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Installing Wine with DX9

ts1920 writes "WineCVS is an extensive script for automated installation of different versions of wine and Cedega. Today it has been updated to support wine installation with latest DX9 features. The latest patch level of the script now includes a profile for installing Wine with Oliver Stiebers Direct3D 9 patchset. A short installation instruction and some more detailed information can be found at linux-gamers.net."

22 comments

  1. Latest DX9 Features? by X0563511 · · Score: 5, Informative

    Latest DX9 Features? I think not. Not all of them anyways.

    Notice the page linked to states that pixel shaders and vertex shaders are not supported, and neither are stencil buffers.

    Here I was with my hopes up.

    --
    For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    1. Re:Latest DX9 Features? by X0563511 · · Score: 1

      whoops, I mean the linux-gamers link, not the other ones.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    2. Re:Latest DX9 Features? by Corngood · · Score: 3, Interesting

      Notice the page linked to states that pixel shaders and vertex shaders are not supported, and neither are stencil buffers.

      That's pretty amusing, because on top of being pretty fundamental parts of directx, none of those features are new to DX9.

    3. Re:Latest DX9 Features? by Rezonant · · Score: 2, Insightful

      No, but they were greatly reworked and expanded with DX9.

    4. Re:Latest DX9 Features? by Corngood · · Score: 1

      Yeah, that's true, HLSL, etc. I just got the impression that it didn't support them at even the DX8 level.

    5. Re:Latest DX9 Features? by oliverthered · · Score: 3, Insightful

      ...Except many games and applications don't use shaders or stencil buffers.

      Vertex shaders are an important part of the rendering pipeline but stencil buffers and pixel shaders aren't, most applications don't require shaders at all this includes recent games like Half-life 2 and Pirates.

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      thank God the internet isn't a human right.
  2. Step in the right direction by holymoo · · Score: 4, Interesting

    This is definetely a step forward in process of being able to fully supports games like Half-Life 2 and Battlefield 1942.

    1. Re:Step in the right direction by FidelCatsro · · Score: 5, Interesting

      Well they are fairly well suported with cedega already , I was just playing HL2 the other day on my laptop (running ubuntu). I would rather see more games makers using OpenGL for games , however this is a nice step forward in getting the current and previous crop that are not working under cedega , also it is nice to have alternates

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    2. Re:Step in the right direction by Anonymous Coward · · Score: 0

      1942 runs under cedega as well as does hl2.

    3. Re:Step in the right direction by Anonymous Coward · · Score: 0

      hl2 runs under wine, Battlefield 1942 won't install so I haven't tried it yet.

      The rule of thumb is, if it works under Cedega it will probably work under WINE.Kohan 2.0, Freedom Force vs. The Third Reich demo, Wizardry 8 and Commandos Beyond Call of Duty work under WINE but not Cedega, so some rules are made to be broken.

      Don't use wine if you like sound.

  3. Goes a long way to bring Linux to the desktop by mnmn · · Score: 2

    Two projects are bringing Linux and Windows closer, and Linux closer to the conquest of the desktop: Samba and WINE. This was one of the best things in WINE I've seen in months... DirectX now. Once this has been polished up, and made usable enough for most gamers, the windows market can suffer a serious dent.

    But only if WINE can run: Giants!

    --
    "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
  4. Detailed Instructions?? by CarrionBird · · Score: 4, Interesting
    I didn't look too close but what I saw was basically download, complie, and "you should know what to do from here".

    What if I don't? Even the instructions think they're superior. I think I'm going to go sulk now.

    --
    Free Mac Mini Yeah, it's
    1. Re:Detailed Instructions?? by oliverthered · · Score: 1

      goto wine, if you still having problems I'm sure you can find someone who will fix them for a few dollars.

      What do you do when you have problems with you car? or anything else for that matter.

      --
      thank God the internet isn't a human right.
    2. Re:Detailed Instructions?? by Attaturk · · Score: 1


      And people wonder why Linux has a hard time cracking the mainstream. For all the MS flaming that we like to do here, and I include myself naturally, we're not very good at recognising their achievements. Instructions including the words "you should know what to do from here" and advice such as "find someone to fix it for a few dollars" or the implied, "just learn how to fix it", may well garner the respect and sympathy of us /. readers but it's not doing much to help the OSS movement now is it?

      DirectX has become a lot more than an API - it is Windows gaming and Windows gaming is pretty much still the only superpower when it comes to non-console gaming.

      Not to put too fine a point on it, we need a 'black box' solution. We need a linux distro that installs out of the box with support for DirectX gaming - and hopefully one that doesn't need one of us to fix it every so often.

    3. Re:Detailed Instructions?? by oliverthered · · Score: 5, Interesting

      I would assume that if you have a full tool chain on you PC, and found an artical on ./ that you would know how to google for wine. Failing that wait until everything is upto scratch and in the Wine tree at which point it will be bundled pre-compiled with you faviorate distro, Mandrake may even be tempted to do another Gaming adition. You then either have the option of, using the payed for support that comes with you distro to help you with any problems. (You can get this option with Windows, but it's a lot more expensive), finding someone to support you, or flicking through your local paper and finding a computer 'expert' to pop round and give you a hand. or you could always sponsor some work to resolve the problems you are having.

      If your having problems today you can always send me an email, I may take a couple of days to get back to you, as I have limited resources, but you will get a reply.

      I should imagine that this is more than you would ever expect or get from any other product you have ever purchased in your life, and certainly more than you would get from Windows.

      FWIW, I've also been working on migrating Windows setting over to Linux so that knopix will pick-up all the hardware, network and user information from and windows install present on the machine.
      I've also done some work on intergrating Windows meta-information with KDE.
      So yes the end game is you can walk into any shop, pick up any piece of software from the shelf, stick the CD in and have it install on you Linux box, without some major sponsorship it's a few years down the line, but getting a lot closer than it was a few years ago.

      --
      thank God the internet isn't a human right.
  5. That's great and all... by LukeTurner · · Score: 0

    That's great and all, a nice free way to play windows dx9 games, but is this really the solution we want? Why do 95% of devers use DX over OpenGL? Is it easier to implement things in DX?

  6. Oxymoron of the day by Anonymous Coward · · Score: 0
    linux-gamers.net


    heh


    I'll get my coat

  7. so far as i know by Anonymous Coward · · Score: 0

    opengl is stateful, where as directx is largely not statefull. that is you can just do stuff in any order and the api figures everything out for you.

    please correct me, more knowledgeable slashreaders.