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A Review of the 128KB Macintosh

bfwebster writes "The physicist John Wheeler famously quipped that 'Time is nature's way to keep everything from happening at once.' The web flattens time by making more of the past accessible. Here, then, is a reprint of BYTE's official review of the original 128KB Macintosh from the August 1984 issue. The article highlights the radical break with other PCs that the Mac represented, while at the same time giving the first real warning of Steve Jobs's least-productive tendency: pre-emptive and often arbitrary constraint of end-user options (e.g., no memory expansion on the 128KB or announced 512KB Macs, even though the 68000 processor had a lovely, flat 16MB address space, as opposed to Intel's 808x segmented hell)."

46 of 476 comments (clear)

  1. Wow flashback by d'oh89 · · Score: 2, Interesting

    This is a prety cool article. It's amazing the costs of Macs back then. I wonder what $2500 in 1984 invested marginally would be worth nowadays? The really interesting piece of the article is the author's complaints about memory. While it's true that 128K was insufficient for a GUI based computer, it was more than sufficient for a Dos 3.x pc. It's also funny that the same complaint 20 years ago holds true today... computers always run better with more memory. I remember using this computer back in school in '86. At the time, apple just released a 20 meg HD that was almost the size of the computer itself. What a technological feat it was back then. I just wish I could have afforded one. Of course being a 10 year old with a paper route that wasn't going to happen.

    1. Re:Wow flashback by cosmic_0x526179 · · Score: 2, Interesting

      Keep in mind that the original Macs were single tasking. Other than Desk Accessories, you ran one application at time (and the Finder was one of those one at a time applications). To go from MacPaint to MacWrite, you first had to quit MacPaint. The operating system could carry something on the clipboard from one app to another (assuming it wasn't too large) but you could only run one at a time. This has a downward effect on memory requirements. 128K was really squeezing things tho. The 512k was the first Mac that had enough memory to do anything useful.

      A minor sidenote is that MS actually shipped a language for the Mac... Microsoft Basic. I used that, and a 512K Mac, to write an assembler/linker in basic. Basic also had a little known feature that allowed you to put object code in an array and run it (this may have been a leftover from the Apple // days). As I compiled the assembler, I started loading portions of into tables and executing them natively, eventually getting something that fully native.

      Ahhh.. the good ol days LOL :P

      --
      This msg is brought to you by the letter 'W'.. for Worthless Wuss
    2. Re:Wow flashback by Pig+Hogger · · Score: 2, Interesting
      A minor sidenote is that MS actually shipped a language for the Mac... Microsoft Basic.
      That's nothing. Apple was preparing an basicish object-oriented programming language for the Macintosh, with complete GUI API.

      When Microsoft saw this, they said: "If you release this thing, we will not make any software for the Macintosh", right after the groundbreaking JAZZ spreadsheet was released for the Mac.

      Apple pulled the OO language...

  2. Nostalgia by daveschroeder · · Score: 5, Interesting

    I actually have the Mac 128K that my dad got at Dillard's department store in Dallas, TX on January 24, 1984. I was 9, and I'd been wanting a computer and was angling for an Apple //e. But my dad - who wasn't the computer type - thankfully said that he'd heard some rumblings about this new computer that he thought he should wait for.

    It was the Macintosh.

    I just snapped a couple pictures with my Treo 650:

    Here it is, alongside a NeXT cube and ann actual Motorola Viper CHRP box (capable, at the time, of running Mac OS, Windows NT, AIX, and the at-that-time-already-defunct Solaris and NetWare implementations for PowerPC):

    http://das.doit.wisc.edu/nostalgia/CHRP_128K_Cube. jpg

    And the model tag from the 128K, barely visible, "M0001":

    http://das.doit.wisc.edu/nostalgia/M0001.jpg

    A couple other things; a 20th Anniversary Macintosh and a PowerBook Duo 2300c, with DuoDock II+:

    http://das.doit.wisc.edu/nostalgia/20th_Duo.jpg

    And now, over 21 years later...

    http://das.doit.wisc.edu/nostalgia/Desk.jpg

    How time flies.

    1. Re:Nostalgia by SuperQ · · Score: 3, Interesting

      I think the amazing part is the number of Mac 128k machines you can emulate with the Treo 650..

      256x more memory
      40x faster clock speed (not counting 32bit vs 8bit)
      5000x more storage space (2gb SD card)

  3. compatibility by yardbird · · Score: 5, Interesting

    It has absolutely no IBM PC/MS-DOS compatibility, and it would appear Apple plans none.

    And 21 short years later, it turns out they planned it all along!

    --
    Free, legal music for iTunes users.
    1. Re:compatibility by yardbird · · Score: 3, Interesting

      Neat -- I hadn't heard of this.

