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Nintendo Gives No Ground In Handheld Wars

TomO wrote to mention a news item on the site Pro-G reporting on a general consumer confidence in the DS, greater than that of the PSP. From the article: "Wavemetrix, a company that specialises in working out what customers think of products, has released a new report on the Nintendo DS and the Sony PSP. The report, rather shockingly, reveals that the 'DS is better than the PSP in every important area.' This includes games, quality, screen and value." Relatedly a Gamespy article states: "Few could have imagined it, but the DS is becoming the most significant new console in Japan since the PS2. What started as a rumbling -- with great novelty games such as Wario and XX/YY -- has recently turned into a full-scale dual-screen uprising led by Electroplankton and Nintendogs."

32 of 187 comments (clear)

  1. Study: -1 Troll by Aero+Leviathan · · Score: 2, Insightful

    Why is this being reported as true? The linked Pro-G article basically describes the conclusions the study comes to as 'baffling', concluding with: 'I don't think that the general opinion on the two systems is as clear cut as the report suggests.' Joystiq agrees: 'A report like this is hard to take seriously.' Then again, so is /. these days...

    --
    ~ Aero
    1. Re:Study: -1 Troll by macshit · · Score: 4, Interesting

      I think the real answer is a comment made by an earlier poster in this thread: the PSP was way over-hyped in the beginning; sure the screen is extremely nice, but a nice screen is not nearly enough!

      It's very, very hard to build a "perfect" handheld, and neither the PSP nor the DS even comes close. The DS is notably annoying in some ways (my main complaint: it's too damn big for those small screens!), but having a 2nd screen with a stylus really opens up a lot of possibilities.

      Sony's secret weapons with the PS2 were their installed base and their insane over the top hype. In the case of the PSP, they don't have an installed base ... and playing the hype card apparently wasn't enough. Now they've got to compete based on merit, and it's going to be a long, hard, slog...

      --
      We live, as we dream -- alone....
    2. Re:Study: -1 Troll by DarkYoshi · · Score: 5, Informative
      Nintendo is fighting Sony with 4 handhelds at the same time: Gameboy, GBA, GB color, DS. Not to mention, Nintendo will have the new Nes Micro handheld next year.

      Nintendo is no longer producing the Game Boy, GB or GB Color, nor are they making games for it. The PlayStation 2 did not have to compete with the NES or SNES, only the N64 for a year and the GameCube.

      Nintendo will have the new Nes Micro handheld next year.

      First, it is the Game Boy Micro, not NES Micro. Second, it will be another Game Boy Advance, not an NES.

      Please tell me you are not using EGM as a resource for this, as they are the only people bad enough to make monkey-poo rumors like that.

    3. Re:Study: -1 Troll by jmauro · · Score: 2, Funny

      It's actually against 8 consoles. You forgot the Virtual Boy.

  2. I can understand it by Dark+Paladin · · Score: 5, Insightful

    I purchased a PSP first because of the initial draw of Metal Gear Acid (eh - not bad, but not that great really). Putting movies onto it lost its appeal, and right now I'm using it as an emulator with the 1.5 BIOS hacks. (Playing, oddly enough, my Game Boy Color games that I haven't finished, that I can't play on the DS).

    But the DS has a ton of games. Between the Ace Phoenix, Advance Wars (drool), Castlevania (mega-drool), Animal Crossing (eh, but I know many geeks going ga-ga over it), the Coded Memories (or Another Code, whatever the name is, and I'm too damn lazy to look it up), and on throughout the year, the next six months look *very* nice between the GBA and the DS - and with my new blue DS I can play both of those.

    If Sony wants the PSP to do better, it better stop focusing on the UMB movie announcements. Where are the friggin' games, Sony? The only one that looks interesting to me is "Ghost in the Shell", maybe Popocrolis and Medieval (probably not the latter). I look at the "upcoming games" list on ebworld.com, and it's looking good for the DS, and only good for the PSP if you don't plan on buying movies on DVD anymore (and transferring them to my Memory Stick Duo 512 MB).

    1. Re:I can understand it by XXIstCenturyBoy · · Score: 2, Insightful

      But the DS has a ton of games. Between the Ace Phoenix, Advance Wars (drool), Castlevania (mega-drool), Animal Crossing (...), the Coded Memories

      Sad that you don't mention one game that exist currently.

