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The Escapist Magazine Launches

A new online gaming mag has launched with an impressive array of contributors. Entitled The Escapist, the magazine appears to be going for gamer culture and commentary, as opposed to specific product information. Jennifer Buckendorff goes into what it means to be a gamer in Gamer Like Me, Kieron Gillen comments on the scapegoating of the games industry in Culture Wargames, and Tycho Brahe talks acceptance in The Mainstream is Coming! The Mainstream is Coming!. From Buckendorff's article: "Am I a gamer? I review video games for various sources, including a major metropolitan newspaper. In May, I made the rounds of E3 for ten hours a day. I have a carefully selected games library, and my adoration of GTA dates back to the London expansion pack, when I used a double-decker bus to evil ends. I grew up in the arcades, standing on tiptoes to feed quarters into the slots. I give game recommendations to friends and acquaintances as if I were reading their tea leaves. But, in the opinion of some, I am not a gamer."

61 comments

  1. A welcome change. by AtariAmarok · · Score: 1

    It was a pretty good journal under its previous moniker, "Mom's Basement Monthly".

    --
    Don't blame Durga. I voted for Centauri.
    1. Re:A welcome change. by hapwned · · Score: 1

      "It was a pretty good journal under its previous moniker, "Mom's Basement Monthly"."
      Yeah, if by "Mom" you mean "an apparent group of professional writers", and by "Basement" you mean "the internet".

  2. Wow... by Wraithfighter · · Score: 1
    It got slash-dotted before someone made a comment...

    That's gotta be one hell of a time record.

    --
    Beyond the Polygons : Because 50,000 polygo
    1. Re:Wow... by arootbeer · · Score: 1

      Could it have something to do with the fact that the previous /.-games article linked an article from this online magazine over 2 hours before this one announced that the magazine exists?

    2. Re:Wow... by Elwood+P+Dowd · · Score: 1
      1. Slashdot already linked to it earlier today.
      2. No, not a record. That's the way it happens every time. The number of link clicks from an article posting is determined by height on the page, so it begins almost instantaneously. Certainly faster than the minimum 20 seconds for someone to type "frist psto" and wait for /. to let them post.
      3. It may have been lagging before /. linked to it. It's full of excellent articles written by a few very popular writers.
      --

      There are no trails. There are no trees out here.
  3. Gamer Like Me by hapwned · · Score: 1

    In a certain way, she has a very good point. Who actually deemed the term "gamer" should apply to the most arguably elite gamers? Another thing to consider is that she may be jealous and is attempting to become one of the elite by citing other sources of her "hardcoreness".

    1. Re:Gamer Like Me by Vodak · · Score: 1

      Considering yourself a "gamer" was a niche in an allready niche culture. Gaming was/is one of the relams that socially disconnected youth had an outlet and culture that they had slwoly developed over the years.

      As the industry of gaming has grown more people are entering this culture and pushing the one tight community of "gamer" into the lime light of normal society.

      This in turn makes the social outcasts that consider themsel.ves gamer need to find this niche intside the now sociallity acceptable realm of gamers. So we have these factions of people trying to carve out thier stake in the community they developed.

    2. Re:Gamer Like Me by superpulpsicle · · Score: 1

      In US, gaming used to be a niche... not anymore since it now racks in more money than Hollywood.

    3. Re:Gamer Like Me by shoptroll · · Score: 3, Informative

      In US, gaming used to be a niche... not anymore since it now racks in more money than Hollywood.

      you forgot to add the little legal text:

      *based on box-office sales

      Hollywood still trounces the games industry when you factor in vhs/dvd sales, rentals and broadcast rights. Not to mention licensed materials (games, soundtracks, posters, shirts, toys, etc.)

      --
      Insert Sig Here
  4. Re:Crap like this. by MyLongNickName · · Score: 1

    Right now, at least 65% of Slashdot readers are masturbating to porn instead of working.

    Shut up and wash your hands off.

    --
    See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
  5. Re:Crap like this. by Anonymous Coward · · Score: 0

    Shame that Keiron Gillen is a skinny white English guy, eh?

