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Apple I Replica Creation

Ken Hansen writes "It was with great anticipation that I pre-ordered Apple I Replica Creation by Tom Owad -- I'd always been interested in 'classic' hardware, and the Apple I came just before I got interested in computers (the late '70s -- timeshare terminals, TRS-80s, and my first computer, the SYM-1). I'd seen the story on Wired about Vince Briel's Replica 1 project, and wanted to try it out. When the book arrived, I quickly scanned it, and it looked pretty good: sections on the history of the Apple I, instructions on how to build the Replica I from Vince Briel, programming the Replica I in both BASIC and 6502 assembler, and some details on how the actual Apple I and Replica I hardware works. Then I started reading the book ..." Read on for the rest of Hansen's review. Apple I Replica Creation: Back to the Garage author Tom Owad, John Greco pages 416 publisher Syngress Press rating 4 reviewer Ken Hansen ISBN 193183640X summary A confused book that is thin on details.

I read the Foreword and was put off -- it had no discussion about what to expect in the book, nothing about Tom Owad, or even Vince Briel; it seemed to be a letter from Steve Wozniak discussing the Apple I and its place in history.

Moving on into the book, in the first chapter I read about several people that own (or have owned) genuine Apple I -- and while this was interesting, and helped to get me in the mindset of mid-seventies computing, I felt this too had little to do with the stated purpose of the book -- building an Apple I replica. Personally, I would have put this chapter in the back of the book, most likely as an Appendix, since the reader must have some knowledge of the Apple I before they picked up the book, and these stories do little to describe the hardware we are going to build.

The next two chapters -- "Tools and Materials" and "Digital Logic" -- provide thin overviews on building electronics projects in general, and an overview of Digital Logic. I contend that if you've never picked up a soldering iron, you shouldn't make your first effort a computer, no matter how "simple" this one is (and it is pretty straightforward, just a handful of chips with no tricky analog "adjustments" to make), and if you want to learn about Digital Logic, you'd be well served to focus on the material as covered in Charles Petzold's classic tome Code.

Next we have a chapter on building the Replica I -- there are no real insights provided, no hints or tips that relate to the reader that the author even built his own Replica I. In fact, the author includes a quote from someone who built his own Replica I, but by the end of the included story, this person hasn't gotten it working yet. Since this story was (apparently) written well in advance of the book being published, why not include an update indicating that Vince was able to get his Apple I replica up and running? (By all accounts, Vince is very helpful to those that buy his kits.)

There are almost 4 pages dedicated to the McCAD program included with the book on CD-ROM, but unless you are familiar with CAD/circuit design software, you will finish the four pages with precious little understanding of how to actually use the software, or how to turn the circuits you designed into actual printed circuit boards.

Moving on, we have a chapter on programming the Replica I in BASIC -- this chapter provides only the barest minimum information on the BASIC included with the Replica I. This BASIC is Integer only, and was written by Steve Wozniak personally. While BASIC once was a very common language (it used to be included in ROM on almost all consumer and business personal computers, before Disk Drives became commonplace), it merits a better overview than the author provides. The original Apple I BASIC Manual (available from Vince Briel's website) does a better job describing the language. The author includes an extensive dissection of a larger BASIC program (a simple text-based role-playing game), but gets lost in describing how the program works. I was left with the feeling that the larger BASIC program was included to pad the section on BASIC programming.

Then we move on to programming the Replica I in Assembler -- here the author cuts so many corners (he even reduces the now-obligatory "Hello, World" program to a much shorter text message "H W" to save space) that the reader is left with only a hint of what can be done with the Replica I in assembler. Again, material appears to be added to the book to pad out the chapter, including one of three separate ASCII Character charts, all the Op Codes of the 6502 CPU listed in several different ways (both in this chapter and in the Appendices), and the thinnest of details in the "detailed" views of each Op Code (Op Codes are the instructions used to build a program in assembler).

Next we come to a chapter entitled "Understanding the Apple I" -- what this chapter is doing in the back of the book is beyond me, since understanding the Apple I is, you know, the whole point of this book, right? The information provided is fairly technical, but does little to provide the reader with the information needed to actually design/build anything based on the Apple I design. Note that while this book is about building an Apple I replica, it is not a "clone" -- where the original had 8K of RAM, this unit has 32K of RAM, provided by one chip instead of the original 16 chips on the Apple I. This unit is functionally identical to the Apple I, but the circuit design is greatly simplified over Woz's original design (based on about 30 years of progress in the computer industry). As a concession to the realities of the current computer market, the Replica I also uses an "AT" power supply, and can use a PS/2 keyboard in place of the ASCII keyboards popular in the mid-seventies. These changes make the Replica I a more convenient project to attempt, while retaining the original programming environment of the Apple I.

Now we enter into the Appendices -- we have another ASCII Character Chart as Appendix 1 (there are three total, if memory serves me correctly), then three appendices which simply list all the Op Codes of the 6502 processor three different ways. Again, these appear to be added simply as filler material to add heft to the book -- the author adds nothing to these sections, and they repeat information covered elsewhere in the book.

Next we have an Appendix on "Hacking Macintosh": this is the clearest case of padding a book I've ever seen -- the author describes how to take a Macintosh SE and replace the case with "Lego-type" blocks -- a trivial hack, unrelated to the Apple I in any way, and a potentially dangerous activity, because you are exposing high voltage electronics by removing the manufacturer's original case with its shielding and protection. Then we have a slightly more technical hack in the "UFO Mouse" hack -- adding an LED to the original iMac UFO mouse. Then we have our final Mac Hack -- wrapping the interior case of a Mac Cube system with decorative wrapping paper and placing the now "beautiful" system back in the clear plastic case. This is a hack? How does this relate to the Apple I?

The final appendix is titled "Electrical Engineering Basics" -- and while it does a reasonable job of describing what various components do (like resistors, capacitors, diodes and transistors), there is no reference to take the reader to a place where they can learn to build things of any sophistication (like, say, a computer, perhaps?). I was left asking the question, if this material is needed by the target reader, why are they attempting to build a Replica I computer? If the target reader doesn't need it, why is it included? We also are treated to our second set of instructions on how to solder -- again, why was this included in the book?

In the end, I have no idea who the target audience market is for this book, and I felt the book had no central theme -- it seemed to be a bunch of material culled (I can only assume) from the author's Apple Fritter web site. This book was too "light" to be of any real use to an experienced electronics person looking to design an "Apple I-inspired" system, and there is precious little material for the electronics novice who wants to build Vince Briel's Replica I kit that isn't provided by Vince either on his site or in the included assembly instructions and original Apple I documentation.

I noted numerous errors in the book, and attempted to forward them to the publisher for inclusion in the next printing of the book, but after finishing the book, I suspect there will be no need for a reprinting. I say attempted, because my email to the publisher bounced, but I was able to send my notes to the technical reviewer of the book, and I have sent my notes to Vince as well, for his reference.

I found this book to be confused (no clear narrative/theme/idea), cluttered (why three ASCII charts? Why Mac Hacks?), and to contain many typos/errors. In the final analysis, unless you simply have to have this book because it is about the Apple I, I'd say save yourself the cost of the book, and simply order a pre-assembled Replica I from Vince Briel -- the money you save by not buying the book ($39.95 Suggested retail price) will almost exactly cover the price difference between the unassembled Replica I and the the assembled version (currently $40 US).

You can purchase Apple I Replica Creation: Back to the Garage from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.

163 comments

  1. Disturbing. by hot_Karls_bad_cavern · · Score: 5, Funny

    i'm a little concerned. This pic gave me a boner.

    Homebrewed hardware is sexy.

    1. Re:Disturbing. by ch-chuck · · Score: 1

      Me too- where did he get the parallel ASCII keyboard and where can I get some.

      --
      try { do() || do_not(); } catch (JediException err) { yoda(err); }
    2. Re:Disturbing. by bhtooefr · · Score: 1

      I don't know where he got THAT one from, but any keyboard from an original Apple ][ or ][+ is a parallel ASCII keyboard, and will work with a Replica I.

    3. Re:Disturbing. by Sarrek · · Score: 1

      That doesn't suprise me at all .. This is /. after all .. Get listed here is like a DOS Attack .. hehe.

  2. Re:My take... by eviltypeguy · · Score: 2, Insightful

    Uh, all you did was paste the last paragraph of this article into a slashdot comment...hello moderators. Read before moderating :)

  3. Two words: by dark-br · · Score: 2, Funny

    *Apple will sue*

    Ok... it was 3 words :/

    1. Re:Two words: by bhtooefr · · Score: 1

      Actually, this project (or, at least, the Replica I that it is based on) is blessed by Woz, the original author of the firmware. And, the firmware was written BEFORE Apple Computer was founded, meaning it's Woz's code to do what he wants with.

    2. Re:Two words: by Anonymous Coward · · Score: 0

      Actually, they were Apple products, but Woz gave away (without EULA, shrinkwrap or other), so the assumption is they are in the public domain, according to Woz.

      Ken

  4. Apple marketing has improved by joNDoty · · Score: 5, Funny

    The Apple I was the very first Apple computer. This book shows you how to build one for under US$100.

    FYI, the original model was marketed at $666. I think it's safe to say that Apple's marketing strategies have improved a bit since then.

    1. Re:Apple marketing has improved by Anonymous Coward · · Score: 0

      I think it's safe to say that Apple's marketing strategies have improved a bit since then.

      Yeah, maybe soon they'll be at 12% market share! Go Apple!

    2. Re:Apple marketing has improved by Jozer99 · · Score: 2, Insightful

      Not really. They just sued a 19 year old college student who runs spymac for $1 damages, and refuse to settle. That means that he, win or lose, is stuck paying thousands of dollars for a lawyer.

    3. Re:Apple marketing has improved by daeley · · Score: 4, Funny

      FYI, the original model was marketed at $666. I think it's safe to say that Apple's marketing strategies have improved a bit since then.