      By your logic, the PSP as a lot of game too. We are all waiting for Christmas. Both library of games are equally crappy...

      //I have both machine too. I gave the DS to my girlfriend so she can play The Sims. Sadly it is CURRENTLY the only ORIGINAL (nearly) game that is any good on the DS.
      //Didn't try Meteos yet

    2. Re:I can understand it by LKM · · Score: 2, Interesting
      Then I went to GameRankings and was surprised to find that the DS has no games with an average score over 90, and only four over 80.

      True, but you need to look at the games. DS games like Elektroplankton, Wario Ware: Touched or Pac Pix aren't going to get really good reviews because they're so subjective. I know many gamers will hate Pac Pix. It's got crappy craphics, it's repetitive, and it's quite short. By console standards, they are hardly real games at all.

      The PSP, on the other hand, gets many conversions of PS2 titles. These are "real" console games.

      But if you think about it, what would you rather play on a portable console? A quirky, fun, original, quick game of Pac Pix or a hour-long session of a game you already played on the PS2, even if it got better marks?

      I think many DS games get rated down for exactly the things that make them great portable games. Most DS games are clearly lacking in the graphics area, but they're making it up in gameplay and originality. Unfortunately, that often won't help their ratings.

    3. Re:I can understand it by Babbster · · Score: 2, Funny
      you have to hand it to them though for making a platform that will be impossible to emulate on another machine, simply due to the fact that no one will have the same input devices

      Maybe if more people start buying tablet PCs? :)

    4. Re:I can understand it by despisethesun · · Score: 2, Insightful

      Wario Ware is the reason I bring my DS with me into the bathroom when I take a shit. I can play it while I poo and when I'm done I'm not in the middle of the level so I can stop playing and wipe my ass. Mr. Driller: Drill Spirits is a pretty fun DS game, too. Not a reason by itself to buy a DS, but if you've got one it can be a fun way to waste some time. I've heard good things about Bomberman, too.

      --
      This poo is cold.
  3. It's the Games, Stupid by MBCook · · Score: 4, Interesting
    I'm not that suprised, is anyone else? I'll have to mention that the PSP's screen is MUCH better than the DS's, but that's a side note. I own both, I got both the day they came out.

    The PSP is a very nice system. I loved Lumines. I'm playing through Hot Shots Golf right now. But none of the games are the little pick-up-and-play-for-10-mins kind of games that really keep me going back. I plan to play some old SNES games after I'm done with HSG. I just don' think the PSP has a killer game yet. If Metal Gear Acid was a normal Metal Gear game and not a card game, I think that could have done it. I think the PSP was way over hyped by the gaming press (suprise). But once more (and better) games start to come out, the console will probably hit it's stride. Wait untill around Christmas this year. If GTA: Liberty City Stories is halfway decent, the PSPs will start flying off the shelves.

    As for the DS, it's been a underdog. Many people thought it was gimmicky and wouldn't be around long. If you look at upcomming games, it's quite clear that Nintendo is pushing it HARD and the GBA well is drying up. The DS has had a few great games (XX/XY was interesting, if short; Kirby Canvas Curse really shows off the DS; as does Yoshi's Touch and Go). But the future is bright. As another poster mentioned there will be Animal Crossing (there go my grades again), Advanced Wars (the touch screen should be a REAL boon here), the new Mario game, Mario and Luigi 2 (the first was fantastic, I loved the Prince character from the Bean Bean kingdom), and much much more. The DS has been doing fine, but if they could have pushed up a few of those games (or even just Mario Kart) near launch then the DS would have been a MAJOR force. So far the games have been trickeling in, but the gates are opening and by Christmas it will hit a good flow (I hope).

    I like 'em both. Right now I think that the DS is more solid, but the real battle will be this Christmas as they both get some great games and developers learn the system better.

    But I agree with the basic idea of the article. I have played and enjoyed my DS quite a bit more than my PSP so far. The PSP has had decent games, but nothing great (for my tastes).

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:It's the Games, Stupid by bhtooefr · · Score: 2, Interesting

      MS's entry (well, not really, but it DOES use a MS operating system) would be the Gizmondo. It's a do-all device, even more so than the PSP - heck, it's even got a GPS, Bluetooth and a GPRS modem! (Can you say "FREEPING CREATURISM!"?)

