PGR3 Achieves Near Photo Realism
rtt writes "After some accused them of faking screenshots, Project Gotham Racing 3 developer Bizarre Creations have released some more information to prove their critics wrong. Thanks to the extra grunt of Xbox 360, trackside buildings are covered in 1024x1024 textures that are so detailed, they really do look like almost photo realistic. From the article: 'This week, the debate moves on to Textures. Thanks to the extra grunt of the Xbox 360's ATI-designed Xenos GPU, the trackside eye candy is clothed in super-sharp 1024x1024 textures, rendered in astounding detail.'"
In the first article about this POS game, the rendering of the cars looked like absolute shit. Who fucking cares if the stuff you are passing at speeds on the sided of the track are rendered in high detail? How about rendering the cars in high detail and then adding some real gameplay to that lame ass played out POS game. Just my opinion.
Hehe.. This is /. We all know what LAMP is.
cute...