      Here's a link (top hit from Google):

      http://www.mandrake.demon.co.uk/Apple/charlie.html

      "What do you need to make MacCharlie work? Nothing more than a Macintosh personal computer. It doesn't matter whether your Macintosh has 128 KB or 512 KB of memory; either will work equally well."

      --
      Free, legal music for iTunes users.
  4. The coolest part by marshac · · Score: 5, Interesting

    The coolest part of the Mac 128k isn't the computer itself, but rather what's on the inside of the case.

  5. Re:Color, multitasking? by idontgno · · Score: 4, Interesting
    Sorry, not in 1984.

    I posted earlier (and therefore, below. Yeah that makes sense) about my lust for a Mac in 1984. The sequel is that when I could afford what I wanted (early 1986), I chose an Amiga 1000 and never looked back.

    You're right, even if you're laughing (or trolling). But in 1984, you needed about $20,000 to do anything like a 128K Mac.

    --
    Welcome to the Panopticon. Used to be a prison, now it's your home.
  6. Quotation by Skewray · · Score: 3, Interesting

    The quotation isn't John Wheeler. It is a Cambridge don whose name I forget. It went something like, "Time is nature's way of preventing everything from happening at once, and space is nature's way of preventing everything from happening at Cambridge." I've got it written down somewhere...

  7. Mac 128k vs. Spring Break by G4from128k · · Score: 5, Interesting

    I'd been using computers for about 8 years when I saw my first Macintosh in 1985. I'd always hated command lines because I a) can't type worth a darn and b) can't remember arcane commands either.

    When I saw a 128k at my university's computer store in March 1985 I immediately fell in love with its GUI - all the commands were right their in plain english and organized in convenient menus. I dragged my wife to see the thing and she fell in love with it too. We took our limited savings that we had intended for a spring-break vacation and bought a 128k, external floppy, and ImageWriter I for $1700 (an educational discount gave us about 40% off the list price of $2800). We even paid $34 for a box of ten 400k Apple floppies.

    That machine was our main computer until the Mac II came out in 1987 and our 128k remained in use until about 1995. I still boot the machine occasionally just for the nostalgic sounds of the start-up bong and the whirr of the floppy drive.

    --
    Two wrongs don't make a right, but three lefts do.
  8. One question about that 128K machine... by Foolomon · · Score: 5, Interesting

    One question about that 128K machine: can you boot Linux on it?

  9. ponderous by ChristTrekker · · Score: 4, Interesting

    Sometimes I wonder what the MacOS would have looked like if those engineers would have known where it was going to go in the future, and knew all the modern techniques of programming? Alternatively you could ask, how would we design the Mac today if we limited ourselves to hardware available in 1984?

    Would the filesystem have been designed differently? Would there have been more emphasis on preemptive multitasking? Would certain conventions from other systems have been adopted to ease interoperability when networking came on the scene? How would certain missteps admitted by Apple engineers been avoided?

    1. Re:ponderous by WinterSolstice · · Score: 2, Interesting

      Well, here's what I would do, though I will expand your scope a bit.

      First, hardware:
      1) Memory access hatch (like the battery one it had) and the ability to upgrade memory...
      2) Non-proprietary battery. Have you ever tried getting a replacement one? It's not easy. Wouldn't a 9 volt or something have sufficed?
      3) Attach the mouse to the keyboard.
      4) Sell a "ROM upgrade" service... Allow older machines to become "newer" machines for a reasonable fee.

      Second, software:
      1) FREE dev kits. Those Apple kits were really expensive if I recall correctly.
      2) I think the filesystem (if designed by me, now) would probably be optimized for tools like spotlight.
      3) The kernel would likely be an exo-kernel.
      4) I would support TCP-IP

      Those are the first ones that pop to mind. I might try doing some stuff with it as a hobby. Perhaps using an emulator or something.

      -WS

      --
      An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
  10. Ethernet, hard drive? by Anonymous Coward · · Score: 1, Interesting

    Ha, I had you all beat years before with my Alto

  11. Re:Their web server... by Dr.+Manhattan · · Score: 2, Interesting

    Nah, they're probably using an SE/30 like me.

    --
    PHEM - party like it's 1997-2003!
  12. Re:Color, multitasking? by DeDmeTe · · Score: 3, Interesting

    The Amiga failed because of a horrible, wretched marketing department. It became synonymous with "video games", and then became Amiga vs. Atari. Nobody seemed to take it seriously as a business machine.

