2 Million Azeroth Citizens
Gamasutra (and everyone else) has the news that World of Warcraft has hit 2 Million subscribers, making it the first U.S. based commercial MMOG to do so. From the article: "The most popular current MMORPGs in Asia are generally developed locally, but if World of WarCraft proves popular in China, as well as other soon to be launched territories such as Taiwan, Hong Kong and Macau, it could quickly become the most globally popular online game in history.
"
> but if World of WarCraft proves popular in China, as well as other soon to be launched territories such as Taiwan, Hong Kong and Macau, it could quickly become the most globally popular online game in history.
Let me rephrase this as:
"but if World of WarCraft proves popular in [every country] it could be the most popular online game in history"
We can build quite a lot of story here:
"if $thing proves $property in $everywhere else, it could be the most $property $category in history"
Like in:
"If slashdot proves boring in europe and china and south america, it could be the most boring weblog in history".
Cool.
WoW upside down is MoM, and MoM upside down is Dad's favorite thing!
ducks...
50% are playing Night Elves .00001% of all players are playing Trolls
80% are playing Alliance
10% are playing on Bleeding Hollow
100% of those hate something (or someone) about Bleeding Hollow
80% of Horde are playing Forsaken
100% or these statistics were made up on the spot because I am bitter. When are we going to have a PVPRP server?
nnooiissee
"In a related story, Sony Online Entertainment President, John Smedley, was found dead in his home due to a self-inflicted gunshot wound to the face."