PSP Hacks and the Mainstream
pasm writes "The BBC is running article about how "DIY software and hardware experts have been quick to embrace Sony's PlayStation Portable console." Today I have witnessed some colleagues playing a wireless racing game with imported ones in the office. It seems that this will be the gadget of the year for both gamers and programmers with a neat idea and time on their hands."
Yet...
So is this going to be another case where the developer of PSPIRC and other hackers have laid their hands on a PSP-DK (which will likely turn out completely unauthorized, etc.) and Sony will come down like a ton of bricks upon people? IIRC something like this has happened in the past. While I like the idea, you know Sony officially sanctions development for PS games, usually entering exclusive agreements, i.e. Sony provides DK, Developer agrees not to distribute DK, Developer creates game and turns over to Sony, Sony produces the carts and either sells them and splits the revenues or sells them back to the developer to do their own marketing (dunno if it works exactly like that anymore, but I know it was the business model.) So Sony holds ultimate control over what's released for their PS and PSP platforms.
I expect a big shoe to drop. It wouldn't be a good idea to go blathering your name and accomplishments all over the place, particularly to reporters. I expect Sony will make their displeasure known in good time and in no uncertain terms. A shame, but this is part of their plan to protect their investment.
A feeling of having made the same mistake before: Deja Foobar
I don't they ever will, since many people are too afraid that they will break them. I know some computer savvy people who are, even after having built several computers.
I know that there are a bunch of handheld devices available that can scan for wifi networks, but they cost ~$40 for a reasonable model that can detect network security settings. Has anyone heard of using a PSP for this task?
Due to financial difficulties, the light at the end of the tunnel has been turned off.
...if the PSP was even more open. They could open up development, allowing downloads to memory stick permitting 3rd party games to be developed (think Palm) . I think this constant tendency of Sony shoving down our throats things like Memory Stick and ATRAC have really hurt them, instead of enhancing their bottom line like they think it would.
Before you say that allowing anyone to develop for the platform would hurt sales, I say to you that people still buy commercial games in droves.
Yeah, but you'd look pretty stupid (and stooped) lugging one around, with your car battery, inverter, and monitor.
A feeling of having made the same mistake before: Deja Foobar
So is Sony going to release a programming SDK to the general public? And which programming languages are supported?
If Sony wants to make a deep impact against Nintendo, they should open up the PSP as wide as possible to "non-traditional" programmers. Especially considering how much the ding-dang-thing cost.
One useful hack would be a sony memory stick to secure digital converter, I have 3 gigs of SD cards laying around I could be loading movies onto. The mpeg4 feature of the PSP is no use to me if I have to go out and buy a bunch of sony memory in order to do it, my 1GB SD card would be perfect (probably faster too).
Yeah, but my back gets sore carrying around my TV everywhere I go.
Burn Hollywood Burn
When it came down to the choice between getting a DS or a PSP now, the choice became the PSP. Granted, I'll get a DS later for other games that I'm interested in and the rumored Palm Pilot module - but it was the usefulness of the PSP *now* that interested me.
I've been using it to watch movies on planes and trains, which is more convienient than even watching it on my 12" powerbook. But I can see where more can be done.
With 512 MB RAM, there's plenty of space for both my saved games, little videos (2 hours of video is about 300 MB or so), and other apps. Where's a *real* web browser that could be hacked from Mozilla, or a mail reader program so I can check up on the go?
Evidently, you can have "games" that run off the memory stick directly (or so it tells me when I'm in the Game menu section an it looks at either the disk or the memory stick), so why not just make those applications?
I know, I could get a blackberry for some specific tags, but if Sony *really* wants the PSP to take off, they should release some sort of light development kit (either free or say $50). Let developers see what a portible wi-fi system with a good screen can run. Could Skype run on it? Maybe, maybe not - but let developers give it a shot.
With a large developer market that's not constrained with having to worry about having a large development start up (like those for the official PSP games), the PSP could become a choice machine for all sorts of things, which would drive attachment sales and, via a sort of "halo" effect, to PSP games. It would be a win-win for everyone.
But - Sony probably won't do it. Fear evidently keeps the managers in line - fear of this station. In this case, it's this gigantic Death Star circling around called "loss of control". Of all the things Sony fears, it's that Loss of Control. After all, if *they* can't control which applications get made for the system, what if someone makes money on Sony's device without Sony getting a cut. What if someone comes out with an iTunes client that can play protected AAC files and potentially take away money from Sony's ATRAC based store? What if monkeys come flying out of the asses of developers that Sony can't make money on! The horror!
Sony *could* make the PSP the device of choice that way. Right now, I like the basic hacks that have come out for it, but if the DS gets that Palm Pilot add-on (with extensible memory via a MMC chip or something), then it might swing me to the dual screened little player, since there are a lot of Palm apps out there I could potentially run (like my eBook reader) and a video client could probably run on the DS pretty well. It wouldn't look as good as on my DS, but if it's "good enough" for my train to/from work needs, then it will be an easy buy.
Sony has a chance here to break out. But I'm going to bet they won't take it because of their own fear.
Of course, this is just my opinion. I could be wrong.
52 Weeks, 52 Religions with John Hummel
GBA pirates, Dreamcast hacks, NES/GB/Sega Genesis home brewed games are all examples.
There also exist GBA homebrew games such as mine. I hope you didn't intend a subtle slam against the gbadev community.
I *think* I recall hearing the same argument when the robotic dog thing came out from Sony. People were hacking it and Sony started shutting down sites. Then they realized the benefit of the 3rd party hacks and began releasing SDKs for the later versions of the wacky lil beast.