      That was during the short-lived "Think Demonic" phase, in which the Apple logo briefly grew horns. You know how Apple's corporate headerquarters is at "1 Infinite Loop" in Cupertino? That's how they trapped the horrible devil-beast that had taken control of them, putting all of Northern California in mortal peril -- capturing him in a building-sized Moebius strip.

      That time period is also where the mutant dog-cow Clarus came from, but it's probably best not to mention her.

      --
      I watched C-beams glitter in the dark near the Tannhauser gate.
    4. Re:Apple marketing has improved by Anonymous Coward · · Score: 0

      666... snip! ...have improved a bit since then

      Yes, now they have a sticky bit!

    5. Re:Apple marketing has improved by Anonymous Coward · · Score: 0

      the full price was $666.66. ie 2/3rds of $1000. i forget why it was 2/3rds of $1000, but that's why it was $666.66

    6. Re:Apple marketing has improved by bikiniAtoll · · Score: 0, Redundant

      If it is only $1, why not just send them a cheque?

    7. Re:Apple marketing has improved by Anonymous Coward · · Score: 0

      I sue you for $1, send it to my paypal. Why Apple tries to extend their wallet by suing people for $1 is beyond me, but if it work it works.

    8. Re:Apple marketing has improved by Bombcar · · Score: 1

      Can he not defend himself? Worst case, he's out a buck.

    9. Re:Apple marketing has improved by Jozer99 · · Score: 1

      I think they would then try and nail court costs on him too.

  5. I want one by JakeD409 · · Score: 5, Funny

    Cool, I want one! It's about time for an upgrade anyways.

    1. Re:I want one by Jozer99 · · Score: 2, Funny

      Sonnet is expected to release their 6052 upgrade chip for the dual G5 towers and day now.

  6. So basically you recommend the book then? by selectspec · · Score: 4, Interesting

    All kidding aside, this is exactly how I remember the manuals and literature of the day. The author clearly captured the "you figure it out" style of documentation from that era. Documentation has really advanced in the past 30 years.

    --

    Someone you trust is one of us.

    1. Re:So basically you recommend the book then? by mboverload · · Score: 1
      Documentation ahs advanced? What the hell are you toalking about?

      Documentation used to include the BLUEPRINTS so you knew how to fix it. Those were awesome.

    2. Re:So basically you recommend the book then? by tigersha · · Score: 1

      The blueeprints were included but you got to be kidding if you think it helped the average user. Besides, on most modern PC's the functions lie on the chips which cannot be fixed. And modern PCBoard manufacturing techniques are totally different from the old days: chips are not in sockets anymore.

      --
      The dangers of excessive individualism are nothing compared to the oppressiveness of excessive collectivism
    3. Re:So basically you recommend the book then? by operagost · · Score: 5, Funny
      Now they include helpful troubleshooting hints that look like this:
      Problem: Unit no turn on. Solution: The unit is needing to be plugging in.

      Problem: Unit does not play. Solution: You no understand how to use. Take back store, you too stupid to be owning fine product of this making.

      Problem: Unit smoking. Solution: Smoking bad for you, you to be quitting. HAN HAN HAN!!!!!
      WARNING: THIS PRODUCT IS NOT TO BE USED FOR THE OTHER USE. THIS PRODUCT CONTAINS NONE OF THE TOXIC THING. SOME ASEMBLY REQUEERED. VIOLATORS WILL BE EXECUTED. DO NOT TAUNTING HAPPY HAPPY FUN BALL.
      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    4. Re:So basically you recommend the book then? by squiggleslash · · Score: 3, Insightful
      Says you! I remember back then you'd get a pile of circuit diagrams and a book on programming (a good book on programming) with every computer. I remember pouring over the instructions and diagrams for the Sinclair ZX81, and the fantastic Steve Vickers BASIC manual that came with it.

      Then the BASIC manuals kind of went. By the late eighties you often got circuit diagrams, and some introduction to the OS but nothing on programming. My Amiga 500+ was typical, including a little booklet that included circuit diagrams for the entire thing, and a walk-through of Workbench 2.

      Now you get... pretty close to nothing. My PowerBook (and the Jaguar and Panther boxes I got) came with an advertising brochure. You're lucky if you get something describing what plugs into what.

      As the computers have been dumbed down, there's been an assumption nobody actually wants to know how the machine works, how to program it, how to understand it. I think that sucks personally.

      --
      You are not alone. This is not normal. None of this is normal.
    5. Re:So basically you recommend the book then? by Lehk228 · · Score: 1

      Problem: All my base are belong to cats
      solution: move zig for great justice

      --
      Snowden and Manning are heroes.
    6. Re:So basically you recommend the book then? by wdr1 · · Score: 1

      Reliance upon documentation is the hallmark of a novice and a coward.

      --
      SlashSig Karma: Excellent (mostly affected by moderatio
  7. Abacus Replica by Stanistani · · Score: 4, Funny

    I guess it's time for me to write my "How to build an Abacus Replica" Book, and include my address - so folks can send for their wire, frame, and brightly colored beads.

    I will include a useful Arabic Numerals chart, a discussion of Roman Numerals, the use of zero as a place-holder, as well as how to resolve that pesky "multiplication" stuff.

    1. Re:Abacus Replica by DLWormwood · · Score: 1
      I guess it's time for me to write my "How to build an Abacus Replica" Book

      You may think you're being funny, but your idea may actually be a sale-able concept. I can see it being one of those Klutz book items you see at many educational toy stores.

      --
      Those who complain about affect & effect on /. should be disemvoweled
    2. Re:Abacus Replica by Anonymous Coward · · Score: 0

      Sounds good. Just remember to add an appendix on writing games for your TI-83. :)

    3. Re:Abacus Replica by DNS-and-BIND · · Score: 1

      The lady at the bank this morning used an abacus to calculate my change when I paid my electricity bill. Really! (I live in China)

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  8. Always wear protection by PopeAlien · · Score: 3, Funny

    Using a static wrist-strap at least, or you could spawn a whole race of cyborg offspring and be stuck making custody payments to the Woz.

  9. review rates a 4? by UrgleHoth · · Score: 3, Funny

    From reading the review I'd figure on a 2. Maybe 3 tops. Makes me think of the New England's Phantom Gourmet reviews:

    "Atmosphere of a stable. Entrees resemble low grade dog food. Phantom Gourmet give is a 7!"

    --

    Dogma - "let's just say we'd like to avoid any empirical entanglements."
    1. Re:review rates a 4? by kevinx · · Score: 3, Funny

      I think the poster tried to put it at 1, but slashdot posting ai automatically modded +3 because it was related to apple.

    2. Re:review rates a 4? by kenh · · Score: 1
      Yes, this book rates a 4 - it is from 1 to 10.

      1. Execrable. Possibly fit for lining cages. Only a truly bad book should ever get a 1, and the review should justify this well.
      2. A thoroughly bad book, but not perhaps quite so bad as to deserve a 1.
      3. A "3" book might have flashes of good, but is one you're disappointed with in most respects
      4. Mediocre; it may have some redeeming qualities, but they're overshadowed by the flaws, or is simply mis-aimed. A book might rank a "4" but still be worthwhile for particular readers.
      5. Neither terrible nor terribly good, but with enough good points to make it useful for a fair number of readers.
      6. Decent and useful (or enjoyable), but difficult to strongly recommend for reasons outlined in the review; run of the mill.
      7. A good book; better than merely adequate, though not outstanding.
      8. Very good.
      9. Outstanding, but with enough shortcomings that a perfect score would be stretching things.
      10. Excellent; unsurpassed in its niche, a classic work. A review which makes a book sound merely Good should not be paired with a "10" rating.


      From slashdot guidelines for book reviewers...
      --
      Ken
  10. Apple by blobzorz · · Score: 1

    They shouldnt care, shout be pretty cool if you ask me

  11. Re:My take... by Anonymous Coward · · Score: 0

    People doesn't RTFA, ok.
    Now, moderators, doens't even read the slashdot history?

    This text has been copied and pasted from the review, and the stupid moderator had it a few lines up!

    what's wrong with this people?

  12. Re:My take... by inertia187 · · Score: 0, Troll

    Not only that, but the meta-moderators are even more confused, even though they have access to the context. They see a well formed paragraph and what appears to be unfair moderation. What a wonderful system (that's sarcasm).

    --
    A programmer is a machine for converting coffee into code.
  13. Why a 4? by V.+Mole · · Score: 1

    From the review, I see no evidence at all that you, the reviewer, would recommend the book for anyone. Yet you rate it 4 (out of 10, right?) How bad would it have to be to rate 1?

    1. Re:Why a 4? by Anonymous Coward · · Score: 0
      I'm just speculating:
      • Two more ASCII charts, one actually showing EBCDIC instead of ASCII
      • A second copy of Chapter 1 where Chapter 2 should go, followed by half a recipe for macaroni and cheese
      • The chapter on flashing EEPROMs just has "eat me" typed out six thousand times
    2. Re:Why a 4? by Anonymous Coward · · Score: 1, Funny

      He gave a 1 to my new book, "Great Sex on a Shoestring Budget," which is just 312 pages of "Passersby were amazed by the unusually large amounts of blood" over and over again. He didn't complain about my (admitted) attempts to pad the content, but the review was brutal to the complete lack of punctuation. So I agree completely, the ratings are unfair.

    3. Re:Why a 4? by kenh · · Score: 1

      In the slashdot scale (1-10), a four is rated as:

      4 Mediocre; it may have some redeeming qualities, but they're overshadowed by the flaws, or is simply mis-aimed. A book might rank a "4" but still be worthwhile for particular readers.

      That seemed fair to me, anything lower would have been an emotional review, not an honest review.

      Years from now, this bok will have some merit - more so if the Replica 1 kit is still available. The info in the book is insufficient to build an Apple 1 replica without the kit, IMHO.

      --
      Ken
  14. Cool by Usquebaugh · · Score: 2, Interesting

    The replica I is a neat idea.

