Xbox 360 & Next-Gen Live Specifications Leaked
Tim Grube writes "Gaming Horizon is reporting that the Xbox Live 360 specifications and console specifications have been leaked. Xbox Live on the next generation is said to have two version, a free one and a subscriber one. The Xbox 360 iself will have a DVD-RW, be Wi-Fi Ready, contain 3 USB ports, and have 512 GDDR3 RAM."
What are dots per second? I can't tell if they're better or worse than the 700 MNz (meganerdz?) memory.
Also cool is the support for music from mobile players. I have a Dell Pocket DJ with the Napster2Go service. This will allow me to carry my 'library' of over a million songs over to the Xbox.
I really can't see that they missed anything with this. Perhaps they will overprice is, but I'm looking for a 299 price point.
Well it is a console game system. If you're concerned about upgrading your game system then this might not be your system. A PC gaming rig might be more appropriate.
Myself I'm curious to compare this to the PS3 specs when we see them. I love my PS2. I'm not really a fan of MS software, but am open to the possibility of them producing a good console system.
Paul Lenhart writes words!
Great, I'm gonna need more speakers and wire now, damn it.
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live specs are at the bottom. Sorry for the KH post. It seems I need more characters per line.
1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9, 720p and 1080i, anti-aliasing
3. Customizable face plates to change appearance
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6. Detachable 20GB drive
7. Wi-Fi ready
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2 hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2 cache
Custom ATI Graphics Processor
- 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture
Memory
-512 MB GDDR3 RAM
- 700 MNz DDR
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s frontside bus
Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit audio
- 320 independent decompression channels
- 32 bit processing
- 256+ audio channels
Xbox Live, 2 types:
Xbox Live Silver (no subscription required) and Xbox Live Gold (subscription benefits)
Features for Gold service
* Also for Silver # Also for Offline
- Seamless transition to Xbox Live account from Xbox to Xbox 360
- Access to MMOs (additional fees may apply) *
- Free Xbox Live weekends *
- Multiplayer online gameplay
- Avatar for gamer profile * #
- Motto for gamer profile * #
- Personalized look for Xbox System Guide * #
- Offline achievments * #
- Online achievements *
- Access to other players' Gamer cards via Live *
- Cumulative gamer score * #
- Location/language profile * #
- Reputation *
- Enahnced matchmaking using above
- Skill level matchmaking
- Gameplay style profile (casual, competitive, etc.)
- Recent players list *
- Free and premium download game content *
- Free and premium downloadable movies, music, tv *
- Downloadable demos/trailers *
- Microtransactions *
- Custom playlist in every game * #
- Play music from portable devices * #
- View images from digital camera * #
- Strem media from Windows XP * #
- Interactive screen savers * #
- Track info for CDs * #
- Communication with voice, video or text *
Nouvelles de jeux et technologies en français. TC
I highly doubt that MS would be including a writeable CD with this. That would only make piracy easier, which MS has been fighting from day one of the XBOX. In fact, with all the hardware changes to mod chips, and booting people from xbox live, I'd say they've been putting up a bigger fight than any other video game hardware company. No, I really don't believe that there's a CD-RW. Frankly, this sounds like just more stupid fud that slashdot is tossing around. Why don't you stop posting random guesses and lies that anyone sees on the web?
Dear diary: Today I stuffed some dolls full of dead rats I put in the blender.
The Xbox 360 iself will have a DVD-RW, be Wi-Fi Ready, contain 3 USB ports, and have 512 GDDR3 RAM.
The iself? That sounds more like an Apple name. I call shenanigans!
One man's Funny is another man's Offtopic.
Don't forget:
There selling it at a loss.
It's not in stores yet so PC prices will drop by the time it's out.
Or this could be a lie.
What you expected me to welcome an XBox?
Slashdot is kind of like Playboy; we aren't here to read the articles.
Microsoft does have a lot of latitude because of the economies of scale that the XBox 360 will offer. If Microsoft knows for a fact that they will sell 20 million consoles (or 30 million, or whatever), then it gives them pricing power.