  6. Missing from summary by sesshomaru · · Score: 1
    Hmm... seems the editors missed a frontpage article:

    The Contrarian

    Nintendo's hardware is doomed. The Game Boy? Drowning. Gamecube? Buried. Revolution? Dead on arrival. Sony and Microsoft have begun the process of cleaning their clock, and there's just a bit of dust on the minute hand still left to go.
    I don't agree with the article, of course.
    --
    "MIT betrayed all of its basic principles."
    1. Re:Missing from summary by schapman · · Score: 1
      I agree with him in one way. As far as being a mainstream mega-game console manufacturer in the North American gaming market... Nintendo is dead. As far as a niche market manufacturer/developer, they are as strong as ever. Nintendo is now to Sony/Microsoft what independant movie makers/publishers are to the big movie houses. This isn't a bad thing though. Nintendo makes money and stays in business, and as long as there are the "real gamers" out there to support them we will keep getting the quality and well designed products they make. If Nintendo was to try and go mainstream with the revolution I think they'd end up like Sega did.

      I for one, will continue to buy my Sony products for RPGS/Mainstream games, and Nintendo products for something interesting and innovative.

      --
      Wouldnt you like to be a pepper too?
    2. Re:Missing from summary by Cerberus911 · · Score: 1

      If they can't even bother to call it Nintendo DS and instead call it Game Boy DS, then I don't know how much merit there is in that article.

  7. Re:Crap like this. by jclast · · Score: 1

    Yeah, because video games aren't popular in Japan, India, and most other countries at all.

    --
    e2 | LJ
  8. Re:Crap like this. by Fr05t · · Score: 1

    Right now, at least 65% of Slashdot readers are masturbating to porn instead of working.

    I KNEW ./ WAS MONITORING OUR ACTIVITIES! Really how else could they know except for cookies? Yeah off-topic I know :(

  9. The assimilation by Iriel · · Score: 2, Insightful

    While I love Tycho's article about video games becoming mainstream, I wanted to clarify my points on the issue.

    It was a dark day for me, when in junior high or high school, I was talking with my fellow outcasts (and I'm not kidding, we were geeks/nerds/freaks/whatever at the school) about FFVII and some average looking girl whose skin showed signs a blush of health said "Yeah I play that game. It's awesome, but I hate how you have to walk around and talk to people"

    Clouds gathered in the sky that day. A girl actually talked to us that wasn't one of us already, and then we find out that the masses have caught wind of our hidden trove of joy.

    And they misunderstood it in every way.

    Since that day of reckoning, I drew further into a realm of actual RPGs (and not just Diablo clones (though some can be quite fun)) and strategy. This makes it easy to pick out the average gamer from the those of us that would have been the only gamers years ago because I tell them PC is my favorite system. If they reply with nothing more than an inquisitive look, then I know where their loyalties lie.

    In the real world, it's really not that much different for me for the fact that I don't play most of the mainstream games. About the most mainstream thing I have is Guild Wars and I don't even own a console. While I make no claim of being uber gamer or geek supreme, my way of telling the pop-gamers from not is usually a matter of genre. But that's only because of my preference.

    Everyone has become more digital in some way in the last decade whether geek or not. It's weird to talk with people about a game when we have nothing else in common sometimes, but I think we'll just have to deal with losing some of our safe haven.

    --
    Perfecting Discordia
    www.stevenvansickle.com
    1. Re:The assimilation by Anonymous Coward · · Score: 4, Funny

      It was a dark day for me, when in junior high or high school, I was talking with my fellow outcasts (and I'm not kidding, we were geeks/nerds/freaks/whatever at the school) about FFVII and some average looking girl whose skin showed signs a blush of health said "Yeah I play that game. It's awesome, but I hate how you have to walk around and talk to people"

      Has the internet taught you nothing? That wasn't really a girl, it was a 45 year old fat guy from Florida. Case in point: would a girl really hate the part of a game where you walk around and talk to people?

    2. Re:The assimilation by th3space · · Score: 1

      Welcome to the goddamn party, man...I've been through this with my music (punk) and my hobbies (skateboarding and tagging) before, and it's no fun at all.

      But see, heres the rub...with all of these things - games, punk, thrashing, etc - we've been there before, and we'll go there again in a few years time. Games garnered favor in the 80s, and then faded into obscurity, only to be resurrected again every now and then (granted, certainly not the multi-billion dollar industry that it is now), only to be banished to toil in the dank basements of the geek elite when the kids lost interest. Punk? Same. Skating? Same. The only two 'underground scenes' that ever went public and haven't looked back since are hip-hop/rap culture and the internet (I would've included rock, but I couldn't con myself into it).

      Does it suck to have thousands upon thousands of 'newbies' suckling at the same teet that you and yours had clung to so secretly, delicately for so long? Yeah. Is the end of the world? Probably not. For every Offspring, theres an Against Me!...for every Madden 200X, theres a Katamari Damacy...for every Bam Margera, theres a Rodney Mullen. Daaaananana life goes on.