    --
    -Guns kill people like spoons made Rosie O'Donnell fat-
  13. answer: no by ChristTrekker · · Score: 2, Interesting

    Linux can only boot on Macs with a paged memory management unit. This includes all the Macs with a 68030 or 68040, and the Mac II (one of the two Macs built with a 68020). The original 68000-based Macs cannot run Linux. The requirements are basically the same for running *BSD on old Macs. Until recently NetBSD required a FPU also (now there is a build with software support for those math functions); I don't know if 68k Linux has a similar requirement (NetBSD and A/UX are the only Unices I run on my 68k boxes because of the small install footprint).

  14. Re:Color, multitasking? by LWATCDR · · Score: 5, Interesting

    "pity the Amiga didn't make it..
    they were quite impressive machines, dunno why they didn't make it though."
    The Amiga had a good life. By many standards it was a success. A lot of the old Amiga people are now in the OSS community.
    Why did it not become the "standard"?
    1. The BIG computer magazines where already running into the great PC wasteland. Why? that is where the ads where. I mean think about the Mac compared to a PC of the day. WHY would you buy a PC in 1984? They where not cheaper than a Mac. At no time did any magazine or pundit ever come put and say. Graphics, color, multitasking, and a GUI are the future of Computers! PC can not compete with the Amiga. Frankly PCs did not catch up with the Amiga or the Mac until 95 or 98! I remember articles discussing if there was any "real" value to multitasking?

    2. Commodore could not market it's way out of a wet paper sack. If Commodore bought KFC they would have changed the name to "Warn dead birds in a paper bucket".

    If you think about it current PCs are more like the Amiga than the PCs of 1985. Multitasking, Mouse, GUI, flat address space, stereo sound, 32 bit pointers and hardware acceleration for graphics operations.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  15. Eh? by afabbro · · Score: 4, Interesting
    The web flattens time by making more of the past accessible.

    What is this, pretentious posting day? You could say the same about a library, but you wouldn't score as many "whoa, he's a deep geek thinker" points on Slashdot.

    --
    Advice: on VPS providers
  16. Re:Upper limit was actually 4 megs, not 16 by Megane · · Score: 3, Interesting

    I got my first mac in 1985, 128K+external floppy. I later got a Levco MonsterMac upgrade installed. Two frickin' megabytes. For over a year I would boot from a floppy that set up a 1.5M ramdisk. That thing was FAST (relatively) running off a ramdisk. I had to give that up with System 7, because it was no longer possible to system-switch to another disk.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  17. Some principles still hold true... by Pollux · · Score: 2, Interesting

    I also have heard that the upgrade to 512K bytes will eliminate all such problems because there will be more than enough RAM for any application. Again, I disagree. You can never have enough RAM.

    Glad to see that some needs just never go away.

  18. An Alternate History for Apple by reporter · · Score: 2, Interesting
    The article ... [gives] the first real warning of Steve Jobs' least-productive tendency: pre-emptive and often arbitrary constraint of end-user options.

    Unfortunately for Apple, that trait is not Jobs' least-productive tendency. The worst trait of Jobs is that he does not understand technology trends.

    His forte is that he understands fashion trends. The multi-colored iMacs were a smashing success. So, too are the stylish iPods. Peak inside of a Mac store, and you will see excellent styling.

    As for technology trends, Jobs just stumbles. His single biggest mistake is not porting the MacOS to x86 back in 1984 so that IBM PC users could run the operating system.

    More than 20 years later, he admitted that he was wrong. Jobs recently announced that the Mac would use the x86 and would become little more than a glorified IBM PC clone. Of course, he will put some tweaks into the Mac so that x86-MacOS can run only on the Mac. However, clever hackers will figure out a way to run x86-MacOS on the IBM PC clones as well; "it" is merely a question of time.

    If Jobs had selected the 80286 for the Mac and loaded it with x86-MacOS back in 1984 and if he had sold an alternate version of x86-MacOS for the IBM PC clones, then Apple would have become what Microsoft actually became -- an immensely profitable company that is the object of scorn by Slashdotters. MacOS would have 90% of the OS market and would earn monopoly profits year after year. Better yet, Bill Gates would have become some dweeb hacker working at Seattle Computer Products since his startup, Microsoft, went bankrupt due to relentless competition from Apple.

    1. Re:An Alternate History for Apple by Junks+Jerzey · · Score: 2, Interesting

      As for technology trends, Jobs just stumbles. His single biggest mistake is not porting the MacOS to x86 back in 1984 so that IBM PC users could run the operating system.

      That's a ballsy statement. Most obviously, the Mac was intended to be an appliance with fixed and integrated hardware, right down to the floppy being ejected under software control. And then of course the PC was a fairly lame duck in 1984: segmented memory, mice were nonexistent, poor graphics support (and certainly without the square aspect ratio of the Mac display), only the built-in speaker for sound, etc.

