3 Million in Xbox 2 Sales At Christmas?
Forbes has a look at the upcoming release of the Xbox 2 console, from Goldman-Sachs. Speculation is put forth on the unit's cost as well as how it might do in sales. From the article: "The research firm, which rates Microsoft at 'outperform,' expects Xbox 2 to be available for retail sale in October or November at a retail price of about $249 to $299."
And pigs might fly out my butt.
Okay, seriously. if they have them in STOCK this year and Sony's PS/3 doesn't come out at the same time, then maybe. But it took almost 6 months to reach the million mark for PS/2's.
It depends almost entirely on what lineup the system has at launch. An enhanced version of Halo 2 may help, but it won't be enough. If the system lacks backwards compatibility it'll be tougher going.
I think that Microsoft believes that being first to market with a next-gen console will solidify their position in that market, and I further believe that they are wrong. I'm not sure that the current generation of consoles is played-out. When the PS2 launched, it was time, the PS1 had been around for years and the envelope on that tech was pushed to the limit. The PS2 (and Nintendo) launches were timed well. I know PS3 is coming (maybe this year too) but I expect much of that is because of MS pushing to get XBox 2 out early.
My main concern is that developers will not be ready to properly take advantage of the technology at launch. Thus, there will be a laundry list of ho-hum crap on XBox2 and the early launch will begin the decline of XBox. This is all speculation and conjecture but my gut tells me that XBox 2 will be about as big a hit as the PSP. That is, some hardcore gamers will rush out and pick it up, but most will have a wait-and-see-PS3 mentality.
Depends on whether it will have backwards compatibility, I'd bet on "no" though. Perhaps we'll see a Quake 4 and a HL2 port (I once heard that Valve was planning to release HL2 for all next gen consoles).
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Don't get me wrong, I enjoy playing my Xbox, but the early bird pre-unveiling expectant hype before the hype is a bit much, no?
The firm expects Microsoft to ship about 3 million units of the Xbox 2 worldwide in the December quarter.
That's what was said in the article. This means that the quarter can range from NOV to JAN and beyond. So this is not saying that DEC it will sell 3 million units alone but over a 3 month period.
I SERIOUSLY think this is an insane notion but at least they are keeping the price right at $249-299. That's about the breaking point for most consumers nowadays.
Me? I won't buy one until the modders got it and I can pick it up for $150 at the pawn shop where I got my last 3.
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I actually can't wait until the nextgen hits. It's clear that console devs have wrapped their brains around this gen, and with one hit after another (Gods of War, Psychonauts, Jade Empire, Doom 3, Splinter Cell, etc etc) I'm clean out of cash.
I need a new console generation if only to stop spending money, so I can get a breather and watch the devs stumble around with the technology for 3 or 4 years. It's just now that they're figuring out that it's not Havoc physics or glowy effects that make a game.
I think 3 million is probably a good estimate, IF they can get them into stores that quickly. With the release being so close to the holiday season, I'll be surprised if it's not a major hassle to find one between the release date and xmas.
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NSFWLast March, Forbes acknowledged the multimedia aspects of the PSP, but failed to recognize those aspects as significance, saying it did "little else" than play video games. Also, the article was dated April 8, 2005, a full 2 weeks in the future from when it was published.
Now, just because I don't think they know anything about video games other than historic sales figures and stocks, that doesn't mean they aren't reliable for business news. They're just a little sloppy in the games department.
Gamecube launched at $199. And there's speculation that since XBox 2 will have a few variations with respect to included hardware that the lowest end might be a little below the standard price.
Honor Among Slackers. A veri
The longer they waited to launch, the better the launch titles would be, and hardware improvements will mean they could either make the machine better, or reduce their losses for the same spec.
If they do go early, they are trading off just one christmas as the only next-gen console in the shops against 4 years of being the least modern console when the other 2 arrive.
There are only 2 ways this strategy is going to be cost effective:
If they can get a contolling market share over that first holiday season or;
If they have the processor power/locked in developers needed to compete on the quality of games for the next 4 years, or however long this generation lasts, despit the others having more hardweare development time.