      --
      "How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
    3. Re:The assimilation by Golias · · Score: 5, Insightful

      I've been through this with my music (punk) and my hobbies (skateboarding and tagging) before, and it's no fun at all.

      Poser.

      The Sex Pistols and Ramones did not suddenly stop being cool just because Hot Topic started selling black fishnets and plaid to 14-year old girls who listen to Greenday on their iPods.

      Punk rock, to the (very) limited extent that it was ever cool at all, was cool because it embraced the idea of not giving a fuck what other people thought of you. If you were embarrased that valley girls were now aping the style which you so were aping first, you completely missed the entire point. It sounds to me like are every bit a phoney as the members of Offspring which you are so quick to dismiss.

      You want to be a true punk? A true non-conformist? Go downtown with a boom-box and listen to Britney Spears in a public square. Not her new simi-sexy "Toxic" stuff... her old "Hit me baby" crap that everybody is fucking sick to death of. Crank it up. Sing along. Dance to it. Naked.

      Then you will be truly worthy of the awe and adulation of your co-workers at Starbucks. You can show off the inexplicable tatoos of Heinz Ketuchup bottles and Teletubbies which you got ON YOUR FACE while in jail for lewd behavior.

      Until you are ready to go that far to break the mold and be a real bat-shit loco non-conformist, shut the fuck up and accept the fact that you are no better (or worse) than those kids at the mall who you seem to think are ruining it all for you.

      --

      Information wants to be anthropomorphized.

    4. Re:The assimilation by gcatullus · · Score: 1

      The Ramones stopped being cool when Blitzkrieg Bop became a commercial anthem for cell phones and pepsi cans. Kinda like when I heard Led Zeplin music in the background of a Cadilac commercial.

    5. Re:The assimilation by th3space · · Score: 1

      Thanks, I was trying to figure out how to be 'true punx'...I'm glad that you've shown me the path. I guess I'll need to liquidate my collection of 7s and throw out all of the shirts and junk that I bought at legitimate shows...anyone wanna buy 200 something 7s and about 70 concert shirts (assorted colors, all ranging from Youth Large to Adult Medium)? Best offer gets to help me buy a boombox and Britney Spears albums.

      --
      "How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
    6. Re:The assimilation by Anonymous Coward · · Score: 0

      Wow, I was having my doubts about how punk you really were from after that previous post, but if you have that many concert shirts, you must be the real thing!

  10. Boring! by Anonymous Coward · · Score: 0

    I only read "Gamers Like Me" and will now save you some time, its pointless dribble. If you have the time to contemplate the word "gamer" then you a) are a journalist who wants to write a self serving article or b) great at managing time in which case you should write a book on time management. Who needs to be told gaming is mainstream when every journalist in the world wants to share with us how great they are at creating a library, how they loved GTA and how they remember the days of feeding machines with quarters. ps- i am of course the biggest gamer as my definition is better then yours

    1. Re:Boring! by lightspawn · · Score: 1

      If you have the time to contemplate the word "gamer" then you [are] ... great at managing time in which case you should write a book on time management.

      In that case, wouldn't you be really bad at time management?

  11. Re:Crap like this. by Anonymous Coward · · Score: 0

    He's just gotten pissed off recently. Apparently the bombing in London didn't help out his cause like he thought it would.

  12. definition of gamer by syrinx · · Score: 4, Insightful

    The example in the article, of a person who plays only GTA3 but plays it all the time, is no more a gamer than someone who saw Star Wars III ten times is a movie buff.

    I think "gamer", implying someone who really likes gaming in general, has a requirement of a sense of history. Sometimes people try to put time into it (someone isn't a real gamer unless they've been playing for X years and remember buying ET for their Atari 2600), but I've seen this phenomenon in music... some artists start out with a small dedicated following for many years, and suddenly become very popular. Some people say that you're not a real fan of Band Z unless you knew them before the radio or whatever, but I think that if you become a fan later on, as long as you look beyond the "popular" stuff and realize that, hey, this band has been around for awhile and has more songs than just Overplayed Radio Tune, and seek out the older stuff, then you can become just as much of a fan as someone who has followed them around in bars for ages.

    The same thing applies in movies. Unless you're around 90 years old, you can't be a "movie buff" only having watched movies when they first came out. You have to acknowledge the classics.

