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Natural Selection v3.0 Final

iethree writes "Natural-Selection version 3.0 final is released today, after several years in beta. NS is the most popular third party mod for Half-Life, it features a combination of RTS and FPS to create one of the most unique games out there. You can view the changelog and read an interview with one of the creators discussing the changes in the final release and the future of Natural-Selection."

52 comments

  1. The most pupular? by Anonymous Coward · · Score: 2, Informative

    Last time I checked, that would be counter-strike. Just because you wish it were the most popular doesn't make it true.

    1. Re:The most pupular? by holy_robot · · Score: 1

      The most popular 3rd party mod. Didn't Valve buy CS?

      --
      Just cause you feel it doesn't mean it's there.
    2. Re:The most pupular? by Anonymous Coward · · Score: 0

      last time I checked, Counter-Strike wasn't a third party mod anymore.

    3. Re:The most pupular? by CheesyPeteza · · Score: 0, Redundant

      Yes thats why Natural-Selection is the most popular third party mod?

    4. Re:The most pupular? by Anonymous Coward · · Score: 0

      I think counterstrike 7.1 (before valve bought it, thus still being 3rd party) is still to this day more popular than natural selection

    5. Re:The most pupular? by Isamil · · Score: 2, Informative

      Wrong
      CS is the most popular mod for HL, but CS is not a mod anymore; it's a game. Valve bought it. NS is the most popular 3rd party mod(not owned by Valve) by far. Deserves it to, I've been playing the game for over a year nonstop, and I havn't gotten boerd yet.

    6. Re:The most pupular? by Anonymous Coward · · Score: 0

      You mispelled board.

  2. It's too addictive by CheesyPeteza · · Score: 1

    Don't play this game it'll ruin your life as its too addictive!

    1. Re:It's too addictive by jensen404 · · Score: 1

      And you didn't even get the first post! oh... you weren't talking about Slashdot?

    2. Re:It's too addictive by u-238 · · Score: 1

      haha cheesy Peteza I remember you from I think the NSArmslab server. That or guns4back2school. The game sure as hell is addicting, it's the only game I play now and I do it all day long.

  3. ask /. by aneroid · · Score: 0, Redundant
    iethree writes " Natural-Selection version 3.0 final is released today, after several years in beta. NS is the most popular third party mod for Half-Life, it features a combination of RTS and FPS to create one of the most unique games out there. You can view the changelog and read an interview with one of the creators discussing the changes in the final release and the future of Natural-Selection."

    ( Read More... | 5 comments | games.slashdot.org )
    hmm...
    1. Re:ask /. by iethree · · Score: 2, Informative

      most popular based on number of players - according to steam.

  4. Changed a bit since I last looked at it... by biglig2 · · Score: 2, Interesting

    ... they've included a new combat gametype that is more like a standard FPS.

    I wonder if this is good or bad... the learning curve to get in the game is what put me off NS before. Even SI is not that hard to pick up, but NS just baffled me.

    --
    ~~~~~ BigLig2? You mean there's another one of me?
    1. Re:Changed a bit since I last looked at it... by iethree · · Score: 1

      the learning curve is a bit of a turn-off but once you get over that, it's one of the deepest FPS's you'll ever play.

    2. Re:Changed a bit since I last looked at it... by 88NoSoup4U88 · · Score: 1

      The Combat gametype was allready present in the last version (pre 3.0) : It's very cool, and somehow they managed to also get the gamebalance perfect on that one.

    3. Re:Changed a bit since I last looked at it... by NBarnes · · Score: 1

      IMHO, CO was the worst thing they ever did to NS. There are fewer NS servers than there used to be, with some of the old ones moving to the very different CO gametype. And then you get the people coming into NS from CO asking how to upgrade their guns and whining to the comm (even more than they used to) for HMGs and shotties, and not knowing what an RT is, etc, etc.

      Implementing a half-assed FPS on top of NS is just hurting what NS legitimately does well.

    4. Re:Changed a bit since I last looked at it... by Anonymous Coward · · Score: 0

      What is an RT?

  5. Amazing Mod by TychoCelchuuu · · Score: 1

    This is seriously an incredible acheivment (does I come before E in that word?). It surpasses many retail games in terms of strategy and gameplay and all that good stuff. And the best part is that it's free, woohoo.

    --
    Against stupidity the Gods themselves contend in vain.
    1. Re:Amazing Mod by 88NoSoup4U88 · · Score: 2, Informative
      And the best part is that it's free, woohoo.

      Free if you own Half-Life...

    2. Re:Amazing Mod by TychoCelchuuu · · Score: 0, Troll

      And if you don't own Half-Life you obviously do not care about computer games, free or otherwise.