      It doesn't have many games, though, and I didn't see any big-name franchises (which make or break a console - look at the GP32. Technically superior to the GBA, but have you heard of it? No - there's no big franchises, that's why (and it's a chicken-egg, as well)).

  4. Re:Is this a surprise to anyone? by MBCook · · Score: 3, Insightful
    Interesting. I've got a few points.

    As for Nintendo and the handheld market, you're dead on. I recently took a trip and would have loved to have something like Metal Gear Solid for my PSP (a real one). I'd play games like that. But you also need a strong line-up of "waste 10 minutes" games, which the PSP lacks (except for Lumines, which is best after you've been playing for a while so it gets hard).

    As for the dead pixel thing, I think that has been overblown (although I'm not denying that it's an issue for some). But it was definatly bad press.

    As for the demographic argument, that's a good one. Lots of parents would buy their kid a Game Boy, but a PSP? Nintendo is a big name, and has great games. So far, there hasn't been much for the PSP that is really for 12 year olds. They seem to be aiming at the same audience as the PS2 (as you said), but the problem is that there are far more 12 year olds and far less 25-35s in the handheld group than in the console group.

    Sony has stumbled, but I think we'll see things pick up (they won't let the PSP die without a fight, and the system has quite a bit of promise). But Nintendo has been doing great from day 1. The only thing they missed on is not having a bigger title or two near launch (Wario Ware, the new Mario game, Animal Crossing, Mario Kart, something like that).

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  5. NOW LOADING by tepples · · Score: 3, Interesting

    But you also need a strong line-up of "waste 10 minutes" games, which the PSP lacks (except for Lumines, which is best after you've been playing for a while so it gets hard).

    Problem with "waste 10 minutes" on the PSP is that NOW LOADING will waste at least 2 of those 10 minutes. At least one high-profile racing game for the system takes a minimum of 1:50 to get through all the menus between booting and gameplay. And that's if the disc doesn't pop out while you're holding the system.

    I got so fed up after reading all the reviews criticizing system defects and loading times, the cat-and-mouse game of anti-homebrew firmware updates, and all the notices of delays in Europe (essentially handing much of the English-language market over to Nintendo), that I decided to skip paying $250 for a PSP, instead making a GBA clone of the only notable PSP exclusive title. Luminesweeper is the alternative to Lumines for GBA.

  6. Re:Factual error by satoshi1 · · Score: 3, Insightful

    And why, exactly, was Electroplankton a "straight flop?" I don't even think it's come out here.

  7. capabilities by Gogo0 · · Score: 4, Insightful

    Theyre both fine systems, but the DS is really the only one that has catered at all to the portable market.

    Who is surprised?

    On one hand we have a game system that plays homemade videos, a proprietary movie format, mp3s, and games.
    On the other hand we have a game system that plays... games. And not even regular games, but weird new stuff that can literally only be done on this one system

    People have gone on about the PSP's lack of quick games. The DS is perfect for this, and developers seem to be tailoring games to this philosophy. Dont have much time? How about a "2-Minute War" in Meteos? A quick time trial in Kirby? An attempt at a new high-score in the falling portion of Yoshi? Really the only game that I can use like this on the PSP is Lumines, but Lumines was meant to be played for a long period of time, not in short relays like Meteos.
    I keep my PSP at home where it is safe and where I can sit down after work and play. I keep my DS in my briefcase where I can take it out during a break (or slow work day) and play (and then quickly hide if a customer comes through).

  8. Re:Factual error by SetupWeasel · · Score: 2, Informative

    Last I'd heard, it had only sold around 10,000 copies. Not stellar. However, I own a copy, and I think it is pretty sweet.

  9. Short, simple, sweet? by MeanderingMind · · Score: 4, Insightful

    As as been said, one of the many problems facing the PSP is its lack of viable "pick up and play" games. Those short wondrous games you can just power on, hit start, and do something. Exactly why this is so damaging hasn't been hit on the head yet.

    While huge, involved games are the power houses of the home console, the environment there is rather different. While there are a significant portion of people who do not have time to plunk into Final Fantasy XXIXIIVICIXIVIXM, a larger number of home console gamers have hours to waste on RPGs, and involved action titles.

