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In-Game Advertising Coming to Anarchy Online

Swedish company Funcom has signed a deal with Massive, Inc to stream advertising into public areas of Rubi-Ka, the online world within Anarchy Online. Gamespot has the story. The ads are likely a direct result of the recent subscription free business model that the company has adopted for new players. From the article: "As consumers spends less time watching television and more time playing games (as indicated by numerous studies, including one from Nielsen), the game industry is turning its attention to understanding the potential to drive additional revenue from in-game advertising." Are all massive games going to be moving in this direction, or the direction that Guild Wars will take?

48 comments

  1. here's an idea by Arctic+Dragon · · Score: 5, Funny

    How about popup ads in a first-person shooter, with the ability to blast the hell out of them with a BFG?

    1. Re:here's an idea by Dachannien · · Score: 1
  2. Personally.. by SocialEngineer · · Score: 1

    ..I could care less. If they want to advertise, go for it. It'd be awesome if they could make the adverts game related, display them on billboards, etc. Make em' seem like they belong.

    --
    "Better to be vulgar than non-existent" -Bev Henson
    1. Re:Personally.. by Anonymous Coward · · Score: 0

      Where have you been for the last decade? They've ALWAYS had ads on billboards.

    2. Re:Personally.. by Ayaress · · Score: 5, Informative

      The summary here is inaccurate as to how the ads are going to be presented. It makes it sound as if they're chopping blocks out of the interface for them (and that's already a kinda crowded interface).

      According to this post by the developers:

      "These images will be similar to existing in-character advertisement already found in the game today, example of this would be Bronto Burger advertisements."

      They'll be on billboards, which are all over the game as it is. The game already has in-game (while also in-character) advertisement for the expansion packs, as well as the Alienware billboard near the entrance to Old Athen (which from my understanding isn't an advertisement for Alienware computers, but for the Alien Invasion expansion pack), but they're changed to fit character. The dev posts sounds as if the real life ads being run will also be made to fit the game's background:

      "We are also doing our utmost to ensure that these advertisements blend into the environment without being intrusive or break with the spirit of Anarchy Online. All of the advertisements that will be shown are going to be screened by Funcom personnel where we will weed out any advertisements that we feel are inappropriate before they get the chance to appear around Rubi-Ka."

      Also, it's not only "Likely" because of the free subscription, it is definitely because of it. Paying customers won't even see them:

      "This is being done to maintain our ability to keep providing the best game for everyone while keeping the monthly fee as low as we can... I want to reassure everyone that the new advertisements that will be introduced to the game will only be affecting players that are taking advantage of our free offer. All paying subscribers will be shown in-character images in place of the advertisement."

      Lastly, they did take the time to address privacy concerns. They assure users that they aren't sharing personal information, only registering that somebody watched an ad and which ad it was, not who watched it.

    3. Re:Personally.. by arthurh3535 · · Score: 2, Interesting
      Interesting. While in fantasy settings it's pretty intusive, for your non-fantasy realms (City of Heroes, Matrix Online) these may be a good way to reduce costs/add revenue.

      While I don't necessarily *want* to see McDonald adds in City of Heroes, they also would not stick out at all. It's actually big enough that you could sell billboards in different areas (and to compititors in other areas.)

      This may be something that other companies need to look at.

      --
      No! It's a *SIG*. Keep the Special Interest Groups away! (Con joke!)
    4. Re:Personally.. by Anonymous Coward · · Score: 0

      Dude. "I could care less" means you do care. The usual phrase you unsucessfully tried to imitate was "I couldn't care less". I hate when people don't even understand what they are saying... and you should, too. It makes you sound stupid.

  3. Already done by NetDanzr · · Score: 5, Insightful

    Anarchy Online has bilboards across all cities at Rubi-Ka, and Alienware has been an advertiser there for a long time. If the new adverts are limited to those bilboards, I wouldn't mind. In fact, I'd see it as a nice distraction, at least for a while.

