News on Advent Children and Kingdom Hearts 2
GamesIndustry.biz has commentary from Square producer Shinji Hashimoto about the upcoming FFVII movie Advent Children, and the second Kingdom Hearts game. From the interview: "To be honest, all of the staff was burnt out after we made the original Final Fantasy VII! But as you know, Final Fantasy has both a game part and a movie part - and as we made the movie part, we decided to make it longer, because it's so connected to the game part. We don't really think of it as a feature film. It's more like a collection of clips; it's become quite long, but we don't take that too seriously in terms of having a massive concept behind it or anything like that. It's just naturally come about."
SquareEnix is putting way too many eggs into the Final Fantasy series.
They need to bring back the Chronotrigger series. The new FrontMission game for PS2 that came out was so half assed compared to the old PS1 version. Can this company actually allocate budget to anything non-Final Fantasy related.
Translation: We couldn't come up with a story, so here's a bunch of cool CGI clips. Sorry if it sucks.
Is there actually a north american release date for Advent Children yet? It's been "upcoming" for a long long time now.
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn
The interviewer's focus was just as off as Square's was when they made the last FF movie.
How would you compare the quality of the visuals in this film to something like Final Fantasy: Spirits Within? Has the technology moved on a lot since then?
Great. I was really worried about whether a top-notch game company like SquareEnix can generate good-looking visuals. A better question would have been: "So, did you hire a screenwriter this time? If so, can he/she create a decent plot, or a dramatic structure smoother than something a five-year-old might build out of Duplos?"
Square hasn't released an original single-player Final Fantasy game since 2001. That's 4 years, the longest state-side gap since FF1 and FF2 (FF4 japan). I'd love to buy an original RPG from Square, but sadly, they don't seem to care about making those anymore. Square's biggest commercial successes (Chronotrigger, FF4,FF6, FF7) featured fairly distinctive storylines and ability systems. After Spirits Within, anything that was not a repeat of some previous ability system or storyline simply got axed.
The real formula square needs to copy is good single player games with original characters and ability systems.
-- Political fascism requires a Fuhrer.
There was actually a game, somewhere in between the FMV and scripted cinematic sequences? Damn, I know I saw it from start to finish, but I didn't realize there was anything in between.
...It's being pushed back farther.
I already know i'm going to hell, now i'm just trying to get cable down there.
My problem with current RPGS are two fold. First and foremost is that I hate long cinematic sequences. I haven't seen one that is interesting enough to hold my attention yet (not a.d.d.). Perhaps if they had some sort of interaction I'd be more satisfied. Secondly long periods of time between save points makes me put a game on the backburner. Real life interrupts more often now that I am an adult. I really do love RPG's, but make them playable without having to sit down for 3+ hours at a time!
Case in point, the last RPG I played was Knights of the Old Republic and being interrupted never set me back more than 5 minutes. Excellent game, short cut scenes, dynamic storyline. What more could I ask for? Well, perhaps Cid and an Airship.
peace,
-Grokent