Apple's iPod Interface Patent in Jeopardy
Gadget Guy writes "Apple has been denied on their quest to patent the iPod software interface. According to AppleInsider - 'Standing in Apple's way appears to be a prior filing by inventor John Platt, who submitted a patent application for a similar software design for a portable device in May of 2002 - just five months before Robbin submitted his claims on behalf of Apple.'" The Register also helps to shed a little additional light on the subject.
From what I see of all this, Apple will just keep throwing the patent back until it does finally get passed. What's the alternative? Microsoft sue Apple for 'inventing' the iPod interface? That would be an interesting PR escapade....
Apple or not, maybe this will expose the stupidity behind the generic techno patent craze that's been going on the past 4-5 years.
Full-disclosure: I own an iPod, a PowerMac G5, and a 17" PowerBook. I love OS X. I occasionally drink the special Kool-Aid while sitting in range of the reality distortion field.
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
Two people with their own intellectual prowess create the same idea. Yet, the person that manages to get to the patent office first gets the patent. Which means that, in this case, ownership has nothing to do with the original creation of intellectual property.
that John Platt works for Microsoft :)
http://research.microsoft.com/~jplatt/
Platts patent is here I personally cant see the relevance of the patents to each other but IANAPL :)
I don't read your sig, why do you read mine?
Appearently the USPTO computer system just got upgraded, appearently they have the ability to "reject" patents now.
2 important things to note: /., but it's worth a shot). Basically Apple has a lot of patents on the iPod, such that even if Mr. Platt's patent were to stand the test of time (it has several rejections against it as well), the iPod's most important features would be safe from litigation.
1. John Platt is officially "Manager of the Knowledge Tools Group at Microsoft Research." Which would be very bad for Apple, except that...
2. This isn't a final rejection, and certainly isn't as serious as the AppleInsider article makes it sound. Read the article on the Register for more info (I know this is
Anyone remember this? http://apple.slashdot.org/article.pl?sid=04/03/09/ 1654250&tid=176&tid=100&tid=3
From starbright? Basically an ipod interface for PocketPC?
Totally illegal alledgedly, but i love it on my Samsung i730!
From the Register article ...
"describes rotating an input device to navigate in a linear fashion through a user interface."
Didn't I do this when using the 'Paddle' on my Atari 2600 two decades ago? Doesn't seem so inventive.
It's hard to imagine anyone keeping a straight face while applying for a patent on something as trivial/universal/obvious/pre-existing as as a method of traversing a linear menu. Every MP3 player I've owned, going back to the RIO 300 used a variation of a thumbwheel and click menu. How did Apple decide they "invented" this?
From the Register Article:
"describes rotating an input device to navigate in a linear fashion through a user interface" I think the car radio on my Dads 1950 Ford did that. I rotate the knob and it moves the channel indicator in a linear fashion across the "user interface" showing which radio frequency I'm tuning to.
Oh wait, if you put "e", "i", before it or "computer/Network/Internet" after it - something invented 50+ years ago it is suddenly NEW! Welcome to the new iMillenium!
How will Apple ever make money on the iPod without patent protection?
This is very badly titled. They don't have this patent yet. It's their application that's in possible jeopardy.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
Coming soon:
Tagline: "patent or be sued!"
Object: Patent everything you can and profit from the work of others.
Method of play:
-Everybody starts with venture capital of $100,000.
-As you go around the board you collect cash (via sales cards), Patents (via patents cards) that you can buy if you want, and inventions (via inventions cards).
-sales cards: gives you the option to sell a product if you have the invention card for it.
-patents cards: You buy them If you want for $100. Any patents not bought are put into the "Public domain" pile. A player can only hold a patent card for up to 10 turns, after which they go the the "Public domain" pile. After you pay, you must spin the "Patent Pending" wheel. (NFR - Final Rejection - Approuved) Each time you do not get "Approuved" you pay a additional $100 and spin again. If you are broke or don't want to spin, the Patent card goes to the "Public domain" pile.
-invention cards: Are free when you land on the square on the board. If the "invention" is already patented by another player, that other player CAN sue for the cost of the patent. The patent owner can also not reveal that he/she hold that patent cards for up to 10 turns. The player with the patent card can, at the time of his choosing, sue the player with the Invention card for twice the "Sales" that player has received.
Note#1: If a patent card is bought and another player already has the "Invention card", each place $10000 in a pile and each spin their own USPTO wheel (Patent Wins - Invention wins -settlement). Both wheels must match. If not, each player adds another $5000 to the pile, and spin again. This can continue until one or both players run out of money. If Settlement is the outcome, the pot is split between players.
Note#2: On a whim a player can sue another player for "patent infringement". Same rules as Note #1. (Notice that no cards are used. Like in real life, the player who has the most money is likely to win)
Final Rejection
Patent pending, copyrighted, "Patent Pursuit" is a registed trade mark of denis-The-menace of Slashdot.
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