I got my PSP 2 days ago, and got a chance to spend some time late last night going over it. I still don't have any games, so my thoughts are tempered by what I can get out of the hardware. On the whole I'm pretty impressed.
:)
The good stuff:
* Engineering-wise, it's got every piece of hardware you can think of. 802.11, IR, analog stick, USB, memory card -- there really is a "kitchen sink" approach and I like exploring the device to find new stuff. I'm really tempted to take the thing apart.
* The screen is phenomenial. I really think this'll be the screen that all portables will aspire to. If Apple ever makes a video iPod, this is the screen to use. I watched Spider Man 2 last night and it looked fantastic.
* I've been "pleasantly surprised" by some extras. For example, Sony packages a wired remote and headphones in the box (something Apple charges an arm and a leg for). The battery life has been better than I expected: after about 120 minutes last night of watching the movie it was only down 20%. The interface is excellent. The USB port is great because Windows sees the device as just another USB drive. System files are stored on the memory card, so they should be easy to hack. The device makes a great Wi-Fi finder (it found 4 networks in my home, and gave a percentage of their strength.
Stuff I don't care for:
* The front of the chassis is well designed and looks beautiful -- the back looks like it was done by a totally different designer. In particular, it feels flimsy. The discs are inserted in a tray mechanism that pops out, similar to a video recorder. I'm going to be careful with mine, but I can easily imagine a kid dropping and breaking it the first day.
* I'm not sold on the media (UMD - Universal Media Discs). They're essentially really tiny DVDs stored in a cartridge, similar to when CDs first came out. Space wise they're fine, as it really looks like you're watching a DVD, but the cartridge looks fragile. In particular, they look like optical disk versions of classic floppies -- without the protective flap that gets pulled away. In other words, it's fairly easy to scratch the disc.
* Certain aspects of the system are gimped. You have 802.11 but no web browser: the system only checks for new firmware (no official one anyway; someone's already hacked together a simple browser -- look through various articles). Video needs to be in a very specific format to play off a memory card: MPEG4, 29.97 fps, exact resolution (the system is much more forgiving playing MP3s and photos). The analog stick could also use a little work.
I'll have a better idea tonight when I get the games (finally), but so far I likes what I sees.
Possibly Sony relented because the Aibo wasn't a platform for generating money through subsequent sales of software. Remember, PS and PSP are what are called Loss-Leaders. They real money is in selling the games, videos and other enhancements.
A feeling of having made the same mistake before: Deja Foobar
When it came down to the choice between getting a DS or a PSP now, the choice became the PSP. Granted, I'll get a DS later for other games that I'm interested in and the rumored Palm Pilot module - but it was the usefulness of the PSP *now* that interested me.
A lot of people underestimate the usefulness of the GBA and Nintendo DS now. Like the PSP, the GBA or Nintendo DS supports its own proprietary memory card format. A GBA memory card such as the Flash2Advance or the EFA-Linker greatly expands the capabilities of a GBA or Nintendo DS system:
The only thing you're lacking is video, but there's another peripheral for that.
Sheesh. This article is so light on details, and most of it's implications are just dead wrong. The only truthful part I read was where it admits near the end of the article that most of these "hacks" rely on the web browser in the game Wipeout Pure.
Don't get excited, folks, these "homebrew tools" are NOT code running on the PSP. This isn't a case of somebody stealing Sony SDK tools and writing new software for the PSP or even hacking existing software. This is simply a matter of changing DNS so that you san spoof the scea.com domain and direct an EXISTING browser to a different site and putting server-side tools for the PSP to access. There's nothing particularly amazing about using a web IRC client and portals and the like.
The article makes it sound like they have an IRC client running on the PSP, and an ebook reader. Nope. It's just the existing web browser and photo viewer, no coding changes on the PSP required. Really, there's no news here.
The Gamepark 32 is already a fantastic little portable gaming device and you don't have to worry about unauthorized uses of SDKs and whatnot -it's all open!
Opening the PSP too much could shoot Sony in the foot.
It's well-accepted that at the price they're selling the PSP at, Sony's losing on every unit. Games and UMD movies are the route to profitability.
Now I'm not denying the attractive power of the extra features, provided they don't comprise an overpowering value proposition. Viewing media on a Memory Stick isn't worth $250 to anyone with half a brain, so Sony's pretty safe in assuming that a raft of people aren't going to bleeding them to death buying PSPs and never buying a game or a UMD movie.
Now, throw in open dev kits. Suddenly, the included 32MB stick can hold a web browser as well as games and software obtained freely off the Internet (or cheaply) that Sony doesn't see a dime off from. In fact, it may even serve to draw attention away from the games Sony does make money on in those people who would have bought them otherwise.
So. Explain to me how this idea is a good thing for Sony?
You misunderstand. It's about hacking the Program Segment Prefix. DOS is coming back! :-)
The Tao of math: The numbers you can count are not the real numbers.
"Today I have witnessed some colleagues playing a wireless racing game with imported ones in the office."
Sometimes you import your colleagues?
God spoke to me.
Three or four years ago, Bleem! developed an emulator which allowed PlayStation games to be played on PC's. The founders of Bleem! figured this was going to be a win-win for Sony - they don't have to sell their hardware at a loss, but receive licensing revenue from the game. Sony did not see it that way, and sued Bleem! out of existence.
Further, note that Bleem! actually won all of the court cases I am aware of. However, the cost of defending themselves in court put them out of business.