    The handheld market is the opposite. You have games there that take time to complete, and ask for a greater time investment per session (any Legend of Zelda game for example). However, the most common use of a handheld fits into the "I need to kill a half hour as I wait for X" category.

    When most of your titles for a handheld fit the home console demographic better than the handheld one, you've got a problem. This is what Sony is facing. Nintendo hasn't dominated the handheld market for no reason whatsoever, they understand the demographic and have used that knowledge to well.

    The PSP has sold enough units to potentially bounce back. It just needs to rework the battle plan a bit. Unfortunately, things have been set up to be an uphill battle.

    Like all other things, we'll have to wait and see what happens.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    1. Re:Short, simple, sweet? by apoc06 · · Score: 2, Insightful

      well in all honesty. i have to agree with the quick games being useful statement. i agree there are not many "quick" games available. but does that mark the PSP a failure? not really. i am sure that there will be plenty of pickup and go games available for the PS over the length of its lifecycle. for those that only use your portable for games such as this, perhaps the DS is more your cup of tea.

      however, keep in mind that the bulk of gba and gb games from the past have followed the same model that the psp follows. many games were created to be shorter [overall] and simpler versions of console games. i think that the library for gb and gba games were just so large that you have plenty of room within genres to find the perfect game for you that doesnt consume more time than you havet once. library building takes time. but it will get there.

      in the meantime you can use the sleep button with just about any game if you find you need to go do something and you havent gotten to that next save point.

      as for loading time, there is loading time, but nothing ridiculously long [although i have heard that midnight club3 (70secs) was pretty bad] but much of the loading time ive seen is not extremely noticeable when compared to a console game.

      the battery power is definitely not as conservative as the DS but its not as bad as one might think. i usually squeeze out 5-6 hours per charge. ive only run out of power once since i bought mine; using it daily.

      no dead pixels on my screen. no sticky buttons; the thing works great. as for it shooting discs out, i would probably crack the screen if i twisted mine hard enough for the umd to pop out.

      i think that the DS has its purpose, but so does the psp. if you have the money, buy both. but in the meantime try to remember that you guys are criticizing a console thats been out in north america for four months, and has to create its own library of games. it all will come in time.

  10. Re:Is this a surprise to anyone? by SetupWeasel · · Score: 4, Informative

    But the thing is that you can send them to Nintendo, and get it it fixed or replaced. I don't have the link anymore, but gome guy bought a DS at launch last year. It had a dead pixel, and he sent it back to Nintendo to see how good their service really was. He sent it in less than 2 weeks after launch and had a replacement in his hands within 5 days.

    Nintendo's customer service and quality is a real advantage, especially in the portable market.

  11. Exclusivity? by tepples · · Score: 2, Informative

    I also picked up Mawaru: Made in Wario (aka Wario: Touched!)

    Nit: Wasn't Touched == Sawaru and Twisted == Mawaru?

    The only games that I still have/play are RidgeRacers, Lumines (HOLY CRAP, GREAT GAME), and Minna no golf (Hot Shots Golf).

    If your argument is that they are well-produced, then you're correct. But as for exclusivity, nyet.

    but I've got the emulators on the PSP

    The versions of the PSP that can run emulators are no longer for sale. All shipping units run 1.51 or 1.52 firmware, which have not yet been cracked, and given Sony's cat-and-mouse mentality, there will likely be 1.53 by the time a 1.51 crack appears.

    they both have some serious advantages over the other, and I don't see a clear winner no matter how you look at it.

    What about someone with $250 plus tax in his wallet? Spend it on a PSP and get no games, or spend it on a Nintendo DS and get three games.

  12. DS didnt start well... by Ceirren · · Score: 5, Interesting

    When i originally started reading previews and press releases about the DS, i was curious. But i was quickly turned off by a couple things that were said, like when they said that the DS would be a seperate line from the gameboy, and would be completely different. This made me think of this as just an offshoot, possibly something not big. The dual screens seemed kinda useless to me, as they originally said something like "Well, if you are playing a soccer game, you can have the regular view on one screen and an overview of everything on the other..." Also, i didnt know about the touch screen. Or i just didnt pay attention. What won me over is when i played it. Was standing around at best buy, a working DS was on display. I had tried one of those before, played metroid. I didnt like it, so i forgot about it. Wasnt the DS's fault, i just think metroid for the DS sucks. Anyway, the DS i played had the pac man drawing game. The creative use of the touch screen was so awesome that i knew i had to have it. Now. Well, i didnt get it then, but after hard work and many hurdles, i got it soon. My friends were surprised (to say the least) that i got a DS. They thought it was crap or some sissy system. It is hard to explain how phat the ds is. Some things in this world can't be told in verse or prose. The Nintendo DS is one of those things.

