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Is Piracy the Pathway to Apple Profit?

An anonymous reader writes "Over at Apple Matters Chris Seibold writes an interesting piece hypothesizing that Apple's strategy may bank on people pirating OS X for their Intel boxes."

23 of 563 comments (clear)

  1. Worked for ... by SirSlud · · Score: 5, Insightful

    Worked for MS :) /flame on

    --
    "Old man yells at systemd"
    1. Re:Worked for ... by rovingeyes · · Score: 4, Insightful
      Whoever modded the parent as flamebait is a moron. AFAIK, piracy is probably the best form of advertisement. Let me give you an example. Back in college, my roommate used to visit every goddamn warez site he could find. He downloaded all the softwares and tried them. Didn't matter if he needed it or not. Now he is a consultant where in his job is to suggest which apps to use for a job. Guess what, some of the weird obscure apps found their way to profitability because of this guy.

      Now I am not saying that piracy will definitely lead to sucess or will create a career for you like my friend. But my guess is there are lots of guys sitting in their dorm with fat internet pipes just downloading stuff. To me that is advertisement. And besides you don't lose any money there as these guys will never buy the software in the first place but businesses do.

    2. Re:Worked for ... by GutBomb · · Score: 3, Insightful

      sure worked for quake. id knows (and knew) that the pirated copies of quake and even quake 2 would get TONS of people hooked into quake 3 which pioneered the "valid cd-key to play online" concept.

  2. Apple is a Hardware Company by jonoid · · Score: 5, Insightful

    Since TFA seems to be down already, I assume it is talking about allowing the release of Tiger for Intel to propogate on BitTorrent networks. Perhaps Apple is allowing for this to give curious Windows users a taste of OS X and it's suite of apps, but this certainly would not continue when the final version is released.

    Apple could not easily survive as a software company. Apple has been a hardware company for it's duration. Remember back in 1997, when Apple almost died? Steve Jobs had to kill the clones because Apple could not compete with the cheap hardware. Arguably, Apple is in a much stronger position to sell software due to it's larger user base, better public image, etc., but I don't think Apple would profit as much.

    Apple is a hardware company that might be hoping that some users download the torrent, fall in love with OS X, and buy an Intel Mac in a year. Or maybe this whole thing is overzealous speculation on the part of imaginative bloggers. Either way, Apple will remain a hardware company and provide an integrated computing solution that is clean, solid, and attractive.

    1. Re:Apple is a Hardware Company by dmayle · · Score: 4, Insightful

      Remember back in 1997, when Apple almost died? Steve Jobs had to kill the clones because Apple could not compete with the cheap hardware

      People talk about the Jobs reality distortion field, but I've never seen it more in effect than with regards to the "clone wars".

      Apple has a product Y that requires widget X to run. In this example, product Y is the computer, and widget X is the operating system. If every competitor making product Y has to buy widget X from you, than you control the competition. If your competition is squeezing you out of the market for product Y, you are either not charging enough for widget X, or you are charging too much for product Y. Plain and simple.

      You don't need an advanced math degree to see this. What was killing Apple was not the clones, but the poor management. Jobs came back, but he didn't have to kill the clones to keep Apple afloat. He had to kill the clones to make sure Apple remained a hardware company. And, since Jobs likes the control, he killed the clones.

      I think, however, that Steve has grown over the years. Now that he's got more experience under the belt, he's got the perspective of age, and I think he's learned how to manage a multi-billion dollar company. He likes to be agile, and he's doing what is necessary to make sure Apple is. He's taken the hardware division, and made sure that it's not dependant on one type of product (adding iPods). If the market for computers tanks, or at least, the market for Apple computers tanks, the hardware division has a place to go.

      At the same time, he's making the software division capable of surviving without the hardware division. If the hardware division goes belly up, the software division is no longer reliant on it to sell product. They can easily adapt OS X to commodity hardware and give it a shot that way.

      Finally, Steve has created a web services division. For the moment it only makes money off the distribution of music, but the huge showcase of movie trailers should show that the plan is there for movie distribution as well.

      Oh, and one thing I almost forgot to mention, iLife. I used to wonder who was going to be first to the subscription based model of OS sales, and I thought it would be Apple (with .mac). I mean, look how the updates are coming more frequently. But then I realized that Apple has no need. With iLife, they get to have their cake and eat it to. Users pay each time there is an upgrade, and they pay the subscription fee as well. Steve Job's success has nothing to do with a calligraphy class, or dropping out of college. It has to do with the fact that he is a marketing genius.

  3. Re:Intel CPU != PC by mr_gerbik · · Score: 4, Insightful

    "Also Apple is at heart a hardware company."