    And, more ontopic, the same thing applies to movies. Even if you don't know where to find the Warp Zone in world 5 of SMB, or where the three (or is it four?) warp whistles are in SMB3, or whatever, you still have to acknowledge them as pioneers. As Tycho said in a Penny Arcade comic awhile ago "I'm sure you've played Final Fantasy X, and that's great, but X isn't just, like, a letter. It means 'ten'."

    The author of the article is obviously a gamer. She gave other examples (the boy who only plays GTA3), but I can't get back to the article now to quote them.

    I think maybe where this is falling down is that some people are trying to use "gamer" as just "someone who plays games", rather than "someone who is a fan of games". There's a big difference, and I suppose it is a failing of English that there's not really two separate words yet.

    --
    Quidquid latine dictum sit, altum sonatur.
    1. Re:definition of gamer by syrinx · · Score: 1

      And, more ontopic, the same thing applies to movies.

      dammit. "Games". *sigh*

      I even previewed.

      --
      Quidquid latine dictum sit, altum sonatur.
    2. Re:definition of gamer by L7_ · · Score: 1

      I think you're spot on.

      I know 'gamers' that have grown up and barely play any games now (and would also consider myself one), but they still plug away a few hours a week in WoW. These are the same dread-lords from the '97 UO era, transitioned to EQ and/or AC, played DAoC and then moved onto SB before coming to rest in whatever gaming limbo they currently reside. They/we have been around and appreciate the history of gaming (at least online).

      When you have some kid that just picks up WoW after playing Diablo 2 for 2 years, he may think that he is a 'gamer', but truely (in my biased opinion) has no appreciation of the way things work and have worked for the last 8+ years.

    3. Re:definition of gamer by Golias · · Score: 1

      These are the same dread-lords from the '97 UO era

      1997 is an "era" now?

      Shit, I feel old. When I was a young gamer, "on line" meant you had a good, secure seal on your accoustic coupler, allowing you to enjoy an "RPG-by-mail" type game at the breakneck pace of your 300 baud connection to your favorite local BBS.

      Now get off my lawn, you damn kids!

      --

      Information wants to be anthropomorphized.

    4. Re:definition of gamer by PhotoBoy · · Score: 2, Insightful

      I agree, the author was clearly a gamer. I consider myself to be a hardcore gamer, but I play fewer and fewer games these days. It's not got anything to do with me losing interest in games but my desire not to play the same old dull sequels being churned out.

      I liken this to what happens with movie critics. Most movie critics have seen so many films that when they have to review yet another "big summer blockbuster" they are so tired with the cliches and reused plots that they hate the film. When these same critics have to watch some quirky foreign movie they love it because it's fresh and original. Your average cinema goes is quite happy to sit down and watch the big movie but wouldn't even consider watching the foreign film.

      I'm getting like that with games. I'm tired of the endless sequels and clones hitting the market, and I just don't buy them anymore. If it's original and unique (or just very well designed) it gets my attention.

      In fact I've been playing the Nintendo DS more than anything else lately simply because games like Pac-Pix, Kirby's Cursed Canvas, Another Code, Yoshi's Touch and Go and Wario Ware offer such a different gaming experience that it's fun exploring what the games have to offer. Sadly most "ordinary" gamers don't like these types of games, branding them as "glorified tech-demos", because they cannot conceive of a game that isn't in 3D with lots of killing and shooting.

      I would say to be a gamer it's not about how many games or games machines you own, it's the type of games you play. If you only ever buy EA's latest rehashed sports game or the latest Tony Hawk's game or whatever dreck is being rushed to market unfinished for the Christmas period you're probably not a true gamer.

    5. Re:definition of gamer by focitrixilous+P · · Score: 1
      where the three (or is it four?) warp whistles are in SMB3

      Three, one through the white platform in 1-3, one in the first mini-castle by flying above the door to the boss, and one with the fireball hammer brothers in the overworld in world 2, behind the rock.

      I might be a gamer. I always warped around world 5 once I learned how, so I don't remember. Maybe that costs me the gamer cred from remember the whistles without looking it up.

      A non gamer would go to gamefaqs or something. Kids these days, no respect. We found the warp zones by trial and error, and we LIKED it that way.

      --
      SAILING MISHAP
    6. Re:definition of gamer by {8_8} · · Score: 1

      I wouldn't require a sense of history before you could consider yourself a gamer. To be a gamer you just have to enjoy games as a significant part of your life. Anything beyond that is mere elitism, like the music snobs in your analogy.