      --
      Against stupidity the Gods themselves contend in vain.
    3. Re:Amazing Mod by Pxtl · · Score: 2, Insightful

      That does raise a good point - if it were developed for, say, Tenebrae, it could be a completely free game. Why do modders insist on sticking to Half-Life and leave their creations to be trapped under Valve's licensing?

    4. Re:Amazing Mod by Ford+Prefect · · Score: 1

      That does raise a good point - if it were developed for, say, Tenebrae, it could be a completely free game. Why do modders insist on sticking to Half-Life and leave their creations to be trapped under Valve's licensing?

      Because it's far easier to start with a working engine and a game's content than (almost) from scratch?

      NS may be a near-total-conversion for Half-Life, but there's still a fair amount of Half-Life content in there. I remember from its development that much more Half-Life stuff used to be used as placeholders.

      Also, the licensing for mods under Valve games is pretty decent. Yes, I'm not allowed to sell anything I make without Valve's permission, but I do retain copyright on it. It's not the 'all your mods are belong to us' approach present in some games - if Valve wanted to sell my stuff (yeah, right!) they have to get my permission...

      --
      Tedious Bloggy Stuff - hooray?
    5. Re:Amazing Mod by 88NoSoup4U88 · · Score: 1
      Off-topic : Any approximate releasedate for that MINERVA-map in your sig ?

      What's it exactly : One or multiple maps?
      It looks very nice.

    6. Re:Amazing Mod by Ford+Prefect · · Score: 1

      Thanks for the comments! :-)

      Phosphenes is my 'teach-myself-HL2-mapping' map so I've no idea when it'll get finished, but it's going very nicely. The outdoors geometry is effectively all done and just needs scripting and entity work, and I've made a start on the indoors, underground stuff. And just in the last few minutes, I've finally decided what the Horrible Dark Secret is going to be. Woo!

      It's a single map, but will probably take half an hour or so to play - I'm already notorious for a particular single map with lots of gameplay. Plus, it'll hopefully be part of a series - I'm trying the 'episodic' route as I've started plenty of big projects without finishing them, so I really want something completed...

      --
      Tedious Bloggy Stuff - hooray?
  6. How about a torrent? by Anonymous Coward · · Score: 0
  7. And with Windows XP, I can't play it. by Kwil · · Score: 1

    Which cheeses me right off.

    Oh, it's nothing to do *specifically* with windows XP, just that you can't find OpenGL capable-drivers for my old 16MB rage card, and NS doesn't run in software mode.

    Funnily enough, on Windows 98? No problem.

    This is what cheeses me off.

    --

    That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    1. Re:And with Windows XP, I can't play it. by iethree · · Score: 1

      if you really want to play, fork up $50 for a new video card which will run any half life mod beautifully.

    2. Re:And with Windows XP, I can't play it. by gothzilla · · Score: 1

      $50?!?!?! Are you kidding? :)
      http://www.imagestore.us/product.asp?pf_id=VG-MX44 0-64MS
      $34 and it will play any HL game or mod just fine. Anyone not willing to fork out $34 doesn't deserve to complain.

    3. Re:And with Windows XP, I can't play it. by iethree · · Score: 1

      i actually saw a price/performance chart for HL2, and the mx440 got the most fps/$.

      not because it did really well, but becasue it's so darn cheap)

    4. Re:And with Windows XP, I can't play it. by wild_berry · · Score: 1

      My 16MB Rage card works happily under WinXP with the ATi drivers from their web site which provide the OpenGL that Half-Life needs.

      You're right, it is funny that the drvier bundled with Windows XP doesn't work with Half Life. A more-recent one came to me through Windows Update which appeared to be the same as the ATi download, but I haven't tried running HL on it.

      NS 3.0 may be a reason to reinstall Half Life...

  8. One very fine mod by 88NoSoup4U88 · · Score: 1
    I really like how the implemented two completely different gametypes/playstyles ; And still not make it biased to one team.

    For another hybrid of FPS/RTS ; Have a look at the (commercial) Savage : Battle for Newerth ;
    If you can't afford the game, be sure to check out their excellent demo.
    More info at http://www.s2games.com/

    1. Re:One very fine mod by captwheeler · · Score: 1
      I really liked Savage, but never played NS. (I don't want to deal with Steam.) How would you compare the two?

      PS. - Battlefield 2 is supposed to have a similar commander/troops type structure:

      "Enhanced team play features allow players to enter the action on the front lines as part of a formal squad, or work behind the scenes in Commander Mode to direct the strategic assaults of their teammates."
      --

      Thanks for putting on the feedbag. Thanks for going all out. Thanks for showing me your Swiss Army knife.

