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Gamer Behavior Categorized

Vodoo Extreme has the results from a recent study that looks into the spending and playing habits of gamers. From the article: "Gamers spend more than $700 a year: $341 on console titles, $233 on PC games and another $140 for accessories."

86 comments

  1. And how much do they spend on their girlfriends? by Anonymous Coward · · Score: 1, Funny

    See above.

  2. RTFA by MMaestro · · Score: 5, Interesting
    IGN polled over 5,000 people from around the network gathering stats on their spending habits, time spent playing games a week and other related jazz. Here are some of the results

    IGN pulls a poll and Slashdot reports it as a 'study'.

    1. Re:RTFA by WasterDave · · Score: 1

      Exactly what I was going to say. Not exactly a representative study, is it?

      Still, on the plus side we now have a clear definition of what it is to be a "gamer". I apparently need to do an average of 20 hours a week and spend the equivalent of US$700 a year. Timewise I'm down, massively, a factor of four I guess. Spendwise ... ummm ... just don't mention it to SWMBO, OK? (Damn you nVidia).

      Dave

      --
      I write a blog now, you should be afraid.
    2. Re:RTFA by rmarll · · Score: 3, Funny

      This poll is at least as valid as a slashdot poll. Er study.

      # This whole thing is wildly inaccurate. Rounding errors, ballot stuffers, dynamic IPs, firewalls. If you're using these numbers to do anything important, you're insane.

    3. Re:RTFA by Westacular · · Score: 2, Insightful

      "Gamers spend ..." with 95% confidence, 19 times out of 20?

      I agree with the parent; trusting IGN to do statistics is like believing everything you read in Score:-1 posts.

    4. Re:RTFA by spectral · · Score: 2, Funny

      single white male w/ body odor?

    5. Re:RTFA by Yer+Mom · · Score: 1
      She Who Must Be Obeyed.

      HTH. HAND :)

      --
      Never mind Spamassassin. When's Spammerassassin coming out?
    6. Re:RTFA by Headcase88 · · Score: 1

      "And Slashdot reports it as a 'study'"

      It'd be understandable if a reader contributed the news story, but unfortunately this is not the case. Oh well, I guess it's not the end of the wo

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  3. Only 14 a year? by McKinney83 · · Score: 1, Interesting

    $700 a year at ~$50 a game means that they're only getting 14 a year.

    Maybe the people surveyed took off $$ for trade-ins or only buy $30 and under games because that estimate seems rather low to me.

    --
    Winner of The Second Annual Montgomery Burns Award for Outstanding Achievement in the Field of Excellence.
    1. Re:Only 14 a year? by xenocide2 · · Score: 2, Insightful

      Or maybe thats honestly what people pay. It's only 14 a year, but that's more than one a month. Given the wild success the original halflife (and its mods) still enjoys, at least some empirical evidence exists in favor of the "averages gamers sit on their ass less than McKinney83" theory.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    2. Re:Only 14 a year? by SunFan · · Score: 2, Informative


      14 RPGs/year = ~1400 hours of gameplay/year = ~58 days spent on gaming/year.

      If a gamer also works a total of about 83 days/year, sleeps another 121 day/year, and spends 20 days watching TV, then there are 365 - 58 - 83 - 121 - 20 = 83 days left for experiencing real life. Unfortunately, another 40 of those days are spent in the bathroom or eating, leaving only 43 days to do the laundry, yardwork, house cleaning, errands, and finances. Oops, I forgot to mention the family!

      --
      -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
    3. Re:Only 14 a year? by aztektum · · Score: 2, Interesting
      This is just an IGN poll, not a indepth study, but if it's even close to being accurate, makes you wonder why so much money is spent on titles that will go unnoticed.

      If I were a publisher (a big one, EA, Activision...) instead of bitchin' about how much it costs to make 15 average games a year, I'd slice that release number by 2/3, make 5 or so kick ass games a year (for all platforms combined) and save the money I didn't spend on the other 10 crappers for stoking a hot fire on a cold night.