    I'm currently building a variety of SBC with Z80 and 6502 chips. What I'd really like is a transputer or at least plans to build something similar with Z80 chips. Did I mention I have over 100 of the things.

    1. Re:Cool by operagost · · Score: 1

      Wow, I'd like a Beowulf cluster of those.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
  15. ob /. comments by Anonymous Coward · · Score: 1, Funny

    All rolled together to save everyone a lot of time

    - yeah, but does it run Linux?
    - imagine a beowulf cluster of these!
    - In Soviet Russia, Apple 1 kit makes YOU
    - Step1: Make kit Step2: Make book Step3: Step4: PROFIT!
    - I don't care how cool the kit is, I can get a Dell that costs less and runs with a faster CPU!

    1. Re:ob /. comments by b1t+r0t · · Score: 0, Offtopic

      - I've been sitting here for over 20 minutes now while my Apple I attempts to copy a 17 Meg file from one folder on the hard drive to another folder.

      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    2. Re:ob /. comments by Anonymous Coward · · Score: 0

      Thats it, bring in Apple legal.

    3. Re:ob /. comments by AtariKee · · Score: 1

      You forgot:

      "You're new here, aren't you?"

      :)

      --
      "You're getting brutal, Sark. Brutal and needlessly sadistic."
      "Thank you, Master Control"
      -Sark and the MCP
    4. Re:ob /. comments by pharwell · · Score: 1

      >>- Step3: Step4: PROFIT! COMPILER ERROR: Cannot let control fall from one case to another. BUILD PROGRESS: 0 Succeeded, 1 Failed.

      --
      I quote others only in order the better to express myself. -- Michel de Montaigne
  16. Thanks for the review by Myriad · · Score: 4, Funny
    I thought I might POKE around a bit with some old Apple hardware and thought this book might help. After taking a PEEK at your review and decided to CALL off purchasing it.

    Thanks!

    Blockwars: free, multiplayer, head to head game

    --
    "They do not preach that their god will rouse them, a little before the Nuts work loose." Kipling, 'The Sons of Martha'
    1. Re:Thanks for the review by Anonymous Coward · · Score: 0

      With all those references to peeking, poking, and calling, you must be Bill Clinton! Welcome to Slashdot, Mr. President!

    2. Re:Thanks for the review by Mr+Z · · Score: 0, Redundant

      I guess IF you decide to GOTO the library to borrow it and actually like it, THEN you might not RETURN it right away. If you READ it and get any useful DATA on it, LET me know if it's better LEFT$ on the shelf.

      --Joe
    3. Re:Thanks for the review by Anonymous Coward · · Score: 0

      -0, Redundant? Offtopic or Overrated maybe, but not Redundant. F'ing mods are on crack I tell you. Crack

      Y'all have no sense of taste. Too much hotsauce, I guess... (All burn, no substance.)

  17. Reviewer review by ryanr · · Score: 5, Insightful

    I find the reviewer to be confused, unclear, and unnecessary.

    He seems unclear on what is typically said in a foreword, especially by someone like Woz. He doesn't seem to understand why an unrelated Mac chapter might be added as an appendix.. it's there because Apple hackers might find it entertaining. It's a free bonus.

    I found the first chapter, the one about the Apple I history, to be essential and appropriately placed at the beginning. I started with the Apple ][, and I had always assumed that the Apple I was similar, i.e. standardized, came with basic, etc... instead, Chapter 1 has cleared up the fact that nearly all owners customized their Apple Is. It also tells why the serial board was popular, and hence why you might want one for the Replica I. It tells what was up with the different RAM amounts, BASIC, and so on.

    To be fair, I only got a couple of chapters into my copy before I had to give it away to a Mac enthusiast (who used to work at Apple) who wanted it to have an electronics project for his kids. My replacement copy is on the way, maybe I'll write a proper review and see if Slashdot will take it. Note: for the conspiracy theorists, I often write for Syngress, though I had nothing to do with this book. Assume I'm a shill if you must.

    Also, I see a few talking about Apple suing and such. I doubt that will happen. Syngress is generally pretty careful about that. Woz gave his blessing for the use of the ROM monitor, and the book states that Apple had given over support of the Apple I to the Apple I Owners Club anyway.

    1. Re:Reviewer review by Smallpond · · Score: 3, Interesting

      This was not always true. Anyone remember the pineapple?

      It was an Apple clone that copied the ROMs. Apple sued and won. That case established the precedent that binary ROM code was covered by copyright.

      Its also an early example (1984) of misusing an apostrophe to pluralize an acronym: "ROM's"

    2. Re:Reviewer review by ryanr · · Score: 1

      Indeed. In fact, I didn't actually have an Apple ][, I had a Golden ][. Even at 12 years old, I was aware I had an illegal clone due to copyright violations.

      But I specifically meant the Apple I monitor. Woz says that he gave that code away in the Homebrew Computer Club, so he considers it to be usable by anyway. Granted, Apple and Woz don't always agree on those fine points, but I suspect there will be no issue here.

    3. Re:Reviewer review by Anonymous Coward · · Score: 0

      OK, so there's two illegal clones... What was the Laser 128? Wasn't that an illegal clone, too?

    4. Re:Reviewer review by bhtooefr · · Score: 3, Interesting

      I'll settle this one...

      http://apple2clones.com/ has a LONG list of Apple II clones.

      As for the Laser 128, that was the only legal clone that came with ROMs. Apple tried to sue, but lost. Basically, the precedent had already been set by Phoenix beating IBM back when they created the clone BIOS.

      IIRC, the Pineapple did NOT use pirated ROMs - you had to find your own ROMs from a real Apple II. That said, they got sued, because they called it the Pineapple. They renamed it to Pinecom, and kept selling it.

      One of the biggest brands of Apple II clone was Franklin, and they got sued, because (again, IIRC) they used pieces of Apple code in their ROMs and software.

    5. Re:Reviewer review by Mr+Z · · Score: 1

      I actually used a Franklin once. ProDOS refused to boot on it--it had an explicit test for the Franklin ROM (or, at least, "non Apple ROM") and would go into a "here: JMP here" loop. I know, because I hacked a ProDOS disk so it could boot.

      (No, I'm not the one that figured it out. I had heard about the problem earlier in Nybble magazine or similar, and remembered where to look when I ran into the problem later. Copy ][+ and its sector editor are handy.)

      --Joe
    6. Re:Reviewer review by Mr+Z · · Score: 1

      Heh, what do you know. Google really does know all. Or, at least, where to find it.

  18. Hard Hat Mack and Load Runner Emulator by Cumstien · · Score: 3, Funny

    Finally an emulator that won't suck on a P4! Now if I could only find those 20 year old 5 1/4s that I store next to my magnet collection.

  19. Re:My take... by Anonymous Coward · · Score: 0

    What a wonderful system (that's sarcasm).

    You acknowledge that they have access to the context, yet you still complain about the system. If a meta-moderator chooses not to read the context, that's the fault of the meta-moderator, not the moderation system. Hell, even if the context was automatically spat out onto my screen, I could choose to meta-moderate all even posts Fair, and all odd posts Unfair. Again, it would have nothing to do with the system itself.

  20. Comment moderation: -1 GROAN by Anonymous Coward · · Score: 0

    Though you do get a +1 Old School.

  21. ahh by Anonymous Coward · · Score: 0

    does it run mac os x tiger?

  22. 6502 resources by Jailbrekr · · Score: 4, Informative

    http://www.6502.org/homebuilt/

    There is alot of work being done on creating 6502 based systems, and I'm sure that an especially industrious designer could emulate the entire Apple I in a single FGPA chip.

    --
    Feed the need: Digitaladdiction.net
    1. Re:6502 resources by Anonymous Coward · · Score: 0

      Saith the Google:

      Did you mean: FPGA

    2. Re:6502 resources by Jailbrekr · · Score: 1

      Ooops, typo :(

      Fun fact: I'm currently using a Spartan3 eval board to emulate the 6502 core. Works like a hot damn ;)

      --
      Feed the need: Digitaladdiction.net
  23. Re:My take... by Illserve · · Score: 1

    Not verbatim, but it's just a mindless paraphrase, probably trolling for delicious karma.

  24. Scanned it? by mr_spatula · · Score: 5, Funny

    When the book arrived, I quickly scanned it

    Torrent?

    1. Re:Scanned it? by Anonymous Coward · · Score: 2, Funny

      Torrent?

      No, he said *quickly*. ;)

  25. me too by sla291 · · Score: 1

    I wa just about to build a replica of the ENIAC, but the cost of the 1000 square feet was quite discouraging :/

    1. Re:me too by Linker3000 · · Score: 1

      Eniac on a chip is the way to go for you then!

      --
      AT&ROFLMAO
  26. But what about the ASCII tables? by LarryWake · · Score: 2, Interesting
    From TFR:
    material appears to be added to the book to pad out the chapter, including one of three separate ASCII Character charts
    and
    Now we enter into the Appendices -- we have another ASCII Character Chart as Appendix 1 (there are three total, if memory serves me correctly)
    and
    I found this book to be confused (no clear narrative/theme/idea), cluttered (why three ASCII charts?

    So was this intended as an homage? :-)

    This reminds me of Stan Kelly-Bootle's book parody (OK, it was a magazine column) called something like "Getting the Most Out of Your Cray" -- Appendix A was of course an ASCII table, but I thought the best tip was that you should be sure to save all the packing material in case you have to send it back for service.

    (For what will surely be the most obscure bit of '80s computer industry insider humor you'll find on Slashdot today, the "book's" useful example program, instead of printing "Hello, world!" read "Goodbye, Steve!")

    1. Re:But what about the ASCII tables? by LordByronStyrofoam · · Score: 1

      Steve Ciarcia left Byte and started his own rag: Circuit Cellar Ink. It was in my opinion the beginning of the end for Byte (as a serious hacker mag).

      --
      Slashdot's name? When my compiler sees /. it generates a warning about a badly formed comment.
    2. Re:But what about the ASCII tables? by idontgno · · Score: 1
      Agreed. Ciarcia took most of the techno brain of Byte with him. It was sad, really, and I let my subscription lapse shortly after.

