Moody Non-Photo-Realistic Driving
An anonymous reader points out a project called Drivey, which he describes as "a dark and fascinating example of 2.xD [not quite 3d] graphical rendering. This tiny, free [as in beer] demo gives you an amazingly compelling driving experience. To quote the author, 'It was conceived as a driving simulator for old farts like myself, who are kind of nostalgic for the "old days" [ca. 1985] but are not so thick as to believe that the games from the 80s were actually in any way superior to the games we play today.' Even works fine under WINE!"
Hold on while I just go ahead and download an executable called Drivey through a link that was submitted by an anonymous author. What could possibly go wrong?
Some clever hack needs to add a sountrack to this thing.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
here is a quick pic.
Simple cell-shading done with style. This is what's missing from most games. Real style.
If I wanted photo-realism, I'd get up from my PC and head out the front door. Games such as WoW, Rez, Killer 7 and Ico have shown that a little creativity in the design can go a long way. It can also be easy on the gpu.
Unfortunately, I am not Wil Wheaton
The "action" goes smooth under wine, just had problems to find a way out of the demo again (used a root shell to kill wine, read manual before running the demo might help). Just to add a bit of light effects from the lightposts will make it really great.
Nice project, now lets back to Gran Turismo and see what still needs to be done (-:
My wife's sketchblog Blob[p]: Gastrono-me
Rename the ".exe" to ".scr", right click on the file and select "Intall". You now have a Drivey screensaver;)
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
I just tried the game and it looks pretty amazing considering the lo-fi approach.
Most games overdo stuff with graphics when they could focus on content.
Now all we need is some cows, logs, perhaps some water, dual player, 2x tac2 and rear view of a mockup car with lotus logo.
There are no atheists when recovering from tape backup.
Towards the bottom of the page, the author says this about a screenshot:
Interesting thing here is the big black blob in the top left, which is the bottom end of a light pole. Why is it floating in the air? Because extruded objects can't currently be drawn correctly unless one end is visible to the observer. The reason for this is remarkably interesting, specific to the weird 2-and-a-half-D rendering system, and pretty much impossible to explain to anyone without a strong background in both 2D and 3D graphics. *sigh* oh well, I find it interesting anyway.
It sounds interesting to me... but I don't have a background in both 2D and 3D graphics. Would someone care to explain it?
Dude's driving on the wrong side of the road.
This is supposed to be the last software professionally written by Bill Gates.
Even though probably no one much ever played this primitive bit of DOS/BASIC demo software [purportedly the last piece of professional software ever written by Bill Gates!]
Good to see he ended on such a high note.
It's not really a game. Minimally interactive demo really...
Arrow/WASD keys control steering and accel/brake, but the car drives itself to stay on the road so you really can't steer. 1-4 selects a road/scene, C adds 8 cars, K toggles palette rotation.
With palette rotation this would almost make a good screensaver...
=Smidge=
hey, I'm at work and that never stopped me so far!
10 ?"Hello World" life was simple then
Fatal Error: Driving on the wrong side of the damn road.
Frivolties aside, if realism isn't the goal, why stick to our boring terran transportation? I think the game would be really cool if some ideas were stolen^W^W^W inspiration was taken from Wipeout, letting some big air jumps enter the game. Why not take a little from Tribes aswell and add the jet boost-thing?
Mix well and the result is a toe curling orgasm^W^W^W hit for sure.
All rites reversed 2010
So when will the hot coffee mod come out?
http://intepid.com/2005-05-08/13.49/
It is really good!
This sentence contradicts itself - no actually it doesn't.
drivers approach down each other's right-hand side, which makes a lot of sense considering how much of the population is right-handed.
This page gives an interesting description on driving traditions.
Basically, driving on the left comes from the need to protect yourself with your sword arm from oncoming attackers, and driving on the right comes from needing to whip a train of horses with your right hand while riding on the left-rear horse (this was before seats, and if you're on the left hand horse, it's easier to pass people on the right). So both systems are rooted in the notion that most people are right handed, it's just that the use of the right hand for either reigns or swords determined the protocol chosen.
Mother, do you think they'll like this sig?
Then you, my friend, are missing the point.
Not all games/demos have to be at the burning edge of graphics.
15 years on, and loads of people still play lemmings. The emulator scene for old 16 bit machines, and even old arcade machines is bigger than ever. All these people can't be wrong.
All modern games have, is their graphics. Most of them don't even have enjoyable game-play. Graphics are not everything, calling a game with low-spec graphics, rubbish, is like saying Impressionists couldn't paint.
-Jar.
Together, We Can Make Slashdot Better. I Do NOT Mod ACs. - Check Me Out
Now take this project and combine it with Google Maps and it could be very interesting...
..."
Congratulations, you've just invented the new "imagine a beowulf cluster of