      --
      :: aztek ::
      No sig for you!!
    4. Re:Only 14 a year? by Allison+Geode · · Score: 1

      is that the amount the article cites? haven't RTFA'd yet. that said, i think i've probably bought over 14 games this year... since january. god i'm a loser.

    5. Re:Only 14 a year? by Anonymous Coward · · Score: 0

      If you're happy to have a hobby like that, I don't see why you should consider yourself a loser :)

      It costs less than other hobbies (eg. skiing for one), it's safer than many, and as long as you're not letting the rest of your life suffer (which can happen with any pasttime or hobby), I say more power to you!

      I wish I had the time and money to play more... I plan to go all out when the next generation consoles come out :)

    6. Re:Only 14 a year? by Dr.Opveter · · Score: 1
      $700 a year at ~$50 a game means that they're only getting 14 a year.

      Only 14? I like playing FPS games. I don't think i can remember any time there were 14 good FPS games out in one year. Not that i'd have the time to play 14 games in a year anyway.

      --
      Sample this!
    7. Re:Only 14 a year? by Lynxara · · Score: 2, Interesting

      Nintendo, back in the NES days, used to restrict how many titles licensees could release a year basically to enforce this business model.

    8. Re:Only 14 a year? by MagicDude · · Score: 1

      I don't think anyone except the top 1% of gamers come close to playing 14 RPG's a year. Are 14 RPG's even released in one year? Even if there are that many per year, they certainly aren't 100 hour marathons, maybe 2 of them will be that long. I think that most RPG's take less than 50 hours, or at most sixty.

      Your assumption of 1400 hours a year works out to a little less than 4 hours a day, 7 days a week, 52 weeks a year. Nobody sane is doing that, at least not every single day. Doing that for a week or two when a new game is released sure, that happens to all of us, but seriously not 356 days a year. Odds are that if you are gaming 1400 hours a year, you don't have to worry about laundry or yardwork or housecleaning since you mom does all that for you as you haven't moved out of her basement, and you probably don't have a family of your own either.

    9. Re:Only 14 a year? by Anonymous Coward · · Score: 0

      You're no loser.

      The only losers are the people who can only get 14 games for their $700. Now those are some capital-letter LOSERS.

      14 games in three months is easy to do. Very easy - that's less than an afternoon's worth of shopping to some collectors. What takes some special idiotic skill is paying $50 each on all of those games. You have to be some kind of new release hype junkie with more dollars than sense to shop for games that way. You know, like your typical PSP-fanboy-since-expensive-launch.

      Or maybe you were going for the passive show-off approach by mentioning your 14 games? That might be an indicator of loserhood, but it's still not all that bad. :)

    10. Re:Only 14 a year? by Weirdofreak · · Score: 2, Interesting

      Or alternatively, they did it to uphold their monopoly.

      That's what the Wikipedia article suggests anyway, and I find it much more believable if the other things mentioned are true: orchestrating shortages, antitrust and only starting to put quality over quantity because they didn't have enough resources to manufacture lots of games.

      http://en.wikipedia.org/wiki/NES
      http://en.wiki pedia.org/wiki/Nintendo

    11. Re:Only 14 a year? by WWWWolf · · Score: 1

      Except that didn't exactly keep the companies from publishing more than that... Think of Konami, who got around that by using alternate names (Ultra Software Corporation and Palcom Software).

    12. Re:Only 14 a year? by Lynxara · · Score: 2, Informative

      Go read Game Over by David Sheff. It's quite a bit better than the information provided in the current Wikipedia articles, which frankly reads like an "urban legend" version of events. The titles per year restriction was instated long before the chip shortage, as a reaction to how Atari managed to bust the market by flooding it with low-quality games in 1983 and 1984. Nintendo used the restriction as a selling point with early retailers who were skeptical of the NES.

