The DS and Revolution to Connect Wirelessly
Nintendo President Iwata further discussed the realities of the DS wireless initiative, Gamasutra reports. At the press conference he also revealed that, indeed, the next-generation console will utilize a wireless link-up to connect to the DS. From the article: "One particularly interesting piece of news is that, though Nintendo will not charge for the new online service, other publishers will be able to with relation to particular software titles - an option that is likely to please third-party publishers who may want to launch more complex online-capable RPG games or other information-retrieval services and then charge a monthly fee for them. Iwata makes it clear that any charges will be obviously signposted, however."
Geee... they make it seem like Nintendo was here to benefit online games by not charging a network fee like Xbox live.
If they really want to benefit the online gaming community, they should make sure their wireless/wired standard is open and compatible with PS2 and xbox in the next generation. Especially for sports games, it'd be great if anyone can play with anyone on any system.
Not Going To Happen
Not that I love Xbox's current model, but at least there's only one bill to pay and pretty much most of the games that come out on Xbox has some form of online support.
Then again, you do have to admit that there might be more, quality online programs going on for the Revolution, since the individual companies might have more of a motive to create a more immersive environment.
But, again, ya gotta wait for the games. Until we see a game take advantage of any of the features in a good way, then the feature is just window dressing.
Case in point: When was the last time someone came out with a good Eye-Toy game?
Beyond the Polygons : Because 50,000 polygo
That new gameboy talk was never real, it's only still around because psp fanboys use it as ammo to stop people from buying a DS. End of story, nintendo even confirmed that they were false, unsubstantiated rumours.
True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
And what are nintendogs
... Yes
cute digital dogs?
In a word
PS2 owners who want network play know all about the inconsistencies with the Sony on-line approach.
I would rather pay a small fee each month for a centralized service that works consistently, such as Xbox Live, than suffer through the mess that you have on the PS2.
I am no Microsoft fan, but anyone who's compared the on-line experiences will say that Xbox Live is the way it should be done.
I would also like to think that having the Xbox Live infrastructure is very appealing to game studios since it removes the cost of server maintanence and upkeep. Further, players aren't at the mercy of game studios if they decide to shut down the network servers for whatever reason.
Just in case you live in an apartment complex filled with other wireless networks, microwave ovens, cordless phones, etc. Under these conditions, wireless can be problematic. Wired always works, and you don't have to worry if Aunt Tilly decides to microwave some popcorn.
"-1 Troll" is the apparently the same as "-1 I disagree with you."
Just an FYI - Nintendogs is only the 5th game EVER to receive a perfect score from Famitsu - along with Zelda: OoT, Zelda: WW, Vagrant Story and Soul Calibur. Google it.
I can't be the only one who saw this one coming, but there's a question that's been brewing in my mind ever since I heard of the Revolution being WiFi enabled...
If the Revolution is backwards compatible with the Gamecube, and the DS is backwards compatible with the GBA (albeit without multiplayer), is there any chance of a Revolution-DS connection being backwards compatible with the Gamecube-GBA connection?
Has anyone covered such a possibility? Perhaps with E3 around the corner, someone will pop the question, but to date, I haven't seen anyone even consider it. If there's any sort of press on this, I'd love a link.