Games We've Never Seen Before
anaesthetica writes "The Christian Science Monitor is carrying a story on new directions in game design. The article notes that big gaming companies are not pushing innovation beyond taking advantage of newer hardware. New areas of innovation are coming from education, training, and online communities." From the article: "Online games have the potential to transform entertainment into a global-community exercise, breaking down borders, cultural and language barriers, and even political prejudices...I doubt any other form of entertainment holds out that promise...We have only scratched the surface of what [interactive entertainment] can be."
"Indeed, the next generation of gaming platforms - Playstation 3, X
Box 360, and Revolution - which was the talk of this year's E3, rival
the computing power of the Pentagon"
Since when has the pentagon been a measuring stick for computing power?
Arash
Arash Partow's Philosophy: Be a person who knows what they don't know, and not a person who doesn't know.
i feel so vindicated!
If you don't know what AltaVista is (was), get off my lawn.
I'm still waiting for Billy Graham's Bible Blaster.
"Convert the heathens!"
https://www.eff.org/https-everywhere
Perhaps there'll be a game in which players need to learn a new language?
Everyone in the world could learn to speak English... well, almost eveyone - I've given up on the Americans.
I thought Wolf3d + Dune 2 + Nethack was all we ever needed. Seems that way from all the ripoffs anyway.
The more you know, the less you understand.
I would like to see a game where you take on religious zealots.
Thats the best thing about online games: I no longer need to join the army to meet new and interesting people, and then kill them. Now I can do it from the comfort of my own living room.
I Am My Own Worst Enemy
I'm not sure which is more tiring, unispired games that are sequels or clones of successful titles or articles that bitch about how the game industry is stagnant and uninspired.
my sig's at the bottom of the page.
I want a SimSlashdot game where you play the role of Cowboy Neal managing the /. website..
In this exciting new addition to the Sim line of games, which previously included SimCity and SimHospotal; you are challenged with the juggling act that is Slash Dot.
Blast through 24 different scenarios and try to keep the daily traffic level and number of posts by making sure the site has enough flamebait and re-posts to get the visitors streaming in.
This will, as usual, be released for the Phantom console.
That depends. I take care of my weaker friends in online games all the time.
Of course, I use the phrase "take care of" in the Mob-movie sense (two in the back of the head), so perhaps that's not what you were thinking of.
n/t
When I play online games I receive all sorts of racial, nationalistic, and homophobic slurs despite the people not having the slightest clue about my race, nation, or sexual orientation. The borders are clearly gone!
...breaking down borders, cultural and language barriers, and even political prejudices.
The same things have been said about internet chat. At last we invented a medium that ignored age, sex, and location yet all we can seem to do with it is ask for age, sex, and location.
World of PornCraft.
G-Force music visualization
The Christian Science Monitor is neither Christian nor Science nor a Monitor. Discuss.
Support a great indie game: http://www.abaddon360.com
Because it was hard to learn how to play people didn't spend time on it
Change "hard to learn how to play" to "making me puke...literally" and I think you might get close to the real thing. I REALLY wanted to learn how to play that game (and by play I mean master it). I loved the totally 3D environment and the way it made me think was really cool, however the visual stimulus was making me nauseous after a while. So much so that I actually started retching a bit when I kept playing in spite of the warning pangs from my stomach. Alas, it was not meant to be with me and the 3d.
As for quake, I really loved the idea of the grapling hook. It added a level of 3D movement to the environment that allows me to dominate even most serious players. I have developed personal techniques to accelerate myself to immense speeds, to quickly change direction, to get into another players "blind spot", and accordingly to shoot while doing all these actions. I kinda feel like spiderman sometimes, especially when I can navigate between rooms without touching the floor, all the while moving at least 2x the speed of a walkign character. It makes it hard to hit someone who knows what they are doing with the hook and you have to adjust in all X,Y,Z coordinates to attack them.
As an aside, some of the stuff I do I figured out with the grappling hook I learned from visualizing some of the battles in Ender's Game.
When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.