      It's obvious that Nintendo eventually parlayed this tactic into a strategy to enforce their hold on the market, but arguing that Nintendo did it purely to enforce their monopoly is simply not correct. It's also worth noting that it has been long since proven that Nintendo did not orchestrate the chip shortage, although they had some unfair sway over who got chips and who didn't; the chip shortage is a well-documented event that cause big impact in electronics industries in that particular year. However, Nintendo did some things that intensified the shortage's impact on video games in particular, such as turning down any alternate source of chips that wasn't from a Japanese manufacturer.

      As for the antitrust actions, they were tainted from the beginning by a questionable influence from Atari, whose business practices regarding Nintendo had been declared illegal several times in civil courts. Most notably, Nintendo had no direct representation at the meetings that lead up to the antitrust hearings, but Atari did... frankly, I think this questionable motivation on Atari's part is why Nintendo ended up getting a mere slap on the wrist, even though some of their business practices at the time were rather monopolistic. Any harsher ruling would've prompted counter-action from Nintendo regarding Atari's role in events.

    13. Re:Only 14 a year? by Lynxara · · Score: 1

      Yeah. Nintendo knew the alternate companies really just Konami, and let them do it basically because of Konami's close relationship with Nintendo and a good history of Konami title sales on the NES.

      This sort of blatant favoritism is what drew Nintendo so much ire from other third-parties, particularly companies based in America. A lot of developers at the time felt like Nintendo showed distinct favoritism in dealings with other Japanese software houses, and frankly, they did.

    14. Re:Only 14 a year? by Lynxara · · Score: 1

      You can play 14 RPGs a year if you're willing to play a lot of the more mediocre Japanese console offerings and also play everything the American studios are releasing, too. I can't say I think 100 hours per game is a fair estimate, though, people will only spend that kind of time on a particularly deep or interesting game. For most console RPGs, people will be tired of it within 30 to 60 hours, and few people play even excellent console RPGs beyond 60-70 hours.

    15. Re:Only 14 a year? by Ty · · Score: 1
      I disagree with your calculation. The availability of used games has increased greatly over the last several years, particularly because of online sales (eBay, Amazon) and retail stores offering trade-ins. Add in the various "greatest hits" lines available for each console, usually priced around $20, and cost-conciencous gamers are getting a lot more bang for their buck.

      Personally, I rarely spend more than $15 for a console game because I don't mind waiting a year from release for the price to drop. (ie: I just finished GTA:Vice City) Every few months, when EB is having a sale of some sort, I go in and buy 6 to 10 games; I've never spent more than $100. Looking at my collection, last year I bought 34 games for about $400 I think.

    16. Re:Only 14 a year? by Ayaress · · Score: 1

      100 hours per game? That's pretty crazy. I've only bought two games in the last five years that took me 100 hours to finish, and before that, I don't think I ever took more than 60 hours (Final Fantasy VII was my longest investment before Morrowind came out, and that was about 60).

      I'd say a good average would be closer to 30. A lot of games only take around 20 hours to finish. 50 hours is long by most genre standards, and quite respectable for RPGs. 60 hours is a long RPG.

      The two games I've ever spent over 100 hours on a single play through are Morrowind and Star Ocean III, and a good 20 hours of Star Ocean (which took in all maybe 90 to 100 hours to finish) and probably 50 of Morrowind (which probably ate close to 250 hours, but that included a lot of treasure hunting, faction quests, and even a couple plugins) were spent pacing back and forth on the same area trying to figure out what stupid thing I missed that was preventing me from progressing. Very few other games even took me 40 hours. I only have one game that looks like it might compare in time investment, and that's Neverwinter Nights, but that'll only be due to the amount of downloadable content available for it, like with Morrowind.

  4. MMO? by nacturation · · Score: 4, Funny

    And probably about $300 worth of subscription costs to several MMO games. Man, they should find a way to combine those "get paid to surf" programs with MMOGs so that some gamers can at least afford rent after they pay their monthly game tax.

    --
    Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    1. Re:MMO? by PyroMosh · · Score: 1

      Not everyone likes MMO games.