    2. Re:One very fine mod by 88NoSoup4U88 · · Score: 1
      How would you compare the two?

      Both the games have teams that require a different approach :
      The aliens in this mod can do alot of damage up close, and the humans are much more efficient with the enemy away from them.
      The aliens make up for this in speed, but also other rts-like capabilities (cloaking, extra damage, different aliens/classes you can evolve into).

      Since it's the HL engine, you -are- confined to very small spaces though , and not the vast landscapes you get in Savage.

      If your only reason to not play this mod is your reluctance to use Steam ; I would say : Let it slide.
      Steam is -not- a huge breach on your privacy (as some seem to be saying on this site), just, imho, a great server browser/connection service.
      Just grab yourself a copy of Half-Life in a store (you can dig them up for as low as 5 bucks) and get a go at this game.

    3. Re:One very fine mod by Anonymous Coward · · Score: 0

      Or you can grab a copy of Gunman Chronicles and throw its CDKey at Steam. That'll leave you with Gunman AND the HL Platinum set. A friend got Gunman for less than HL1 cost.

  9. If only Half Life 1 was free... by EnronHaliburton2004 · · Score: 1

    Dang, this game looks interesting.

    Now that Half-Life 2 is out, it would be great if Sierra removed the requirement for a legit CD-Key to play online. Then HL1 could be played for free...

    Not that they have any financial incentive to do this, but I can always dream.

    1. Re:If only Half Life 1 was free... by Necroman · · Score: 1

      Ya, cause the $10 or $15 that HL costs now is just way too expensive, and we have to pirate it...

      --
      Its not what it is, its something else.
    2. Re:If only Half Life 1 was free... by SB5 · · Score: 1

      I think the deal with this is, there are people that hack, and then they get banned. Wouldn't it suck if then they could still play by just getting a new SteamID which is the new version of "CD-key"?

      --
      If what you are reading sounds funny, or sarcastic, lame, or stupid
      it is because it is supposed to be. just laugh
  10. This version... by Satertek · · Score: 1

    ...is, IMO of course, the best version by far since 1.04.

    Grab it now. And if you've never played NS, now is a great time to get into it.

    1. Re:This version... by Kindgott · · Score: 1

      I liked beta 5 much more than this final version. My main problem is that I generally play as a Frontiersman, and the Kharaa cloaking is insane under the new ruleset.

      Fractional visibility at top speed for aliens? No uncloaking unless you attack? On some maps it's nearly impossible to pick out the skulks running across the floor towards you to bite your face off before he succeeds splendidly at it.

      I understand that Sensory Chambers were useless to drop first, but I think in their attempt to make them more useful, they perhaps made them too useful.

      Hope you have Motion Tracking and low latency, you're going to need it.

      --
      If there's anything more important than my ego around here, I want it caught and shot immediately.
    2. Re:This version... by NBarnes · · Score: 1

      Sensory first needs to be pretty amazing to make up for the lack of Defensive upgrades. Fades and onoses really, really benefit from Carapace/Regen, and forgoing DCs in favor of making your skulks better is a major sacrifise. I'm not convinced yet that it's worth it, even with the really good new cloaking/SoF-SC/free upgrades for skulks. Non-Defensive upgrades fades and onos are much more limited than ones that have access to Carapace or Regen, and fades and onos are a heck of a lot more important than skulks in most games. Upgrading your skulks at the cost of your fades and onos may still be a bad move.

    3. Re:This version... by Satertek · · Score: 1

      What about scanner sweeps and observatories? Traveling in groups also helps immensly. Both of these improve teamwork, which is the foundation of the marine team. I see nothing but good stuff here. :D

  11. Amazing Mod ... for a 7 year old game by slughead · · Score: 1

    We all like nostalgia, but after playing NS 2.0 for months and seeing the same exploits being uncovered, I think it's time to move on.

    Not like the source engine is much better, but at least SOME of the exploits don't work. My favorite exploit for NS: if you switch to a gun really quickly before entering the commander's chair, you can shoot enemies from a God-like and untouchable position.

    1. Re:Amazing Mod ... for a 7 year old game by dhakbar · · Score: 1

      Why are you talking about NS 2.0? This is about the release of 3.0 final. And as a new release, how is this related to nostalgia?

  12. See that thing way up there? by Kwil · · Score: 1

    That was the point..

    You just missed it.

    --

    That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    1. Re:See that thing way up there? by iethree · · Score: 1

      the point was, even if the drivers worked, your video card would still choke on a simple game like NS. Buy a new one, your computer will thank you. Windows doesnt support it becasue they figure anyone that doesnt care enough to upgrade their video card every 7 years or so doesnt care enough to play games that only support openGL.

