3 Million in Xbox 2 Sales At Christmas?
Forbes has a look at the upcoming release of the Xbox 2 console, from Goldman-Sachs. Speculation is put forth on the unit's cost as well as how it might do in sales. From the article: "The research firm, which rates Microsoft at 'outperform,' expects Xbox 2 to be available for retail sale in October or November at a retail price of about $249 to $299."
And pigs might fly out my butt.
Okay, seriously. if they have them in STOCK this year and Sony's PS/3 doesn't come out at the same time, then maybe. But it took almost 6 months to reach the million mark for PS/2's.
It depends almost entirely on what lineup the system has at launch. An enhanced version of Halo 2 may help, but it won't be enough. If the system lacks backwards compatibility it'll be tougher going.
I think that Microsoft believes that being first to market with a next-gen console will solidify their position in that market, and I further believe that they are wrong. I'm not sure that the current generation of consoles is played-out. When the PS2 launched, it was time, the PS1 had been around for years and the envelope on that tech was pushed to the limit. The PS2 (and Nintendo) launches were timed well. I know PS3 is coming (maybe this year too) but I expect much of that is because of MS pushing to get XBox 2 out early.
My main concern is that developers will not be ready to properly take advantage of the technology at launch. Thus, there will be a laundry list of ho-hum crap on XBox2 and the early launch will begin the decline of XBox. This is all speculation and conjecture but my gut tells me that XBox 2 will be about as big a hit as the PSP. That is, some hardcore gamers will rush out and pick it up, but most will have a wait-and-see-PS3 mentality.
Depends on whether it will have backwards compatibility, I'd bet on "no" though. Perhaps we'll see a Quake 4 and a HL2 port (I once heard that Valve was planning to release HL2 for all next gen consoles).
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Don't get me wrong, I enjoy playing my Xbox, but the early bird pre-unveiling expectant hype before the hype is a bit much, no?
The firm expects Microsoft to ship about 3 million units of the Xbox 2 worldwide in the December quarter.
That's what was said in the article. This means that the quarter can range from NOV to JAN and beyond. So this is not saying that DEC it will sell 3 million units alone but over a 3 month period.
I SERIOUSLY think this is an insane notion but at least they are keeping the price right at $249-299. That's about the breaking point for most consumers nowadays.
Me? I won't buy one until the modders got it and I can pick it up for $150 at the pawn shop where I got my last 3.
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MSFT to outperform the market?
It hasn't moved in years, so they think that the XBox2/NeXT/WTF is its saviour?
One man's Funny is another man's Offtopic.
3 million units sold in a worldwide launch is not all that tough of a task. With their mass market approach (MTV) in the US and well respected designers/publishers overseas, M$ has a good chance of hitting this.
The question is, can PS3 have the same influence as the PS2 did over the Dreamcast? PS2 wasn't even out and at the time and people had already made up their minds on what console to purchase.
Then it just might be possible. I think they have some advanced knowledge of what the next-gen Xbox could come bundled with or some kind of killer app that is going to ship with it. There's gotta be some reason they think MS could move 3 mil units. That's a lot of hardware.
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Hasn't the price point on a new console consistently been $299 since the Sega Genesis was released? Why bother teasing us with the possibility of something lower?
I actually can't wait until the nextgen hits. It's clear that console devs have wrapped their brains around this gen, and with one hit after another (Gods of War, Psychonauts, Jade Empire, Doom 3, Splinter Cell, etc etc) I'm clean out of cash.
I need a new console generation if only to stop spending money, so I can get a breather and watch the devs stumble around with the technology for 3 or 4 years. It's just now that they're figuring out that it's not Havoc physics or glowy effects that make a game.
I think 3 million is probably a good estimate, IF they can get them into stores that quickly. With the release being so close to the holiday season, I'll be surprised if it's not a major hassle to find one between the release date and xmas.
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NSFWLast March, Forbes acknowledged the multimedia aspects of the PSP, but failed to recognize those aspects as significance, saying it did "little else" than play video games. Also, the article was dated April 8, 2005, a full 2 weeks in the future from when it was published.
Now, just because I don't think they know anything about video games other than historic sales figures and stocks, that doesn't mean they aren't reliable for business news. They're just a little sloppy in the games department.
Yes but....how many Quake 3 frames?!
If you haven't already, take a look at the quasi-official pics of the controller (from ourcolony.net) and the emailed, real-looking, but possibly fake pics.
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http://www.gamespot.com/news/2005/04/06/news_61
http://www.gamespot.com/news/2005/04/11/
Based on the supposition that the second batch of pics are real (let's say the blurriness was due to a cell phone cam), I think that there will be a trackball in the middle of the Xbox 2 controllers. Hence the name Xbox 360. You heard it here first!