      I probably spend that much a year or more, but most of my time is spent playing single player games, or in-the-same-room multiplayer console games.

      Network games just usually don't apeal to me unless I'm playing people I know.

  5. Not too bad by SunFan · · Score: 4, Insightful

    If gamers use games as their main source of entertainment, $700 isn't so bad. It is easy to spend that much just on a cable TV subscription.

    Of course, it would be better to spend a little less and save that money, but, hey, Social Security will still be there...right?

    --
    -- Microsoft is the most expensive commodity operating system and office suite vendor in the marketplace.
    1. Re:Not too bad by NanoGator · · Score: 1

      "Of course, it would be better to spend a little less and save that money, but, hey, Social Security will still be there...right?"

      I dunno, I kind of like enjoying life while I'm young.

      --
      "Derp de derp."
    2. Re:Not too bad by Anonymous Coward · · Score: 0


      "I dunno, I kind of like enjoying life while I'm young."

      Yeah, those semi-private rooms at the nursing home really aren't that bad. At least there is a curtain, so you won't have to see your roommate shit all over themselves.

      Man, retirement is going to be awesome.

    3. Re:Not too bad by Anonymous Coward · · Score: 0


      Forgot to mention the above is a true story. I knew a person who had only Social Security and Medicare after falling ill in retirement, and her roommate did a big number on herself while I was visting. Hehe, that credit card balance looks a lot worse, now, doesn't it?

  6. hell no, i spend way more by alatesystems · · Score: 1

    Damn, I _WISH_ I only spent $700. I just dropped 500 bucks on a psp, 3 games, 1gb memory stick.

    Not to mention all the console games I purchase for the xbox, and then the PC games.

    I think 700 would be extremely optimistic for me. This is depressing me; I spend too much of my small amount of money on gaming.

    1. Re:hell no, i spend way more by xenocide2 · · Score: 1

      Damn, 1gb stick? Way to get suckered into Sony's proprietary trap. I mean, the PSP seems like a pretty good gaming platform, but it looks like a hella expensive music player and shitty movie dispenser.

      The good news is that you've still got 3/4ths a year left to blow more money with!

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  7. Buy games?? by fodi · · Score: 5, Funny

    You can BUY games?? where?

    1. Re:Buy games?? by floodo1 · · Score: 0

      thats what i was thinking, but i ranted instead :)

      --
      I KUT J00 M4NG!!!
    2. Re:Buy games?? by Anonymous Coward · · Score: 0

      Yeah, funny that. I suppose you've actually got to buy psp games for the time being. Speaking for myself, I've stopped buying games years ago, along with most of my friends. Remember, bittorrent's your friend.

    3. Re:Buy games?? by WaterBreath · · Score: 1

      Come on now. We all know you can't BUY games. however, you CAN buy a license to a copy of an intellectual property that implements a game.

      Have you learned nothing from the **AA lawsuits???

    4. Re:Buy games?? by Jugalator · · Score: 1

      Hmm... The Pirate Bay sometimes run ads. You may wish to check that out.

      --
      Beware: In C++, your friends can see your privates!
  8. In Retrospect by Valandil · · Score: 1

    I would have to say 700$ a year is an extremely low estimate for anyone who reads slashdot. However, when taken under consideration that the majortiy of slashdot readers hold themselves to be geeks, you are only accounting for about half of the people who play video games. There are still many people who only lightly play video games. This part of gamers are skewing the result of yearly cost, atleast in the eyes of a good majority of hardcore gamers who happen to read slashdot.

    1. Re:In Retrospect by Saeed+al-Sahaf · · Score: 1

      50 bucks. Who needs anything more than Doom?

      --
      "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
    2. Re:In Retrospect by Headcase88 · · Score: 1

      How much did the computer upgrades cost?

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  9. Info from the survey: by Golgafrinchan · · Score: 3, Insightful
    Gamers play an average of 20 hours a week; ten percent spend 40 plus hours a week.