    Wrong. From the lips of Steve Jobs himself: "The heart of Apple is OSX."

    How can you call Apple a hardware company? Because they put everything in a well designed box? All the components are 3rd party... Apple doesn't make processors, Apple doesn't make memory, Apple doesn't make harddrives or video cards or sound cards. They buy them from hardware companies, put them in a shiny box and then run *their software* on it.

  4. Re:That's going to be a neat trick by AKAImBatman · · Score: 3, Insightful

    How is Apple going to use the DRM features of a chip I do not have to prevent me from installing OSX on my P4? Am I missing something?

    There's a couple of methods they could use:

    1. Have Mac OS X check for the presence of an authorization chip ala NES Carts. If no chip is found, refuse to install.

    2. Make the OS rely on OpenBoot features. Since PCs have a BIOS instead it would be difficult (if not impossible) to install OS X without swapping out your BIOS.

    3. Replace all the crappy PC hardware (e.g. chained interrupt controllers, A20 gate, etc.) and replace it with something more sensible. OS X would then only run on a machine with sensible hardware.

    4. All of the above. ;-)

  5. Re:Intel CPU != PC by squiggleslash · · Score: 4, Insightful
    The way the developer boxes are currently looking, together with the way existing Apple Macs are designed (PCI, USB, et al), suggests to me that we're looking at something that will be a PC from Apple in less than a year. There will be differences between a Dell device and an Apple device, much as there is between Dell and Gateway.

    My guess, if I had to put money on it, would be:

    - It'll be "legacy free", that is, no PS/2 or serial ports. It will have USB High Speed, IDE, and maybe Firewire, just like their current line up.

    - They'll do several single board machines without PCI, similar to the motherboard in a PC laptop in hardware spec.

    - The architecture will essentially be that of a PC clone. This'll ensure they can use off-the-shelf components for lower cost machines.

    - They'll probably use EFI instead of BIOS.

    For reasons why, see the JE linked to in my .sig.

    There are a lot of comments that have come out of Apple, together with actual actions, that demonstrate where this is heading. If they wanted to produce a non-standard machine that just happened to have an Intel CPU in it, they wouldn't be making a lot of the decisions they're making. There'd be no reason to abandon Open Firmware. There'd be no reason to change the disk partition format. There'd be comments from Apple to the effect Windows is unlikely to run. What you'll have in a year will be a machine that may well run many industry standard PC operating systems out of the box.

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  6. Apple _is_ profitable! by Trurl's+Machine · · Score: 4, Insightful

    Pathway to Apple Profit?

    Apple needs no pathway to profit - it is profitable as a hardware company. They need software only as a selling point for their hardware. Releasing MacOS X compatible with standard non-brand PC's would undermine their hardware sales - and it would be a pathway to ginormous losses like they had in 1997 and 1998, when they allowed cloning. They are profitable since then precisely because Jobs killed clones. Do you seriously believe he did it only to reintroduce Mac cloning ten years later?

  7. I don't think so.. by Mean_Nishka · · Score: 4, Insightful
    And I also don't think we'll even see a 'leaked' development version in the wild anytime soon. Apple is distributing the dev kit installed on hardware and not on CD. I would venture to guess they are doing that for a reason.

    Apple is also a company used to having their software run on a pre-determined combination of hardware and software. I suspect these dev kits are no exception. Even if it somehow leaks out, I highly doubt it will work on any 'ol wintel PC simply due to a lack of drivers.

  8. Re:Listening RIAA? by PriceIke · · Score: 3, Insightful

    The RIAA knows this, but they are deliberately ignoring it because they are more concerned with control of the product before profitability. They have the data which shows that music sharing increases sales. But for them the issue is about control of the distribution, so they can be the arbiters of who's "hot" and who's not. They have many artists' careers to control and profit from. Surrendering that control renders them effectively useless, so they will spend millions prosecuting 14 year olds to intimidate people away from making their own decisions about what music they want.

    Apple (and Microsoft) basically have one product they're responsible for, and they want that product to succeed both PR-wise and financially, so they'll take advantage of things like "quality control" and "customer preferences" .. you know, those evil capitalist things that actually involves paying attention to the customer.

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  9. Re:Brainstorm1!!! by Marillion · · Score: 4, Insightful
    That's the difference between a System and a Runtime Environment. The bundled software is the added value that OS X has over anything else like Debian, Fedora, ***BSD. The bundled apps like iPhoto, iDVD, iCal or iTunes make the system useful, out of the box, to your average Soccer Mom or Nascar Dad.

    Without those apps, OS X-x86-Lite would likely suffer the same fate as those who "tried" RedHat only to reinstall their orginal Windows because it wouldn't do anything for them.