      At what point are you not considered a gamer? Am I somehow not a gamer because I've never heard of the original Doom (which I did, gotta heart IDKFA), but I thoroughly enjoyed Doom 3 and Half Life 2 (which I didn't, because I've never played them)? What if I'm only 13 and I've played games religiously since I was 7? Am I not a gamer just because I've played every FF game since VII but know nothing about I-VI (I played I and II on the NEs consoles, but nothing else)? Imposing a history requirement is discrimination on the level of record store guy snobbery.

    7. Re:definition of gamer by Anonymous Coward · · Score: 0

      I call shinanigans. No one would ever find the warp pipe in 1-3 without someone else telling them.

    8. Re:definition of gamer by Grab · · Score: 2, Interesting

      A good movie critic can go and see a blockbuster and still say whether it's good for its genre. The main thing a critic is looking for is a plot. And that's what most movie-goers are looking for too.

      Consider recent superhero films - the two X-Men and Spiderman films, for instance. Both feature well-constructed plots and good acting - plus the explosions and fights that you expect in a blockbuster. And they did very well by the critics. Matrix 2 and Matrix 3 though were panned by the critics, bcos they were plot-free and acting-free zones. Critics expect more than flashy SFX, and that's bcos most cinema-goers also want more than flashy SFX.

      And games are the same way. The sets in Star Trek:TOS were state-of-the-art eye-candy, but now we have a higher standard of eye-candy we can look at them and see that the plots and acting were shit. Similarly Doom was state-of-the-art eye-candy in its day, but a simple run-and-shoot FPS doesn't hold up these days. So a good game reviewer should be able to tell what's just glossy eye-candy, and what's good gameplay. And the same game may feature both.

      Good gameplay doesn't always mean innovative, it just has to be entertaining. Open-ended games like Far Cry are no more than a glossier Doom on the surface, but when you realise that you have freedom of movement to achieve your objective via just about any means you can think of, you see a bit more depth there. And Far Cry is very much just the beginning in real "immersive" games. Me, I look forward to MMOGs that allow building of your own structures, objects and realms, not just the preprogrammed ones that the game lets you have. Other people may want sports sims that allow alternative strategies for football, or whatever. So long as you find yourself immersed in the game, it's succeeded in its aim.

      Grab.

  13. A single word of welcome for The Escapist by Jesterboy · · Score: 1

    pwn'd!

    w00t, w00t~!

    /corpsehump

  14. When did gamer only apply to videogames? by Jackassreefer · · Score: 1

    I consider myself a gamer, and yes I play a lot of video games. But it's such a narrow definition of gamer. To be certain there is a broad spectrum of games out there, only a small fraction are based in the electronic realm. Card games, from spades to MtG, constitue as large of a player base as electronic gaming if not larger. They provide the same sort of competition that comes from a honed skill set bent on defeating an opponent. Sports are games as well. While they require more physical skill than mental strategery, it's still possible to out think your opponent. Board Games, Table Top RPG's, Live Action RPG's, even those little peg puzzles at the cracker barrel, all of these are games. Yet for some reason when someone says "gamer" it applies only to the video game in people's eyes, and apparently according to this article only to the eccentric video gamer. I think if you are to be a gamer, you should have broader horizons.

    1. Re:When did gamer only apply to videogames? by Couldn'tCareLess · · Score: 1
      even those little peg puzzles at the cracker barrel
      Pardon? This has me intrigued and I would like to know more. Please explain. Thanks in advance.
    2. Re:When did gamer only apply to videogames? by Anonymous Coward · · Score: 0

      The Cracker Barrel restaurant chain leaves little games on the table for people to play while waiting for their food. Generally it's a piece of wood with a pyramid of holes drilled into it. In these holes are golf tees. One hole remains empty. You try to get down to one peg by jumping over other pegs like checkers.

    3. Re:When did gamer only apply to videogames? by rohlfinator · · Score: 1

      It's essentially this in pegboard and golf-tee form.

    4. Re:When did gamer only apply to videogames? by Catnapster · · Score: 1
      I think if you are to be a gamer, you should have broader horizons.
      The thing with "gamer" is that all the different subsets of gamers - video gamers, tabletop wargamers, role-playing gamers, board gamers - call themselves simply "gamers" when talking amongst themselves. If they mention one of the other subsets, they use the more specific name for them. On a Warhammer 40,000 message board, for example, a poster will refer to tabletop wargamers as simply "gamers", but if he wants to talk about his hardcore FPS-player friend, he'll call him a "video gamer".