    Based on this, I'd say it's pretty clear that teens and college students are overrepresented in the survey relative to the true gaming population. I don't know anyone in their mid-20's or older who can come close to averaging 20 hours a week. At the same time, nearly every male I know that's my age games on a reasonably frequent basis. So I'm guessing not many of them responded to this poll.

    This would've been more helpful if they'd have published an age breakdown of survey respondents. I think it'd be interesting to know, for example, how many hours per week 25+ year olds can play.

    --
    My userid is prime!
    1. Re:Info from the survey: by crashmstr · · Score: 1

      I'm 30+ and play anywhere from 10 to 30 hours a week. It varies a lot depending on what games are out that I want to be playing, as well as what books, manga, anime, etc. are also out.

      But when a really good new game comes out, it is not unusual for me to play 40+ hours in one week (Like playing 52+ hours of Tales of Symphonia in one week, 43+ hours on KOTOR2 in less than a week, or 30+ hours with Fable in one weekend).

    2. Re:Info from the survey: by nb+caffeine · · Score: 1

      Im 23 (slightly below your example), i work 40-50 hours a week and game around 15-25 during the week. Then again, i dont have cable, so its my primary entertainment medium. Though, after gran turismo 4 came out, its been 20-30 hours per week (with my bspec driver racing endurance races while i sleep). Not that im addicted or anything :)

      --

      "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys
  10. yeah right by Sebadude · · Score: 3, Funny

    Excerpt from the article adjusted for the real world:

    Gamers spend more than $200 a year: $100 on blank media for console titles, $100 on blank media for PC games, and another $30 for labels, sharpies and cd sleeves.

    Heh.

    --
    Eh.
  11. I am a recovering game addict by kevin-cs-edu · · Score: 0

    I am a recovering game addict and I spend more than this on games per year.

  12. Is this for real? by N5 · · Score: 1

    I don't know about you, but I don't know anyone who spends anything close to $140 for accessories. These types of numbers are just about worthless because they clump the console-centric with the PC gamer with the gizmo nut. These types of polls arn't accurate anyway. Do you remember how much you spent on games in the last 12 months? How many people could give an accurate number beside "$500 to $1000" and if they used how many games you purchased those numbers are terribly skewd by bargin/used games. This type of stuff is simply to attract advertising revenue, and I doubt reflects the true buying behavior of an average gamer. I sure hope advertisers don't take this seriously, or we'll see ads for the Powerglove2 TM

    --
    John 3:16 - The easiest way to a BETTER YOU.
    1. Re:Is this for real? by srmalloy · · Score: 1
      I don't know about you, but I don't know anyone who spends anything close to $140 for accessories. These types of numbers are just about worthless because they clump the console-centric with the PC gamer with the gizmo nut.

      Actually, PC gamers can go significantly past that for accessories, particularly for flight simulators and air-combat games, without going to the 'gizmo nut' range. The Thrustmaster HOTAS Cougar stick/throttle package runs about $300, to which can be added a number of different aftermarket modifications, such as replacing the gimbals and potentiometers with strain sensors so the stick works like the real F-16 stick (my upgrade was a custom-machined set of gimbal replacements and Hall sensors replacing the potentiometers, which ran about $500 total). A set of good rudder pedals alone can list for $150 (and for the truly gonzo flight-sim addict, you can get rudder pedals that duplicate F-16 rudder pedals -- at ten times the cost). If you want to get a more accurate simulation with multiengine aircraft, you can get throttle quadrants that let you control all four engines on a simulated 747 or B-17 individually, with a list price of $200. So you can easily run over $500 with just a stick, throttle, and rudder setup, without going into any of the various MFD-like button pads. And this doesn't even touch on the people who build cockpits for their flight simulator or air-combat software. The 'gizmo nuts' are the ones who go off and build complete jetliner cockpits for their flight sims, and their investment can run into tens of thousands of dollars in hardware and time.

