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Bastard Tetris Hates You

Press the Buttons has a post up about a Linux version of Tetris called Bastard Tetris. The name is well founded, as the game evaluates what shape you need the least and sends that as your next piece. From the Bastet site: "Have you ever thought Tetris(R) was evil because it wouldn't send you that straight "I" brick you needed in order to clear four rows at the same time? Well Tetris(R) probably isn't evil, but Bastet certainly is. >:-) Bastet stands for "bastard tetris", and is a simple ncurses-based Tetris(R) clone for Linux. Unlike normal Tetris(R), however, Bastet does not choose your next brick at random. Instead, Bastet uses a special algorithm designed to choose the worst brick possible. As you can imagine, playing Bastet can be a very frustrating experience!" Sounds like the sailing puzzle in Puzzle Pirates.

5 of 104 comments (clear)

  1. Spinning Tetris by Washizu · · Score: 3, Informative

    Shameless plug for my version of Tetris: Spew. The board spins around and zooms in and out. Written in Perk/Tk, but there's a compiled version for windows.

    Screenshots here

    --
    OddManIn: A Game of guns and game theory.
    1. Re:Spinning Tetris by Solder+Fumes · · Score: 3, Informative

      There's also Tetanus on Drugs, for PC and Game Boy Advance, written by former classmate of mine...he was already crazy when he wrote it, but it'll send any sane person over the edge.

  2. Re:Easy port to OSX [fixed] by LincolnQ · · Score: 5, Informative

    In bast.c, change #include to #include and compile and run.

    Loads of fun! I didn't get a single line before I died!

    (fixed the angle brackets)

  3. Re:Next block? by Anonymous Coward · · Score: 3, Informative

    from the README
    " -the brick preview now is a "would you like it, wouldn't you?" box. It displays the "most useful" brick (according to bastet's engine). Needless to say, you will *never* get that brick! "

  4. Re:Sailing Puzzle? by patio11 · · Score: 5, Informative
    The sailing puzzle, which is not at all evil (well, OK, I used to be the resident Dr. Mario champ and they play exactly the same) is described in detail here.

    You get progressively better ranks in the puzzle for faster completition times per board (you'd typically complete several boards over the course of a battle or a trip between two navigation points), and better ranks for your many sailors increases the speed at which the ship sails, to a predetermined maximum based on hull type (in battle, its slightly different -- I think you get four moves max regardless but if your sailors are cruddy you won't get all of them -- that could be disastrous because it allows the other ship to get somewhere it shouldn't be, like directly behind you to pound you with unanswerable cannonfire).

    Puzzle Pirates, by the way, is the best free trial you'll ever play in your life. Even if you uninstall it and never get into the MMORPG part the puzzles are just breathtakingly fun to play. Its a puzzle game, except the puzzle MATTERS (imagine playing Gem Fighter to settle crew-to-crew combat and being able to brag to people that you swordfought seven guys at a time, including a Cleaver (high rank of AI), and killed them all).