  4. In-game, eh? by Leffe · · Score: 1

    If they have in-game ads I would expect in-game stores too.

    1. Re:In-game, eh? by mrgreen4242 · · Score: 3, Interesting
      You know that's probably a really good idea... With EQ2 doing the /pizza thing, I could see other games with other clients doing similar stuff. Maybe you Amazon.com account gets linked into your WoW account and when you are shopping with a vender, the first item on eery 'page' is something from the the Amazon "store made for you" page or your wishlist or something. Right click it and it launches an in game browser window to give you more info and complete your purchase (billed right to you WoW account card). Blizzard gets a cut and everyones fees go down.

      Also, I think that product placement has a much bigger future in MMORPGs than just billboard style ads. You WoW players will know what I mean when I say "I want DEANS Ice Cold Milk", etc. All in all, if it helps cut subscription fees then I'd be all for it as long as it is integrated with the game and not, say, ads placed trailer stye before it launches, etc.

      Rob

  5. It's okay. by kereira · · Score: 3, Insightful

    Well as long as they don't detract from the game ;) I've seen sponsor brands subtly advertised in some movies.

    --
    I don't not believe there isn't a God.
    1. Re:It's okay. by superpulpsicle · · Score: 1

      The funniest are the Pepsi and Coke cans. No matter where characters walk, the can label always turn exactly where the camera is looking. That's it we need wizards and knights drinking Pepsi.

    2. Re:It's okay. by kereira · · Score: 1

      That's exactly what I mean ;)

      --
      I don't not believe there isn't a God.
    3. Re:It's okay. by BenjyD · · Score: 1

      Like Will Smith's Converse in I, Robot? Or the T-Mobile adverts in Charlie's angels? Or Nokia phones in The Matrix? They were about as subtle as the joke pizza placement in Wayne's world.

      Placements may have started off subtle, but these days it's like having ten second adverts in the middle of some films. Probably the same thing will happen here.

  6. Non-intrusive OK.. Cryers and Popups bad by guru42101 · · Score: 2, Interesting

    If they added anything annoying to any of my MMORPGs I'd probably leave. I imagine this is the same for most other players. A LOT of MMORPGs have many fans who are borderline ready to leave and just need the proper push out the door. However billboards, posters, and suttle refferences wouldn't be bad. Lets say a WoW quest called Bigger King if done in an appropriate method it would be ok. Basically the same as what they have but Paramount paying for the references to their movies and Nintendo paying for the references to their games. For DAoC, EQ, and Planetside, I see no way to do it effectively without ruining the atmosphere. WoW could do it by references only. SWG could probably do billboards.

  7. I'm all for it by RaisinBread · · Score: 5, Funny

    Please tell me that they will doing this via in-game avatars advertising for real-world products.

    Nothing would please me more than to make it my personal mission to hunt down each one of these characters and nuke the ever-loving tar out of them.

    Imagine the sheer joy of being part of a AdPK guild.

  8. Advertising like this will work... by Anonymous Coward · · Score: 1, Insightful

    Advertising like this will work, but ONLY if the player gets something in return. In this case, the player does not have to pay a subscription fee. That seems like a fair trade.

    1. Re:Advertising like this will work... by Alchemar · · Score: 1

      Except that history has proven that it won't last very long. Remember when people would pay for cable so that they didn't get commercials? Remeber when people could pay to see a movie so they didn't have to sit through commercials. Remeber when to grocery store club cards gave you a better price than the store down the street. They get you use to the idea of the advertising or information gathering tools being there, and then they can start working the price back up slowly. After a while you are paying the same price you use to just so they can sell you to their advertising clients.

  9. So.... by LordPhantom · · Score: 1

    ...THAT explains that billboard for "Viagra" I saw on Tatooine... and I took it literally that it would give me "the force"!!!! I'm so bummed!