      I never jumped onto his new mouthpiece, though, because his projects started getting pretty high-threshold. (cost and commitment-wise, that is.) OH, well, now most of the stuff he worked with could be done with one PIC, one PEEL, and 20 lines of PIC basic. I guess this is progress.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    3. Re:But what about the ASCII tables? by LarryWake · · Score: 1
      Steve Ciarcia left Byte and started his own rag
      That wasn't the reference intended: Steve Chen had just left Cray to start his own company. I told you it was obscure... but this was a big deal in late '80s computerdom, trust me.
  27. Doom 3 by anonicon · · Score: 1, Flamebait

    This Mac I is pretty cool. I wonder if its Doom 3 benchmarks are any worse than a high-end Dual G5's are? ;-)

    1. Re:Doom 3 by Anonymous Coward · · Score: 0
      This Mac I is pretty cool.
      This what?

      I'd nominate you for dumbest poster of the day, except you managed to say "Mac" instead of "MAC".

    2. Re:Doom 3 by anonicon · · Score: 1

      Woops, you're right.

  28. What's it worth now? by mahju · · Score: 5, Insightful

    If you brought an Apple 1 in 1977, would it have been expensive?

    According to here this can be translated (into 2003 dollars) as follows;

    In 2003, $666.66 from 1977 is worth:
    $2,023.56 using the Consumer Price Index
    $1,647.39 using the GDP deflator
    $1,947.17 using the unskilled wage
    $2,733.51 using the GDP per capita
    $3,605.56 using the relative share of GDP

    Which I guess means that the relativelty the Apple 1 was expensive compared to a mini at $500 USD, but about the same as a top line G5 dual 2.5G at $3,000 USD

    But I doubt I'll be whacking together a dual G5 in 23 years for only 100 bucks

    1. Re:What's it worth now? by Anonymous Coward · · Score: 0

      You will have the equivalent processing power or better in a game console, cellphone, wristwatch, or TV set for that price or less if technology advances at the same pace it has over the last 23 years.

    2. Re:What's it worth now? by DoctorPepper · · Score: 1

      But I doubt I'll be whacking together a dual G5 in 23 years for only 100 bucks


      No, but you will probably be able to get one off of eBay for $50! :-)

      --

      No matter where you go... there you are.
    3. Re:What's it worth now? by ewhac · · Score: 3, Informative

      That was an Apple I which, as I recall, was just the stuffed board. Case, keyboard, and monitor had to be supplied by you.

      Then the Apple ][ came out shortly afterward, which retailed for $1200. Even after the Mac got introduced in 1984, the Apple ]['s price never fell below $1000 (despite the fact that the more powerful Atari 800 and Commodore 64 -- also 6502-based systems -- were available for less than half that). And that didn't include the Disk ][ floppy drives, which were another $200 each (IIRC).

      The only major technology advance on the ][ line came in the form of the Apple ][GS (widely referred to as the "Apple ][ Gee-Whiz"), which doubled the CPU speed to 2 MHz, increased the pixel depth, and got sampled sound. It sold for around $1500 and tried to portray itself as competitive with the Amiga 1000 (7.1MHz 68000, $1200).

      All of which is a long-winded way of saying, Apple's machines were always overpriced.

      Schwab

    4. Re:What's it worth now? by Anonymous Coward · · Score: 0

      You've got a couple of things a bit wrong.

      By the time the Mac was released, the Apple IIe had already been in production for about a year (released in 1983, I think). Other than the sound hardware, it was far more capable than the C64 and comparable Atari computers of the time, in addition to being the most expandable in terms of varied hardware upgrades.

      And I happen to own a vintage, ROM 01 (updated from original ROM), Woz-edition //gs purchased in 1987. Its 65c816 is clocked at 2.8 MHz, while previous Apple IIs run on 6502 or 65c02 at 1 MHz. You'd have to switch down to 1 MHz compatibility mode to play legacy Apple II games, otherwise your joystick (I had an Apple-branded analog joystick - woohoo!) would never stay centered and games would run 2.8 times faster than they should. But in cases like running legacy productivity software, running it at 2.8 MHz was a great boon.

      As for comparisons with the Amiga, they were never really justifiable by looking at specs alone, given the GS's hardware and OS limitations (GS/OS arrived very late and IIRC required one of the two updated ROMs, and hard drives were options that not many people purchased - I only ran ProDOS16 at best, always off of floppies). But when games were released on both the //gs and the Amiga, one could hardly tell the difference in graphics and speed. Example: The Bard's Tale. And the Amiga never got Tower of Myraglen. :) Only difference was sound - //gs had a cool Ensoniq audio subsystem, but the //gs hardware was mono only unless you bought a sound card to stick in one of the 7-8 free expansion slots. The //gs was never a powerhouse, but I still think it has always been underrated.

      Cost-wise? Well, if you wanted to run Apple II software in the mid-1980s, it was cool to have a computer that had the slots of the IIe, the ports of the IIc, the ability to run 16-bit software, increased speed (with the ability to clock up to about 8 MHz, I think), and Woz's signature on the front of your computer. No other computer at the time fit the bill. So it wasn't overpriced to me.

    5. Re:What's it worth now? by tim1724 · · Score: 2, Interesting

      ugh. you ran ProDOS 16? Wow, that sucked. It was just ProDOS 8 with a few 16 bit wrappers for a few functions. Oh, and multiple prefixes instead of one. When was useless.

      Luckily System 5.0.2 (the first really usable GS/OS .. System 4 was not any good) was out by the time I got my GS (a ROM 3) and it was pretty usable. System 6.0.1 kicked ass if you had a hard disk to boot it from. Very similar to early versions of System 7 on the Mac, except that you could only run one app at a time. (Although there was a third-party hack to fix that.)

      --
      -- Tim Buchheim
    6. Re:What's it worth now? by Anonymous Coward · · Score: 0

      Not to mention have a PC Transporter so you could run IBM PC 8086 software native.

    7. Re:What's it worth now? by ewhac · · Score: 2, Informative
      Other than the sound hardware, [the Apple //e] was far more capable than the C64 and comparable Atari computers of the time, in addition to being the most expandable in terms of varied hardware upgrades.

      I'm sorry, but I'm going to have to call bullshit.

      We will set aside the sound hardware, and compare against other features:

      1. RAM size:
        • Apple //e: 64K
        • Commodore-64: 64K
        • Atari 800: 32K
      2. ROM size:
        • Apple //e: 32K
        • Commodore-64: 32K
        • Atari 800: 10K
      3. Expansion "slots" (this was a very fungible definition at the time):
        • Apple //e: 8
        • Commodore-64: 1
        • Atari 800: 2
      4. CPU Speed:
        • Apple //e: 1MHz
        • Commodore-64: 1MHz
        • Atari 800: 1.70 MHz
      5. Graphics (character):
        • Apple //e: 40*24 (80-column mode was an expansion option)
        • Commodore-64: 40*25
        • Atari 800: 40*25, 20*25
      6. Graphics (bitmapped):
        • Apple //e: 140*192, 2 bpp (effective); 240*192, 1 bpp
        • Commodore-64: 160*200, 2 bpp (effective); 320*200, 1 bpp (effective)
        • Atari 800: 320*192, 1 bpp (highly misleading; Atari-800 graphics were amazingly flexible)
      7. Total available graphics colors:
        • Apple //e: 6
        • Commodore-64: 16
        • Atari 800: 128
      8. Price:
        • Apple //e: $1200.00
        • Commodore-64: $300.00
        • Atari 800: $400.00 - 600.00

      This, of course, glosses over a few points: Graphics at that time was far more complex than just resolution and bits per pixel. There were also "sprites" to be considered, as well as whether you could change the underlying color palette (you may only get one bit per pixel, but you may be able to change which colors those represent every scan line, every eight pixels, etc.).

      Also, Atari was revamping their home computer line in the face of competition from the Commodore-64. As a result, the 800 was replaced by 1200XL, which was quickly dropped and further replaced by the 600XL and the 800XL, each with different feature sets and different price points. Hence the uncertain pricing.

      Although I quote $300.00 for the Commodore-64, it was originally introduced at $600.00. It was reduced to $300.00 about a year later.

      And it is also worth pointing out that none of these machines came with a floppy drive. Mass storage was accomplished with an audio cassette recorder.

      And, of course, we have not covered the sound capabilities, at which the C64 rocked, and the Atari 800 comported itself very well.

      In Apple's favor, it was clearly the most popular machine out there, and had the widest base of support and "mindshare". I just don't think it ever warranted being two to four times more expensive than its competitors.

      Schwab

    8. Re:What's it worth now? by Anonymous Coward · · Score: 0

      "ugh. you ran ProDOS 16? Wow, that sucked."

      Sure it did. But it was what was available at the time that I was deploying software for our school labs, and it ran off 3.5" floppies just fine. I only ever used GS/OS in emulation, years later, for nothing useful. And yes, I would have liked to have been able to run it back in the 1980s, but it would not have helped for our unaccelerated, HD-less //gs systems back then (some of them were never upgraded beyond 256 KB RAM, just to put things in perspective).

    9. Re:What's it worth now? by Anonymous Coward · · Score: 0

      I stand behind my post. I don't care if you call bullshit, so don't apologize next time. Bullshit ain't bullshit if it's true.

      So alright, let's deal with some points of yours, since it seems you're working off of spec sheets instead of by memory (read: experience). And please do make up your mind about whether you want to call the IIe a ][e or a //e - those of us used to writing to and reading from other Apple II users really get annoyed if you can't pick a standard and run with it. My own is to skip squarebrackets, using forward slashes to refer _only_ to //gs. I don't care that Apple used it for other late official system names.