  19. Re:Color, multitasking? by lordDallan · · Score: 2, Interesting

    Speaking of Amiga...

    Did anyone else realize that the author of the Byte article worked for FTL games? They made the awesome dungeon-crawler "Dungeon Master", which I played religiously on my Amiga 2000 HD back in the day.

    It was the first game that truly scared the crap outta me. I had the Amiga hooked up to the stereo (yeah for RCA outs), with my speakers on either side of the monitor for full stereo effect. Had the volume cranked up, and a mummy jumped out from around the corner and hissed at me. I literally fell out of my chair. My party bit the dust too! :)

    Any doubts I had that the Amiga was the coolest thing I'd ever owned in my life were totally eliminated in about one second of mummy attack. Awesome. Sorry for the OT post.

  20. Re:Color, multitasking? by laffer1 · · Score: 3, Interesting

    You can.. its called Ebay. I bought a sparcstation 2 for 30 dollars including shipping last year. (keyboard and mouse included) It has one of those early sun laser mice that required the special mouse pad. :)

    Now a next system on ebay runs at least 99 dollars and shipping is expensive. I did find a site (forgot uri) that sells refurb next machines.

    I've also got a chance to play with one at my university. Seems the bought a lab full and one of the professors had been saving one in the electrical engineering department. They wouldn't let him use it on the network anymore so he donated it to the visualization group. My wife is a member and I got a chance to play with it and actually i hacked into it. Seems he had forgotten the password. We didn't have the install media anymomre.

    A NeXT machine is amazing. Even though OS X is based on it, i'd rather have a next any day of the week. Now if only i could get the 99 dollars for ebay...

  21. Clear writing by Cyburbia · · Score: 4, Interesting
    It's nice to see a clearly written, jargon-free review that can be easily understood.

    In today's magazines, even though they're read by folks that are as a whole far less tech-savvy than the Byte readers of old, reviews are filled with acronyms and buzzwords. I wonder what that review would look like if it was in PC World ...

    As with the rest of the hardware solution, the input device solution is significantly different from those found on other hardware solutions (see photo 3). It's smaller than most and has only 58 depressable character, line break and control function entry solutions.

  22. Re:Color, multitasking? by LWATCDR · · Score: 2, Interesting

    I really blame the trade magazines more than anyone.
    None of the Computer magazines of the time ever said. The Amiga is better than the PC.
    Everyone that ever used an Amiga knew it. But it was like an ugly secret.
    Part of the problem is Commodore went from a "serious" computer company with the Pet line. To a Home computer company with the Vic and 64. Then they went all over the place with the Amiga, the 128, the Plus/4... Why the spent a dime on the Plus/4 I will never know
    I just do not think they knew what they wanted to be.
    It is very sad the Amiga 2000 was a great office system. They did make some "technical" mistakes.
    1. 640x400 was interlaced. Great for video but sucked for a computer display.
    2. No on board Hard drive controller. They where rare then but the Mac 512k model got a SCSI port on the board.
    3. No networking. Apple really seemed to get the network thing early. Had the Amiga 1000/500/2000 all had built in networking even if it was just an serial port hack they might have really changed things. I can remember friends thinking how odd it was that I could write a paper for college while I was downloading a file.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  23. It was that review... by callipygian-showsyst · · Score: 2, Interesting
    ...that made me switch from Apple to PC back then!

    I wasn't interested in buying a box that I couldn't write softwar for, so I purchased an IBM-PC instead of a Macintosh, even though I was an Apple ][ user previously.

    Also, at the company I worked for back then (Grumman Aerospace in Bethpage), we looked at the Macintoshes and rejected them because the screens weren't wide enough for 80-column terminal emulation (at 512 pixels across). The IBM-PCs, however, had 80-columns, and 3270 terminal emulator software available.

    This made the IBM-PC a clearly superior choice, as the public as confirmed over time.

  24. Re:Seriously by bfwebster · · Score: 3, Interesting

    How hard is it to write a submission about a product without taking a cheap potshot at the competition? Was this really necessary?

    I think so. I did a lot of assembly language programming back in 1974-85, including Z80, 8080, 8086, 6502, and 680x0 (and some more bizarre ones, like the F8, Perkin Elmer 8/32, DG Nova, and some mainframes as well). I loved the 6502 for its compact simplicity (let's hear it for Page 0!). I loved the 680x0 for its orthogonality and clean address space. I swore at Intel on a regular basis. ..bruce..

    --
    Bruce F. Webster (brucefwebster.com)
  25. Re:Color, multitasking? by CheechWizz · · Score: 3, Interesting
    There is a third reason and that's commodore's business ethics. Commodore was notorious in the industry for paying their bills late. Very late.

