Web Browsing on Your PSP
yodha writes "A guy has hacked the hidden browser inside the PSP to view external webpages. His webpage has info on that, some screenshots and a video. Yes, you can get Slashdot on a PSP! The PSINext forum and engadget are covering the same news."
So with a browsing solution out there, and obvious easier to implement hacks on the way, who flinches first and releases their web browser? PSP or DS? You know they both have them up their sleeves, or will we all just have to wait until E3 like good kids?
1. Only native Nintendo Games will be released
Nintendo Homebrew and hacking
2. Nobody uses a DS anyway , only little 5 year old kids called Timmy who don't even know what Slashdot is.
Yes, because games like metroid and goldeneye are aimed at 5 year olds.
Just remember, god hates console fanboys
Developing a pure CSS/XHTML site means that the site's content will display even without CSS support. If you're using Firefox with the Web Developer extension, you can hit CTRL+SHIFT+D and see the same thing.
I usually avoid user agent detection, simply because I don't want to keep up with the different browsers. I rarely do anything that can't be supported on all of the major browsers at the time. I've been to sites where I was rejected because I wasn't using IE4+. It was bad coding - someone assumed that all non-IE browsers were probably Netscape 4. Six years later, that no longer cuts it.
For accessibility (I think that's what you meant), it's worth setting up a handful of stylesheets for different browsers/readers. Definitely produce a print-friendly stylesheet.
Weird how I enjoy both Yoshi's Touch and Go on my DS with it's pastel colors while I can enjoy a good game of Ninja Gaiden on my Xbox or Resident Evil 4 on the GameCube.
Don't buy into the age group propaganda. I'm 24 and see games only as they are, regardless of the look : games. A good game doesn't rely on the user being a certain age to enjoy it. If you let yourself be limited by that, then too bad for you.
Here's an example:
Zelda 1 involved controlling Link in a top-view and solving puzzles and defeating enemies in a dungeon to get the triforce pieces.
Zelda 2 involved a side-scrolling Link, and was more action-based than the previous title.
Super Metroid, arguably the greatest 2D platformer of all time, involves a side-view of Samus as you go through the planet in search of the last Metroid.
Metroid Prime brings the game into the 3D realm, a first person adventure game involving light platforming and lots of shooting and exploring.
Those examples are better examples of "ports that are original from the sequel" than your "Halo on the PC is different from Halo on the Xbox" example...
I swear, this kiddy argument is the biggest pile of shit I've ever seen...You're acting like a pre-teen, wanting to "prove" your adulthood...Guess what buddy? I'm 22, and I'm pretty comfortable with my adulthood; I don't need my videogames to tell people I'm "mature." If you need your games to do that, then that's the furthest from the definition of "being mature" that you can get.
The casual gamers like yourself have forgotten that games just need to be fun. If games stop being about fun and start being about image, then what is the point to videogaming?