    1. Re:So.... by EddieBurkett · · Score: 1
      ...THAT explains that billboard for "Viagra" I saw on Tatooine... and I took it literally that it would give me "the force"!!!! I'm so bummed!
      If you experience "the force" for four hours straight, be sure to consult your doctor...
      --
      The only thing I hate more than hypocrites are people who hate hypocrites.
  10. Causality by Dachannien · · Score: 1

    Isn't it possible - in fact, far more likely - that Funcom secured in-game advertising as a source of revenue first, and then decided that they could make the game subscription-free? The article suggests that it happened the other way around.

    1. Re:Causality by Ayaress · · Score: 2, Interesting

      Personally, I think they made it free first. Remember, it was originally only going to be free for a few weeks to draw people in. I think they extended the free period for a year when the advertisement offer came up.

      In the original annoucnements for the free offer, the one caveat they added was that the offer cost them money. If too many people took advantage of it to the point that the drag on the servers made the game less enjoyable for paying players, they'd cut it short. That's something they stressed, although if it came to that I'll bet you a year's subscription cost that 90% of the free players didn't read that far down the page. Now at least the free offer won't be a big hole in their bandwidth, they're at least getting something out of it.

    2. Re:Causality by neura · · Score: 1

      Actually, they announced the possible partnership with this company a looooong time ago, before they made the free trial period longer than 14 days.

      Honestly, who knows and who cares which came first. Before they ever mentioned anything to outsiders, they had probably decided this was a good idea.

      The game has been running billboards in-game for their expansions. They're actually quite cool. Advertisements for new vehicles you can only get in the new expansions, advertisements that talked about staking your claim for notum mining (the expansion allowed you to create mining towers). It was all pretty cool, actually. :)

  11. Careful! by segal_loves_pandas · · Score: 2, Insightful

    Yeah this is ok if it makes it free - but only then.

    This could well be part of the slippery slope of making computer games into tv. With tv you pay for cable and then have to pay for it again in adverts. And don't say they're seperate things because there not. If I have to pay extra a month to get a channel like e4 (UK) then i shouldn't be made to watch adverts. Full stop. At least have two rates of pay - cheap with adverts and expensive without them.

    Pretty soon you'll be paying for games and watching adverts while they load - and it won't make them cheaper to buy! Why do you think there touting £60 for a next-gen game? So they can charge them at the same prices as before but with more adverts in. Mark. My. Words.

    P.S. This is an off hand prediction based on emotion and guesswork rather than science, logic and stock trends - so back off!

    1. Re:Careful! by CarrionBird · · Score: 1

      Of course, we can't have any AD free time, now can we? It makes the baby MBA cry.

      --
      Free Mac Mini Yeah, it's
    2. Re:Careful! by gstoddart · · Score: 1
      This is an off hand prediction based on emotion and guesswork rather than science, logic and stock trends

      Dude, this is Slashdot, everybody posts like that.
      --
      Lost at C:>. Found at C.
    3. Re:Careful! by AttilaSz · · Score: 1

      Yep, they'll do whatever they can to increase profit. This is similar to ads in movie theaters before the feature film (at least that's how it works in Hungary). I paid for it, and still have to watch ads and trailers of upcoming movies (which are also just ads) for like 10-15 minutes. Of course, I can try to show up late 10 minutes, but with Murphy's Law at work that strategy actually led me to miss the first few minutes of a movie more than once.
      The ugliest thing I have come across so far is my Shrek 2 DVD, which contains *two* *unskippable* movie trailers before the actual movie. They really pissed me off so much that if I bothered watching it more often, I'd probably just rip the feature off to XVID and burn it to a CD.

      --
      Sig erased via substitution of an identical one.
  12. LOL... Done in Eve (sorta) by ebrandsberg · · Score: 2, Interesting

    In eve, in many space stations, they are advertising a website, that you can get a subscription to using in-game money. I won't go into details, but it is a long-standing joke in the game.

  13. Note the irony.. by CarrionBird · · Score: 0
    ...of my sig attached to those words. It's all about increasing the "space" available for advertising.