A trackball could possibly be the innovation the innovation that lends a sense of accuracy to the controllers. Has anyone everplaced an FPS with a trackball? What about Marble Madness?
Still it won't be enough for me to get me to sell my soul to Microsoft.
I had read that they were going to *announce* at E3 and made the assumption that they were going to release at Christmas as well (to go head to head with X2).
Unless the reason for the XBox shortage they had over Christmas was because they had stopped XBox development and were building X2's I don't think they'll have 3 million built by Christmas either. (They couldn't meet demand last Christmas... I talked my uncle into getting one and we went to 5 stores in a major city and they were all empty.)
The longer they waited to launch, the better the launch titles would be, and hardware improvements will mean they could either make the machine better, or reduce their losses for the same spec.
If they do go early, they are trading off just one christmas as the only next-gen console in the shops against 4 years of being the least modern console when the other 2 arrive.
There are only 2 ways this strategy is going to be cost effective:
If they can get a contolling market share over that first holiday season or;
If they have the processor power/locked in developers needed to compete on the quality of games for the next 4 years, or however long this generation lasts, despit the others having more hardweare development time.
Given that Nintendo already tried the second option and pretty much failed to set the world on fire with the Gamecube, and Sega tried the first option with the Dreamcast and got burnt to a crisp, I really don't know what Microsoft are thinking.
I wouldn't be surprised if the Xbox2 strategy was a quick cash-grab before folding the home gaming divison, especially if Sony's cell chips deliver the computing power they are promising in a usable form.
A pizza of radius z and thickness a has a volume of pi z z a
They're going to have backwords capability with the release. HOpefully we'll know for sure by E3.
There is no way that is a trackball. Unless you have really long fingers there would be no way to comfortably hold the controller while using it. More than likely it is a white Xbox logo, IF this the real controller. Microsoft is seemingly taking the Sega track for Xbox 2 however. Going from black system to white, releasing it before everyone else, and (most likely) using a disc with less capacity (Dreamcast used a GD-ROM instead of DVD). Probably other similarities as well.
I don't know if anyone else noticed, but in those (possible) controller images, there is no cord. Could it be wireless will now become standard?
I think MS is in an unfortunate position if they want to grab the HD high ground as their XBox2 is supposed to only have a DVD drive. While it is conceivable that they will push more of their WMV9 HD DVDs for this platform I would say it is much more likely that there will be significant HD movies on the Blu Ray discs that the PS3 is going to use. More to the point, the extra capacity of the discs will give PS3 developers more room to do some great things. The more I look the more the XBox2 looks like the Dreamcast of this next generation. The DC had a CD-ROM drive whereas the competition have DVD drives. The DC came out too early and the game developers couldn't justify working just on that platform so games didn't really shine compared with those for the PlayStation. It doesn't bode well for Microsoft. They really should wait until HD-DVD is ready and go with that but of course then they lose their six month (at best) head start on Sony. Without an HD video format the XBox2 is going to look old hat before its packaging is cold....
"I have the attention span of a strobe lit goldfish, please get to the point quickly!"
I think Microsoft is trying to be the first to market to capture the people who wanna be the first on their block with one. Even if it is indeed mediocre (probably not, but hey, I saw a pig fly today), us american capitalist consumers tend to like having the newest, the best, and the most expensive stuff when compared to our neighbors.
My other Sig is
Xbox has great momentum right now,(I am Nintendo type of guy), but this would be shooting themselves on the foot. The XBOX has been out for 4 years by Nov. Every successful console has lasted 6+ years on the market.
NES:1984-1993
SNES:1991-1998
Genesis:1988-1997
PS1: 1994-2000 (Still has new games made for it)
PS2: 2000-2006* Expected
This is a grave mistake, but I am happy because this will bring the console war only to Sony's and Nintendo's door. Microsoft does not see that with the DS and PSP out, consumers will be split on what to buy and this will cannabilize their sales.
Susanna: NO! A si NO. Octavio: Pos...entonces como?
So if the PC user can play the XBox user, the games would have to identical (or close to it) to be fair and consistent. What incentive would the PC owner have to buy the XBox then? (I surely don't know -- I've never bought one. PC is ok with me).
One man's Funny is another man's Offtopic.
Who cares if the XBox2 is backwards compatible if I can't transfer my game saves to the new system. There are many games (mostly by Tecmo) that don't allow memory card saves.
Half-Life 2 *IS* coming out for the Xbox.
Here is the story.
No reason to lie.
Not sure about the cash grab idea since these things will be selling at a loss like all consoles do. I could see that by going so early they give themselves a chance to fuck up royally and still get another shot with X-Box 3 on the market during the next generation. As long as they believe it will profit them in the long run Microsoft can throw money at the console market until they own it.
