Retrospectus On Jet Grind Radio
1up.com has a feature up looking back at the stylized wonder that was Jet Grind Radio. From the article: "Besides the relatively basic, and surprisingly challenging "collect spray cans, tag buildings and run away from the cops" premise, another thing that elevated the Jet Grind Radio experience was its exceptional soundtrack. Brassy, and brash as hell, the vibrant beats and future funk of the game's OST rests comfortably alongside Sega's equally cutting-edge soundtracks for games like Rez and Space Channel 5."
I've not played the Dreamcast game, but Jet Set Radio Future is one of my favorite games. A perfect marriage of style and substance. The rollerblading was really fun. THe ability to skate of telephone poles and across rooftops was really cool. The J-pop filled soundtrack was one of the few that I didn't immediately turn off, either.
I yearn for a sequal!
http://www.popularculturegaming.com -- my blog about the culture of videogame players
By far one of the best (IMHO the best) dreamcast games ever. Even though the celshading was limited to items and characters, the art style brought the whole thing together. The soundtrack rocked, despite being bastardized by sega of america. (rob zombie?) The sequel lacked the joystick twirling while spraying, which for me was a huge disapointment because it added something. My only other gripe was I really liked the japanese name "Jet Set Radio" and to this day cannot figure out why they changed it. I was hoping for another sequel truer to the origional game (bright colors, funky beats) but with sega's reorganisation it is unlikely to happen.
John 3:16 - The easiest way to a BETTER YOU.
"Jet Grind Radio was enjoyable to me. I loved the controls the graphics, and everything just fit together. I hated that in the sequal they took out the twisting of the stick. It changed the gameplay and made it to simple. :-( But the music and graphics MADE it even better. Good game, great game."
(Note: This isn't exactly a direct reply to your post...)
Intersting that by the comments so far, it appears that everybody remembers the game but not the contraversy surrounding it. PPl were up in arms about a game that 'promoted vandalism'. It's sort of a low-fat version of the problems GTA is having today.
Which begs the question: Did (illegal) graffiti rise from the sale of that game? Betcha nobody's willing to admit they were wrong.
"Derp de derp."
It's a perfectly cromulent word!
http://www.gamegirladvance.com/archives/2002/10/26 /sex_in_games_rezvibrator.html#000141
What, this?