Given that Nintendo already tried the second option and pretty much failed to set the world on fire with the Gamecube, and Sega tried the first option with the Dreamcast and got burnt to a crisp, I really don't know what Microsoft are thinking.
I wouldn't be surprised if the Xbox2 strategy was a quick cash-grab before folding the home gaming divison, especially if Sony's cell chips deliver the computing power they are promising in a usable form.
A pizza of radius z and thickness a has a volume of pi z z a
There is no way that is a trackball. Unless you have really long fingers there would be no way to comfortably hold the controller while using it. More than likely it is a white Xbox logo, IF this the real controller. Microsoft is seemingly taking the Sega track for Xbox 2 however. Going from black system to white, releasing it before everyone else, and (most likely) using a disc with less capacity (Dreamcast used a GD-ROM instead of DVD). Probably other similarities as well.
I don't know if anyone else noticed, but in those (possible) controller images, there is no cord. Could it be wireless will now become standard?
I think MS is in an unfortunate position if they want to grab the HD high ground as their XBox2 is supposed to only have a DVD drive. While it is conceivable that they will push more of their WMV9 HD DVDs for this platform I would say it is much more likely that there will be significant HD movies on the Blu Ray discs that the PS3 is going to use. More to the point, the extra capacity of the discs will give PS3 developers more room to do some great things. The more I look the more the XBox2 looks like the Dreamcast of this next generation. The DC had a CD-ROM drive whereas the competition have DVD drives. The DC came out too early and the game developers couldn't justify working just on that platform so games didn't really shine compared with those for the PlayStation. It doesn't bode well for Microsoft. They really should wait until HD-DVD is ready and go with that but of course then they lose their six month (at best) head start on Sony. Without an HD video format the XBox2 is going to look old hat before its packaging is cold....
"I have the attention span of a strobe lit goldfish, please get to the point quickly!"
"1. Spend $300 on an Xbox2 with no backwards compatibility"
Are you sure? Microsoft bought VirtualPC for a reason. The new PowerPC chip might have the power to emulate the chip in the current XBox. The change to the new Video chip set maybe a none issue if the game uses directX.
"lukewarm developer support," I do not know about this. Microsoft is pretty good at making developers happy.
"2. Wait a few months and buy a more powerful, cheaper, vastly better-supported Playstation 3."
I actually hope so. I really do hope the Cell is everything they it is. But cheaper? Any proof?
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Who cares if the XBox2 is backwards compatible if I can't transfer my game saves to the new system. There are many games (mostly by Tecmo) that don't allow memory card saves.
Half-Life 2 *IS* coming out for the Xbox.
Here is the story.
No reason to lie.
The idea that a development kit for a console should be done like a PC game development kit was a radical idea upon X-box's entry upon the industry. It just wasn't done like that, and yes, Eastern culture's infuence had something to do with this fact. SDK's were made to accomodate the hardware, not the developer's. In the end, no matter how complicated a development kit is developers who are familliar with it and talented enough to use it as the tool for the proper task will create great work with it.
Of course, this also means that developer's who become too familir with it so as to produce work without having to put much effort into it may do this instead. So developer's kits are only a small piece of the picture.
The developer's themselves and liscencing strategies will make or break these systems. With this consoles this has largely been the case for forever. A new development process will not deter a good development house from creating good titles. A bad development process, however, may corner the entire industry into a pattern of handling certain features in games only one way. It isn't nesscarily bad for the company, but it would likely bad for the industry.
I just hope that there are development houses out there that will dedicate themsleves and take time making launch games so that they can learn the subtle differences in the systems. The games will take longer to make, which is a bad thing in the games industry, but the games will be better. I'm tired of seeing developers do easy things that get them a lot of oohs and ahs and credit for a little bit of nothing. Developers: make better games!!! Use your tools to the fullest.
The eternal struggle of good vs. evil begins within one's self.