      BTW along those lines, there has NEVER been a "][gs" that I or any of my other Apple user friends ever called a "Gee Whiz." There has never been a "][gs," period. :)

      "Expansion "slots" (this was a very fungible definition at the time)

      Apple //e: 8"


      You really underestimate what these 8 slots allowed people to do on the Apple II platforms. Sure, you could just deal with the standard printer controller, 80-column card, 5.25" floppy and 3.5" floppy, etc. each using a "slot," but you could also _choose_ to go without any of those and buy Z-80 cards for running CP/M (a friend had one that I played with), speech synthesizers, stereo cards, controllers for hobbyist interfaces, eventually SCSI (yeah, SCSI, for using external Mac HDs), etc. to go in any of those slots' places - if you ran out of free ones, that is. It wasn't just the popularity of the Apple II platform that caused so many geek projects of the day to be born from it. It was also because the interfaces were so hackable and there were plenty of them. The //gs was amazing in this regard, because it came with ports like the IIc, but you could disable support for them and just use the corresponding slots for whatever card you wanted. Cool cool cool. If I was an Apple II hardware hacker back then like some friends of mine were, I would have been in hog heaven.

      "Apple //e: 40*24 (80-column mode was an expansion option)"

      Yes, 80-column mode was a cheap option that many, many Apple IIe owners had that most pre-PC systems didn't. You couldn't run certain (any?) versions of AppleWriter without it, and AppleWriter was a big deal for a while. PR#3, no? Isn't that what we all used to do by default on pretty much every Apple IIe we sat down at, expecting it to just work, while doing our stupid little BASIC projects? All of ours had the cards, and these were first-generation IIes that _needed_ the cards here.

      You make good points about color and sprite manipulation, which were big weaknesses in the Apple II platform prior to the introduction of the //gs' high-res modes. The old-timers all know about the fat pixels and the orange/purple phenomenon. But that's about all you've got.

      "In Apple's favor, it was clearly the most popular machine out there, and had the widest base of support and "mindshare"."

      Mindshare is often underrated by geeks of the short-sighted persuasion. Mindshare kept the Apple II out of "toy" territory in which Atari's pre-ST computers were firmly planted, mostly thanks to Atari's consoles. You think the ST series didn't suffer because of that, especially in the U.S.?

      I _own_ a 600XL. I owned it for years before I bought a //gs for home use, just because I had access to Apple II+ systems at our schools and I wanted something different to play with at home, so I requested an Atari computer as a gift. In fact, if you want to compare systems with the Apple IIe, you should be comparing it to the 600XL, not the 800 that was already ancient by 1983 when the IIe and the 600XL both came out. You will find even worse specs on the 600XL than on the far older 800. I really enjoyed how Atari designed the 600XL to be incompatible with Atari 400/800 software, that was

  29. Those were the days.... by G4from128k · · Score: 4, Interesting

    This may sound like the lamentations of an old coot, and perhaps it is.

    Back in those early days, computers were so much simpler that any decent hobbyist could understand everything. Simple processors, simple instruction sets, simple memory maps, and simple OSes meant it was all comprehensible. When all your code (and data) can fit in 4k, 16k, or even (if you were rich enough), 64k, you could understand it all. Little beasts like a Kim-1or TRS-80 or Commodore PET were amazing little machines. And with full-size components , macroscopic traces, and sub-MHz electronics, anyone with a soldering iron could hack on some new functionality.

    Sorry for the nostalgia.

    --
    Two wrongs don't make a right, but three lefts do.
    1. Re:Those were the days.... by axis-techno-geek · · Score: 1
      Ahhh... the good old Commadore PET, one of the few computers that you could cause physical harm/damage to the system with some POKE commands.

      We used on in high school to control our rail gun science project, worked great, until we were switching one of the relays (with a screw driver of course) and discharged a 600V capacitor into the I/O port... who let the smoke out?

      --
      This is not the sig line you are looking for... -- Old Jedi Sig Line Trick
    2. Re:Those were the days.... by morcheeba · · Score: 2, Interesting

      Ditto. I loved my Apple II and loved figuring out how everything in it worked. I disassembled the floppy disk ROM ($C600-$C6FF, only 256 bytes!), the boot sector (again, only 256 bytes), the second stage boot loader (DOS 3.3 and Applesoft. One of my favorite magazine series disassembled a different part of DOS each month and explained why and how things were done the way they were.

      The Apple II even came with schematics. I poured over them, and in highschool, I even built my own 6502-based computer. It looked a lot like the computer linked in one of the first posts (except I made my own PCB instead of wirewrapping it :-)). Even in 1989, "modern" technology made it much easier to to than in 1977. Instead of dynamic ram, I used easier-to-interface static ram which, 10 years earlier, would have been cost-prohibitive. I think my system had something like 16K EEPROM, 16K SRAM, a voice synthesizer, and some I/O ports (which I used to connect an old serial keyboard with). Changing the software meant burning a new EPROM -- I always had two in the eraser so I'd be ready to try something new out.

      When I moved to the PC, it was painful to know that there was no source code for the BIOS, and each video card had its own unique ROM that isolated you from the hardware.

      </nostalgia>

    3. Re:Those were the days.... by thogard · · Score: 1

      The PC's bios was printed but it came only with the assembler if you forked out the $395 or whatever it was. I ran across it recently when work moved and I think it got trashed.

    4. Re:Those were the days.... by morcheeba · · Score: 1

      Ah, thanks. The time I transitioned must have been more of a factor than the platform. The II+ came with the assembly, and the //c had it in the additional (~$50) technical reference manual. I still have both of mine, in the basement somewhere.

      off topic... your name looks familiar... oh yeah, you hacked the old garmins - great work! I reverse-engineered the protocol too, but I wasn't on the web at the time so I didn't have a good way to get out the details. Things have changed since then! I didn't open up my gps45 and hack the rom like you did, but I've done that to plenty of other things.

  30. 3 Reviews of book at Amazon; 4 1/3 stars out of 5 by Beebos · · Score: 2, Interesting

    n/t

  31. typical how-to publishers meddling with content by ILL+Clinton · · Score: 2, Interesting
    I'll bet that the author originally intended to do a more technical book aimed at a tech-savvy demographic, but the publishers tried to turn it into a book even grandma would buy. I had a conversation with Paul Marino about this very problem when he was writing his book, 3D Game-Based Filmmaking: The Art of Machinima. His original intention was to create a detailed reference guide on how to make a machinima movie, and instead the publisher forced him to dumb it down to appeal to the largest demographic possible.

    It went from a book for film-makers and 3D animators on how to use a new medium, to a book for everyone on how to use a game to make a movie with "no special skills required."

    ILL Clinton Maker of Machinima Movies

    1. Re:typical how-to publishers meddling with content by WilliamsA · · Score: 2, Interesting
      I am the publisher of this book. FWIW The published book matches the author's pitch/description almost perfectly:

      The book I'm interested in writing would show the reader how to build an Apple I replica from scratch and then teach him how to write programs for it. Computers like the Apple I are incredibly simple machines, consisting of merely a processor section and video section. Handling video can be done by a single microcontroller. The processor section is very simple and easy to understand, consisting off merely nine chips. When the reader is finished, he'll have a complete understanding of the Apple I's operation. The availability of Vince Briel's Replica I will be pointed out, for the readers who prefer to purchase a pre-built system, but still wish to fully understand its operations. The next section will cover software that can be written for the Apple I. Computers today have become so complex that they're all but impossible to understand on the lowest level. I think a book like this has immense potential to reignite interest in computers as a hardware hobby, whereas most today focus on software. While this book focuses on the Apple I, the skills the reader learns here could easily be applied to the creation of any simple microcomputer.

      I think the book delivers on this promise extremely well.

      And, We don't try to "dumb-down" books to appeal to the masses. In fact, if you talk to anyone who has written for Syngress (or proposed a book to us) you'll find we normally try to do the exact opposite, and appeal to very targeted audiences. We are far more likely to NOT publish a book because the audience is too broad (and thus difficult to reach) as opposed to too to targeted.

    2. Re:typical how-to publishers meddling with content by ILL+Clinton · · Score: 1
      Whoa! That was a cool response.

      I admit I generalized a bit. Maybe Syngress is different.

      But one thing that's true is that how-to books have to target their audience based on expertise. It can be very annoying to be an expert in a subject looking for a reference guide, and the only thing you can find is a giant how-to book filled with fluff aimed at grandma.

      Heh. How many things can we say are "aimed at grandma?"

      ILL Clinton

    3. Re:typical how-to publishers meddling with content by kenh · · Score: 1

      Andy,

      My issues (also noted in the review) dispute a few of the claims in the authors pitch:

      "allow the reader to build an Apple I replica from scratch" - the author dicsusses the concepts of the chips used in Vince's Replica I, but provides minimal information on circuit design.

      "Vince Briel's Replica I will be pointed out" - without the Replica I kit, the reader would be unable build an Apple I clone based on the information in the book.

      Relying on the Replica I kit is fine, but the usefulness of the book is limited to the life of Mr. Briel's kit.

      --
      Ken
  32. How about an Apple II+ or IIe clone? by leereyno · · Score: 3, Insightful

    The schematics for the II+ are readily available as well. In fact the manuals that Apple shipped with the II and II+ had not only the schematics, but a hex dump of the roms. And to think, they were actually surprised when people started cloning their systems....

    As for whether Apple would sue, I don't really think I care. Last time I checked there was nothing illegal about implementing a hardware design that one has the plans to. Selling it would probably violate IP laws of one sort of another, but then I'm not advocating that. As for the ROMS, there are II+ and IIe systems for sale on ebay all the time. There are also several Apple II series emulators that include dumps of the roms. These have been around for many a year. If Apple cared they'd have rattled their cage by now.

    Lee

    --
    Muslim community leaders warn of backlash from tomorrow morning's terrorist attack.
    1. Re:How about an Apple II+ or IIe clone? by ebh · · Score: 1
      not only the schematics, but a hex dump of the roms

      Not just a hex dump, but the source (at least for the Apple II-not-plus). That's how I learned 6502 assembly language. Somewhere I still have my November 1977 Byte magazine that had the only published documentation on Sweet-16.

