Total Annihilation Remake Released
Pxtl writes "The long-awaited remake of Total Annihilation (considered "#1 RTS of All Time" by Gamepsy), "Spring" has hit its first official public beta release. The game reimplements the original Cavedog game in a full 3d environment, replacing TA's fixed-angle view. It also brings other new features to the table, such as revised physics and a 1st-person-shooter mode. Spring reuses the original TA content and is backwards compatible with the old unit packs.
While the game is currently win32 only, its source has been released under the GPL, so fixing that is only a matter of time. Get to the download page now and help out with the torrents."
Wow. I'll confess to being one of the greatest TA fans of all time, and somehow I completely missed the project's existence. Downloading now!
Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
Now I can once again . . . well, rush my Peewees. Never mind. You had to be there.
trustedworlds.net - gaming, security, and the gunk that lives in between
Okay, I've heard of, but never played TA. I had a look at the website and am definitely curious and will probably download it tonight and give it a try. Can anyone give me an idea of the game play and such. The FAQ seems to focus mainly on details and differences between it and the origintal TA. I'm a big fan of RTS games (I still play starcraft), and would more than likely love this game. Is it multiplayer?
Total Annihilation was an awesome RTS type game. It was great because there were so many different units you could use and build. Plus there were tons more available units and buildings to download off the company's website and fan sites.
I just remember downloading an addon building that was a gatling gun version of a gun called "Big Bertha". It was really long range with huge destruction power. It was a great time.
Its not what it is, its something else.
Why couldn't the editors wait for the evening hours; now I have to wait until quitting time to play!
I'd heard of TA's source being loosened, but I'd missed this project as well :s. Looking at the project description on their website, I'd say that the /. description is a little misleading. They seem to imply that it isn't so much a remake as... they're using TA some of the code and units.
I'm downloading as soon as I can be arsed to reboot, and will be so peeved if they using a 16 bit installer or it doesn't work on Win64.
4.14 - Will TA Spring support campaigns?
No. TA Spring will only support multiplayer.
4.18 - Will there be an AI or a "skirmish" mode?
No. There is no AI or skirmish support planned.
I lost all interest after reading that.
Oh yes. :-) TA is, anyway, up to ten (10) people in a given level. With all the units running around in that game, things can get messy rather quickly.
Now... I wanna see a Linux port!
Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
The Theorem Theorem: If If, Then Then.
Still have it installed on my box at home, have all the expansion packs, Core Contingency, and Battle Tactics, plus the umpteen million 3rd party units -- Vulcan Bertha, RoboTechKrog, etc etc etc.
Played TA:K , didnt like the fantasy element, but was a fun game. Nothing like seeing the Nidehogg Dragons appear and blow over your entire city.
Its largely because of Cavedog, that I love RTSs.
"God of Rock, thank you for this chance to kick ass. "
I didn't know what RTS was, and I couldn't follow the link (company policy blocked site). So I did what any intelligent person would do. I Googled it.
Turns out RTS is Royal Televison Society.
This was a public service announcement. Please mod insightful.
See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
Red Alert. The original.
Tesla? Fuck yeah.
If you don't feel like dealing with BitTorrent, you can download the full version or the source from Open Source Gaming.
It started back in Team Fortress Classic
While the game is currently win32 only,
:)
It also works under WINE, it seems
Tesla was just a cheap immitation.
hummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmMMMMMMMM MMMMMMMMM
ZOWIE!
*horrifying scream of death*
I am a dev on the team, JouninKomiko. There IS a skirmish AI planned, in fact I am working on it now. There is no TA code in this, just a use of the original TA content until the community remakes the units and scripts to make this standalone. Our FAQ guy stopped updating long ago for some reason.
The game sent along the Spring engine is NOT original TA. It's a mod called XTA, also created by the Swedish Yankspankers. The mod's purpose is to drastically change the balancing and gameplay. If you want to play with Original TA, you better fetch yourself the OTA patch. This is, btw, Storm.