    Standard practice at Commodore was to place large orders with small companies who would have to expand to meet the order. Commodore then withheld payments on the order which basically shut of the company's cash flow and they went belly up. Commodore then came in and bought the company for a song and a dance and forgave its own debt.

    This was Commodore founder Jack Tramiel's business strategy, he called it the religion. This guy makes all the a'holes in todays computer industry look like saints.

    There was also a big fraud scandal involving inside trading at commodore and numerous other reasons.
    Altough these things happend early on in Commodore's history these things have a tendency to come around and bite you in the butt when you least expect it.

  26. Re:Upper limit was actually 4 megs, not 16 by jdb8167 · · Score: 3, Interesting

    Wow! I had forgotten the name of that upgrade. A total hack that worked flawlessly. The Monster board hooked up by clamping on some of the RAM decode logic chips. This was in the days before surface mount.

    I had 2 MB of RAM and a 8 MHz 68k in 1987 or so. Better than most $10,000 workstations at the time.

  27. The lasso tool by macemoneta · · Score: 5, Interesting

    My wife and I (both computer scientists, which was a relatively new degree at the time), went to a computer store to check out the Macintosh in 1984. We were really impressed by MacPaint - being able to draw on screen at that time (as opposed to using something like a plotter) was a big deal. After filling the screen with various filled shapes and textures, I noticed the lasso selection tool, and wondered what it did. I selected an arbitrary region with it (even the concept of selection was new) and then noticed the little "dancing ants". I clicked in the middle of the selection and dragged... and the arbitary graphic region moved ! We bought one right then. The things we take for granted today were so astonishing when the Mac was introduced, that it's impossible for folks that have grown up with the technology to appreciate. In the intervening 21 years, few things have been as impressive as the Macintosh.

    --

    Can You Say Linux? I Knew That You Could.

  28. My family still uses this mac... by phallstrom · · Score: 2, Interesting

    My dad bought this mac when they first came out. I used it as a kid to write all my papers and play games (load runner in particular). Several years ago lightning hit near our house and took out our new computer (connected via a surge strip). The mac (plugged into the wall) survived just fine.

    I've had it in my garage for several years, just sitting, not being able to toss it.

    Good thing too, because now I have a 1.5 year old and he *loves* it. Wrote a little program to draw XOR'd circles on the screen any time he hits a key.

    He's figured out how to turn it on, turn it off, and occasionally when the screen goes blank, knows where to tap it on the side to bring it back.

    Good little machine!

  29. Laptops and nice computers by spaceyhackerlady · · Score: 3, Interesting
    Being a *nix fan and getting more annoyed by Windows every day, I would absolutely love a laptop with good UNIX support, but besides the price tag that have been keeping me away, is that dreaded one button touch pad.

    FWIW, I run Linux (Slackware 10) on a Compaq laptop and it works just fine. It came with Windows XP. Shudder. I fixed it quickly.

    Mac stuff: I first encountered Macintosh in the guise of a Mac Plus we had at work. It was cool, and quite unlike anything I had seen up until then. Then, as now, Macs and their applications had a quality of integration (for lack of a better term). Things fit together and work together in ways that Windows is still trying to get right. acs were designed that way, so they work.

    Last Saturday I was at Fry's and played with the Power Mac G5-something-or-other they had set up with a midi keyboard. I had heard of GarageBand, but never used it. Nevertheless, on my first try I had no difficulty laying down a couple of tracks (they sounded awful, but that's my fault, not GarageBand's!). They very notion that you could sit down with a program you had never used before and actually do something with it in a few minutes is very much due to the way Apple developed Macintosh, from the very beginning.

    Macs are nice computers. I've never owned one, but that will probably change this year.

    ...laura

  30. Re:It was all about MacWrite/MacPaint. by CaptDeuce · · Score: 4, Interesting

    The thing that made the Mac immortal wasn't necessarily the user interface ... The thing that made the Mac immortal was the fact that anyone could "publish" documents from their desktop without needing complex typesetting systems or knowledge of traditional "publishing" and commercial printing processes.

    And what made publishing documents so easy? Yes, the user interface.

    Reading various comments on this thread alone, never mind the word that is called slashdot, I'm forced to conclude that many people here don't understand what a user interface really is.

    Virtually everything involving computers back then required complex knowledge to perform anything but the simplest tasks. Macintosh brought its capabilities to a level understandable by a four year old. Ask three or four year olds how old they are and they'll hold up fingers and say "this many!"; take them to a buffet table and ask what they want to eat and they'll point at what they want -- even without saying a single word. Macintosh captured this simplicity with point and click ; the most notable difference is that users need to use a mouse instead of just pointing a finger, of course.