    Like real estate, except you can make more of it.

    --
    Free Mac Mini Yeah, it's
  14. Re:Non-intrusive OK.. Cryers and Popups bad by Ayaress · · Score: 2, Interesting

    As I posted in a link above, they are non-intrusive. The game's already full of in-character advertisement for things like the Bronto Burger and varions expensive weapons and some strange billboards with the words PWNZ ME in big red letters and pictures of low level mobs called Leets dancing on them. Free players will just start seeing paid advertisements instead, and they'll also be made to fit the game's atmosphere (as much as a McDonalds commercial can fit into a 300th century warzone, I suppose).

  15. correction by BigBadDude · · Score: 1



    FUNCOM is Norwegian, not Swedish.

  16. Re:I RTFA! - it's worse! by segal_loves_pandas · · Score: 0, Troll

    In fact it's even worse! "New York City-based Massive Inc" has deals with "eight game publishers, including Ubisoft, Atari, and Vivendi Universal" because "We are sure advertisers will cherish this revolutionary new opportunity to reach the extremely valuable 18-34 demographic...[and] we know that most gamers want in-game advertisement to heighten the sense of realism."

    Fuck you massive, the last thing I want is that kind of realism. This will only harm originality. Imagine the execs with this:

    Game Designer: I got a great new idea - it's set in a bizzare fantasy world/during the great fire of london/victorian times/Ancient Rome/Space (etc) and ...

    Exec: Wait! How can we put pepsi/coke/generic generation-x product adverts in that! We'll lose vast amount of revenue!

    Game Designer: Hmmm. We could make another game where you drive a generic car around a city at night past bill-boards? We could add a cutting edge musak to it? They'll pay for the exposure these days.

    Exec: I love it! But we need more titties...

  17. Ach Mein Thristen! by darkmayo · · Score: 3, Funny

    Just a little PA with Relevance for you. Tho in AO's case it would be "My Nanites need PEPSI!"

    http://www.penny-arcade.com/view.php3?date=2002-09 -18&res=l

    Horrific "Slippery Slope" or innocent ad revenue only time will tell... mmmm Lymon

    --
    "I am a kernel in the linux army"
  18. Re:Non-intrusive OK.. Cryers and Popups bad by Anonymous Coward · · Score: 0

    Free players will just start seeing paid advertisements instead, and they'll also be made to fit the game's atmosphere (as much as a McDonalds commercial can fit into a 300th century warzone, I suppose).

    "Have you had your break today?"

  19. Immersion? by Deraj+DeZine · · Score: 1

    Doesn't this kind of ruin the attempt at immersion in a game? Every time you see an ad for something that is completely unrelated to the game, that instead makes you focus on the real world.

    From what I understand, some MMORPG players play the game as sort of a temporary escape from real life. I bet some people would get pretty annoyed if they say an in-game ad for a technical institute or some other advertisement that implies that they're not working hard enough.

    --
    True story.
  20. What a terrible plan by dommer2029 · · Score: 1

    I think that's terrible.

    One of the reasons to NOT watch TV is because of the incessant advertising. I don't like ads in my movies, and I don't want ads in my games.

    Gaming is about being told lies and enjoying it. Advertising is about lying to me to get me to do what you want me to do. One is relaxing, the other is not.

    --
    VFX is more influential than you think.
    1. Re:What a terrible plan by mrgreen4242 · · Score: 2, Informative
      Then play games that you have to pay separately for? If ad-based revenue works for some games then great, let the people who don't care play them for free. If it bothers you then play a game that requires a monthly subscription.

      I'm working under the assumption that this model will only be relevant in MMO games, as advertising in regular, stand alone games is old news (see Tony Hawk and Gran Turismo for examples). Those are usually called/considered market tie-ins.

      Something I would like to see is a system for game mod creation teams to sign up for some sort of GoogleAds type system, so that their mods have some billboards and whatnot of advertisers placed in them automatically and they get a check for each exposure. It would really help some of these extraordinarily talented people get some reward for their labors.

