Moody Non-Photo-Realistic Driving
An anonymous reader points out a project called Drivey, which he describes as "a dark and fascinating example of 2.xD [not quite 3d] graphical rendering. This tiny, free [as in beer] demo gives you an amazingly compelling driving experience. To quote the author, 'It was conceived as a driving simulator for old farts like myself, who are kind of nostalgic for the "old days" [ca. 1985] but are not so thick as to believe that the games from the 80s were actually in any way superior to the games we play today.' Even works fine under WINE!"
Its a _RACING_ game. The whole genre of racing games usually lives from the aspect that you just _cant_ do it outside in the real world, because you neither can afford the cars nor does the police like people running 250 km/h downtown.
Its one of the very few genres were maximum realism really is wanted, because everybody known how it look to drive and have expectations how it should look like when driving, well, faster...
And to the "style" of this "demo". Well, i cant call it style, and i cant call it a demo. Its more like a short looping flash movie, and the "style" is using only one colour and making everything so dark you cant see there isnt anything too see.
HI O WISE PRINCE. WHT TOOK U SO DAM LONG?