    2. Re:How about an Apple II+ or IIe clone? by bhtooefr · · Score: 1

      I've thought of doing a Replica II(e) myself. The problem is ROMs, FWIW.

      Even though Apple might not care if you put up INSTRUCTIONS, and say how to flash the thing, if you start selling it (unless it's missing ROMs), they'll be pissed. Even if it's not APPLE that's pissed, MICROSOFT'll be pissed if you use any ROM with Applesoft BASIC on it - Applesoft is a modified version of Microsoft 6502 BASIC. Not even Apple can license it to you anymore - as of 1997, their MS BASIC license expired.

  33. GP board PC by Anonymous Coward · · Score: 2, Interesting

    I just want an add on that lets me take a $20-$40 grapics card and make it into a general purpose computer without a motherboard.

    Graphics card provides:
    1. CPU
    2. Ram memory
    3. video out

    Stub motherboard replacement provides:
    1. Mouse port
    2. Keyboard port
    3. Boot rom
    4. Power supply interface
    5. AGP port to power graphcis card as well as transfer boot rom contents to graphics card CPU

    1. Re:GP board PC by notsoanonymouscoward · · Score: 1

      interesting idea... but rather than do AGP... why not PCI Express? though a quick google shows that this is already been though of.

      --
      I ate my sig.
    2. Re:GP board PC by Anonymous Coward · · Score: 0

      >a quick google shows that this is already been thought of.

      Please provide links and details.

    3. Re:GP board PC by notsoanonymouscoward · · Score: 2, Funny

      i'm sorry. i didn't recall applying to be your research assistant. how much does that pay again?

      --
      I ate my sig.
  34. Author's Description by towad · · Score: 4, Informative

    My own description of the book can be found here:

    www.applefritter.com/replica

    1. Re:Author's Description by GuardianAngus · · Score: 1

      Please mod parent up!

    2. Re:Author's Description by Stanza · · Score: 1
      There's a typo on that page, before the pictures, after the "4. Modify it.".

      An in-depth description of the book by author Tom Owad:

      The aim of Apple I Relica Creation is to guide the reader in building, programming, and understanding the Apple I. The book begins with a history of the Apple I, but not the sort of corporate history you may be used to reading. This account is of the computer itself, the early peripherals and modifications, and the hobbyists and visionaries who bought and used the the Apple I.


      You misspelled "Replica"?

  35. Why not VHDL on an FPGA? by m33p · · Score: 3, Interesting

    Cool concept, but if it's not going to be a direct copy of the original PCB, doing the clone in VHDL on an FPGA would so the same thing, and be a fair bit easier. I'm curious just what are the chips on the original Apple I that are no longer available...

    1. Re:Why not VHDL on an FPGA? by RenaissanceGeek · · Score: 1
      Woz himself has some things to say on the subject. (He receives more email than any human should, really, and publishes his replys at http://www.woz.org

      http://www.woz.org/letters/general/92.html

      in particular states that Woz did not use VRAM at all in the Apple I, but instead went with 7-bit PMOS shift-registers in a 4-pin package.

      Can you imagine buying a whole chip to store just 7 BITS, in this day and age? (I didn't think so. Not to mention that PMOS is obsolete in favor of CMOS and others.)

      --
      What is the difference between a small revolutionary change and a large evolutionary change?
  36. Resources For The Older Macintosh by not_hylas(+) · · Score: 4, Interesting

    Sites are disappearing fast.

    http://www.apple-history.com/frames/body.php?pag e= gallery&model=aI

    http://www.nd.edu/~jvanderk/sysone/

    http://home.earthlink.net/~gamba2/index.html

    http://w3.trib.com/~dwood/oldmac.shtml#soft

    http://www.jagshouse.com/cds.html#sw

    --
    ~hylas
    1. Re:Resources For The Older Macintosh by 68kmac · · Score: 1
      One of the most extensive sites on old Macs is Knubbelmac. It's still maintained and updated, but in German only. Use the fish.

      But this is actually off-topic, since the book is about pre-Macintosh computers ...

    2. Re:Resources For The Older Macintosh by not_hylas(+) · · Score: 1

      "But this is actually off-topic, since the book is about pre-Macintosh computers ..."

      Whoops, you are absolutely right. Talk about a brain fart ... but I digress.

      Apple I & II Resources:
      (watch out for spaces in URL)

      http://www.zock.com/8-Bit/Ad_Apple-I.GIF

      http://apple.computerhistory.org/picture$102

      http://www.landsnail.com/apple/local/applewoz.ht m

      http://www.landsnail.com/apple/local/apple1man/a pp le1manx.html

      http://download.info.apple.com/Apple_Support_Are a/ Apple_Software_Updates/English-North_American/Appl e_II/

      http://www.emulation.net/apple1/index.html

      http://www.applefritter.com/taxonomy/term/229

      http://www.gno.org/a2ftp.html

      http://www.bricklin.com/history/saiproduct1.htm

      http://modena.intergate.ca/personal/gslj/iiefree wa re.html#SS

      http://www.brouhaha.com/~eric/retrocomputing/#ap pl e

      http://www.brouhaha.com/~eric/retrocomputing/app le /apple1/basic/

      --
      ~hylas
  37. Reviewing reviewer review by ggvaidya · · Score: 2, Insightful

    Well, I for one am glad somebody finally came up with a "this book sucks, don't touch it with with a ten foot pole" type review, after the boring slashvertisements we've been seeing lately.

    I do agree with the reviewer review that the review was confused, spending way too much time talking about how he would have prefered the book to be organised, rather than just telling us how it was and letting us make up our minds (or bringing his own feelings up in the conclusion).

    Other than that, I'd say the review was interesting. Also, the reviewer review was fair and balanced, correcting the reviewer's mistakes without too much flaming. Kudos.

    1. Re:Reviewing reviewer review by ryanr · · Score: 1

      Thanks.

      Yes, at one point I traded a couple of emails with one of the slashdot guys (Hemos? Taco?) about a book review. This was when it was somewhat early in the process for them, and I had sent a couple of books to them, and they were going to find a reviewer. At the time I was told that they had an explict policy of not posting bad book reviews. I guess that changed at some point. I DO think there is utility in unfavorabe reviews. I just don't think there was in this instance.

    2. Re:Reviewing reviewer review by Mr+Z · · Score: 1

      Hmmm... if you don't allow unfavorable reviews, why even have a rating number at all? I guess to distinguish among "very good," "excellent" and "orgasmic"?

      --Joe
  38. Comments from the author by towad · · Score: 5, Informative
    There are almost 4 pages dedicated to the McCAD program included with the book on CD-ROM, but unless you are familiar with CAD/circuit design software, you will finish the four pages with precious little understanding of how to actually use the software, or how to turn the circuits you designed into actual printed circuit boards.

    A technical forum has been set up on Applefritter to provide support to those working with McCAD. Documentation and a training video are available on the CD and from McCAD's website. The included software is an excellent value and is only needed for readers interested in printing their own circuits.

    Then we move on to programming the Replica I in Assembler -- here the author cuts so many corners (he even reduces the now-obligatory "Hello, World" program to a much shorter text message "H W" to save space) that the reader is left with only a hint of what can be done with the Replica I in assembler.

    The very first assembly program on page 155 explains how to echo the characters 'H' and 'W'. Page 165 provides a more complex example that does spell out the entire phrase. The reviewer is correct that this chapter is "only a hint" at what is possible in assembly. It is intended as an _introduction_.

    Again, material appears to be added to the book to pad out the chapter, including one of three separate ASCII Character charts, all the Op Codes of the 6502 CPU listed in several different ways

    The Op Codes are presented in matrix form (for reverse look-up), as an alphabetical chart with memory modes, and organized by category. I'm not sure which of these the reviewer would want left out.

    (both in this chapter and in the Appendices)

    This is simply not true. The Op Code charts appear only in the appendices.

    Next we come to a chapter entitled "Understanding the Apple I" -- what this chapter is doing in the back of the book is beyond me, since understanding the Apple I is, you know, the whole point of this book, right? The information provided is fairly technical, but does little to provide the reader with the information needed to actually design/build anything based on the Apple I design.

    It appears the reviewer was looking for a book aimed at engineers. What he found was a guide intended for beginners. While this chapter does discuss some modifications and variations to the circuit, describing circuits that go beyond the Apple I is outside of its scope.

    then three appendices which simply list all the Op Codes of the 6502 processor three different ways. Again, these appear to be added simply as filler material to add heft to the book

    This baffles me, given the reviewers earlier complaints that the book is not technical enough. All three styles are imperative. These are not filler at all.

    Next we have an Appendix on "Hacking Macintosh",

    This section was filler from an earlier book (though another review I read was delighted by it)

    In the end, I have no idea who the target audience market is for this book, and I felt the book had no central theme -- it seemed to be a bunch of material culled (I can only assume) from the author's Apple Fritter web site. This book was too "light" to be of any real use to an experienced electronics person looking to design an "Apple I-inspired" system, and there is precious little material for the electronics novice who wants to build Vince Briel's Replica I kit that isn't provided by Vince either on his site or in the included assembly instructions and original Apple I documentation.

    The book is intended the novice or intermediary reader interested in learning more about electronics and computers. Very little of this material is on Applefritter (did you look?) and the Replica I kit includes less than 5 pages of assembly instructions.

    I noted numerous errors in the book, and attempted to forward them to the publisher for inclusion in the next printing of the book, but af

    1. Re:Comments from the author by kenh · · Score: 1

      Tom,

      I tried to send them to the publisher, but the email bounced.

      I went to Applefritter.com, but didn't want to register to send you my notes. (Your email address was not in any of the places I looked, but that is not to say it wasn't there)

      I google'd the technical reviewer of the book, since many of my notes were about items that seemed related to the technical content of the book.

      I also sent my notes to booktech@oreilly.com (from memory), since Syngress Press is a partner of ORA - I wasn't sure of the relationship between the publishing houses (I learned of the book on the ORA website over a month ago).