    2. Re:What a terrible plan by Anonymous Coward · · Score: 0

      Then pay the monthly fee.

      They don't see the ads.

      k. bye.

  21. The best review of Anarchy Online by mrphish697 · · Score: 2, Funny

    Is located here.

    This is the funniest review I've ever read.

    --
    You can't ride two horses with one ass
  22. Some games already do this. by DarkVillain · · Score: 2, Informative

    If you play the SSX series, GTA, GT4, and a few others, they already have in-game adverts. SSX 3 does it with dnL (the 7up with caffeine thing), Honda, and a few others. I can't remember what all was part of the GTA advertising, as I never played much of it, but I know it was there.

    Personally, being a little new to the MMORPG type games, I have already found that as new updates/versions come out, they are raising the prices of them. That's one reason I haven't tried WoW or EQ2 yet. I can't see spending more than the $12 I pay for FFXI.

    Although, with EQ2 now letting you order pizza from within the game, I might be a little more interested... (now that's a product tie-in.. just type /pizza in the game to order one from the local Pizza Hut).

    1. Re:Some games already do this. by Anonymous Coward · · Score: 0

      >Although, with EQ2 now letting you order pizza from within the game,

      they don't let you order pizza in game, all it does is open up a browser to the website.

      A mobile phone and menu is less hassle.

  23. An epic tale of a few brave warriors by Anonymous Coward · · Score: 0

    The green dragon wakes up and spreads its wings, revealing huge ads on the underside of each. As it flaps these ostentatiously, it squeals out a moan that sounds vaguely like a product jingle. It coils back to breathe something on the unsuspecting players, and they scramble back. Is it fire? Will it breathe frost? Poison gas? They select the appropriate brand of shield just as the dragon finishes recoiling and lifts its tail. Phooosh! From a safe distance they watch as it breathes... flyers, each one with a different ad. Now the entire landscape is covered with them. The floor and every rock, tree and even waterfall is textured with them. Some of them flit about in mid air and just seem to float in front of the players.

    The level 3 characters flee in a panic, obviously outmatched by their quarry. But the flyers are slippery, and they make little progress in the morass and, exhausted, begin to slide backward. In an attempt to get away, they try to jump, but land face down. They realize they cannot get away now. They are being pulled in. All they can see as they meet their fates are the deadly flyers on the ground, one scrolling after the other. They begin to argue amongst themselves about the choice of mission.

    But wait... The dragon sneezes and they are blown back up the hill. They do everything possible to get up, but nothing seems to work, so they start sliding back downhill again. Scrolling, scrolling...

  24. Product Placement already exists. by Anonymous Coward · · Score: 0

    Played F1 racing, or GTA recently? All of the cars were placed with the blessing of, and in some cases payment from, the manufacturers.

  25. FUNCOM IS NOT SWEDISH by m0rphin3 · · Score: 1

    It's Norwegian!
    Jeeze, is getting nationalities straight so much to ask? And no, we're not the capital of Canada.

    --
    for great justice
  26. Been done since the adventure game era... by Anonymous Coward · · Score: 0

    Space Quest V - made back in 1995. Sprint ads any time you contacted another ship. Since it's a sci-fi themed game, so the ads did cut down on the immersion some, but they didn't interfere with the gameplay.

    I just hope that if in-game ads start becoming more mainstream, they don't start interfering with the gameplay, and that there's a way to opt-out.

  27. An Earth and Beyond moment... by Cadrys · · Score: 1

    ...'Big! Strong! Wow! Tada-O!'

    --

    ----
    It is often easer to gain forgiveness than permission
  28. that is evil incarnate by Robocoastie · · Score: 1

    as if commercials in the movie theatre weren't bad enough!

  29. Subscription price? by Lord_Dweomer · · Score: 1
    What do you want to bet that even with in-game advertising, MMORPGs will still see subscription price hikes.

    --
    Buy Steampunk Clothing Online!