WineConf 2005 Sets Deadline for Wine 0.9
IamTheRealMike writes "As WineConf 2005 took place last weekend, the Wine developers discussed the project's direction and future. A new deadline of September 30th for the 0.9 release was set by Alexandre Julliard -- the release promises to bring an end to the system of monthly snapshots and provide a new focus on ease of use and stability. A new GPLd application regression testing tool called CXTest was demoed, as was some of the great Direct3D work being done lately. Finally the CEO of Gupta gave a talk. Gupta have ported their 4GL RAD tools to Linux by working with Codeweavers (who sponsored the event), and their experiences were documented in a fascinating presentation. Overall: big thumbs up, but it's not obvious enough that there's enterprise-level support available for Wine. Check out the group photo and the new Wiki!"
Call me crazy, but isn't it deadlines like these that cause software products to often be lacking? I might understand if this were a major for-profit corporation who NEEDED a release in order to satisfy their fiscal department, but isn't this an open-source not-for-profit project? Why have deadlines?
Kudos to them!
Just curious if something like this would be possible, i.e. to have a plugin to VisualStudio.NET that will notify at the time of writing the code whether a certain function exists inside the Wine compatibility layer. The thought behind this would be to get into developers' heads the idea that either not being lazy or rather putting in a bit more effort at the time of writing the code would ensure compatibility down the line and open up more avenues of possibility for their application.
Ok, OK! I won't give up my day job! Oh wait, I don't have a day job.
I going to go and cry now. Manly tears.
Wow, all the women in that pictures really says a lot. ...Geeks
Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
All those bodies, and so little testosterone.
It's a joke! Sorry, I couldn't come up with anything else.
SYS 64738
I wish I could even use WINE to develop applications for windows tooo (not that I develop many)... That would help me completely free the win partition on my system.
Actually looks like it is possible, haven't tried it myself though.
From Wine's web site: Myths
As Wine's name says: "Wine Is Not an Emulator":
Tharkban (It is a signature after all)
I like wine. I really do, I've been using it for over a year now and have never had many real (unsolveable) issues from the few win games I own or any other win32 app I feel like running under it.
My only true complaint with Wine is how 2/3 of the apps that do work give weird errors and require a lot of tweaking before they actually execute correctly. Its not that I seriously mind messing with the wine config files or spending the time to do so, but it would just be a whole lot easier if it worked by default. Some of the smaller bugs I've found havent been solved over the course of the last year, and I can only hope this new system of deadlines encourages more rapid development to fix the little things those before any new work is done in other areas like directx or 3d support
~You laugh because I'm different, I laugh because I'm insane~
When I saw the group photo, I thought, "What a bunch of nerds!" And my heart longed to be there...
http://nerdfortress.com/
Is the performance target for Wine 1.0 that any (and I mean *any*) Win32 program will run on Linux?
Many people on the photo actually have wives and girlfriends, they're just not on the photo.
Go nuts!
why do you use the word emulator?
Wine implements the windows API. Linux implements the POSIX API.
API's aren't emulated, they are implemented.
Tharkban (It is a signature after all)
It's about time we got an official release of WINE. I've been getting into Linux music lately and WINE is one of the biggest problems. I'm trying to run freest (a wrapper for Windows VST plugins using WINE), and it is incompatible with the newer versions of WINE. So when WINE goes stable, Paul Davis will hopefully fix whatever's keeping fst from working with new versions of WINE.
... which will change all the APIs
With all of the changes coming in Longhorn it is gonna be interesting to see how long it will take for WINE to gain parity.
The have a lot of API to implement.
from here: http://directxwine.sourceforge.net/
Curious what dx9 games people have thrown at it to see what works. Also wondering when these would make it in mainline.
I can't be the only one who expected to see "" under each of the names in the group photo.
From Wine's web site: Myths
As Wine's name says: "Wine Is Not an Emulator"
I remember reading an article from one of the developers (think it was Tridge) where he was asked if Wine Is Not an Emulator, then what is it. His response was "basically an emulator".
Can I get an eye poke?
