Slashdot Mirror


DooM Remix Project - The Dark Side of Phobos

djpretzel writes "The Dark Side of Phobos is the latest in a series of site projects at OverClocked ReMix, which each provide unofficial, non-commercial fan arrangements of entire game soundtracks (Sonic 2, Kirby, Donkey Kong Country, and Super Metroid, to date). This latest addition covers id software's perennial classic, the original DooM, with 23 tracks by 19 artists. More information is available at doom.ocremix.org, or simply download the torrent with both mp3 and lossless FLAC, site unseen. Mars never sounded so good."

9 of 49 comments (clear)

  1. Re:Sync by faloi · · Score: 2, Informative

    Nah. He means Wizard of Oz... Pink Floyd's Dark Side of the Moon syncs up with the movie really well.

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
  2. Legal implications by inkfox · · Score: 2, Informative

    They might want to look into the legal implications, since many of the Doom background music pieces are actually note for note copies of real songs. There's a couple by Slayer, Alice in Chains, Pantera, and others I'm sure that no one has noticed.

    --
    Says the RIAA: When you EQ, you're stealing bass!
    1. Re:Legal implications by Dpaladin · · Score: 2, Informative

      Indeed. TECHNICALLY, derivative works such as these aren't supposed to be produced without permission from the original artists. Or, rather, they cannot be produced if the artist doesn't want it produced. However, to my knowledge (I could be entirely incorrect), none of the DooM music is an exact copy of an existing work, and Bobby Prince is the copyright holder. If Prince doesn't want OCRemix to distribute The Dark Side of Phobos, he can let djpretzel know, and he'll be forced to stop. He's already stopped http://www.vgmusic.com/ from accepting midis of DooM music, even though a great many have been submitted.

      --
      Bad puns gave me bad karma. =(
    2. Re:Legal implications by aaron+p.+matthews · · Score: 4, Informative

      I worked on this project, I was one of the coordinators for a while.

      The music of Doom has been around for 10+ years and while some tunes bear a striking resemblence to certain Slayer/Pantera songs, the copyright holders have not taken any legal action against id or Bobby Prince.

      So yes, I looked into that particular legal implication. It took me all of 2 seconds to realize we have little to worry about.
      cheers.

    3. Re:Legal implications by aaron+p.+matthews · · Score: 5, Informative

      Yeah, getting a cease-and-desist from Bobby Prince is much more likely than getting one from Slayer/etc..

      The difference with vgmusic was they hosted the exact copies of Bobby Prince's material whereas we are providing derivative works.

      Ocremix has been around for years, and we've had derivative works of Doom music on the site for years as well.

      Bobby Prince has shown no animosity to ocremix in the past and I see it unlikely he will suddenly have a change of heart with the release of this project.
      cheers.

  3. Doom midi music by nherm · · Score: 4, Interesting

    The midi instruments in my 486 was so annoying that I usually turned off the music in all of my games.

    So basicaly I played a silent doom (except for the sound FX), until two or three years later, when I bought a casio keyboard midi-capable.

    Motivated by curiosity, I bought a midi cable, connected it to my 486, configured and started doom... what a surprise! The music was very nice, there was a map from episode 3 which used some chorus sound and a electric guitar, it was very post-apocalyptical...

    Ok, my casio keyboard may not be the "best of the best", but the improvement from my soundcard was appreciable (at least for me)

    It's a sad thing the midi instruments in the (then) most popular soundcards (i. e. sound blaster 16, which was my case) were so bad. The quality of game music from the 90's was simply lost for most of the people because of this. Duke nukem 3D also had very nice music during the game, but my sb16 turned it out to a childish mess of "noise"...

    So I'm glad somebody made those remixes, so the rest of the people who never listened to it with the proper equipment (a good midi instrument!) can give it another try...

    1. Re:Doom midi music by Jerf · · Score: 2, Interesting

      I had a Korg X5, the same innards as the venerable (and I believe considered "classic") 05/W series in the mid-90s.

      Only in modern times am I hearing music from consoles/computers that was as good as what I heard from that machine, and most of the time the modern music isn't dynamically generated.

      Tie Fighter and the opening to Day of the Tentacle stand out as excellent game music. The former has wonderful orchestral arrangements, and the latter has this solo clarinet that almost sounded like someone was actually playing one. (My clarinet patch was good, but that arrangement made it even better.)

      Music has, for all the press, been pretty neglected by modern times. We have the tech for some great dynamic music, but we just get MP3s instead; certainly nicer than FM synth, but lacking for many games.

  4. Sonic 2 Songs.. by euxneks · · Score: 3, Informative

    If you have trouble downloading the songs, you might try copying the address for the song and stripping the leading "http://www.timebit.com/sonic2/"

    The songs are there, you just have to find them.

    --
    in girum imus nocte et consumimur igni
  5. Blood on the walls by Stormwatch · · Score: 2, Insightful

    A kickass DooM-inspired song, by the Manny Charlton band. Get it from John Romero's site.