The Price Tag of Exclusivity: ATI and Valve
The Inquirer has a piece up breaking down the millions of dollars ATI spent securing a "special relationship" with Valve prior to Half-Life 2 being released. The relationship resulted in a voucher being included with ATI cards for a free copy of Valve's hit game. From the article: "ATI gave Valve $2.4 million in cash for the deal. ATI also invested $1.2 million in marketing this great game. And last, but not least, was a cool $4.4 million that ATI and its partners spent for bundles. That amounts to some $8 million dollars....[ATI] sold an incredible lot of 9800XT and 9600XT cards just because of the nice voucher [for Half-Life 2]. That small piece of paper convinced many people to go out and buy an ATI card." A little salt with this article will help it go down easier.
Still, I know alot of people who, imo, fell for it.
I got an ATI card because I was told it had better performance than nvidia, especially in HL2. Now that I have my 9800, I realize what a waste it was, especially in Linux. HL2 was okay but definetely not worth getting this card for, especially for all the trouble it has caused (in an amd64 system). Next time I'm going nvidia.
This article simply gives some facts about how much ATi 'spent' on Half-Life 2.
However, how much the gain was is just speculation, but that there was a gain is sure.
The real winner here is Valve, of course.
This is marketing. Plain and simple.
The real "dupe" is in the price per unit of HL2. Although to the regular consumer, HL2 is around 50 bucks, to the company making the game, HL2 is pennies to produce once they've paid back RnD costs. HL2 units are CDs and booklets, nothing more, and valve can mass produce them like crazy.
Which means ATI can buy lots and lots of them for mucho cheap. And means that your "50 dollar value" game isn't really worth 50 bucks to either company.
But this sort of thing is done all the time. Macys, Filenes, Sears... almost all of them give away free gifts with purchase that cost little to the company but appear valuable to the consumer. Perfume cases, and samples, pretty silver trinkets, or computer games - really all the same. It just happened to bait lots of geeks this time.
Ok, so they spent 8 million getting peoples attention. That's nice. Did they sell 8 million worth of video cards? Or even better, did they even sell enough to make 8 million in profit from video cards? It's been a while since I felt the need to upgrade my video card. Then again, I don't have as much time to play games as I would like. And when I do, a console game is cheaper.
Certainly I like the fierce competition between Nvidia and ATI. The more they try and get an edge over the other, the better and cheaper the cards that end up in my PC or Console. I wouldn't want either to win however.
Got Apathy?
I bought one of these bundles as well, and the instructions said you had to mail it in to get the game software.
However, when the game came out, I put in the code directly into steam and it worked. No pesky snail mail, no need to wait for hard media. It gave me access to everything software wise. I think Valve did a good job on this, even if steam is a little clunky to deal with.
Nah, this is just like any other incentive. Not much different from bundling games with video cards (as has been going on for a while). The only difference was they bundled a game that didn't exist yet. I don't think anybody bought the card because it "came" with HL2. Having HL2 bundled with it *might* have been the last straw that pushed someone on the Nvidia vs. ATI fence over toward ATI. So ATI wins, they get possibly more people buying their card. Valve wins, they get pre-market sales to count on their accounting sheets before. And the customer wins, they get a decent video card and a good game.
"It is a miracle that curiosity survives formal education." -Albert Einstein
Can someone please explain the slashdot story title to me? The price of exclusivity? Where's the exclusivity?
EverQuest 2 was used by NVidia in a similar fashion to ATI's use of Half-Life 2. While there weren't any vouchers, NVidia was doing a lot of advertising of EQ2, and, in return, EQ2 got the splash screen saying that NVidia is the "way it's meant to be played" or something along those lines.
The hardware and software manufacturers no longer even try to pretend that they aren't in cahoots. They know they drive each others' sales.