    1. Re:DS didnt start well... by tepples · · Score: 2, Insightful

      and the screen really is too small for a FPS.

      Doom, Duke Nukem 3D, and Doom II ran in 320x200 pixels. Is that really so much bigger than the 256x192 pixels of the Nintendo DS top screen?

  13. Personal sales experiences by Grave · · Score: 2, Informative

    As an employee of a major video games retailer, I can state that we sell far more PSP systems, games, and movies than we sell in DS. I don't have the actual numbers available here, but I'd wager it's almost a 10:1 ratio. Worldwide the DS might be on par with the PSP, but not in my local experience. I suspect that in North America, the PSP outsells the DS by a wide margin, just as the XBOX outsells the GameCube by quite a lot in NA.

    1. Re:Personal sales experiences by badasscat · · Score: 2, Insightful

      As an employee of a major video games retailer, I can state that we sell far more PSP systems, games, and movies than we sell in DS. I don't have the actual numbers available here, but I'd wager it's almost a 10:1 ratio. Worldwide the DS might be on par with the PSP, but not in my local experience.

      Well, the PSP is not even on sale in Europe yet, so obviously the DS outsells it there.

      The DS is also currently outselling the PSP in Japan by a pretty significant margin (scroll down a bit), and is now ahead on total numbers there too, coming from behind earlier in the year.

      I don't doubt that your individual store in the US sells more PSP's than DS's, but as others have pointed out, the DS is far more appealing to the casual Wal-Mart gaming crowd than the PSP is. It's possible that the PSP may outsell the DS at places like EB and GameStop while the DS destroys the PSP at department stores and discount centers. The latter would be a far greater retail presence. I haven't seen actual sales numbers for the US (US console sales numbers are always hard to come by), but I can almost guarantee the PSP is not outselling the DS by a "10:1 ratio" nationwide, and it would surprise me if the DS was not outselling the PSP just as it is in Japan.

      If you go by Sony and Nintendo's own statements, then the DS is outselling the PSP worldwide by about 2:1 overall. Knowing the situation in Europe and Japan, you can basically deduce from that that things are at least roughly equal here in the US, and it's pretty likely that the DS is ahead.

  14. Re:I call BS by bitwiseNomad · · Score: 3, Insightful

    Nice work, AC. Your wisdom is ever appreciated. Check out this hypothetical situation:

    Alan and Bob are gamers. Say Nintendo is the only company producing handheld gaming machines. So both Alan and Bob buy the Nintendo handheld, the DS.

    Now say that a new competitor enters the market with a new handheld, the PSP. Now, there are a few things that could happen. If one or both of them decide to forgo buying a DS in order to buy a PSP, then you can clearly say that Nintendo has lost market share. If Alan and Bob are only given the choice of one handheld and at least one of them decides to buy a PSP, then Nintendo's market share has dropped to 50% or even 0% in this market. In this case, it's clear what's going on.

    But now we can see cases in which it's not so clear. Say that (just like before) both Alan and Bob buy DS's, but one or both of them also buys a PSP. Whether or not Nintendo has lost market share depends on your definition of "market share". Obviously, the added PSP's in this market means that Nintendo's handheld no longer accounts for 100% of the number of handhelds in the market. However, in our hypothetical situation, Nintendo has recieved the *same amount of money* and has the *same user base* as they did before Sony entered the market.

    This seems like a more appropriate definition of market share, as it accounts for the instances in which having a second competitior in a market actually helps *grow* the market, perhaps to the point where everyone is better off. The thinking goes like this. If I have a lot of money and decide to buy a DS, I will still have a lot of money left over. I won't buy another DS, because there's only one of me. However, if another handheld comes along that I like, I can spend some more of that money to get it, thereby pouring more money overall into the handheld market while still giving money to both competitors.

    It is also possible that competition may help bolster sales for both competitors. An example: Say Cindy really isn't into games. One day Alan and Bob show her their gaming systems, and she likes them so much that she decides to buy a PSP. After playing her PSP for a while, she really gets into games, and starts searching for more sources of entertainment. One of those sources could potentially be a DS, since it could fulfill her desire.

