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PSP 2.0 Update Finally Released

Joshua Keller writes "The v2.0 firmware update for the Sony PSP is finally out, ending the saga of one of the most-talked about firmware revisions I can remember. The update features a web browser for the PSP and support for AAC files, amongst other improvements."

7 of 243 comments (clear)

  1. In case site gets hammered... by fizz · · Score: 5, Informative

    The North American version of the PSP 2.0 firmware update is now available via the wireless Network Update feature on your PSP. As expected, the 16MB update is nearly identical to the Japanese version released last month.

    The version 2.0 software brings a mobile web browser, new audio and video format support, photo sharing, custom wallpapers and more. Check out the complete release notes after the jump.

    The download and install the update, use your PSP's Network Update feature (Settings > Network Update). Read our PSP Firmware Update Guide if you need further help.

    Update: The PSP 2.0 update is now available for direct download.

    From the official 2.0 update release notes:

    Network
    + An internet browser has been added

    Video
    + 4:3 screen mode has been added (for video saved on Memory Stick Duo media).
    + Go To feature has been added (for UMD Video and UMD Music).
    + A-B Repeat feature has been added (for UMD Video, UMD Music and video saved on Memory Stick Duo media).
    + Audio options have been added (for video saved on Memory Stick Duo media).
    + MP4 (AVC) has been added as a playable file format (for video saved on Memory Stick Duo media).

    Music
    + The combination of SonicStage version 3.2 (or later) and PSP system software 2.0 (or later) has made it possible for music files in ATRAC3 plus format to be transferred to a Memory Stock PRO Duo.
    + MP4 (the audio codec for MP4 format audio files is MPEG-4 AAC) and WAV (Linear PCM) have been added as playable file formats (for music saved on Memory Stick Duo media).

    Photo
    + Wallpaper feature has been added.
    + Image transfer feature has been added.
    + TIFF, GIF, PNG and BMP have been added as viewable file formats.

    Settings
    + Korean has been added as a system language in [System Settings].
    + [Character Set] has been added in [System Settings].
    + [Theme Settings] has been added.
    + [Internet Browser Start Control] has been added as a security mode in [Security Settings].
    + WPA-PSK (TKIP) has been added as a security mode in [Network Settings].
    + Web address shortcut feature has been added as an input mode for the on-screen keyboard.

    (Mirror) Download from here (Mirror)

  2. Major bugfix? by mnemonic_ · · Score: 5, Funny

    Did they fix that one really significant bug? You know, where all the games fucking suck? If not, I hope they fix it soon.

    1. Re:Major bugfix? by thatguywhoiam · · Score: 5, Insightful
      Did they fix that one really significant bug? You know, where all the games fucking suck? If not, I hope they fix it soon.

      Did you try Wipeout Pure? It doesn't suck at all.

      Lumines doesn't suck at all.

      But the rest mostly suck. Hand it to Sony to release their new handheld platform at the beginning of the slow summer season. Fall looks promising though (as usual).

      --
      If Jesus wants me it knows where to find me.
  3. Re:Start the timers... by ziggy+the+zagnut · · Score: 5, Interesting

    Yeah, it used be pretty cool to watch protection get broken,
    but the PSP is part of a new generation of DRM. We're
    seeing some rules get bent/broken. For example, having
    access to the hardware no longer means you 0wn the machine.
    Classic techniques like tracing through code from
    the beginning of its execution are obsolete.

    Another obstacle to opening the device is the (threat of the) law.
    When the PSP first came out, the website ps2dev.org quickly
    created space for discussion of opening it up. Once 1.5 opened
    up though, ps2dev quickly began to squash all discussion of
    opening attempts. They referred to "Grey Areas" in their
    censorship, claiming their goal of homebrew capability has
    been reached. Ps2dev admins prefer to keep it a small, elite community of
    1.5 users, as opposed to the more idealistic and democratic
    goal of enabling anyone who buys the hardware to be able to
    develop and run homebrew.

    The only alternative is the piracy underground, whose goals are
    different, but whose technology overlaps with the homebrewers.
    Because they're illegal, pirates don't have public information
    bases and their information is more valuable. This means
    any potential developers have to work their way into a
    social network, again, reserving homebrew capability for
    a dedicated elite.

    Currently there are several commerical companies interesting
    in opening the PSP to public development (mostly because
    they want to sell modchips). They've given dozens of PSPs
    to promising openers, but no dice so far. Any attempts
    on the hardware, similar to Xbox, for example, would require
    high-speed equipment. Observing the PCB of the PSP,
    for example, shows signficant tromboning (a technique of inserting extra space into circuit board traces to meet
    extremely tight timing requirements) on the PSPs combined
    flash/DRAM chip. Also preventitive is the use of a MIPS
    core: the pinout of the MIPS processor is unknown, as well
    as what IPL code it boots with. It may even included its own
    encryption. Several varities of encryption, from crackable to strong (AES128) encryption are used in nearly every part of the
    PSP firmware.

    The situation is so far from ideal, some promote the "Sony Leak Theory." The hypothesis is that Sony
    left open leaks on purpose in older firmware and encouraged
    the development of emulators in order to krush its kompetition,
    the Nintendo Revolution. Under this theory, Sony is confident
    that its DRM will prevent any future homebrew/piracy.

    Perhaps the PSP experience will serve as a weathervane for
    the future of DRM in consumer products.

  4. Ironically Day after Snes emulator at full speed by marcybots · · Score: 5, Interesting

    This awesome firware update ironically comes out in america the day after the supernintendo emulator for the PSP is able to run Super metroid and 90% of all super nintendo games at 60 frames per second (full speed) with zero frame skip since it can take advantage of speed hacks. Even final final fantasy III can run at almost full speed (dips slightly when entering combat to 55 frames a second). Talk about bad timing.
          Its much better super nintendo emulation than any five month old system has any right having, I really wish that sony would wise up start issuing its formal stamp of approval to emulators so and certain other homebrew apps so there would be no other legitimate excuse for non-pirates not to upgrade their psp firmware, I would upgrade it in a minute if sony was selling a official genesis emulator made by sega that ran at full speed and cost like ten dollars.

  5. PSP 2.0 and Airport Extreme WPA by BMonger · · Score: 5, Informative

    If you have an Airport Extreme base station and cannot get your PSP connected via WPA you need to install the 5.5.1 firmware on your Airport Extreme (possible a "downgrade").

    Spent a good while troubleshooting then googling till I arrived at this.

  6. It's called the DS upgrade. by Viewsonic · · Score: 5, Interesting
    In all seriousness, it is absolutely amazing to see so many companies who want to get into the handheld market fail so miserably. It is like a voodoo curse on anyone other than Nintendo that even thinks of trying to break into the market. Sony came out with this very fast, slick handheld, and.. then.. nothing! They release it all at different times all over the world basically forcing people to buy the competition. It's like Sony gave up at the last minute or something out of nowhere. Huge shortage of decent games to buy, and even the ones that are worth buying are priced right out of the handhedl market! Have you even seen how much the PSP movies cost?? You can go buy the DVD which is higher quality, tons of extras for around $10-15 at places, or you can buy the PSP version that is lower res, virtually no extras, and costs $30!! Did some marketing goon just show up on launch day and say "Hey, lets set prices for this stuff so no one buys it!!" and they all went "Okay!!"??

    Seriously, where is all the sensible PSP marketing? I sometimes wonder if Nintendo plants people into other companies that have any sort of draw and have them derail their products on purpose. It is just UNREAL how bad everyone has failed trying to get into the handheld market.