      The reason why most people assume "gamer" refers to a video gamer is simply that hardcore video gamers are the most numerous and the most outspoken. It's more socially acceptable to be a hardcore video gamer than, say, a hardcore board gamer (as board games are generally seen as casual pastimes) or a hardcore RPGer, so video gamers are more comfortable in prominently displaying their gamerness (not a word, I know).

      Many hardcore video gamers are also fans of other kinds of games as well - I, myself, am a hardcore video gamer, but I also take an interest in card games, tabletop RPGS and wargames. The problem is that many kinds of gaming tend to be quite time-consuming, and prevent the gamer from broadening his or her horizons too much. Some games - MMORPGS come to mind - keep you from doing much of anything else at all!

      Finally, while sports are games, they're very different from other kinds of games. Sports require both physical and mental skill, but the physical skill is generally emphasized. Most hardcore "other" gamers, no matter how clever, simply aren't athletic enough to compete with even an average athlete. Furthermore, physical skill doesn't translate particularly well to most other kinds of games... All the cross-country running in the world won't help you if you're losing a game of chess.
      --
      The world can be wrong today for once.
  15. Re:Crap like this. by Shihar · · Score: 1

    Isn't the point of getting to the top to be able to sit in your basement doing crap like this if it tickles your pleasure? If Americans have a problem, it is fucked up priorities. I have known far too many people that devote their lives entirely to work. Working 80 hours a week is justifiable if that is how much you have to work to survive. It is insanity if you have already trounced the middle class line in the US and could own a modest compound in any other developing nation on the same budget. America has the world most productive workers, and they just keep getting more productive. The rest of the world, even long since developed nations like those in Europe, lag behind.

    I am not saying I don't appreciate the guy whose life is work, as he is responsible for lower costs, more technology, and all the things I like to receive. My point is that I sure as hell wouldn't want to be him. 40 hours a week plus a few extra when things get tight is fine. Making your life work and forgetting that you only work to live, well, that isn't for me. I am not saying I don't enjoy my job to an extent. Of all the things I could be doing that someone is willing to shell enough money to live off of, I love what I do the best. That said, if someone dropped 10 million in my lap, I would quit the next day without a second thought.

    If the Chinese, Japanese, or whoever beat past the US by working 80 hours a week after enduring decades of school... fuck, they can have it. I can live with buying the shit they make if it means I don't have to sleep in my laboratory.

  16. Nintendo: Doomed? by Tom+Courtenay · · Score: 2, Insightful

    Talk about a flamebait title

    I found this article to be particularly insightful. The writer sets out several examples of innovation on the part of both Nintendo and the competition. He/She then clearly illustrates how the vast majority of innovations in videogaming aren't assimilated into the canon of game development/interface.

    Like a lot of slashdotters, I grew up with a NES & SMS in the house. I'm coming at this from the perspective of someone who wants this company to succeed. Check it out, it's not like I don't own a few Nintendo systems & games.

    The author hits the nail on the head though. Nintendo seems far too concerned with distancing themselves from their competitors and not nearly focussed enough on developing appealing content. I agree 100% that the company may not survive in its current state beyond the next generation. Now please, before anybody responds with Japanese sales numbers understand that I want Nintendo to do well. But that market is not what it used to be with respect to dominating the videogame market. I've read interviews with industry execs talking about reviving the ailing industry in Japan. Like it or not, the North American market is clearly the battlefield upon which the big N needs to wage war. I don't see them doing this.

    Nintendogs. Yes yes, I know. It's a huge hit in Japan. Does anybody honestly believe that that type of success can succeed in this (NA) market? I may be wrong, but I certainly don't. I'm someone that follows the gaming scene pretty closely, and all I know about it is that it appears to be a Tamagochi in dog's clothing. The mass market which gobbles up the Halos, Maddens & GTAs (all fine games) will likely not be interested.

    The majority of games I've played on the DS offer little more than brief diversions. I'm sure that there are some titles that provide a deep and rich experience but the system hasn't even been marketed to profile that. Most people I've talked to (granted, it's not something I bring up at dinner parties) find the entire thing a little offputting. Chances are excellent that I'll get one eventually, but I'm more of a completist than your broadly-drawn NBA Street fan.

    Third party support for the Gamecube has dropped to a frighteningly small pool of developers. When you're a hardware/software company that releases 3 or 4 big titles a year, you had better foster important ties to your third parties otherwise your userbase will be left wanting.