    2. Re:See that thing way up there? by Kwil · · Score: 1

      No, the point was that it worked before. I didn't say NS wouldn't let me play it, I said Windows XP woudln't let me. Can you comprehend the difference?

      The graphics card worked with it just fine with Windows 98 and appropriate drivers, as I've been playing since late in 2.0 with the exact same hardware. Am I going to claim it was stunning graphics? Hell no. But it was certainly decent, and more importantly, it ran with reasonable frame rates.

      Why should I have to upgrade my hardware when it demonstratably works for the task at hand? I wasn't complaining about NS in the first place but I suppose with that case of fanboi knee-jerk you have it might have been hard to see it. Have I clarified enough that you can understand that yet?

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    3. Re:See that thing way up there? by AvitarX · · Score: 1

      Really, what is the point of Windows XP?

      And was it worth the money?

      You have to wonder how many paying customers of XP are using hardware from last century and playing games on it.

      Also, isn't it ATI's job to write drivers?

      And if you really did pay for XP there were probably better computer related investments to make, like 15 USD for Cedega, a newer grapics card, and still have some money to spare.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  13. ns is wonderful but... by Anonymous Coward · · Score: 1, Interesting

    I've been playing Natural Selection for a year or more now.

    I used to play counter-strike constantly but there was alway ssomething missing in that game and whether the skill level was rising up or the cheat level was... I don't know but I got tired of the same old thing. Then there were the warcraft, diablo and superhero mods which were great but too little too late.

    I found ns (found for myself) and I've been enjoying it. People say co (combat - team deathmatch) maps suck but I like playing combat after I play a lot of ns (classic - strategy) and every team I get on sucks.. I can still play the game but without worrying about how poorly my team will play.

    This new version has problems though. For one it crashes about 2-3 times more often than the last version. You're very lucky to finish an entire game if it lasts over 15 minutes.

    Second, with the changes to sensory chambers the game is very alien-sided such that the entire 6 hours I played last night of ns maps the marines lost every round and many many times they would just outright quit after a few minutes of playing when they saw it was impossible to win. (I rarely play marine because marines require a single good player to be the commander or else they stand no chance at all of winning and no, I can't comm)

    In the last version if the marines had a good comm the aliens had absolutely no chance to win. I've yet to see a good comm with the new version so time will tell.

    (whoever said it was balanced... well as much balance as they have is pretty amazing considering the task at hand but I don't think the game is truly balanced enough so that the only true factors are skill and strategy)

    1. Re:ns is wonderful but... by clamatius · · Score: 1

      Complaining about balance at this point is very premature.

      In the 2.0 (as I recall) version, sensory got a big boost with the "cloaking fields" around sensory chambers and aliens won a lot at first on pub servers. Then the marines got the hang of how to cope with that and in the end aliens gave up on sensory first as a strategy.

      This is the exact same thing again - people want to try the new thing so aliens will build sensory first a lot for a while, but in the end I'm guessing the same build order will be used as the previous version (defense, movement, sensory).

    2. Re:ns is wonderful but... by wickedj · · Score: 1

      If your tired of getting on a marine team that sucks, learn how to command. Seriously. I used to get the dumbest commanders who would hop in the chair, drop what they want and they go run out and get killed. Not many people want to command. I finally got sick of it and learned how to comm. Just the other night, I was the first one in and we practically devastated the alien team in a 12v12 match. They couldn't even grab an extra resource node the whole game. Learn how to comm.

      If all you want to do is kill things, stick to combat maps.

      As far as crashes go, I suggest you take a look at your computer. I play 4-5 hour sessions without a single hitch. This is one of the most stable, computer friendly modifications I have ever played.

      Now, with all that said, keep playing, it really is a great game. The more you play, the more others will too. As the general population increases, so will experience levels. In the end, it will balance the game.

  14. Torrent by gothzilla · · Score: 1

    Never seeded before but thought since no torrents have shown up I'd give it a try. Hopefully it will work, and hopefully my ISP won't freak out thinking I'm distributing illegally. :)

    http://members.cox.net/gothzilla/ns_install_v3.exe .torrent

  15. Newbies by Anonymous Coward · · Score: 0

    Look out, newbies inbound. Let's see:

    No, You aren't getting a cool gun until you can stick with the team. Please, please stop begging.

    Skulk, Gorge, Lerk, Fade, Onos. Yes, we know you're scared, use the names anyway.

    The locations have names (look at the bottom of your screen). Use the names. Never say "I need help here!" It's really, really hard to send backup to "here".

    Get a microphone and keep the channel clear.

    Get some headphones. The enemy is trying to sneak up behind you.

    You only need 100-150 extra bullets.