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  10. 10.4 Could Be a Bad Try-Before-You-Buy Experience by Shuh · · Score: 5, Insightful

    Although there is a MacOSX developer-version that will run on a particular Macintosh "P.C.," it may not run on your regular vanilla P.C.

    But what's worse is that it might run on vanilla P.C., but badly. I can see it now: punks downloading Mac OSX "for free" and having it either crash, or have Quartz disabled, or otherwise run funky. Then the fallout on many a P.C. site/blog will be all about how OSX is crap and can't run well on a Dell.

    In short, this could turn out to be bad publicity, if there is such a thing.

  11. Indefinite Trials by Vandil+X · · Score: 3, Insightful
    Try first, buy later. Trust the customer.
    It's too bad many who "try first" don't become "customers." Instead, they extend their trial period indefinitely, citing minor/imaginary flaws to be the reason for not purchasing the item.
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  12. Let's see... by Anaphiel · · Score: 3, Insightful
    ... Apple is a software company, and they make at least some money by selling software.

    Apple is also a hardware company, they make most of their money by selling the only computers that can run the software that they sell (by my estimates Apple currently owns, oh, about 100% of the Macintosh market).

    Open-source OS X and you not only lose your OS Revenues, you lose the hardware monopoly.

    What's left? iPods and iTunes downloads? Hard to afford the Steve's Gulfstream on that revenue.

  13. Re:From TFA: Only with hardware hack by harrkev · · Score: 3, Insightful

    Somehow, I doubt that OSX will be available on ordinary PCs. Ther is SUCH a variety of PC hardware, this would be unlikely.

    Gee, you have a nVidia card? OSX only supports ATI.

    Whoops. nForce chipset. Sorry.

    Looks like your Athlon 64 does not support SSE3. Now, you software will crash for your amusement. Enjoy!

    It is not that Apple could NOT support all of those devices. It is just that Apple is not likely to put the work into it, because they want people to buy THEIR hardware. I suppose that you MIGHT be able to build a PC made just to run OSX (using the components that have drivers), but that would have to be deliberate. Or, you could get lucky and have just the right hardware, but that would be unlikely.

    Oh, one more thing. Don't expect 3rd party drivers for mobos. If it is impossible to buy OSX by itself, no mobo manufacturer will support it. Video cards MIGHT be another story. I can imagine nVidia and ATI writing their own Mac drivers if this x86 thing takes off.

    Of course, this is just my opinion. I could be VERY wrong about this whole thing.

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  14. Re:Brainstorm1!!! by pla · · Score: 3, Insightful

    The bundled apps like iPhoto, iDVD, iCal or iTunes make the system useful, out of the box, to your average Soccer Mom or Nascar Dad.

    Funny - Don't they call that "anticompetitive behavior" when Microsoft does it?

  15. Re:Brainstorm1!!! by VarmintCong · · Score: 4, Insightful
    Funny - Don't they call that "anticompetitive behavior" when Microsoft does it?

    Yes, when a convicted monopolist bundles software as a tactict to further consolidate their hold on an industry, it is called "anticompetitive".

    If you aren't a monopoly, you can bundle 'till the cows come home.

  16. Re:Brainstorm1!!! by codegen · · Score: 3, Insightful
    Funny - Don't they call that "anticompetitive behavior" when Microsoft does it?

    That's because Aple doesn't command the large share of the market. If Apple had 90%+ of the market, then it would be anit-competative behaviour. Like it or not, the rules change when you become the dominant market force. It was the same for IBM in the 60's and AT&T in the 70's

    --
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  17. Hardware revenues not helped by piracy by Shannon+Love · · Score: 3, Insightful

    If we take the experience with the IBM PCs in the 80's as our template I think it is easy to see that cloning and piracy don't contribute to the success of individual hardware companies.

    IBM owned the PC market up until the late 80s but the evolution of cloned hardware destroyed their business. It was Microsoft who made their fortune from cloned hardware not IBM. Microsoft may have benefited from software piracy but they held a unique position of being able to get reliably paid for their products by large institutions like OEMs, corporations and government entities. Pirated copies of their software didn't effect their principle revenue streams because MS didn't have a reliable mechanism for getting people who did pirate to pay in the first place.

    I don't see Apple benefiting from clones (de facto or formal) or pirated software. Cloned hardware would cannibalize Apple's own sales. Clones would not functions as well as real Macs which would damage the brand. Trying to recoup by selling the OS and other software like iLife would require serialization and all the headaches that entails in addition to support issues.