    Coming from someone who owned both Samba Di Amigo maracas and a Virtua Boy, Nintendo seriously needs to reconsider its position in the market. We're all aware of the huge cash reserves it has, and we're all aware of the worldwide edge the GCN apparently has on the Xbox. They currently rule entire handheld industry & have maintained that stranglehold through excellent software and rock solid hardware. The new direction of "pure innovation" however, is going to destroy the company.

    --
    If you could be anything you want, I'll bet you'd be disappointed.
    1. Re:Nintendo: Doomed? by dancingmad · · Score: 2, Interesting

      Nintendogs. Yes yes, I know. It's a huge hit in Japan. Does anybody honestly believe that that type of success can succeed in this (NA) market?

      Who cares? As long as Japanese games keep coming out, I'm fine. I'm a snob, I know, but honestly, if American game makers fell off the face of the Earth tomorrow, I'd lament the loss of Retro studios and go about playing Fire Emblem. Even with an ailing Japanese economy, for cultural and economic reasons, Japanese game developers care about a Japanese audience.

      More rationally, the yen that line Nintendo's coffers from titles like Pokemon and Nintendogs go into the same bankrolls that release Zelda and Mario here.

      Furthermore, you don't seem to know crap about Nintendogs. Almost every import review of the game (certainly everyone I read) says the game is amazing. Famitsu gave it a great score and that means something.

      Financially Nintendo is doing fine and that's the important thing. As long as Nintendo makes enough money, it's fine.

      To some degree I agree with your assesement of the DS; there isn't any must have software yet. But the new Kirby game is deep and certainly as the spirit of the Kirby titles (and I say this having bought the original Kirby game for the original Gameboy). That, an acruement of Mario Club points, and the special edition DSes in Japan are putting me off buying one until the end of the year in Japan.

      I have a 'Cube and PS2. While I love the PS2 games I have, I probably have 3 times as many games for the Nintendo machine as I do the PS2 (and the PS2 games are either from Square, Nippon Ichi, or Namco's Katamari Damashii). The 'Cube gets far more play. I'm playing through RE4 for the second time, my brother for the fourth. There's enough compelling software on the 'Cube to keep me busy - I don't see the need for more titles that I can't buy (I still have to go and pick up titles like the original Prince of Persia).

      I don't say this as a blind Nintendo fan: I'm thinking about a PSP (12, LOTR: Tactics, and the Gundam S-RPG are sounding good), but, as previous articles have mentioned, the DS is the new PS2 of Japan. As more and more Japanese money goes into the DS, more cool stuff is going to come out. Nintendo is doing fine. They are the Apple of consoles and the DS is threatening to be a killer machine.

      --
      "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
    2. Re:Nintendo: Doomed? by Anonymous Coward · · Score: 0
      I'm a snob, I know, but honestly, if American game makers fell off the face of the Earth tomorrow, I'd lament the loss of Retro studios and go about playing Fire Emblem.

      How does dismissing most of the best game developers make you a "snob"? It only makes you look stupid, to tell the truth.
    3. Re:Nintendo: Doomed? by Tom+Courtenay · · Score: 1

      As long as Japanese games keep coming out, I'm fine.
      I'm no economist, but I imagine that a shrinking North American userbase would drive up the costs of the Japanese titles. Is this wrong?

      Furthermore, you don't seem to know crap about Nintendogs. Almost every import review of the game (certainly everyone I read) says the game is amazing. Famitsu gave it a great score and that means something.

      Your tone aside, I too have read the reviews of the Nintendogs import. Yes, it's been heavily praised by several online gaming sites and some important Japanese magazines. I will say again though, that it is a pet simulator in the same vein of Tamagochi. Of course it offers a significantly deeper simulation and an interesting multiplayer component, but at its core it is what it is. I firmly believe that it won't be nearly as successful here as it is in Japan.

      Kirby does look good, I'm with you there. I haven't played it but it is definitely an appealing title.

      --
      If you could be anything you want, I'll bet you'd be disappointed.
  17. I Liked it, but... by theclam159 · · Score: 4, Insightful

    I think that the "Nintendo is Dying!" rant is wrong. Here's why:

    -The Gamecube was the only console of its generation to be profitable. Every PS2 and Xbox that was made cost Sony and Microsoft money.
    -The DS is beating the PSP in sales in Japan. I believe that it's winning in the US, but I can't find any hard data.
    -The Revolution will almost certainly be the only profitable console of its generation.
    -Microsoft's Xbox division is in the red by several billion dollars. Nintendo has only slightly less profit than Sony does, even though Sony has significantly more sales and market share.
    -The Gamecube is only slightly behind the Xbox for US sales, but is solidly in second place in the world.