  13. jaded by floodo1 · · Score: 0

    maybe gamers should use services like gamefly.

    and maybe they shouldnt pay money for crap games, out of desperation.

    its funny what happens within the "popular" gamer community. EGM is NOT an authority! Computer Gamer SUX!

    maybe gamers shouldnt allow themselves to be pushed around by the likes of EA.

    ---
    or maybe they should just sell out and LIKE NFL street :(

    --
    I KUT J00 M4NG!!!
  14. Oh noes! by dauthur · · Score: 2, Funny

    Gamers spend more than $700 a year: $341 on console titles, $233 on PC games and another $140 for accessories.

    Jeez I hope I don't go over my limit...

  15. zerg by Lord+Omlette · · Score: 1

    Does average mean "median" or "mean"? Did they give the standard deviation? (No, why would they?)

    If this is a real "study", then I'm CmdrTaco...

    --
    [o]_O
    1. Re:zerg by srmalloy · · Score: 1
      Does average mean "median" or "mean"? Did they give the standard deviation? (No, why would they?)

      With gamers, there is no 'standard' deviation; they're all different.

  16. Re:And how much do they spend on their girlfriends by Patrik_AKA_RedX · · Score: 1

    Easy to calculate:
    dates: 4x month: ~200
    gifts: once/month: ~50
    clothing: once/month ~100
    Flowers: twice/month: 10
    Misc.: 75

    Add and multiply by the number of girlfriends.

  17. Gamers spend more than $700 a year... by Frodo+Crockett · · Score: 2, Insightful

    ...and they could cut that in half if they were patient. Wait a few months for a price drop. Hell, wait a year for something to hit the bargain bin. The games aren't gonna disappear if you don't buy them right away.

    --
    "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    1. Re:Gamers spend more than $700 a year... by Dr.Opveter · · Score: 1

      Indeed, if you're a year behind the latest releases you'll get good prices (I just recently bought UT2004 for cheap). Also required hardware will be a lot cheaper.

      You just can't share with your friends how awesome the graphics look in your latest purchase cause they'll tell you your game is crap compared to the current games.

      --
      Sample this!
    2. Re:Gamers spend more than $700 a year... by Frodo+Crockett · · Score: 1

      You just can't share with your friends how awesome the graphics look in your latest purchase cause they'll tell you your game is crap compared to the current games.

      Make friends with homeless people. You'll never run out of things to brag about.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    3. Re:Gamers spend more than $700 a year... by Anonymous Coward · · Score: 0

      But if you like games where plot is important, by the time you play them it will be unavoidable that you'll have read about/heard the ending or some other major spoilers.

    4. Re:Gamers spend more than $700 a year... by Frodo+Crockett · · Score: 1

      How so? I've never played Final Fantasy 7, for example, but I have no clue how it ends. That goes for most games I've never played. If you read spoilers about a game, that's your own problem. If it's that hard to avoid, maybe you should ask the webmasters of forums you participate in to add a spoiler tag.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
  18. Something to think about.. by euxneks · · Score: 1

    I didn't spend any money on games last year. What shmuck is spending 1400$ to balance out the average???

    I know, I know, I'm skewing the stats - but isn't that what statistics are all about? :P

    --
    in girum imus nocte et consumimur igni
  19. Rethink by eamonman · · Score: 5, Funny

    I think there's something interesting in this:

    There should be multi-dimensional spread;

    X=% of Discretionary spending spent on tech:
    Y=% of tech spending spent on games:

    100%--S------T------U------V
    75%---O------P---- --Q------R
    50%---K------L------M------N
    25%---G- -----H------I------J
    0%A---B------C------D------E
    0%----25%---50%---75%---100%+