    Making complex knowledge of computers available to a user is fairly trivial. Adding text menus and function keys, the most common MS-DOS interface at the time, is also trivial; likewise adding a mouse. For many years publishers of DOS and Windows proclaimed their programs were "user friendly" presumably on the basis of their menu based interface in that it simply had one. Whether or not users can make the program do what they want had little or bearing on slapping the "user friendly" label on it. Indeed, the situation hasn't changed all that much.

    Until developers (and pundits) realize that not mouses and menus a user friendly interface make, the sooner computers won't be more difficult to use than they need be.

    Making a false distinction between interface and the power and functionality underneath is as misleading as making a distinction between the human brain and the mind: the mind is essentially a manifestation of the brain's function; mental illness is a manifestation of a sick or damaged brain. Likewise, the power and usefulness of a computer system (OS, application, etc.) from a user's perspective is inextricably tied to the interface.

    This explains a large part of why Windows sucks (again, from a user's perspective) and why Linux is so slow in displacing Windows. One can argue that even though the Mac platform represents the most refined user interface in computing to date, it is Windows' superficial resemblance to the Mac's interface that lulls the typical Windows user into complacency. The oversight -- or downright dismissal -- of the importance of user interfaces by many hardcore Linux geeks (though certainly not all!) is another topic in its own right but ultimately is caused by the perception that interfaces are a distinct entity that cannot possibly be the source of real power of an OS -- or application.

    Make glib dismissals of the importance of user interfaces at your own peril.

    It's the interface stupid.

    --
    "Where's my other sock?" - A. Einstein
  31. Old School Mac Upgrades - Soldering Required by Embedded+Geek · · Score: 4, Interesting
    least-productive tendency: pre-emptive and often arbitrary constraint of end-user options

    While that plan was folly for Apple, it worked out pretty well for third market folks. Back in 1986, I was working at an independent Mac repair shop in La Mirada called "Computer Quick" that could upgrade a 128K to 512K or even (gasp!) 2 Megabytes.

    I absolutely hated the 512K jobs. First, you would take a pair of cutters and cut the 16 64K x 1 bit RAM chips off the board, leaving the pins in place and usually making a mess of the thing. Next, you'd use a desoldering iron (we had an industrial grade one with a pump, thankfully. None of this squeeze bulb garbage, thank heavens) to remove the pins and clean out the holes. Inevitably, you'd wind up pulling up a trace or shorting something out here, so you had to inspect it very carefully. Finally, you'd solder the new chips (128K x 1 bit) in and solder in a thumb sized daughter board that would handle all the address line magic. Then power it up and keep your fingers crossed for "Happy Mac" to show his face.

    In comparison, the 2 Meg upgrades were a piece of cake. We used daughter boards called "Monster Macs" from a San Diego company named Levco. Since there was no expansion slot, you'd cut the 68000 out and add a socket. Then the daughter board (which had its own 68000) clipped right on top, neat as can be. Levco also had a controller board that could clip on top of that for SCSI hard drives - a "grandaughter" board.

    When we had accumlated a stack of clipped 68000 chips, we'd file off the edges and drill a couple of holes to make keychains. Very cool. I had mine for a decade before it got stolen. Only worked on the plastic cased chips, though. The ceramics would crack.

    Levco was known for a pretty cool sense of humor. When you powered the thing up, "Happy Mac" had fangs (since they'd had to hack the Mac ROMS to make it work anyways). Also, there were four PALs on the board labeled Harpo, Chico, Groucho, and Zeppo. My boss told me some of the Levco engineers had wanted to name "Zeppo" "Karl" but he'd warned their management about the fallout this might've caused. Remember, the Berlin Wall was still up and Reagan was in office.

    I know that these days a megabyte seems absolutely trivial, but back then it was an absolute phenomenon. You simply never heard the term "Megabyte" except with hard drives and even that was a pretty new thing. Kind of like gigabyte drives a few years back. And its utility was beyond question - Levco let slip that Apple's finance department in Cuppertino used Monster Macs for their accounting.

    Alas, all good things come to an end. Computer Quick's was surface mount technology in the Mac Plus. I was ecstatic the first time I saw SIM memory - no more soldering! Our chief tech tried to fix a trace on the logic board and it took him twelve hours once he got done repairing the damage he'd caused. He handed it over to our boss and told him, "That's it. We're out of business."

    I enrolled in a four year school and decided to go into software instead of continuing as a tech as I'd originally planned. Computer Quick was out of business by my sophmore year. The era of garage based computer businesses was over.