      Ken

      --
      Ken
  39. And putting the Moebius strip by geekoid · · Score: 1

    into a Klien bottle.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  40. Franklin Ace by G27+Radio · · Score: 1

    Another clone

  41. You're such a liar! by Anonymous Coward · · Score: 0
    "when I paid my electricity bill. "

    You're obviously posting this from your mother's basement in Ottumwa.

    1. It is a well-known fact that they don't have electricity in China
    2. If they did, they'd just climb up the pole and STEAL it.

  42. Speaking of padding by Anonymous Coward · · Score: 0

    If the book was padded anywhere near as much as this article, its a dud for sure.

  43. Whats up with the mods? by Anonymous Coward · · Score: 0

    We get a "boner" comment and a "two words" comment that get higher points that the AUTHORS REBUTTAL

  44. 0 Stars out of 5 by starman97 · · Score: 1

    I'll concur with the review, I saw that book at Frys last night and took a look at it.
    Waste of paper.. is my opinion.

    --
    Starman97@Gmail.com (bring it on spammers)
  45. The concept is present. by Anonymous Coward · · Score: 0

    That very concept is present in computing today. It 's put out there without any tainting with nostalgia - like it was then. It is any value other than inspiration or gee-whiz-factor if you know how to apply is - just like it was then.

    It's there in 'man' and in /usr/src.

    There are only going to be so many people building or fabbing anything, even with modified toasters and microwaves to be able to take advantage of that sort of technical disclosure. Companies today also pride themselves (conciously or unconciously) on guarding intellectual property for fun and profit rather than sharing it.

    Apple's trying to plant the seed again with OS X and the Development capabilities delivered therewith. The Development package is that Technical Manual.

    Those that want to find out how to eek out a few more cycles, or bypass this or that - will, with or without technical documentation.

    ----

    I picked up the book and read through thinking that someone sat down and "replicated the Apple I". Maybe it's a practical application of classic electronics technique. Model-making on another level. It's not. I don't know who or what it it's supposed to be for, either.

    Does this hollowness of the art have anything to say about the state of American Engineering & Research?

  46. Replica I processing power by morcheeba · · Score: 5, Interesting

    The schematic of the Replica I is very interesting. There are three processors on the board -- there is the main 6502, of course, but the keyboard and the video output get their own processors. I thought it would be neat to compare how they stack up...

    Main processor:
    6502 @ 1MHz. 32K SRAM, 8K ROM.
    0.3-0.5 MIPS, 3 registers + 256 zero-page registers

    Keyboard processor:
    ATMega8515 @ 8MHz, 512 bytes RAM, 8.5K EEPROM
    8 MIPS, 32 registers, hardware multiplier. Would be 16 MIPS if a faster crystal was used.

    Video processor:
    ATMega8 @ 14.318 MHz, 512 bytes RAM, 8.5K EEPROM
    14 MIPS, 32 registers, hardware multiplier.

    So, basically, the auxillary processors are 20-40 times faster, more powerful, and have the same ROM size as the main processor. But, this is the way iit had to be -- it would have hard to find a modern microcontroller that is significantly slower than the 6502.

    1. Re:Replica I processing power by minotaurcomputing · · Score: 1

      "So, basically, the auxillary processors are 20-40 times faster, more powerful, and have the same ROM size as the main processor."

      This is the make the interface "snappier".

      -m

  47. parsing error by museumpeace · · Score: 1, Funny

    what was written to sound like
    "apple one, replica" went through my head as
    "apple i-replica"
    about 6 times. When will Apple come out with the i-replica? What new market will it invent or conquer with a 3% market share...will it be a photocopier running OS-X? fortunately the parse-error state was thrown before smoke started to come out of my ears.

    --
    SLASHDOT: news for people who can't concentrate on work or have no life at all and got tired of yelling back at the TV.
  48. Kim-1 and congeners were quite useful.... by OmniGeek · · Score: 1

    In grad school at RPI's Physics department, I worked on semi-automated physics lab projects using the SYM-1, a single-board KIM-1 clone with some extra goodies (including text-only NTSC video output, IIRC, though we might have added that on ourselves).

    One of the gadgets I helped hack together was a graphics overlay device for the video port; it plotted a single-valued function as an overlay on the video text by counting the vertical scan lines and horizontal pixel clocks, comparing the scan-line count at each horizontal position (pixel clock count) to a value stored in a static RAM chip, and boosting the video signal in that horizontal position if the scan line count matched the RAM cell value. It was cheap, crude, very simple, and dead elegant. Great for plotting measurement results on-screen above the explanatory text.

    Of course, a single-chip uC now does what the single-board system did then, but those systems did their part to transform the world, and they were a joy to work with!

    --

    "My strength is as the strength of ten men, for I am wired to the eyeballs on espresso."
  49. Some Ideas for the Second Edition... by buckhead_buddy · · Score: 3, Interesting
    There was a book published in 2004 by two classic Mac aficionados called Mac Toys. It seems like the Replica I would have made a better project in the sequel to this book (or a competitor's). The Mac hacks/case mods at the end of the book strengthen this impression in my mind. I liked the Apple ][+ (though I actually owned a clone by Franklin) and I still have tons of Nibble magazines, Beagle Brothers manuals, Beneath Apple DOS, and various programming guides. I've always had a curiousity about the Apple I, but none of the significant "improvements" (e.g. the Apple /// or Apple //gs) really piqued my interest. There are probably very few of my type around to market this book to, my guess is that the nostalgia and Mac projects were aimed at the Mac fan-boys who may have had zero interest in the Apple I without these additions.

    I do like the idea to make a functional replica with newer parts. And as much as modern replicas focus on aesthetics, I was actually expecting 3/4 of the book to talk about how to lathe the wooden case and apply a nice varnish stain. Even with these changes and updates, it does appear to have more than I expected. As a hardware hacking project though, I'm a bit disappointed that this book doesn't appear to go into further details with how to make a true clone. I routinely see 1970's era electronics (still apparently working well) made available for the price of hauling the stuff away. I was expecting some deviations, but pointers about what is a deviation, why it was made, and how to do it the right way might have been even better.

    I'm a bit disappointed that the author doesn't talk about using one of the Apple I emulation projects (such as Sim6502 or Cocoa Pom I to offer a reference platform to introduce the programming. (Just in case the user gave up with the hardware hacking). Admittedly half the fun in programming old hardware are the tribulations in doing it, but the emulator would give the reader a better introduction to concepts without tossing the reader straight in to the confusing world of the old tools as well. Most programming books teach the user how to user the compiler and debugger separately from teaching the language; it seems like a natural way to do it if it's possible.

    I thought this reviewer was excellent and remained fairly objective despite his disappointment. If someone such as Griffin or MacAlly got a kit together, and Wiley or some other publisher overhauled the text, and one of the emulator projects were able to make the software available, then it sounds like this would be an incredible project. As it is, it sounds like it would sate some of my curiousity about the Apple I, but perhaps not in a good way.

    1. Re:Some Ideas for the Second Edition... by towad · · Score: 1
      I'm a bit disappointed that the author doesn't talk about using one of the Apple I emulation projects (such as Sim6502 or Cocoa Pom I to offer a reference platform to introduce the programming. (Just in case the user gave up with the hardware hacking). Admittedly half the fun in programming old hardware are the tribulations in doing it, but the emulator would give the reader a better introduction to concepts without tossing the reader straight in to the confusing world of the old tools as well. Most programming books teach the user how to user the compiler and debugger separately from teaching the language; it seems like a natural way to do it if it's possible.

      Unfortunately, these emulators have very poor compatibility with the Apple I (neither can run BASIC) and had to be left out. They will hopefully be improved as interest in building and programming the replica grows.

      I thought this reviewer was excellent and remained fairly objective despite his disappointment.

      Indeed. It's clear the reviewer started reading the book with high hopes, but nonetheless frustrating to see a review that lambasts the book for not being something I never intended it to be. If you are an experienced electrical engineer or assembly language programmer, this book will probably only interest you if you are specifically interested in building an Apple I replica. If you are interested in learning more about the history of computers and how they work, I believe you'll be very happy with this title.

      As author, I certainly can't provide an unbiased assessment of the book, but I can assure readers that they will be welcome to post their questions, no matter how elementary or complex, on Applefritter. We have one discussion board dedicated to the Apple I and another specifically for technical questions pertaining to the included software. We are eager to hear from readers who have built their own kits and look forward to sharing advice, programs, and schematics. The software, btw, is a bargain, to quote from my own description of the book:

      "McCAD EDS SE 400 is an excellent piece of software which I worked very hard to get included with the book. The full EDS-1 package retails for $1495 (the book includes a coupon for 50% off any McCAD product, by the way). This special edition of the McCAD software was written exclusively for inclusion with Apple I Replica Creation and is not available from any other source. The SE 400 version of McCAD EDS includes all the features of the full version, but limits the design's complexity so you can't design anything much more complex than a typical 8-bit microcomputer. You'll be hard pressed to find a similar software suite for under $500. The interface is without equal. While evaluating the software, I got into an argument with a McCAD programmer over the proper layout of the buttons in one of the dialog boxes, each of us backing up our position with extensive references to the Apple Human Interface Guidelines. He won (but only on a technicality!). These guys take user interface very seriously and I'm happy to say I've never used a more intuitive design package. The McCAD package is Mac OS X native, but also compatible with Mac OS 9. If you don't have a Mac, you may want to consider picking up an old $50 iMac just for this software. PC users might want to try running it in Basilisk."

    2. Re:Some Ideas for the Second Edition... by towad · · Score: 1

      I was actually expecting 3/4 of the book to talk about how to lathe the wooden case and apply a nice varnish stain.

      Larry Nelson wrote a detailed guide about just that topic, as a matter of fact:

      Building a Case for the Replica I

    3. Re:Some Ideas for the Second Edition... by Anonymous Coward · · Score: 0
      If you are an experienced electrical engineer or assembly language programmer, this book will probably only interest you if you are specifically interested in building an Apple I replica. If you are interested in learning more about the history of computers and how they work, I believe you'll be very happy with this title.