Dog House Forum
On the contrary, I've never been able to use wine beyond calc.exe and things like that. I've never been able to run things like IE on XP - call me stupid, I've wasted hours trying to configure it and nothing.
This is not a troll or flamebait. I really wonder how much longer the concept of running Windows applications on Linux will be relevant? WINE has been a slow moving product. I remember playing around with it ten years ago and to this day most applications fail to run properly under WINE. This isn't a statement about the quality of the development team but rather the difficulty in porting the libraries from a closed source OS that is continuously changing.
It just seems to me that Linux is coming into it's own. How much longer will it be before many programs are released for Windows and Linux? As more and more applications are released for both platforms WINE becomes less and less important.
I haven't purchased a new Windows program for some time now as Linux comes with everything I need for my day to day work. It would be nice to be able to run some of my older stuff under Linux but that's mostly games. I've supported WineX or whatever they are calling their product now days for years with monthly donations in the hopes that it will become very useful but still there are only a handful of games that run perfectly under WineX. Most don't run at all.
I'm thinking that rather that rewrite the Windows libraries we should concentrate on libraries like SDL that can be installed on both Windows and Linux thus giving the developer a uniform API that can targeted both OSes.
The race isn't always to the swift... but that's the way to bet!
BTW, Lame Ain't Mp3 Encoder, but it is, my head explodes!-)
Escher was the first MC and Giger invented the HR department.
Not CodeWeavers. They're good people, they do Crossover office and such. Mostly at Transgaming, who do the Cedega stuff (no longer WineX)
My blog. Good stuff (when I remember to update it). Read it.
...so ironically enough, people will move to Linux+wine instead as the path of least resistance :).
Which would be the case if the new APIs mattered at all to existing applications, which they don't -- they will continue working just as well as they always have with the existing ones. Microsoft is quite anal about this. So no need to emulate Longhorn until apps actually depend on it, which won't be till some time after it's released, I think.
Work is punishment for failing to procrastinate effectively.
I know that's true theory. But playing games on wine it's patently not the case. Hopefully it's just a lack of optimization because the wine team are still busy implementing more API, but the slowdown is definitely there.
I am trolling
Last year around this time, only a few apps I ran were running bug-free, and it still had a clunky config. Now, most of the apps I have tested run nearly flawlessly, and at full speed, in fact, running the sega genesis emulator, gens, runs faster than the linux native version (the linux native port is half-assed IMHO) and I no longer get sound clipping issues.
if you run ubuntu, check their downloads page for an up to date repository.
I'm currently seeing if GunBound will run on wine, so far so good, it installs well, and is now downloading the game data files and updates.
I have to see if the game itself will run well, I doubt it due to my hardware limitations (yes, my computer is old, 1998/1999 old. I need an up to date setup, or at least a new FPGA board with a 1 ghz PIII on it and a 32 mb PCI vga card)
anyway, the fact it installs flawlessly is a good sign, and the release released in february ran photoshop without a hitch.
Win is looking good, may eventually be worthy of supplying a windows compatibility layer within desktop linux distributions. (microsoft will pitch a fit, little they can do since it's a free implementation using free code, installing directX stuff and so on can be added later)
Then again, if microsoft is wise, they'll support wine on linux, because hey, another platform to push their products on, such as MS office, yes, despite OpenOffice, there are still people who prefer msoffice. I'm not one though.
Wine is now looking very good and promising, I was very impressed with the latest release.
The bridge between windows and linux is almost complete.
I think there's three reasons, two of which are undeniable. First, there's a lot of legacy apps out there that are unsupported and won't be updated because the vendor went out of business. Personally I support 3 applications like that. So it becomes a matter of finding a native replacement which may not exist or be worth switching too if works with Wine. Second, there's a phenomenal amount of software that's been created for Windows. All kinds of odd little apps for doing things like interior design and such that don't exist on Linux. Finally, and this is the item a lot of people will disagree with, many commercial applications are just plain better on Windows. More effort has been put into designing UI's and such. (For the record, I personally use free software always as my first choice based on the principle of free, as in libre, software.)
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