Not only power, it gives them the ability to practically dictate prices for parts. Everyone seems awestruck that MS might use DDR3 or a 3core PPC or toss in a DVD burner. Why? Because they are expenseive at frys?
Once past a certain volume, manufacturing DDR3 won't be any more expensive than any other ram. Same with a new processor or even a DVD burner.
This is where economies of scale can be used to crush competitors. MS may have figured out that it can leapfrog the current state-of-the-art by guaranteeing volume to manufacturers of new technology. If so, watch out - they might use this to springboard a play out of Apple's book.
Imagine if Longhorn is released at the same time as a PC that is built out of the same contracted parts (but perhaps more of them and higher clocked) as the XBox 360. MS getting into the hardware business with a system a generation ahead of everyone else?
Frankly, the idea terrifies me. But I wouldn't put it past Bill. He is watching Apple and doesn't want his old nemesis to stomp on his pride anymore.
Whatever the case, this should be interesting...
The reason that it can be true that 1+1 > 2 is that very peculiar nonzero value of the + operator
I still love how console memory cards are about the worst price on flash memory you can get these days. Sony's are occasionally on sale for $20 (from their normal retail price of $25), and have "8MB" emblazoned on them for all to see.
Meanwhile, a couple of aisles over at Wal-Mart, you can get a 512MB CompactFlash card for $30.
Honor Among Slackers. A veri
Support for DVD-R/RW does NOT means a DVD-RW drive.
They expect to fill a 25+ GB Blu-Ray disc? With what, hours and hours of MPEG-2 HD cutscenes? Textures? Half-Life 2, with all of its better-than-HD textures, fit easily on a standard DVD. PC games have barely been released standard on DVD for a year or so, and you seriously think console games are going to need Blu-Ray? Time for a sanity check.
Anyways, if - IF - they needed more than the 8 or so GB available on a dual-layer DVD, you port it to Xbox by including >1 disc, and store some of the game data on the hard drive.
If you don't know where you are going, you will wind up somewhere else.
A dumb xbox fanboy. Gee, never seen one of those before...
You are kidding right? You couldn't be further from the truth. I don't own an xbox, I never planned to buy one, and I also don't plan on buying an xbox 360 (Though it's media capabilities might entice me). I'm strictly a PC gamer, and dislike console games in general. I'm really not sure how I could be an XBox fanboy.
Dual dual core machines in the 2.5 to 3ghz range or so are on the way for Apple and will most likely ship before the first xbox 360 hits the shelves.
The XB360 clocks in at 3.2, if these specs are real, not "2.5 to 3ghz". In addition, the XB360 is supposed to have THREE processors (cores), not two. If the posted specs are real it still puts Apple's fastest to shame.
And second the CPU in the xbox 360 isn't a 970 and can't be compared to it by clock speed. It doesn't take a developer with access to the hardware to know that.
It might as well be. As far as I can tell, each core in the XBOX360 should be significantly faster than a seperate PPC970. It looks to be about the same, but with something like HyperThreading added to each core. If you have information that says that the cores are slower clock-for-clock, feel free to share it, but for now it looks like each core should be faster.
The xbox 360 is weak. Sorry to burst your fanboy bubble. This is what happens when your previous effort goes in the red for 3 and a half billion dollars and the higher ups at your company slash your budget.I do hope next time you make a post like this you will make certain you know what the hell you are talking about before you make a fool of yourself. It helps to actually RTFA.
And not only is it weak, it is going to be weak by a wide margin compared to the PS3 and Revolution. This is going to be ugly for MS...
Right, do you have proof? Or are you one of those idiots who thinks that Cell must be faster simply because it has more cores, without any consideration for speed per core? I guess you're also forgetting the fact that the XB360 will be out a heck of a lot earlier than the PS3 or Revolution, possibly as much as a year earlier. So you're pretty stupid to suggest that the relative performance even matters at this point. Give any company a year of extra development time and they can put out something faster than what they have now, certainly.
My post can be summed up with an acronym STFU&RTFA
"3 symmetrical cores at 3.2 GHz each"
The heat is on. I guess the Xbox fanboys finally will live up to their name.