The DS and Revolution to Connect Wirelessly
Nintendo President Iwata further discussed the realities of the DS wireless initiative, Gamasutra reports. At the press conference he also revealed that, indeed, the next-generation console will utilize a wireless link-up to connect to the DS. From the article: "One particularly interesting piece of news is that, though Nintendo will not charge for the new online service, other publishers will be able to with relation to particular software titles - an option that is likely to please third-party publishers who may want to launch more complex online-capable RPG games or other information-retrieval services and then charge a monthly fee for them. Iwata makes it clear that any charges will be obviously signposted, however."
I think a wireless game station could only be good news.
However I always want a wired option, just in case.
I'm a big retard who forgot to log out of Slashdot on Mike's computer! LOOK AT ME.
Have you heard of the rumor the revolution is a handheld? maybe they first said it would like to GBA 2 and now they are saying it will link to DS
it doesnt make sense if you think about it, the GBA 2 is suposed to be released this year. and it wont connect to it, but the Ds instead?
Go ahead MOD my day!
More opinions here
Geee... they make it seem like Nintendo was here to benefit online games by not charging a network fee like Xbox live.
If they really want to benefit the online gaming community, they should make sure their wireless/wired standard is open and compatible with PS2 and xbox in the next generation. Especially for sports games, it'd be great if anyone can play with anyone on any system.
Not Going To Happen
Not that I love Xbox's current model, but at least there's only one bill to pay and pretty much most of the games that come out on Xbox has some form of online support.
Then again, you do have to admit that there might be more, quality online programs going on for the Revolution, since the individual companies might have more of a motive to create a more immersive environment.
But, again, ya gotta wait for the games. Until we see a game take advantage of any of the features in a good way, then the feature is just window dressing.
Case in point: When was the last time someone came out with a good Eye-Toy game?
Beyond the Polygons : Because 50,000 polygo
I cant wait to play "how you hit forest"
And what are nintendogs
cute digital dogs?
Bush and Blair ate my sig!
PS2 owners who want network play know all about the inconsistencies with the Sony on-line approach.
I would rather pay a small fee each month for a centralized service that works consistently, such as Xbox Live, than suffer through the mess that you have on the PS2.
I am no Microsoft fan, but anyone who's compared the on-line experiences will say that Xbox Live is the way it should be done.
I would also like to think that having the Xbox Live infrastructure is very appealing to game studios since it removes the cost of server maintanence and upkeep. Further, players aren't at the mercy of game studios if they decide to shut down the network servers for whatever reason.
Did anyone actually think it wasn't going to be wireless?
Wow, Shocking! Not really, the slashdot blurb even mentions the same thing, that 3rd party games, like mmorpgs, will be allowed to charge. Troll?
True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
Maybe I'm the minority here
You are so much in the minority here that you got modded "flamebait" for giving your honest opinion.
I agree with you to an extent. Much of my experience with XBOX Live is watching my friend's opponents pull their network cable out of their machine to keep from losing a game in NFL 2K3. Your typical 2-4 player game is much better played sttting next to each other, and let's face it, with the amount of time and energy my friends spend setting up LAN parties, larger games must be more fun that way too.
The problem is one of fesability. It is hard to get more than 4 players to play on short notice, and people are sometimes in the mood for those kind of games.
However, any game that involves so few players that one vain disconnect ruins the entire game is nearly pointless to play online. The internet is full of dicks, and I've played online Spades long enough to have told everyone this.
Xbox Live support the DS?
I can't be the only one who saw this one coming, but there's a question that's been brewing in my mind ever since I heard of the Revolution being WiFi enabled...
If the Revolution is backwards compatible with the Gamecube, and the DS is backwards compatible with the GBA (albeit without multiplayer), is there any chance of a Revolution-DS connection being backwards compatible with the Gamecube-GBA connection?
Has anyone covered such a possibility? Perhaps with E3 around the corner, someone will pop the question, but to date, I haven't seen anyone even consider it. If there's any sort of press on this, I'd love a link.