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A World of Warcraft World

An anonymous reader writes "On ebay people are paying real money to buy WoW gold... while some guy in Korea murdered another guy over a rare sword that existed only in an MMORPG. This essay looks at the way more and more people are failing to draw a distinction between their real and online lives and takes it to its logical, yet utterly insane, conclusion." Amusing, and with more than a few ounces of truth.

10 of 457 comments (clear)

  1. The Real Question by Boss+Coffee · · Score: 5, Interesting

    I'd like to see a study on the percentage of people that drop out of college due to WOW and how many actually recover.

  2. sure its real... here's the line blurred for ya. by deft · · Score: 4, Interesting

    Of course these people dont think they live ina fantasy world... but here's the reality of it.

    These people have a very real connection to the entertainment, social, and self image (among many other things) aspects of playing this game. The ways you can gain prominence, excell, get friends, make a splash, whatever it is they are talking about (swords and money are prime examples).

    When someone takes that from you or offers to sell it to you, it has real world implications to their lives that are no less real than anything else. It does not matter what social construct it is.

    Going down to my local club where every girl is dressed up and dancing is also complete surreal to the normal world around me. And if I drive up in a nice car (+5 pimp/has money) and wearing a rolex (+3 nice job) it has effect on that world too. And it's the bsuiness owners job to make it as surreal as possible just like a game... with flashy lights to make the girls look better, and drinks to.... make the girls look better (and the guys too).

    It's all about power and these people are just living it with a game as the medium. But it's no less real. Odd maybe, not so accepted, yes, but it's very real... as that guys rage in killing someone demonstrates quite well.

    --

    There's nothing Intelligent about Intelligent Design.
  3. It can become an addiction by Bralkein · · Score: 5, Interesting

    I used to play EQ a lot, I was pretty hooked on it for about a year. I don't regret it, since I had a lot of fun times, but looking back, I certainly burnt a lot of hours in Norrath. My brother got really hooked on it too, and he's not even the complete nerd that I am. There were certain people there who were pretty terrifying though. For example, I often heard people talking about how they were skipping school in order to spend the day playing the game, and my brother once even got paid (EQ money, but still) to guard someone's character while he took a nap at the keyboard. This guy was so thoroughly obsessed with the game that he wouldn't leave the computer - not even to sleep.

    Take these stories as warnings. You might not think yourself capable of such things, and okay, I doubt you'll end up killing anyone, but even a stupid little game can become a major feature in your life if you're not careful. Especially when you have to pay per month, since it's so easily justifiable - you're only getting your money's worth, after all!

  4. What Would Darwin Do? by HolyCrapSCOsux · · Score: 3, Interesting
    Sure... There is the initial, Why would someone kill some guy over something as intangible as an online sword?

    K, why would someone kill someone else over something as intangible as the way they honor their preferred deity? There are always people on the fringe of any group whose very fringiness make them outcasts. Online wealth is still wealth. People go to war for essentially the same thing; albeit on a larger scale.

    I say, Let Natural selection decide who is the victor, People with intangible swords vs. people with tangible swords and questionable mental stability.
    --
    0xB315AA8D852DCD3F3DCA578FD2E0BF88
  5. The Psychology of MMORPGs by GISGEOLOGYGEEK · · Score: 5, Interesting

    Here's a link to a phsychologist who's making his living on studying people who play MMORPG's.

    http://www.nickyee.com/daedalus/

    I've filled out his surveys for 4 or 5 years.

    At the site you may find many tools for characterizing your personality type and how it relates to the alternate reality of the games. As well as analysis of how MMORPG's have affected people en masse.

    --
    George Bush + Linux = "I will not let information get in the way of the fight against Windows"
  6. Re:Well by athmanb · · Score: 5, Interesting

    The sword was worth a good 5000 yuan on the open market. Adjusting that for GDP, that's around $3000 in the US.

    Now how many americans have gotten murdered over $3000 or less? A lot.

  7. I know a guy... by TerranFury · · Score: 4, Interesting

    ...who met a woman, and dated her, as much in the World of Warcraft as in the real one.

    She ended up leaving her husband and moving to an apartment near him just to be with him -- a college kid. Talk about insane!

    Poor guy didn't know what'd hit him.

    She was po'-white-trash with no job and no education beyond high school. Finally he got enough sense knocked into him to get away from her.

    The kid is still addicted to WoW, much to the detriment of his grades and his social life. For all I knock the crap that passes for a "social life," sitting by yourself in a dark room playing MMORPGs sure isn't healthy!

    I've been in some bad situations, but man: What happened to him sure makes me feel normal.

  8. The same people have always been there by bersl2 · · Score: 3, Interesting

    participating in a fantasy world. Usually, it's been their own, in their own heads; but now they manifest these behaviors in a public, communal fantasy world, in a way that is widely observable.

    Of course, there now are regularly elements that are beyond the control of one person, namely other people; this is where the combination of fantasy and immaturity lead to "bad things".

  9. Mmm.... not so sure.... by King_TJ · · Score: 4, Interesting

    It seems to me that it's just as much of a problem of having a "chronic need to escape reality" if you're blowing all your money at the strip clubs or nightclubs, going out to the movies every single night, taking recreational drugs to escape, or spending most of your waking hours inside an MMORPG.

    The way "reality" works in our world, entertainment = escape. The entertainment industry probably prefers you not equate the two so starkly, but I think it's just the facts. All of us have a need to disconnect from our daily lives (the "daily grind" as we so often call it), so we crave some "entertainment" to whisk us away from all those worries and stress for a while. But some people live for the escape itself, not for their lives as a whole. And that spells trouble.

    Just because while playing an MMORPG, one might have a real connection to the "social aspects" of the game and so on doesn't mean it's any more "real" than other forms of "escape". Most people hooked on cocaine, heroin, or other drugs tell you that all their friends are doing it, and it's "cool" and so on and so forth, too. It does let them become a part of a particular "social circle" and attain a level of "popularity" they might not otherwise have had ... But again, all of it is ultimately "false", because those "friends" are only connecting because of the common addiction they share.

  10. It IS arguable by bonch · · Score: 5, Interesting

    It's a popular meme that crime in America is "so high that it's not newsworthy." Crime happens all over the world and no higher in America than anywhere else. Crimes are more often prosecuted here than anywhere else, and many crime rates are proportionally lower here than in Europe. There are several places to look these stats up, but here's a site from Google that summarizes them:

    Stats

    Of course I am not going to quote you numbers, but I'm suggesting that this idea is not arguable.

    In other words, you won't cite anything but will declare your argument inarguable. It's sad that this is what passes for insightful commentary on Slashdot these days!