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NVIDIA's Lead Scientist Interviewed

rtt writes "bit-tech.net has up an interview with NVIDIA's chief scientist, David Kirk, about the PlayStation 3, next-generation architectures and what to expect in PC gaming. From the article: 'We're going to see the next generation of shader-based games. At the first generation, we saw people using a shader to emulate the hardware pipeline, and finding "Hey - this really is programmable". After that, they tried to do a few things with more lights, using perhaps eight instead of ten. Then they started to write material shaders, and they made great cloth and metal effects that we saw. People are now starting to change the lighting model, and are exploring the things that they can do with that.'"

2 of 222 comments (clear)

  1. So what does this mean? by DroopyStonx · · Score: 0, Offtopic

    Oh, that millions of dollars will be spent to make someone's CLOTHES look realistic as opposed to putting some decent R&D into what actually makes a game GOOD.

    Nice.

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
  2. like using coal instead of oil by clayasaurus · · Score: 1, Offtopic

    "After that, they tried to do a few things with more lights, using perhaps eight instead of ten." Is that like president Bush spouting coal as a replacement for oil? http://www.publicintegrity.org/report.aspx?aid=80& sid=200