DS Wifi Bounty Set
Chris_Yates writes "A bounty has been set to go to the first person to release an open-source tcp/ip implementation for Nintendo DS's wifi hardware capabilities. It may not include illegal source from the SDK, it must compile under a free compiler, preferrably GCC, and you can use other libraries as long as they are non-contaminating. There are also three milestones to the bounty, the first one winning 50%, and the second two winning 25% of the bounty. They are: 1) Figuring out the register set to accomplish (specific list) 2) Implementing correct connect/disconnect code and implementing correct send/recieve code, each of which works both with DSes and PCs and 3) Bootstrapping TCP/IP (or, UDP/IP)"
is it not already using the netbsd stack ?
if not use that as a start
regards
John Jones
"Hackers of the planet unite..."
"Hack the planet!"
It's very cool to see a bounty for something like this...
"A truly wise man realizes he knows nothing."
This has been out for a while (last april):http://users.belgacom.net/bn967347/
Here's another explanation: http://www.aaronrogers.com/nintendods/wifime.php
and also of DS interest: http://ds.darkain.com/hack/
My question is thus: would this only be useful in allowing wireless play in homebrew games, or would it also be helpful in creating tunneling software (allowing wireless enabled DS games to play through the internet using a PC for tunneling)?
Nintendo releases their first online title, will the bounty go to the already very rich Nintendo?
I'm glad this finally got placed on SlashDot.
This could really use the publicity.
I wish I could be of more use to the DS' community myself, but I lack a GBA flash card and the experience to code anything for the DS(/GBA).
I may buy a GBA flash card some time soon, though. I've already bought a RaLink Wifi card to be able to send (Nintendo RSA signed) demo's to the DS from my PC and hopefully (but doubtebly) also unsigned (homebrew) code somewhere in the future.
- Agilo
This is a fantasic. I really hope that someone figures out how to do this. If it is reverse engineered then the DS could become a very nice PDA type device. Once this happens, and is publicised, then Nintendo could benefit hugely from it. I'm off to donate money and pimp this around the place.
This isn't new news, but maybe someone from the /. crowd would be able to figure this out.
from the article: "It is acceptable for the implementation to use existing libraries, provided that their licenses are non-contaminating (BSD license, MIT license, LGPL are fine; GPL and MPL are not.)"
Seems like the guy isn't that innocent. I wonder what he'll do with all the money if someone else release a working driver under the GPL...
Well, my question is what can we do with it once its made. I've gathered the fact that you can use it to do tunnel DS games over the internet. Here is my idea (don't know if its possible or practical) what about a GB Advanced cartridge for the TCP/IP stack and little utils (like putty, etc) and a DS cartridge for things like web browsers or email utils. Not sure if it would work to use both cartridges at the same time or whatnot.
"And The Geek Shall Inherit The Earth" --Jeff Darlington