Besides, the profits for this quarter, although being slightly down year over year, have still beat the average analyst estimates.
The conference call yesterday has been by many characterized as a breath of fresh air, because after years of shady business, there seems to be open and honest management at top of the company, that is forward and plays it straight with the investors.
Despite the fact I have more confidence in the new management, the short term outlook for the company is not any good, at least for a quarter or two. Long term, they will hopefully turn it around.
If programs would be read like poetry, most programmers would be Vogons.
Ha! and their customer support laughed at me when I said my boycott would hurt them. They just didn't realize how many games I buy a quarter!
Seriously though, I really hope good game makers like bioware stop distributing via atari. They use sub standard disks, paper sleeves, and their support sucks. Not to mention their use of very crappy copy protection that doesn't work on a lot of dvd/cd rom drives (like sony drives). Or my favorite "You must uninstall disk emulation software to play this game". Yea right, I'll get right on that.
I hope the big guys do so bad that more small studios start showing up, with online distribution models. These mega companys are going to kill pc gaming.
I bought Pirates! recently (published by Atari), and discovered that they make it assume that anyone using a CD emulator (in my case Daemon Tools) is an unsound person and refuse to let the game run. A few minutes on the Internet and the workaround is to change permissions on one registry key. (Note you just have to have a CD emulator installed, not even trying to run the software via it.)
Since they think so lowly of me, I decided to return the favour and never buy another Atari product. I even emailed them and told them why. What goes around comes around. And it isn't like there aren't enough games from other publishers to spend my money on.
And of course the game has been extensively cracked and copied anyway.
Good riddance to bad rubbish. They've taken the Atari name and dragged it through the muck more than Atari itself did (and with the Tramiels, that took some serious work).
I guess not! (I'm also guessing that nobody gets this post...)