    If you want to compare them to Sega, then you should take note of the large disparities in profit on console sales and in general between the two companies. If anyone is going to pull out of the console hardware business, I see it being Microsoft.

    1. Re:I Liked it, but... by Lynxara · · Score: 1

      Had this same feeling reading through it. Some of the writing was really good, this one was just a glorified MB rant. And calling it "The Contrarian" was laughable... "Nintendo is about to die" is one of the urban legends gamers like to repeat to themselves the most, in all defiance of facts. Nintendo posted record profits this quarter; they aren't going anywhere.

  18. Wow, thought this was for something else... by sgant · · Score: 1

    Thought "The Escapist" was a magazine for escape artists and enthusiasts. Was going to say wow, they have a fricken magazine for EVERYTHING!

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
  19. Ugh by GMFTatsujin · · Score: 2, Interesting

    Trying to read that site is making my eyeballs bleed. Gamers they may be, but the super-hip graphics and layout (not to mention TEENY PRINT) are not apparently the work of a web designer who intends the site to be read on a regular basis. Nice prototype, but bad execution.

    Otherwise, the articles are hip and make for a decent read. There is obviously an editor involved, ensure some level of quality above blog. It'd be a great publication if I didn't need a zoom function and glare-reducing polorized lenses on my retina.

    1. Re:Ugh by Anonymous Coward · · Score: 0

      Trying to read that site is making my eyeballs bleed. Gamers they may be, but the super-hip graphics and layout (not to mention TEENY PRINT) are not apparently the work of a web designer who intends the site to be read on a regular basis. Nice prototype, but bad execution.

      Maybe it's time for you to see an optometrist. I had no problems whatsoever with the articles.

    2. Re:Ugh by StocDred · · Score: 1

      Also: the left hand edge is completely cut off in Safari.

    3. Re:Ugh by Anonymous Coward · · Score: 0

      Try unchecking the "load images" in your firefox preferences. It helps.

  20. At least Themis could have used their own NAME. by Righ · · Score: 1
  21. D-d-d-dip, dip, dip, d-d-double dip by tepples · · Score: 1

    Hollywood still trounces the games industry when you factor in ... games

    Aren't you double-dipping?

    1. Re:D-d-d-dip, dip, dip, d-d-double dip by shoptroll · · Score: 1

      Doesn't that assumes that licensed games have more weight than heavy hitters like Halo 2, Half-Life 2, GTA, etc. The only big selling movie-licensed games I can think of are Riddick and Enter the Matrix.

      Besides licensed materials only get a little kickback to the owners of the rights I think. The majority of the money comes in through the distribution of the movies themselves.

      --
      Insert Sig Here
  22. The Contrarion by MeanderingMind · · Score: 1

    I can't fully agree with the guy, but I must concede some of his points. Namely, the ones concerning the GameBoy Micro and developer interests. The Micro really seems like an ill placed idea as there are already two Gameboys that do almost exactly the same thing out there (not to mention the DS), and developers are most interested in porting their title and not worrying about other features.

    The author's argument, that Nintendo will fail in hardware, seems plausible, even if I don't agree with it. The odd thing is, in the very last paragraph he paints a world where Nintendo seems to have lost in software as well, where innovation doesn't matter in both. This is a jump in logic and reason that doesn't make sense given his argument.

    If Nintendo died, either someone would have to take their place as the innovators in the industry, or we'd face a second video game industry crash. Without innovation, gamers will eventually get tired of sequels and cookie cutter games. If the industry refuses to innovate, gamers will simply stop buying games that are exactly the same as the rest of the games they already own.

    In short, if there was no Nintendo, it would be necessary for us to make one.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  23. You forgot Polandeye by tepples · · Score: 1

    The only big selling movie-licensed games I can think of are Riddick and Enter the Matrix.

    Do you already forget Goldeneye 007 (for Nintendo 64)?

    1. Re:You forgot Polandeye by shoptroll · · Score: 1

      should've said "recently"... my bad. Well, don't forget that EtM was multi-platform, and I'm fairly sure Riddick was on most consoles and PC, giving them a larger audience than 007 at the time.

      --
      Insert Sig Here
  24. Go find your own life. by Anonymous Coward · · Score: 0

    Maybe if you idiots would quite trying to prove how much of an outcast/gamer/geek/etc you are, you'd get laid once in awhile.

    For fucks sake, grow up.