    I'll just list the fun ones; feel free to fill in the others:
    A(0%,0%) - Has no worldly possesions and spends zero money on tech or games: Monk, Dedicated amish
    D(75%,0) - You have a giant entertainment system, nice car, possibly the latest GQ. You think games are for kids.
    E(100%,0) - If this is even possible.. you're a megalomanic scientist who seeks to take over the world by working in your lab to build a giant robot. Or you built a robo-hooker and maintinence costs you everything.
    K(50%, 25%) - Typical slashdot reader? (more into tech than games, but buys some games)
    N(100%,50%) - You live at home and you have all game systems. Your mid level stereo bothers your parents.
    O(25%, 75%) - You have every game system but you play it all on your late 90's 27" TV.
    S(25%, 100%+) - The EB Games clerks within 40 miles of you know you by name. People keep telling you to by an HD set but you aren't willing to put up the bucks.
    T(50%,100%) - Not only do you subscribe to most known MMORPGS, you try to play your new game on your console while waiting for the mobs. EB Games and GameStop employees are told to call you to get you to buy their games.
    V(100%, 100%) - You are either the largest spoiled brat on earth, buying only the newest game every day to play at your palatial mansion; You have a casino credit line at all game stores. All your non-game stuff is probably paid for (you have to have something to play all your games on. You wonder what it might be like to work a day in your life, but then you go back to playing again.

    Ok I think I've wasted enough time on this psycho-silly-nerdy comment.

    --
    0- Eamonman Proud member of DNRC
  20. SWMBO by Marran+Gray · · Score: 2, Informative

    She Who Must Be Obeyed

    Firefox comes with an Urban Dictionary quicksearch. Type "slang foo" to get a definition of "foo".

    --
    "There are hundreds of game theorists at the gates, sir, and they want to hold an election!"
    1. Re:SWMBO by Anonymous Coward · · Score: 0

      Okay, but can you view images on web pages without installing a plugin yet?

  21. Re:And how much do they spend on their girlfriends by Durinthal · · Score: 1

    I thought they fell under the "Accessories" category.

  22. Re:And how much do they spend on their girlfriends by Quixotic+Raindrop · · Score: 1

    confused.

    4x month = ~200
    so month = ~50.
    Which co-incides with:
    gifts: once/month ~50.
    But once/month = ~100
    so month = ~100
    which != 50. And also !~ 50.
    Which is it?!?

    --
    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. (Einstein)
  23. So what... by __aaclcg7560 · · Score: 1

    I probably spend that much on books and DVDs. I only spent $120 on my last three games (Doom 3, Half-Life 2, Empire Earth Gold) in the last year. Beyond that, there wasn't anything great to be diving for in the bargin bin.

  24. Bias by Sv-Manowar · · Score: 2, Insightful

    By polling their own users, IGN are more likely to get hardcore gamer results rather than the average gamer, therefore it can't really be counted as a study

    A better study would maybe be a questionaire inside Gran Turismo 4 or another game that will be widely sold , so it would not be affected as much by gender, genre liking, age etc.

    1. Re:Bias by Anonymous Coward · · Score: 0

      Don't get me wrong, I can see your point here...

      But a questionnaire inside GT4 really, really wouldn't be any better. I suspect most of the answers would go "Spend money on games? But then I wouldn't able to afford my new spoiler, muffler and alloy wheels!"

  25. Re:And how much do they spend on their girlfriends by darkgreen · · Score: 1

    Add and multiply by the number of girlfriends.

    yep, still comes out to 0

    --
    You don't need Geeksintraining if you're on Slashdot.
  26. They got PC gamers wrong... by illumina+us · · Score: 2, Insightful

    PC Gamers spend a little more than that... $200 for 10,000 RPM Hard drive. $500 for latest video card. $300 for the newest RAM. $1000 for the latest CPU. $200 for a motherboard. Etc. Repeat every 18-24 months.

    --
    -illumina+us "I put on my robe and wizard hat..."
    1. Re:They got PC gamers wrong... by Anonymous Coward · · Score: 0

      Remember kids, every single PC gamer buys only bleeding edge equipment, and does so at least once every 2 years!

    2. Re:They got PC gamers wrong... by Anonymous Coward · · Score: 0

      Sure, the top %5 spends that.

