Revenge of the Sith TV Spots Revealed
Bobert@flixnjoystix.com writes "StarWars.com has unveiled three TV spots for STAR WARS: EPISODE III: REVENGE OF THE SITH!" The three spots are shorter than the longer trailer that has been seen earlier, and a little bit more pop action than the dark trailer that gave me hope. Anyway, here is Spot 1,
Spot 2, and
Spot 3.
First one
Second one
Third one
We do not live in the 21st century. We live in the 20 second century.
> Looks cool, but I could have done without the annoying auto-resizing of Firefox...
Then set dom.disable_window_move_resize to true.
I've never really understood the mentality of hatred against the new star wars films.
Star Wars has ALWAYS been about cutting-edge special effects, and NEVER about good acting.
Or just go to Options > Web Features > Advanced and uncheck the appropriate box.
The world moves for love. It kneels before it in awe.
Mod parent down -1 big fat lie. ILM's render farm consists entirely of Renderman, CompTime and Sabre (all closed source) running on a room full of SGI Origin servers. The only Lunix they use is on workstations running CompTime, and those are being pulled out in favor of Power Mac G5s. The Lunix boxen are just too fucking hard to support.
telnet towel.blinkenlights.nl
Those were trolls.
And I don't mean the kind of trolls we normally see here at slashdot...
Viral software licensing is not freedom, it is in fact GNU/Socialism.
Amazing what thirty seconds on google will do:
/ 6011s1.html
http://www.linuxjournal.com/articles/lj/0099/6011
ILM says they have rarely seen artists get excited by hardware, but artists fought to get the new Linux workstations--Dell single-CPU P4s with NVIDIA Quadra 2 Pro graphics cards. The question became, "Where's my Linux box?"
Best Star Wars trailer ever
Yes, and deliberately so. That's what Lucas was trying to do was to return to the form of the old film serials of the past, and to use the usual Campbell Myth plots to tell that story. Of course this stuff is familiar -- it's meant to be!
SF can be innovate in writing, but only when doing something innovate in design. When you deliberately set out to resurrect the cheesey serials, you get high cheese factor as a matter of course. As for getting away from the High Quest themes, good luck buddy. Ain't nothing new there since Homer. Good writing or bad writing, all stories are going to revolve around a handful of plot archetypes.