      The book is called Apple I Replica Creation - shouldn't the target audience be those folks looking to build an Apple I Replica? Why would anyone pick up a (how-to) book like this to learn about "the history of computers"? If it was called "The History of the Apple I and how early computers work"...

  50. Topology by Anonymous Coward · · Score: 0

    How do you know if it is inside or outside of the Klein bottle?

  51. You call that a classic? Bah. by Y2 · · Score: 1

    Want a replica of a classic computer? You want a TOAD-1!

    --
    "But all your emitter and collector are belong to me!"
  52. Apple I problems by Beryllium+Sphere(tm) · · Score: 5, Funny

    I don't want to start a holy war here, but what is the deal with you Apple I fanatics? I've been sitting here at my freelance gig in front of an Apple I for about 20 minutes now while it attempts to copy a 17 Meg file from one folder on the hard drive to another folder. 20 minutes. At home, on my Pentium Pro 200 running NT 4, the same operation would take about 2 minutes. If that

    In addition, during this file transfer, PhotoShop will not work. And everything else has ground to a halt. Even the computational fluid dynamics code is straining to keep up as I type this.

    I won't bore you with the laundry list of other problems that I've encountered while working on various Apple Is, but suffice it to say there have been many, not the least of which is I've never seen a Apple I that has run faster than its Wintel counterpart, despite the Apple I's faster chip architecture. My 486/66 with 8 megs of ram runs faster than this 6502 machine at times. From a productivity standpoint, I don't get how people can claim that the Apple I is a superior machine.

    Apple I addicts, flame me if you'd like, but I'd rather hear some intelligent reasons why anyone would choose to use a Apple I over other faster, cheaper, more stable systems.

    1. Re:Apple I problems by Anthony · · Score: 1

      Where are the mod +1 Funny points when you need them :-)

      --
      Slashdot: Where nerds gather to pool their ignorance
  53. I'll bite by Jerry+Smith · · Score: 0
    First: you're comparing a 20 yrs old machine with 486 and Pentiums, and wander why it's slower.
    Second: it does not run windows. Some call that an advantage.
    Third: have a look at your sig, it's like a microwave-dealer that advertises like "Buy a microwave and get the second fire extinguisher for free!" (I won't repeat the link, it's not that good).

    First things that came to mind, sorry for those that I should have included but forgot or simply did not know. I don't own an Apple I by the way. But if you have a hobby like building model planes, would you build a nice, shiny brand model, like a classic Boeing, or an anonymous former CCCP-brand klone, like the Gravitov XIIV?

    --
    All those moments will be lost in time, like tears in rain. Time to die.
  54. The only point... by BlueArcus · · Score: 1

    > I doubt I'll be whacking together a dual G5 in 23 years for only 100 bucks

    Or at all? Low-level homebrew like this can only easily be done on that sort of late 70s/early 80s platform. Things start to get too complicated after that.

    To most modern initiates in computing, computers will only ever be the abstract theoretical desktop magic boxes or maybe the abstract theoretical machines of a text book. Their loss...

    --
    Think today's great? Should've been here *yesterday*.
  55. Re:My take... by inertia187 · · Score: 1

    The moderation system includes meta-moderator.

    --
    A programmer is a machine for converting coffee into code.
  56. pay it by tacokill · · Score: 1

    Why doesn't he just pay the $1? I'd just pay the settlement and admit a "mistake in judgement". Then I'd go back to doing what I did.

  57. classic troll... by drxray · · Score: 1

    the "17 Meg file" troll

    It's funny because it's true, this time.

    --
    Slashdot - Mutual Assured Discussion
  58. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  59. Download link? by Anonymous Coward · · Score: 0

    For those cheapskates among us ....

  60. But What For? by Anonymous Coward · · Score: 0

    As you note, there's Apple // systems for sale all the time of eBay. Except for extreme geek factor, there's not much use for cloning one of those when you can just buy an actual system ... and pay far more for just the shipping than the purchase price itself.

    The Apple I however is a rare item, what few that do exist fetch prices in the thousands if not ten-thousands. And it has far more of a hobbyist nature to it than the II series since you always had to provide your own power and keyboard.

    1. Re:But What For? by leereyno · · Score: 1

      I thought the extreme geek factor was the entire point to begin with. Creating a clone of an Apple I makes about as much practical sense as collecting bottlecaps. The only reason to do it is because you enjoy doing it and learn something from the challenge.

      Back when I was younger I actually had thoughts of creating an Apple II clone in a PC form factor case, which back then would have been an XT/Baby-AT case. Every so often I think about doing it again.... maybe I just will.

      Lee

      --
      Muslim community leaders warn of backlash from tomorrow morning's terrorist attack.
  61. WTF? by cr0sh · · Score: 1
    Ok, I admit, I haven't read the article, nor have I looked at the "Replica I" schematic - but I do have a copy of the Apple IIe manual with a copy of the schematic (not that same, I know - but it must be close, and likely simpler, than the Apple I schematic)...

    What is interesting, at least just from quickly glancing over the schematic - is that it seems like the Apple IIe was nothing more than the 6502 and a ton of 74xx and 74LSxx glue logic (plus the ROMs and RAM chips). Both the video and keyboard appear to come off of similar logic, or at least 74xx TTL video driver chips or whatnot.

    So - are they using the uCU's to emulate this glue logic and/or interface logic/chips? Seems like that may be the case. I also tend to wonder if Apple would sue their pants off if they used something similar to the original schematic layout for the replica system...

    Seems like it would have made more sense just to use high speed Atmel or similar uCU and emulate the hardware...

    --
    Reason is the Path to God - Anon
    1. Re:WTF? by Anonymous Coward · · Score: 0

      The PS/2 uController is a concession to the reality that ASCII keyboards are relatively rare these days. The graphics uController avoids all the 74xx and 74LSxx glue/logic and duplicates the operation of the Apple I completely.

      To merely emulate the Apple I is not the intention of the project - this is a hardware project that is based on the Apple I.

      I must say, I had a great time breaking out the soldering iron and building up the kit. "Building" a PC these days is not nearly as much fun as doing it "old school". ;^)

  62. The Apple 1 replica I'm building by evanak · · Score: 2, Informative

    In the review by Ken (above), he wrote: >>>> the author includes a quote from someone who built his own Replica I, but by the end of the included story, this person hasn't gotten it working yet. Since this story was (apparently) written well in advance of the book being published, why not include an update indicating that Vince was able to get his Apple I replica up and running? (By all accounts, Vince is very helpful to those that buy his kits.)

    I am the "someone" referenced. However, my contribution to Tom's book was not written "well in advance" of publishing. In fact, I just barely made the deadline.

    Ken is correct regarding Vince Briel's superb technical support. Vince was on the phone and email with me for hours, explaining concepts and details to me. As I wrote for the book, I am a ** novice ** at hands-on microelectronics work, and my review of the replica kit is intended for other novices.

    Yes, shortly after the deadline passed, Vince helped me to get the replica working. It turns out that I didn't make any major mistakes. What I did wrong was leave the resistors too high off the board. Once Vince lowered them, the video signal appeared on the screen immediately. I had some additional glitches getting it to work with an LCD screen, but that is a very non-standard use of the replica kit.

    In the next week or two, my custom case for the replica will be finished. I am building the replica into a battery-powered 'laptop' version.

    An earlier version of the review that I contributed to Tom's book is posted under the 'product reviews' section of my web site. The address is http://news.computercollector.com. (Contrary to other reports, you do NOT have to sign up to read this content. You only have to sign up if you want to get the weekly newsletter.)

    - Evan Koblentz

    1. Re:The Apple 1 replica I'm building by kenh · · Score: 1

      Evan,

      Glad to hear the Apple I is working for you (I heard from Vince that it was working, but confirmation is always good).

      The book seemed to indicate to me that you built up your Replica in the fall, based on the surrounding comments about VCF (2.0?) where you meet Vince and arranged for a kit - that is why I put the "(seemed)" in my review.

      I too, have built up my Replica I, save one resistor (I lost it, had to get a replacement at Radio Shack - 5 for $.99), and hope to power it up later this week. Construction took about 3-4 hours, and was very straightforward. I haven't powered it up yet, as I want to double-check my soldering before applying power. (I soldered all the parts in one sitting)

      --
      Ken
    2. Re:The Apple 1 replica I'm building by evanak · · Score: 1

      Ah, there was a delay between VCF and when Vince was able to get me a kit.

  63. Re:3 Reviews of book at Amazon; 4 1/3 stars out of by kenh · · Score: 1

    I see only *two* reviews, and one is a "five star" review that simply adds to the marketing material presented by Amazon.

    The author is very clear about this not being a review, but an expansion on the marketing info, but ot give yourself five stars...

    And the other author read the book in under 2 hours, and wished there were more technical info - and gave the book 4 out of 5 stars.

    Not really a resounding review in either case, and I question his four-star rating - I suspect it was based on his hope that similar books are published...

    --
    Ken
  64. My customer feedback of the book by vbriel · · Score: 1

    Thanks to all the recent traffic to the replica 1 site I moved the pages here: http://www.applefritter.com/briel/ Most people would agree that I can't give a biased reply to the review. So, I will just tell you that the type of feedback I'm getting is all positive. People have told me this is exactly what they are looking for. Nothing to involved that they don't understand it. Does the replica compliment the book or the book compliment the replica, yes. I've never come across a tech book that I later felt I needed more information. You can't put 2 years of electronic engineering courses into 1 book, there's just no way. Overall, if I was a student again, this would be a great book to get started on. If there is anything negative to say about it, I didn't like the Mac hacks, it was off subject and never listed as "bonus material". If it had been listed as bonus material I would have no objections. I can not tell you why the reviewer doesn't like the book, only that everybody has a differnt opinion. It is good to read reviews but in the end you need to do your own research to determine if the product is right for you or not.