I wanna see a OS X port
Wow, I thought it was the other way around. Most of the Microsoft Office features weren't originally developed by Microsoft. Windows itself is a ripoff of other OSes. BTW, it isn't an Open Source idealogy, it's the world nature, mimic the best features, adapt and evolve; repeat while TRUE. If you don't agree, please develop your own genes and back the ones you took from yours ancestors. The made Spring not to be a copy of TA, but as an form to evolve an game the community loves.
If you feel the need to play good old TA online again:n t.asp
http://www.phoenixworx.org/downloads/clie
Made by TA fans, for TA fans, it's like Boneyard reborn from its ashes.
these days I play the Absolute Annihilation mod
http://www.planetannihilation.com/aa/
lots of extra units, patches and balancing makes it the best mod
---- Put Sig here:
One of the more revolutionary real time strategy games in my opinion. The game was in 3-d and boasted realistic physics to boot. It was ahead of its time, I'm looking forward to playing it again for hours.
http://www.iWebmasters.com -your offshore staff leasing services!
I just tried it out. It's a lot of fun, 3rd person is very very similar to the original TA. 1st person is a great addition, as is the ability to zoom out until you can see the whole map.
Finding a game was a bit of a problem though. Users behind firewalls or routers will likely encounter a lot of difficulty hosting games. When someone who's hasn't set up their network to properly host a game tries to create one, it will appear on the server list but users who join it will have their game hang for 20 seconds or even crash. 80% games seem to be created by people who don't realize they can't host. The multiplayer lobby definitely needs a lot of work.
The problem as I see it isn't that this was inspired by TA. It *is* TA. Down to the art resources. There is another project on SourceForge for an OSS "port" of Microsoft Transport Tycoon... which will only run if you have the original CD (or, ahem, steal it) to grab their art resources. Now, I'm all for OSS gaming, but for it to evolve it needs to develop a bloody infrastructure which can do more than clone a successful commercial release, lift their art resources, and then start doing balance tweaks. We had moddable software already to make balance tweaks on top of a commercial game (TA allowed 3rd party addons out of the box!), we need something more. You want to create something inspired by a closed-source commercial game, go right ahead. Write a SNES-style overhead perspective sprite-based RPG with totally original art (as original as you can make dungeon tiles, anyhow), story, characters, and a play system which is 90% derivative plus one unique trick. That would be a triumph for OSS gaming in its present state (how sad it is to say that), if it was actually fun to play.
Help poke pirates in the eyepatch, arr.
I have to say TA:Spring looks very impressive in its own right, but I can't help but bring up this:
s _200403/ai_ziff122201
http://www.findarticles.com/p/articles/mi_zd1up/i
Gas Powered Games is making a new RTS. Of course not a sequel to TA, but could be very interesting.
For a little background, Chris Taylor is the man credited with creating Total Annihilation. However he left Cavedog to start up Gas Powered Games some time before Cavedog produced TA:Kingdoms and subsequently went under.
And Windows is a VMS clone. Gates just had the genius to change slashes to backslashes to avoid lawsuits and also make sure his OS was incompatible to the original.
Just choose the next letter in the alphabet
V=>W
M=>N
S=>T
and you get Windows NT.
And you are the clone of your father.
In your own words:
Like an animal. Devoid of any intelligence, unable to create just emulate.
I'm still trying to figure out what people mean by 'social skills' here.
The creators have various reasons for this. First and foremost, the fact that its a lot of work to make all those units - more than just Cavedog's content, this also gives them access to all the TA mods.
The Spring guys have said their ultimate goal is a new RTS "inspired" by TA, and that this is an interrim step - full TA content support so that TA players can use their engine for a modern port.
Microsoft Transport Tycoon
MicroPROSE. Microsoft had nothing to do with Transport Tycoon.
The bum at the grocery store said TA was #1 too...
StarCraft 4 life!
Downloading now!!!