    --

    "Prepare for the worst - hope for the best."

    1. Re:Old School Mac Upgrades - Soldering Required by Embedded+Geek · · Score: 2, Interesting
      Sockets were an issue with us, too. IIRC we generally did not use them on the 512K upgrade because we were concerned about the RAM eventually working loose. Also, I think there were only enough address lines to handle the 128Kx1 chips - it wasn't like we could upgrade further. On the Monster Macs, I think the earliest versions were socketed but evnetually all of the DRAMs were soldered.

      Your mention of Dr. Dobbs & AMUG really made me stop and think: can you imagine making significant hardware mods on modern motherboards with simple instructions from magazine articles? For that matter, can you imagine starting an entire business based on DIY instructions from a user group? Man, those were the days.

      --

      "Prepare for the worst - hope for the best."

    2. Re:Old School Mac Upgrades - Soldering Required by rockola · · Score: 2, Interesting
      ... Mac Plus. I was ecstatic the first time I saw SIM memory - no more soldering!
      Oh yeah? I spent a big part of the summer of 1988 soldering together 1M Mac SIMMs. The real deal was so expensive back then that my boss (an EE) figured he could buy the chips, have PCBs made + have a monkey (me) put them together, sell them much cheaper than Apple & still make a profit.

      I don't remember what either the Apple SIMMs or the ones I put together cost, but I do remember that a 300MB external SCSI HD (Jasmine, not Apple) sold for 30000 FIM (all this happened in Finland) which was more than $7000 1988 dollars. Those were the days...
      --
      Those who don't know Lisp are doomed to reimplement it.
  32. upgraded my 128 to 512 by Simonetta · · Score: 4, Interesting

    Hello,
    I remember reading about this procedure in BYTE when the Mac came out. I was in tech school then and couldn't afford anything more than a Commodore 64. If I recall correctly, the article recommended cleaning out the circuit board holes with a toothpick. A Mac user could save several hundred dollars by buying the memory chips mail-order and doing the upgrade themselves.
    Then, there were several bugs found in the original ROM and they issued a recall. Mac buyers would bring the machines to the local Apple computer store and get the ROM swapped. Steven Jobs decided that any Mac mobo with a non-Apple memory upgrade would not be allowed to have the debugged ROM installed.
    I was stunned (easy to do to a student new to the personal computer industry). I realized then that Apple was a company that hid a fundamental sleazy and predatory nature under a blizard of 'New Age' advertizements. It's corporate image of being a working partner with the information age pioneers was a purchased sham.
    To this day, I've never trusted them or believed their image. I have marvelled at the design of some of their products. But at its heart, the personal computer industry is about ever-increasing performance vs. price issues, not design.
    It's amazing how some nasty little business decision can turn off potential customers for very long periods of time. When a former employer was doing the same thing, I expressed my reservations about the practice, citing the above example. I was then promptly fired. I've learned to just shut up, now at work, and express opinions on the web.

  33. Re:Ah...I miss Byte by Skuld-Chan · · Score: 4, Interesting

    You talk like its long since gone > http://www.byte.com/

  34. C64 vs. 128k Mac: You can guess who won by 5n3ak3rp1mp · · Score: 2, Interesting

    I was actually looking to get a Commodore 64 like everyone else in the neighborhood when my family and I walked into a random computer store in December of '84. It turned out to be an Apple store (thank God). I was 12, our family didn't have a computer yet (although I had taken some computer classes and shown strong interest), I hadn't heard too much about Macs at the time. So the young sales guy does the "completely blew me away" Mac demo, I was smitten. When we wondered what time it was and he pulled out the Alarm Clock desk accessory, I went from "smitten" to "sheer desperate hardware-lust mania". I have never before, or since (sadly), had an experience like that for a man-made object, and I feel bad for people who were not a part of that, it was so amazing. It was way more expensive than a C64, but my parents luckily didn't know any better (and luckily had the money) because when I said "Mom! Dad! WE HAVE TO GET THIS MACHINE", they bought the whole shebang, mac, imagewriter, even a 300 baud modem (the latter for $300!). I proceeded to kill most of the next summer (such a nerd...) learning Microsoft BASIC and playing various early Mac games, and dialing up various BBS'es. This is a kid who used to spend his summers on the beach...

    I think it's why I stuck with Apple through the dark years of the mid-90's, and use OS X to this day (although, alas, my job currently is coding on Windows, and has been for some time). I just had a high opinion of Apple's whole point, and I figured they'd eventually pull through. I suppose it must be some crazy sort of love, why else would you stick around "through thick and thin"? Why else would I wait for the Mac version of a game instead of just caving and buying a PC? Stubborn loyalty with lots of feeling behind it... which all started with that initial rush. Sounds strangely like a good relationship.