  27. Re:And how much do they spend on their girlfriends by Everleet · · Score: 1
    dates: 4x month: ~200
    gifts: once/month: ~50
    clothing: once/month ~100
    Flowers: twice/month: 10
    Misc.: 75

    Jesus, that's a hell of a subscription cost. And people complain about WoW...

    I think I'll just buy enough drugs so I don't need sex.

    --
    It's tragic. Laugh.
  28. Huh? by Anonymous Coward · · Score: 0


    They story means:
    $50 on modchip
    $200 on blank DVD/CDR media.

  29. easy by Woy · · Score: 0

    We don't sleep.

    --
    "If God created us in his own image we have more than reciprocated." - Voltaire
  30. Re:And how much do they spend on their girlfriends by leland242 · · Score: 1

    Dude, you're crazy.

    Think: low maintenence.

    Of course, give it 8 years or so, and next thing you know you own a house together.

    so.....hrm, $350K.

  31. Not true. by Rallion · · Score: 1

    No self-respecting hardcore gamer visits IGN.

  32. Rentals? by CosmicDreams · · Score: 2, Interesting

    This is an interesting question. How much do I spend on games a year. I bet the majority of my money is spent on renting games rather than buying them.

    Some games aren't worth keeping after you beat them. Some games look good but don't have enough variety to keep you interested. There are a ton of games out there I'd rather not own.

    Renting games is a good way to keep the costs down. Now if only Gamefly would build another distribution center near me, I'd be all set.

    --
    Go Gusties
    1. Re:Rentals? by Anonymous Coward · · Score: 0

      I don't like renting. If sometime months or years later I get a craving to play it, there's no guarentee that it'll still be avalible to rent, or that I can get it off ebay before the craving goes away. Even bad games I sometimes get a craving to play, or I want to show other people how bad it is. And if I have children someday, I want to be able to show them the type of games that were played when I was younger, in their true form instead of just on an emulator.

  33. You Sure about that? by CMiYC · · Score: 1

    $700/yr?

    They obviously do not know me.

    ARRRGGHhh.

  34. Re:And how much do they spend on their girlfriends by Anonymous Coward · · Score: 0

    I'm a gamer and a girlfriend. Last year, for christmas alone my boyfriend spent more than $700 on games and game accessories for me.

  35. Half as much as smokers by dolphinling · · Score: 2, Funny

    Gamers spend more than $700 a year...

    So in other words, half as much as smokers. And we have a lot more fun with what we buy. Is this even newsworthy?

    --
    There are 11 types of people in the world: those who can count in binary, and those who can't.
  36. hardware by MattW · · Score: 1

    Someone should have asked about hardware, because I know I spend way more on hardware than I do on the games I play ON the hardware.

    How many $60 games can you play, anyhow? An mmo or two at $120-180 a year each is enough to suck ~infinite time out of someone, but you can easily drop $4500 or more on a high-end system. (Overclocked SLI rig with RAID SATA anyone?)

  37. Re:And how much do they spend on their girlfriends by Jacius · · Score: 1

    Clothing is ~100/month, Gifts is ~50/month, Dates is ~200/month (or ~50/date, assuming 4 dates/month). Month is not a variable, nor are any of the lines referring to the same cost. Given how closely you analyzed the parent to perform your calculations, I'm impressed that you managed to miss that.

    Alternatively, if we choose to be excessively literal, and also interpret the colons as equals signs, we get:

    1] dates = 4 * month = ~200
    2] gifts = 1 / month = ~50
    3] clothing = 1 / month = ~100
    4] flowers = 2 / month = 10
    5] misc = 75

    In which case, solving for month, we get:

    1] month = ~50 = dates / 4
    2] month = ~0.02 = 1 / gifts
    3] month = ~0.01 = 1 / clothing
    4] month = 0.2 = 2 / flowers

    In which case no line agrees with any other line, and we can conclude that month is not the same on any line, much as x is not the same in every problem in a math textbook.

    If you're going to be picky like this, at least put in the effort to get it right!