    As I understand it, this is part of Nintendo's strategy that they're realizing with the DS. They hope to get new people into gaming - people who were uninterested, or who just didn't know about it. When that happens, it's better for everyone.

    --

    Light is filtering down from above. Would you like to use DIVE?
  15. DS by nukem996 · · Score: 2, Interesting

    My gf and I bought a DS a few weeks ago and we love it. DS graphics are amazing! I bought Goldeneye today and its graphics are at the same level as Quake III. I did not expect the graphics to be this good. The stylus is a great addition and is useful in many games, in goldeneye you use it like you would a mouse when playing a FPS on your computer. Even when playing a game that dosnt use the stylus it uses the extra screen to display something useful like a map. We originally looked at the PSP saw it has no games that we liked and very few if any in the future. Most of them are sports games and ports of PS2 games not to mention the price of it! What it comes down to is that Nintendo made sure the DS had good games and as others have said Sony just ported PS2 games.

  16. Re:I call BS by LKM · · Score: 2, Insightful
    Everytime a PSP is sold, Nintendo is giving ground to Sony. Thats how it works when you're coming from ~100% marketshare, which the DS is down to about 66% vs PSPs 33%. And in japan its even closer.

    Actually, I think it's more along the lines of "90% GBA, 7% DS, 3% PSP".

  17. That Pro-G article.... by PhotoBoy · · Score: 3, Insightful

    ... reads like it was written by a Sony apologist. The article spends more time looking for things to criticise about the DS than actually acknowledging where the DS has apparently got it right over Sony. But then most games reviewers have been pimping the PSP as the "best thing evar" and probably feel pretty stupid that people have ignored them and bought the DS.

    I own both machines myself, I only use the PSP for emulators at the moment, and aside from GTA:LCS and Burnout Legends there aren't any games on the horizon that I'm interested in compared to the 10 or so for the DS.

  18. Played em both, prefer the PSP by Winterblink · · Score: 2, Interesting

    I've played both the DS and the PSP, and frankly I much prefer the PSP. There's simply more options with the fact it plays movies on UMD or encoded on the memory card, views photos, and can play back music. If you crunch the numbers, the DS might have a lot more games, but that certainly doesn't mean they're all good.

    Friends of mine who have a DS constantly complain about the lack of more mature types of games for the platform. And from a hardware perspective, the PSP's screen is pretty impressive.

    PSP or DS? A lot of it is personal preference. I picked the PSP because of the game lineup at launch and the stuff that was coming. I love the WipEout series, and with Rockstar's involvement on the platform the prospect of a handheld Grand Theft Auto is just too compelling. ;)

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  19. What makes a handheld sell by ureshii_akuma · · Score: 4, Insightful

    Time and time again, we've seen what goes into making a handheld sell:

    1) Price
    2) Baterry Life
    3) Portability (size and protected screen are big factors here)
    4) Games - particular ones that can be played in short bursts

    It really is no surprise to me that DS is outperforming PSP in marketshare and apparently mindshare, given these factors. (Of course, given these factors, I still maintain that the GBA SP is the best portable system on the market).

  20. Why no official PS1 emulator? by tepples · · Score: 2, Insightful

    library building takes time. but it will get there.

    With all the power of the PSP, why couldn't Sony have made a PSP program that emulates a PS1 ISO stored on Memory Stick Duo media? That would surely increase the PSP's library. Before you kneejerk answer "piracy enabler", consider that Sony could require the ISO to be ripped from a genuine PS1 CD using Sony's tool and that the ISO could be encrypted to work with one PSP unit's serial number.

    as for it shooting discs out, i would probably crack the screen if i twisted mine hard enough for the umd to pop out.

    Then the PSP isn't as durable as the Nintendo DS, which handles WarioWare: Twisted! (in GBA mode) just fine.

  21. Re:This reply would be longer... by rohlfinator · · Score: 2, Insightful

    "PS - Stop making tiny consoles!!! The Micro looks horrid - you have to have hands like a kid to play games on it - you want to improve your Teen-mature image? Design a console that people don't Physically outgrow after 6th grade."

    Tell that to the dozens of people I see every day playing games on their cell phones.