PlayStations of the Cross
theodp writes "Is there a place amid the witches, warlocks and diabolical monsters for Christian video games? The NY Times reports companies like Brethren Entertainment ('Entertaining for Eternity'), Digital Praise ('Glorifying God Through Interactive Media'), and N'Lightning believe that there is a market in faith-based video games. If the idea of Christian first-person shooters seems unlikely, so too did the idea of Christian pop music, which accounted for 7% of the total pop-music market and sold 43+ million albums last year."
"PlayStations of the Cross" is also pretty clever -- a bit too clever for a Slashdot submitter. Let's see, did he just copy the NYT title...yup.
What I'm listening to now on Pandora...
I'm looking forward to a game, we'll call it Crusades: Kill the Heathens.
You could run around and try to convert people, and when they won't give up all of their beliefs and conform to something they've never heard of, you can kill them.
I know it's not realistic though, that would never happen in real life.
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I, for one, can't wait for "Jesus Christ: Vampire Hunter"
Collect 100 Philistine Foreskins & win the princess. 200 for bonus points!
There are plenty of Christian-centered game review web sites out there...
I can see it now..."You turn the corner" "You hear something" "You ask yourself, WWJD?"
One man's Funny is another man's Offtopic.
Don't forget Billy Graham's Bible Blasters, the only video game owned by the Flandersesess -- Convert the Heathen!
One man's Funny is another man's Offtopic.
I always thought the problem was just that Christians are supposed to be kind, loving, and have amazing cheek-turning abilities.
You would just end up with games like "Christ Christ Revolution" and "Desert Walker Alpha 3: Tournament Edition".
Might convey the true Christian spirit, but having lame as hell games is NOT the best way to convert people.
So what you're saying is- Wait. Okay. So basically all Christa- Nope. I can't do it. Too easy.
How would Jesus frag?
So, when do we get the hentai game based on Lot and his daughters?
Necessity is the mother of invention.
Laziness is the father.
End a life, like Jesus commands.
"Flyin' in just a sweet place,
Never been known to fail..."
When society is selling sex, drugs, and immoral behavior, of course Christians would not want to indulge in it. I used to like GTA:Vice City, but since God spoke to me, I threw it away and didn't buy GTA:San Andreas. There are definately video games out there that God doesn't want you to be playing. The trouble is that they're not always easy to spot. You could be playing an RPG, and then towards the end it could force you to worship some false god to continue. Video games are notorious for suprises popping up. Thats why it would be nice for some Christian games. Games a morally straight person won't have to worry about sinning in the heart to play.
God spoke to me.
The more you kill, the further you descend into the pits of hell. That sounds like a pretty good faith-based lesson for people. Go play Doom.
Bork!
> You would just end up with games like "Christ Christ Revolution"
Totally, I can never get that "wine wine water wine water loaves wine wine fishes loaves loaves" combo in level 7.
What would be some good Christian game titles?
Halo - oops already done
GTA Jerusalem - (Grander then Thou Apostle) in which you tool around the holy land killing Legionaires (police) and prostitutes. Unfortunately it will be panned by non-Christian game critics as too violent.
Jaded Empire - You're a highly disciplined monk wandering the agnostic land trying to convert or destroy non-beleivers.
Holy Ghost Recon - You play a crack Judean People's Front insurgent agent.
this is too easy...
Crimson Skies: High Road to Revelation
Silent Hell
God of War
Just a shot in the dark, but I'd guess batshit whacko judgementalism? Or maybe just hardline holier than thou?
Face it: The Religious Right is *the* ultimate market. I mean this both politically and comercially -- there is no easier market to sell to.
First off, the communications channels in organized religion are second to none. No other community of this size has such smoothly functioning internal communications regarding brand, product favorites and traction.
Secondly, they are *by definition* non-critical of all things "faith related". (The entire definition of "Faith" is belief without criticism). The Church discourages criticism and independent thought -- as it always has. Products which appeal to core beliefs benefit from swift, non-critical product acceptance.
Thirdly, religious institutions are increasingly commercial -- which means both distribution and marketing channels are increasingly bundled with traditional teaching, messaging and outreach programs.
Religious video games are a sure thing. Religious anything is a sure thing.
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