Probably the best reason would be the better graphics on the Xbox2 (combined with its cheaper price - less than a heavy PC upgrade). I don't see it happening personally (too much cheating on the PC), but I guess it is possible.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
Cheating isnt a fair comparison here, because cheating represnts the software, not the hardware. X box is just as hackable as a PC, and I'm sure that it's possible to cheat on it as well.
The eternal struggle of good vs. evil begins within one's self.
The idea that a development kit for a console should be done like a PC game development kit was a radical idea upon X-box's entry upon the industry. It just wasn't done like that, and yes, Eastern culture's infuence had something to do with this fact. SDK's were made to accomodate the hardware, not the developer's. In the end, no matter how complicated a development kit is developers who are familliar with it and talented enough to use it as the tool for the proper task will create great work with it.
Of course, this also means that developer's who become too familir with it so as to produce work without having to put much effort into it may do this instead. So developer's kits are only a small piece of the picture.
The developer's themselves and liscencing strategies will make or break these systems. With this consoles this has largely been the case for forever. A new development process will not deter a good development house from creating good titles. A bad development process, however, may corner the entire industry into a pattern of handling certain features in games only one way. It isn't nesscarily bad for the company, but it would likely bad for the industry.
I just hope that there are development houses out there that will dedicate themsleves and take time making launch games so that they can learn the subtle differences in the systems. The games will take longer to make, which is a bad thing in the games industry, but the games will be better. I'm tired of seeing developers do easy things that get them a lot of oohs and ahs and credit for a little bit of nothing. Developers: make better games!!! Use your tools to the fullest.
The eternal struggle of good vs. evil begins within one's self.
Remember the advantage Xbox has is that it IS a PC... which means/meant that PC game developers could develop for it with just a small hop instead of a giant leap. The PS2 is an intense graphics-based embedded system - completely 100% optimized for 1 thing - games.
The next generation is using dual-core (multi-core) PowerPC chips - THIS IS NOT A PC! Microsoft made a huge decision to go against the PC/x86 architecture for Xbox 2, which means they will not have this advantage in the next round. IMHO, M$ and Sorny are on a level playing field as far as complexity goes - it will boil down to who can provide better tools.
It'll be portable (ala PSP); it'll have a home docking station (ala desktop PC) and it'll probably have a "car" docking station for playing video's, mp3s, etc.
You just wait...
Don't think that a small group of dedicated individuals can't change the world. It's the only thing that ever has.
3 million units at $300 is $900 million. Considering MS has over $40 Billion in cash, they aren't going to be in debt any time soon.
The games lineup at launch is going to determine how many units sell, not the hardware specs. I wonder if they will reveal that on mtv may 12. I would imagine they would.
It takes at least a few months to ramp up to that capacity, so by my calculation they better be within a couple months of release to manufacturing to make those numbers. They have to start building well in advance.
MS do not need to care about profit, they just want to increase their share in this sector. It is a foregone conclusion the XBox2 will be a huge financial loss for MS. The big question is will their rush to market get them a big slice of the pie or will people wait to see the other offerings leaving the XBox 2 cluttering up store shelves and fan boys living rooms.
Years ago, after hurting my wrist/hand playing Magic Carpet II (had been playing it solid for a couple of days) I switched to a trackball.
Since then I've played every computer game, FPS or not with a trackball, and I'd have to say it works great. However, I've got a Logitech Mouseman Marble with the large mouse ball you can actually grab with thumb and opposing fingers, so fine movements are easy.
"There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
People seem to forget that Microsoft makes money on more than just putting out XBOX2's. They also take ina significant amount on licensing, etc, where they are paid for games designed on their systems. They take home a decent chunk of change for every game developed. Even if they take a HUGE loss on the XBOX2 hardware, they'll make it back in dev fees and royalty style licensing.
Microsoft Sucks, F/OSS Rocks. I get mod points now right?
You can cheat with hardware mods on the Xbox. But if you have a hardware mod you can't get access to Xbox Live (they can detect it since it is a fairly uniform platform). So that basically does eliminate cheating.
You certainly have people exploiting existing glitches in some Xbox Live games (which hopefully are patched, like Bungie is doing with Halo 2 this Monday), but you simply can't get the aimbots, speed hacks, map hacks, etc. you find in even the most popular PC online games. There's no way to implement them on a stock Xbox. I find it hard to believe Xbox360 will be any different. In this case the hardware does essentially prevent cheating. This is widely stated as a reason why some people (like myself) generally prefer playing online games nowadays on Xbox rather than the PC. It's a huge console advantage ("trusted computing" might bring similar benefits to the PC, but is it worth it?).
I should also note these exploitable glitches usually seem pretty rare. None of the Xbox Live
games I play regularly (lately Phantom Dust and DOA2U) have any major ones that I have encountered.
(As an aside, the PS2 does have rampart online cheating - hardware needs to be well-designed to offer this advantage.)
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon