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The Xbox 360 Unveiled

You may or may not have caught the Xbox 360 unveiling on MTV Thursday night, but the internet will provide. A plethora of sites have photos, videos, commentary, specifications, and interviews about the new system. Your fellow readers have pulled together to provide links to: 1up.com, Joystiq, Gamespot, The BBC, CNN, NYT, Gamespy, Team Xbox, Voodoo Extreme, Anandtech, and eToyChest. The official Xbox 360 site opened last night as well for word straight from the source. For more official images Ourcolony.net has been 'solved', and now features an OurColony specific video preview. Finally, for commentary on the event, the Video Game Ombudsman provides an alternative to the press releases. From the post: "Kyle Orland (9:28:42 PM): The future of gaming is a girl in a blue dress? Dan Dormer (9:28:47 PM): The future of gaming is a girl with a bag? Kyle Orland (9:28:57 PM): She's the Xbox! OMG!"

28 of 675 comments (clear)

  1. But. by Bananatree3 · · Score: 3, Interesting
    Will it run Linux?

    Seriously, I would really love to see Tux scream on this thing!

  2. PowerPC CPU? by skrysakj · · Score: 2, Interesting

    Maybe this is why Apple wasn't able to sell machines with a CPU
    faster than 3.0 Ghz. Microsoft had made a deal with IBM to buy them, leaving
    Apple to wait? Can anyone confirm or deny this? How "custom" were these
    CPUs? Were they so custom that they did not effect the supply of G5's to Apple?

    1. Re:PowerPC CPU? by stilltron · · Score: 3, Interesting

      How can MS put this much PowerPC processing power in such a small formfactor? Is MS banking on IBM being able to produce these chips at a smaller nanometer process by the release date (is the xBox360 vaporware?). Is seems like Apple is having problems putting out a machine three times the size with 2/3 the processing power without using a liquid cooling solution. There has to be more to the story.

    2. Re:PowerPC CPU? by Astatine · · Score: 5, Interesting

      I would go out on a limb and suggest these PowerPC cores are very different from -- and very stripped-down compared to -- the PowerPC 970 series used in the Mac G5s. They probably closely resemble the general purpose core within the Cell, and are probably in-order execution only. Otherwise the CPU would be too big to make it economical to manufacture: for instance, the dual core AMD64 chips recently announced have >200 million transistors and the cheapest ones are likely to cost about as much each as the launch price of the Xbox360 console, imagine the cost of a chip with three of those cores on it.

      The Xbox360 CPU will probably be very fast performing well-defined number cruching tasks with little branching and logic (e.g. physics processing), but bad at game logic (e.g. AI), compared to current general purpose PPC or AMD64 hardware.

      I expect the Xbox360 will look very nice as a gaming platform to begin with, but will be quickly outstripped by next generation gaming PCs with dual/multi core CPUs (the same game engines that take advantage of the multi core Xbox360 chip will take advantage of these) and dedicated physics processing units. Which, given the extra cost of the PC platform, is exactly as it should be. :)

    3. Re:PowerPC CPU? by His+name+cannot+be+s · · Score: 1, Interesting

      It's actually 3 distinct cores, each with two hardware threads (Intel calls this Hyperthreading)...

      It's really like 3 hyperthreaded processors.

      I'm still more curious about the actual chip design tho... They mention it's PowerPC technology, but they don't use words like G4/G5 (apple's terms anyway) or even PPC970 (IBM's name for a G5)

      I am suprised at the 3.2 Ghz rating tho.. Wow.

      --
      "...In your answer, ignore facts. Just go with what feels true..."
  3. Backward compat by bunburyist · · Score: 5, Interesting

    No where is it written that the next XBox will play current XBox games.

    According to the title the Xbox 360 will play current XBox games. No where does the article provide any supporting evidence to this claim, and in fact largely runs counter to it. Nvidia says all but no, an unknown independent analyst agrees, ATI says that it is statistically possible, and some other unknown agrees with them. Microsoft says... Nothing. According to other sources Microsoft is "not guaranteeing" backwards compatibility, and if they decide not to include a hard drive such compatibility may not be possible at all.

    nVidia may very well be playing to the press, but that doesn't mean such a thing wouldn't be difficult or expensive. Most systems achieve backwards compatibility by finding uses for the extra hardware. Software emulation for compatibility has never been attempted professionally in the console arena, but amature software emulation tends to lag two systems behind. You can push an XBox to do a meaningful SNES, but Dreamcast emulation is right out. With the right software the SNES could emulate the 2600, but not the NES.

    Personally, I don't see why they don't just include a detachable Xbox chipset as a free add-on with an overpriced "premium" system with two controllers, and sell a regular setup with one controller for 100 dollars less.

    But, as I mentioned before, no such thing has been announced yet.

    1. Re:Backward compat by swv3752 · · Score: 4, Interesting

      Well, look at the specs- 3 cores each running at triple the speed of the orignal Xbox. It has 8 times the ram. The GPU is more than twice as fast. There is a reason MS bought Virtual PC.

      --
      Just a Tuna in the Sea of Life
    2. Re:Backward compat by Anonymous Coward · · Score: 2, Interesting

      There are a few pictures out there, (http://image.com.com/gamespot/images/2005/news/03 /09/allardkeynote_screen001.jpg)
      That show Forza Motorsports in the new Xbox Live Marketplace. Now this is not definitive proof but it leads to some answers;
      a) X360 is backwards compatible
      or
      b) A new version of Forza is coming for X360

      Now I dont know which one to be true so I guess its wait and see.

    3. Re:Backward compat by Anonymous Coward · · Score: 1, Interesting

      that's not true emulation though, they tweaked the code of individual games in order to scale them and alter their sfx for each individual game, wheras an emulator is supposed to play original games while providing a universal platform to use the games on.

  4. xbox 360 design...uninspired by distantbody · · Score: 4, Interesting
    The designers were very motivated, but they lacked the tallent and high standards to make something truly visually exceptional. The design concept: "inhaling", this sounds like a high school design project. I cant knock them on the hardware front, but its just very visually uninspired (perhaps to motivate clip-on-cover sales?). The consoles exterior belies its future sigificance, which is a bit disappointing. Have a squiz at Inhabitat for a look at the future of design.

    On a different note, congratulations to the xbox 360 marketing team, who pulled out all the stops: constant "leaks" heading up to the launch, the first next-gen console shown off, launched on TV, by a pop show, and by celeberities! Not to mention the whole colony buisness. Full marks Microsoft marketing team.

  5. Good start by Dark+Paladin · · Score: 5, Interesting

    So far, the specs look pretty good. MS is probably allowing it to be a DVD player out of the box without the annoying "remote control must be there". Surprisingly, it still looks pretty modible - you know that people will be dying to make it into a Linux box first chance they get (and with a removable hard drive, even easier to switch between systems and use those USB peripherals), so we'll have to see what anti-mod abilities it includes.

    The #1 question still is: backwards compatibility. At these specs, there's no reason why a hardware emulator couldn't emulate an older Xbox. And with the Xbox 1 only 4 years old, I believe that backwards compatibility will be a big deal - if not a bigger deal than the other systems. It's the price between $300 - $400 with some games on launch day (of which, if history is a judge from the PS2, Xbox 1, and Gamecube launch, one of those games is worth having, and 6 months afterwards the other "killer apps" show up), or having a good library including the all important Halo 1 and 2.

    Enough to make me buy on launch day? No (but then again, with the current 3 consoles I own plus the GBA and PSP, I have too many games anyway), but we'll have to see how it does the next time out. They've fixed a lot of my previous annoyances with the Xbox 1 (the USB system should let me plug in a keyboard to enter in my own music track information - a pain and a half with the Xbox 1 using a controller, and the free basic Live will bring in people who, like myself, are too damn cheap to pay the $60 or so a year to get onto Live, especially considering how little I play online these days. Three kids, wife, blah, blah, blah.)

    But it's a good showing. I'll be curious to see how the PS3 and Nintendo Revolution respond. (Psst: Nintendo, DVD movies play out of the box. It's reason #1 why you're tied in second place worldwide with the Xbox.)

  6. boy did it suck! by utexaspunk · · Score: 4, Interesting

    Was I the only one who was completely underwhelmed by the 30 minute commercial with commercials? Every new generation of consoles prior to this has been a big leap forward from the previous one. There was hardly any in-game footage shown, but what I saw looked more evolutionary than revolutionary. What did Perfect Dark Zero have that you can't get on Halo 2 with the HD cables for the Xbox? "Fully destructable objects"? (did anyone else catch that? wtf?)

    I have a feeling that Microsoft has screwed up pretty bad with this not being backward compatible- unless they're going to have dual-sytem games, it's going to split their userbase and the developers will not know which unit to design for. People were still releasing games for the PS1 long after the PS2 came out, but they could get away with it because the PS2 was backward compatible.

    Here's hoping it's an abysmal flop.

  7. Every game in the Xbox 360 is Live aware... by xtracto · · Score: 5, Interesting

    Well, it seems it the Xbox 360 is the Family All In One multimedia station MS promised it will be...

    Unfrotunately, if every game is Live aware, I am affraid developers will tend to concentrate in the Live gameplay while leaving us the poor unfortunate guys that do not have high speed internet or WiFi (does it comes with an ethernet adaptor?) with 1/3 of the "experience"...

    I certainly will wait until Nintendo and Playstation release their consoles to make a choice... (as I do not have the money to buy the 3 of them... or even 2)

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:Every game in the Xbox 360 is Live aware... by BewireNomali · · Score: 2, Interesting

      i think that's the point though. they're hedging their bets on the fact that the future of gaming in online, for a number of reasons.

      first and foremost - the revenue stream from an online service allows them to sell the unit itself at a justifiable loss if they can demonstrate a consistent percentage of owner uptake to the online service.

      the second thing about consoles that has yet to become a big problem is piracy. As more sophisticated methods of console piracy emerge, serious dents in the revenue stream will be made, as microsoft undoubtedly shares in revenues of games distributed on its console, again to offset the loss from the sale of the unit. So the other reason to hedge bets on online gaming is that the future of gaming plans to be SERVER SIDE - centrally distributed gaming. You'll log on to a service and have to pay for your game which is centrally housed.

      No more disc for you to copy for your cool friends so they can play on their modded x-box. in fact, they're telling you to mod your x-box all you like... if you can't get free games, they couldn't care less.

      if you don't think that's important, look at how the gamecube suffered because it refused to consider the implications of the future, i.e. dvd playback. Sony, ironically, has catchup to do. By not uniting developers on one platform for online gaming (something they're going to have to do eventually) they didn't have the foresight to realize that gaming, like all things, is something most folks like to do together. X-box live is gonna give people a place to do that (especially because of the x-box silver service, which is a FREE tier of x-box live).

      --
      un burrito me trampeó.
  8. Guess what a friend of mine just got in the mail by Nicolasd · · Score: 2, Interesting

    A nice commercial DVD about the Xbox from MS (btw he's the webmaster of an Xbox site here in Belgium) and just to make sure that he can play the DVD... MS kindly provided a Samung portable DVD player... and after that we'll all wonder why the Xbox gets good reviews...

  9. Comment removed by account_deleted · · Score: 2, Interesting

    Comment removed based on user account deletion

  10. MTV Special by Deathlizard · · Score: 2, Interesting

    Whoa! I actually felt the 30 Minutes of my life pull from my body after watching that. I don't know which is worse, That Show, The VGA's or G4.

    The 360 definetly looks a little better when there's people standing next to it so you can get a idea what the size of it is. I'm also intreged by the Phantom sounding Marketplace that they talked little about. That's about all you got out of the "Pimp My Crap band and gamers you never heard of with Frodo Baggins and oh. Here's the Xbox 360 show"

    Perfect Dark Zero better be in an alpha state, because I've seen Better Graphics in Quake II. And the frame rate it appeared to be getting in the "competition" was worse than what the N64 Perfect Dark used to get. It had to be somewhere around 2-5FPS (which is probably why they kept the camera's off the screens as much as possible). The other previews for games looked promising. Specificially the Project Gotham and the game that kinda had beefed up Doom III Graphics (missed the name).

    The Ourcolony.net preview in five minutes gave more infomation about the XBox 360 then the entire 30 minutes on MTV. Frankly the power that is in this thing, especially considering it's size, is staggering. 1TFLOPS of processing power (if that number is true) is nothing to sneeze at. Especially when you start imagining a Beowulf Cluster of these and just 100 of them have a good chance of getting you ranked in the top500 list.

  11. And, btw, wanna know what happened to Unity?.. by hyphz · · Score: 4, Interesting

    The music visualiser in the Xbox 360 is being done by Jeff Minter, as a massively enhanced version of the engine that was going to drive Unity. ;)

  12. Re:And the winner is... by wvitXpert · · Score: 2, Interesting

    In what way is the PS3 inovative? I haven't heard anything but cell processor this, cell processor that... let me guess, it can finally render toy-story quality graphics right?

  13. Re:Mods by wvitXpert · · Score: 2, Interesting

    I don't know what they've done technically. But the biggest issue is the increased emphasis on Xbox Live. If modding your Xbox means you can't use live it's not going to be a very attractive prospect to most gamers.

  14. It's a nice thought by goldcd · · Score: 4, Interesting

    The problem with the PC platform is that software is designed to run on 'most' PCs out there. If you've got some bleeding edge number cruncher, then you can probably stick up the resolution, have nicer textures and all manner of extra little bits of gilding - but the basic game running underneath it is still constrained by the weakest PC in their target market.
    The 'nice' thing about consoles (and there are many nice things) is that code can be optimized for the hardware (compare a game running on an Xbox with the PC version running on a machine of the same spec) and that everybody has the same base. For example the Xbox360 appears to be able to support a massive chunk of simple raw processing - you can have a game that has complex physics as an integral part - you know it'll run on all machines. If you tried it on low spec PC it just wouldn't run (and I suspect a high-spec PC isn't going to be showing up the 360 any time soon).

    1. Re:It's a nice thought by ZephyrXero · · Score: 2, Interesting

      Actually you run into the lowest common denominator problem on consoles too. Most games are released for all the systems, yet since PS2 is so much slower than the Xbox and GC...they don't look that much better on them. You might get larger textures and anti-aliasing but not much more than that. The same thing will happen for this next generation too unless it's an exclusive title.

      --
      "A truly wise man realizes he knows nothing."
    2. Re:It's a nice thought by Nyder · · Score: 2, Interesting

      Babbster posted the following:
      " This is why moving first on their new home console may be a big benefit to Microsoft...."

      Yes, just like the Dreamcast helped Sega.
      or the Jaguar helped Atari?

      Personally, I'm not holding my breath. I haven't seen the Xbox 360 in action, and sure, from it's specs it sounds nice. But then, the Cell chips sound very nice for the PS3. Not to mention Nintendo might actually have something very good this time around (but once again, I'm not holding my breath).

      once the machines are out, and games are out for them, then I can make judgements.

      But the problem with the consoles is technology can rapidly outpace them. Sure, Xbox360 may be nothing like we currently have now, but by the xmas 2005 we will see things like PPU add-in cards (PhysX Chip http://interviews.teamxbox.com/xbox/1117/AGEIA-Tec hnologies-Interview/p1
      )
      Which has the ability to completely change gaming.
      But of course, how much depends on how the final product works.
      There is a chance it's in the Xbox360, but I doubt it. They would of mentioned it by now I would think. Seems to me the addition of one of these chips would be ideal to console makers.

      --
      Be seeing you...
  15. Somewhat OT... by nighthawk127127 · · Score: 2, Interesting

    ... I recall reading that the reason they're calling it "Xbox 360" is because "Xbox 2" would sound less sophisticated than the Playstation 3. Since these two consoles will be duking it out for a while, M$ didn't want to give Sony any advantage. Well that's all well and good, but here's my question: What are they going to call the next iteration of Xbox? They'll always be faced with the dilemma of being one step behind the Playstation. Xbox 3 vs. PS4, you get the idea. How are the going to solve that problem? "Xbox 720," anyone?

    --
    10100111001
  16. The Xbox 360 Offers Nothing To True Gamers by rAiNsT0rm · · Score: 2, Interesting

    Everyone can squawk about hardware specs, looks, controllers (which are nothing new at all, ooh wireless!), Media capabilities... NO MENTION OF GAMES ANYWHERE! Anyone notice this? Give me a B.S. vision of the games to come that will be totally amazing, which will never actually release anyhow, as consoles USED to do to promote a freakin GAMING console!

    Nothing can be said for the games at all and this is supposed to be a gaming console. Sony and MS have missed the mark by miles with these "next gen" efforts. No real gamer cares one bit about processors or a stupid video camera attachment or even a hard drive really... notice how well the eye toy and PS2 hard drive sold? What makes anyone think people are willing to pay through the nose for a console that supports technology people have no interest in? If there is no interest today, nothing is going to change by next year, in fact there will be less enthusiasm by then.

    This will not sell 100 million as is stated by MS, I don't believe the PS3 will even sell 100 million... people are turning away from this rush to produce expensive hardware with no new games and ideas to back them and short life cycles, note the PSP and DS not exactly selling like hotcakes. I can't wait to laugh at the massive losses incurred this round in consoles, Nintendo will also be laughing all the way to the bank by not taking huge losses on hardware and focusing on ease of use and innovative content.

    --
    http://teasphere.wordpress.com - A little spot of tea
  17. IBM and Microsoft, the Opera! by earthbound+kid · · Score: 1, Interesting

    I'd like to see an opera about the business relationship between IBM and Microsoft.

    In the first act, IBM is big and indestructible, Big Blue in all its chess king stomping hubris.

    In the second act, blinded by arrogance, IBM casually gives Microsoft the key to over throwing it, first with DOS and then with Windows (which was originally supposed to be a little sister product to OS/2).

    In the third act, IBM goes almost to the edge of bankruptcy. Only at the last second does it pull itself back from the edge by focusing on servers and services.

    In the fourth act, things go crazy! First, IBM (IBM of all companies!) throws its weight behind Linux, in a desperate bid to kill Microsoft. Then IBM teams with Apple to make chips for it (well, OK, this was foreshadowed before, but yeah). Now IBM is once again at the top of the heap, and what do they do?

    Benevolently give Microsoft the chip it will need to take over the video game world!!

    Unless of course they have more of the same production problems they had with the G5. In that case, they'll probably drag MS down with them as they choke each other to death...

    Seriously, who can believe the crazy history these companies have?

  18. Re:Windows on the Power Architecture??? by CalTrumpet · · Score: 4, Interesting

    Windows NT originally had a kernel that ran on PPC, so this really isn't a huge jump for them.

    PPC can switch big/little endian, and since the low-level bootstrapping and HAL code already existed, it probably wasn't a huge deal to build XNA (this is their new XBox/Win gaming dev platform) compilers for x86, PPC, x64, and maybe even .Net CLR.

  19. If your PS1 breaks, what do you do? by tepples · · Score: 2, Interesting

    what percentage of people playes PS1 games on their PS2? If you upgrade from your existing console, why not keep your old console around?

    Consoles break, and the makers eventually stop production. Once your PS1 bites the big one, you still have a PS2 to play your existing library of PS1 games (except possibly for Tomba! and about a dozen others that Sony couldn't get 100 percent working). Or where can I buy a new Super NES?

    And if you're new to the console, why would you buy old games?

    Unlike the Final Fantasy compilations, not all classic games are re-released for all consoles. Where can I buy, say, Tecmo Bowl for GameCube?

    Of course, Apple and Sony could band together.

    If Apple and Sony BMG were to enter an agreement with any level of exclusivity, then EMI, Universal, and Warner would feel left out.