    The irony is, I am currently getting multiple emails from Microsoft requesting an interview for their AppDev group. I guess I've been doing development using Microsoft tools for long enough now that it's worth something to the Borg ;) Thing is, my heart is not in it (literally) and I'm at a point where I'd like to work with some non-Microsoft tech for a change, even at reduced pay. I frequent non-Microsoft sites (like this one) all the time, I'm always a closeted Apple (and to a slightly lesser extent, *nix) fanboy. I'd love an Apple dev job (or at least any job where I could use Macs for work) but the only opportunity I had so far (besides striking out on my own- thank you for your inspiring presentation PDF, Wil Shipley!) was working in the dungeon of some office building for Nikon, having no design input whatsoever. No thanks...

    Idealism is costly ;) Not to mention, I'm only achieving mediocre "performance" in my jobs, and I wonder if my "Apple affair" has anything to do with it!

  35. Ziff Davis Hell by big-giant-head · · Score: 2, Interesting


    yeah they got bought by Ziff Davis just like PC Shopper, remember when thy were like an inch thick (Shopper)! Once that happened, they were toast. I never understood why those morons changed every mag they bought to look like PC Week and Target the 'Middle Manager'... Then bitch about declining sales.. Those (byte and shopper) were for enthusiasts, not middle managers, so by destroying them you in turn alienate the audience you intended to 'buy'... Besides it's well known most Middle managers are illiterates and there are only so many 'shiny' magazines with pretty pictures they can look at in one trip to toilet.

    --

    So Long and Thanks for all the Fish.
  36. Re:Color, multitasking? by Digital+Pizza · · Score: 2, Interesting
    Please, please, please let's not resurrect the ancient "Atari vs. Amiga" flamewar!

    Way, way back in the mid 80's, there was a big computer show in my town's mall (Mt. Shasta Mall in Redding, CA), where all of the local user groups participating had their computers on display.

    I stopped by the Atari display, a large square-shaped area enclosed by tables with various Atari equipment on them. Some guy was demoing a hardware/software device for the Atari ST call the "Magic Sac" (God, I love that name: "I've got a Magic Sac, baby!").

    The Magic Sac contained a Mac Plus ROM and allowed you to run System 6 (newest at the time) on your ST in 640x480 mode. I thought that was pretty cool, and asked the guy a lot of questions about it, which he was happy to answer. Then, at some point in the conversation, he asked me what kind of computer I had; when I answered "an Amiga 500", without another word, he turned his back on me and walked away.

    WTF? The thing is, I actually liked the Atari!

    --
    We apologize for the inconvenience.
  37. Unix PC review (1986) by AJWM · · Score: 3, Interesting

    If anyone cares, the 1986 Byte review of the AT&T Unix PC is also available.

    Not quite the historic impact of the Mac, but interesting in its own right. It was certainly the first and may still be the only "Unix PC" ever offered (discounting various Linux offerings and the current MacOS X as "not really UNIX®").

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    -- Alastair
  38. Re:Ironic by Kichigai+Mentat · · Score: 2, Interesting
    Ahh, but you forget there is reason to their madness! Apple has maintained the one-button mouse for simplicity. I have two friends who are far from adept with computers. One uses a Mac, the other a PC. While attempting to set up a three player StarCraft game, the Mac user had an easier time learning to Ctrl+Click on minerals to have his SVCs gather, than the PC user who was fumbling with left and right clicks.

    I personally come from a varied background. I've used the C64 and it's GUI program GEOS, I've used DOS 5, DOS 6.2 with 4DOS, Windows 3.1, 95, 98se, Me, and XP. I've used Mandrake and Debian, Gnome, Fluxbox and KDE. I've also had experience at school with Mac OS 7. And now I'm using OS X. One thing that peeves me is that people knock things before they try them. Everything I've mentioned above uad support for two button mice (except DOS, Mac OS 7, and GEOS which had support for two button joysticks). And, except for OS X, all of the machines that supported two button mice had two button mice. This means I've used a lot of mice. Adapting to a one-button system was not as hard as I thought it would be. Ctrl-Click isn't that hard (unless you're using X11, then it's Cmd-Click).

    Apple has kept the one-button mouse for simplicity. In fact, most of OS X is designed around simplicity. My dad, who works with computers but is mostly computer illiterate, has had no problem navigating web sites with my iBook. The biggest problem he's ever had with it was when a site opened a page in a new window and he couldn't go "back" any more. One button was no problem for him. One button is no problem for any of my friends, even in games like StarCraft, where the PC version uses two mouse buttons.

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    Rawr