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Intel Seeking Moore's Law Original Publication

ackthpt writes "Gordon Moore's famous prediction, labeled Moore's Law, was originally published in the April 19, 1965 issued of Electronics. Sometime since, he lent out his copy and it has never been returned. Intel would like an original copy of the now defunct magazine and is offering $10,000 for a copy, presumably in good condition. The story is carried on Reuters, and if you happen to have a copy (of your own, not stolen from a museum or library) you may contact Intel via eBay's WantItNow."

10 of 257 comments (clear)

  1. Who borrowed it? by modemboy · · Score: 2, Interesting

    I wonder if whoever borrowed the copy Moore had knows that they have it? Has he tried calling his friends? ;)

  2. Re:Moore's Law by ackthpt · · Score: 2, Interesting
    For those interested, here is the original paper.

    It's interesting that the cartoon, about half way down, shows Handy Home Computers, about the size of the Mac Mini... I wonder how much the cartoonist would pay for same issue of magazine where his/her illustration prediction has finally come true.

    --

    A feeling of having made the same mistake before: Deja Foobar
  3. Bargain ? by shashark · · Score: 4, Interesting

    When ordinary memorabilia auctions (baseballs fetching more than $10k) at much more, $10k would be a pretty small sum to pay for this original copy.

    If it's a unique copy, this could be worth much more. And the price will rise as the time progresses.
    --
    All your magazines are belong to us.

  4. Re:Moore's Law by CSMastermind · · Score: 2, Interesting

    "28k Ought to be enough for anybody", Bill Gates.

    Some uses........everything you do now but better. If you think webpages are good now, the music you listen to is high quality, and the images that your computer can render are good I beg to differ. Compared to the rate at which it was orginally recorded, the mp3s ect you use are terrible quality. The web will get alot snazzier with better hardware, and we're still awhile away from photorealistic computer-generated images.

    As for reaching technological limitations, remember that your brain is nothing but a computer, it's just one with hardware so incredibly far past what we can create it's not funny. We're hitting technological limits but only with the current technologies, that's why we keep inventing new things.

  5. It's not a law! by Jon_Hanson · · Score: 5, Interesting

    I wish people would stop calling Moore's Law a law. Laws don't have the word "about" in them ("transistor counts double about every 18 months"). It should be called "Moore's Observation" or "Moore's Conjecture."

    In physics, do we say that force is about equal to mass times acceleration?

  6. Re:Moore's Law by ergo98 · · Score: 2, Interesting

    OpFlash is a remarkable game, and like you said it can utilize a level of PC far beyond what is available today. OpFlash is actually a great example of the compromises of inadequate computing power (even putting aside visual requirements) - instead of having a complex, full island war, they had to resort to small little areas of units, with the rest of the islands basically uninhabited. They did this because of the inability to reasonable model the AI of a large number of units. My dream game would be opflash but with a fully populated, fully operating island world where you really could fight the war the way you wanted.

    Another game that demands more power than even exists today is Falcon 4. Release in 1999, it can still bring a modern PC to a crawl.

  7. Re:Moore's Law by cheekyboy · · Score: 2, Interesting

    mp2s would play, though I am kicking my self for not taking out the mp2 audio codecs out of VCD in '93 and making an mp2 player for windows (in '94 when beta win95 was out)

    --
    Liberty freedom are no1, not dicks in suits.
  8. Re:Moore's Law by Fulcrum+of+Evil · · Score: 2, Interesting

    Huh? These three points don't mesh at all. A driving marketing factor -> people don't need that much power -> but it doesn't matter because it's coming to an end.

    Moore's law has held for roughly 40 years. By the time computers were commonplace among normal people, people had come to expect that they would become cheaper and faster every year. When that became more difficult, the expectations (driving market factor) caused Intel and others to spend an increasing amount of money and effort to maintain the pace, eventually compromising their architecture to achieve percieved performance advantages (p4 high clock rate mess) over actual performance. For the past few years more and more people have noticed that they really have no need for more power for the stuff they want to do.

    Meanwhile, Moore's law is coming to an end (again). That, and Apple hasn't been reported as being on the verge of bankruptcy for at least a year, which is in itself unusual.

    If you can't imagine the use for more processing power, then you're not very imaginative.

    Sure I can, but most people won't be demanding that sort of power for some time. The stuff they have works quite well for a lot of people, TYVM. Thermal design and quiet computers that don't break are likely to be more interesting than the latest whizbang in the near future.

    --
    "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
  9. Disclaimer by Frankie70 · · Score: 3, Interesting

    This is in the disclaimers section
    Intel employees & their families ineligible.

    Why? Why won't they buy from Intel employees?
    Or is that all Intel employees have to pledge their first borns & magazine collections when they join the company?

  10. Re:Sounds Fishy to me... by zakezuke · · Score: 5, Interesting

    1) subscribe to all magazines
    2) Rent a warehouse to keep them
    3) ???
    4) Profit!!!!


    There was a man by the name of Mike Myers(sp) in San Jose who worked out a deal with comic book companies to buy their surplus stock from warehouses, have them shipped to him via train, which he then in turn bagged, stuck a 99cent for 3 label on them, and sold them to discount chains such as Walmart. This upset collectors greatly as mint condition previously uncirculated issues of rare comics started to flood the market, all available to those willing to sort through the bargain bins. Eventually he started putting stickers on them denoting them as being surplus rather than collectible, but still maintained a store front which I presume contained some gems found by the employees as they were bagging 3 for 99cent comics. He was making enough money off the 3 for 99cent deal he wasn't worried anything rare or valueable.

    Needless to say your business model is actually a somewhat valid one, but chances are there already is a warehouse filled with crap that you could buy cheaply if you are willing to take the time, or if you prefer sell at walmart for 99cents a bag.

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