World of Warcraft Outage Charted
miller60 writes "World of Warcraft has had extended downtime in the past 24 hours, apparently due to problems with a content patch installation. Blizzard's first MMORPG had recurrent downtime problems in January. The performance problems haven't slowed the frantic growth for WoW, which now has more than 1.5 million subscribers (which, as the article notes, works out to at least $26,000 an hour in assumed revenue)."
Hey! $26,000 - thats what I make a year too!
... what?
Hour?
Huh?
I am pretty sure that University profs and middle management have sabotaged the servers in an effort to increase the attendance rates and productivity that has been seen since the outset of the game.
Anyway, service has been fine for me.