    Perhaps Apple could gain an edge by capturing the small but influential "hacker" market. People who enjoy futzing with Linux might be willing to suffer the headaches of running MacOS X on unsupported hardware. Beyond that, however, I don't see much advantage.

  18. The so-called "network effect" by fprefect · · Score: 3, Insightful

    The same rationalization is floated at all the warez and P2P sites, and it just doesn't hold water. The network effect may be real (up-front loss in sales yields free advertising and subsequent monetary transaction), but it is neither as large or as desirable as they make it out to be. First, if you can download game ABC from the network, play through it in 2 weeks for free, what incentive do you ever have to buy it down the road? What is the point of letting 100,000 people get your game for free only to convert 1,000 of them -- when it's more likely that 5,000 would have forked over the cash had it not been so easy to Google or torrent? Productivity and utility software is a little harder, because its long life usually means that there are several upgrades/updates that invalidate a pirated code, and give someone another chance to "go straight", but there are no hard statistics either way. No, the "lost sales" never quite jive with the numbers the BSA always publishes, but you have to be naive to think that warezed software is anywhere close to effective in getting users to fork over money.

    Next, the software industry does not rely on piracy to sell product -- the argument is crap. There are plenty of ways to leverage the network effect without shooting themselves in the foot: time or feature limited demos, shareware, light versions, free framework/pay-for plugins, competitive upgrades, bundling, educational discounts, site licenses, support contracts, etc. etc. These companies desperately want to put their software in front of you, they want you to learn it, love it, advocate it, but they aren't dumb enough to give you the keys to the store without something in return. Adobe Photoshop will still be king even if it wasn't splashed over all the P2P networks, because it's a professional tool and businesses will still fork over the big money to buy it -- regardless of whether Jimmy warezed it or got the $50 version at the campus bookstore. Jimmy isn't the market, and he's deluding himself if he thinks he's doing Adobe a favor.

    No, Apple isn't going to rely on warezed versions of the MacOS to build marketshare -- they already have iPods, iTunes, pretty iMacs, and plenty of rabid press to remind people how user-friendly the Mac is. They will produce consumer-friendly x86 iMacs, they will continue to make great laptops, and they will continue to push the MacOS against Longhorn. They will probably license the MacOS to bundle with other x86 computers (HP, Sony) to get even more people on board (but not for free).

    Now, the technical hurdles involved in tying the hardware to the OS and vice versa are pretty large. In the end, Apple will be unable to stop people from running Windows on their Mac-branded hardware (Apple still gets their hardware cut) or from running the MacOS on their commodity hardware (Apple still gets a software cut) -- Darwin and Windows hackers will see to it. It doesn't mean they will embrace it, let alone turn a blind eye to piracy as a way to build marketshare, but they will pick their battles and make sure to grab a little revenue where they can. Ideally, when Longhorn ships, people will go to CompUSA or Fry's, and see it sitting next to Tiger on the shelf -- they will think back over all the virus/trojan/worm hassles they've had with Windows, and then decide how to spend their $129. Now thatis the network effect in action.

    Think about iTunes -- it's a pretty good solution that makes it easy to find, try, and buy cheap music. Apple has put up reasonable barriers so that they can still get the music industry on board without alienating users. You can certainly buy an album on the cheap, burn it, and give it to your friends or post it to P2P -- but how many people actually do that? It's not worth the hassle for moderate quality music. Sure, the freedom is there to reassure users, but Apple sticks to the corporate line that piracy is bad and easy/cheap is good. Now, the MP3 market may have been forged by P2P, but Apple has done a pretty good job making it profitable without giving away the keys to the store.

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  19. I was one of those BeOS downloaders by SethJohnson · · Score: 5, Insightful



    I do remember BeOS R5 PE. I installed it on my PowerComputing 150. The problem with their business model wasn't that they gave away a version for free. I think the problem was that there weren't a lot of compelling applications available for BeOS. It was way cool. It did real multitasking-- that was the big 'gee-whiz' for me.

    This situation with Apple is different. They've already achieved a critical mass of applications for MacOS X. If people were to install a free version, they'd recognize the credibility of the OS in day-to-day use. BeOS just didn't get over that hurdle.

    Seth

  20. Re:But why miss the opportunity? by Foobar+of+Borg · · Score: 4, Insightful
    Increased mindshare doesn't always work, though. I remember in college, Apple was donating computers to some universities. I cursed about having to use them in physics and engineering labs as a student, and then heard a lot of my students cursing about having to use them when I was a TA.

    Now, of course, MACs are quite good, but back in the day their hardware was always screwing up for seemingly random reasons. It made a lot of people curse Apple to the ends of the Earth.

    So, if you try this as a company, make sure your product doesn't suck.